1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_AutoDefenseDialogh_INCLUDE__)
22 #define __INCLUDE_AutoDefenseDialogh_INCLUDE__
24 #include <GLW/GLWWindow.h>
25 #include <GLW/GLWButton.h>
26 #include <GLW/GLWDropDownText.h>
28 class AutoDefenseDialog
:
35 virtual ~AutoDefenseDialog();
37 // Inherited from GLWButtonI
38 virtual void buttonDown(unsigned int id
);
40 // Inherited from GLWDropDownI
41 virtual void select(unsigned int id
, const int pos
, GLWSelectorEntry value
);
43 // Inherited from GLWWindow
44 virtual void windowInit(const unsigned state
);
48 unsigned int cancelId_
;
50 GLWDropDownText
*ddshields_
;
51 GLWDropDownText
*ddpara_
;
54 void displayCurrent();