1 ;;;; structures used for recording debugger information
3 ;;;; This software is part of the SBCL system. See the README file for
6 ;;;; This software is derived from the CMU CL system, which was
7 ;;;; written at Carnegie Mellon University and released into the
8 ;;;; public domain. The software is in the public domain and is
9 ;;;; provided with absolutely no warranty. See the COPYING and CREDITS
10 ;;;; files for more information.
14 ;;;; flags for compiled debug variables
16 ;;; FIXME: old CMU CL representation follows:
17 ;;; Compiled debug variables are in a packed binary representation in the
19 ;;; single byte of boolean flags:
23 ;;; has distinct save location
24 ;;; has ID (name not unique in this fun)
25 ;;; minimal debug-info argument (name generated as ARG-0, ...)
26 ;;; deleted: placeholder for unused minimal argument
27 ;;; [name length in bytes (as var-length integer), if not minimal]
28 ;;; [...name bytes..., if not minimal]
29 ;;; [if packaged, var-length integer that is package name length]
30 ;;; ...package name bytes...]
31 ;;; [If has ID, ID as var-length integer]
32 ;;; SC-Offset of primary location (as var-length integer)
33 ;;; [If has save SC, SC-OFFSET of save location (as var-length integer)]
35 ;;; FIXME: The first two are no longer used in SBCL.
36 ;;;(defconstant compiled-debug-var-uninterned #b00000001)
37 ;;;(defconstant compiled-debug-var-packaged #b00000010)
38 (def!constant compiled-debug-var-environment-live
#b00000100
)
39 (def!constant compiled-debug-var-save-loc-p
#b00001000
)
40 (def!constant compiled-debug-var-id-p
#b00010000
)
41 (def!constant compiled-debug-var-minimal-p
#b00100000
)
42 (def!constant compiled-debug-var-deleted-p
#b01000000
)
44 ;;;; compiled debug blocks
46 ;;;; Compiled debug blocks are in a packed binary representation in the
47 ;;;; DEBUG-FUN-BLOCKS:
48 ;;;; number of successors + bit flags (single byte)
50 ;;;; ...ordinal number of each successor in the function's blocks vector...
51 ;;;; number of locations in this block
52 ;;;; kind of first location (single byte)
53 ;;;; delta from previous PC (or from 0 if first location in function.)
54 ;;;; [offset of first top level form, if no function TLF-NUMBER]
55 ;;;; form number of first source form
56 ;;;; first live mask (length in bytes determined by number of VARIABLES)
57 ;;;; ...more <kind, delta, top level form offset, form-number, live-set>
60 (defconstant-eqx compiled-debug-block-nsucc-byte
(byte 2 0) #'equalp
)
61 (def!constant compiled-debug-block-elsewhere-p
#b00000100
)
63 (defconstant-eqx compiled-code-location-kind-byte
(byte 4 0) #'equalp
)
64 (defparameter *compiled-code-location-kinds
*
65 #(:unknown-return
:known-return
:internal-error
:non-local-exit
66 :block-start
:call-site
:single-value-return
:non-local-entry
69 ;;;; DEBUG-FUN objects
71 (def!struct
(debug-fun (:constructor nil
)))
73 (def!struct
(compiled-debug-fun (:include debug-fun
)
74 #-sb-xc-host
(:pure t
))
75 ;; KLUDGE: Courtesy of more than a decade of, ah, organic growth in
76 ;; CMU CL, there are two distinct -- but coupled -- mechanisms to
77 ;; finding the name of a function. The slot here is one mechanism
78 ;; (used in CMU CL to look up names in the debugger, e.g. in
79 ;; BACKTRACE). The other mechanism is the NAME slot in function
80 ;; primitive objects (used in CMU CL to look up names elsewhere,
81 ;; e.g. in CL:FUNCTION-LAMBDA-EXPRESSION and in CL:DESCRIBE).
83 ;; They're coupled by the way that DEBUG-FUN objects are looked up.
84 ;; A list of DEBUG-FUN objects is maintained for each COMPONENT. To
85 ;; figure out which DEBUG-FUN object corresponds to your FUNCTION
86 ;; object, you compare the name values of each. -- WHN 2001-12-20
87 (name (missing-arg) :type
(or simple-string cons symbol
))
88 ;; The kind of function (same as FUNCTIONAL-KIND):
89 (kind nil
:type
(member nil
:optional
:external
:toplevel
:cleanup
))
90 ;; a description of variable locations for this function, in alphabetical
91 ;; order by name; or NIL if no information is available
93 ;; The variable entries are alphabetically ordered. This ordering is
94 ;; used in lifetime info to refer to variables: the first entry is
95 ;; 0, the second entry is 1, etc. Variable numbers are *not* the
96 ;; byte index at which the representation of the location starts.
99 ;; * a FLAGS value, which is a FIXNUM with various
100 ;; COMPILED-DEBUG-FUN-FOO bits set
101 ;; * the symbol which names this variable, unless debug info
103 ;; * the variable ID, when it has one
104 ;; * SC-offset of primary location, if it has one
105 ;; * SC-offset of save location, if it has one
106 (vars nil
:type
(or simple-vector null
))
107 ;; a vector of the packed binary representation of the
108 ;; COMPILED-DEBUG-BLOCKs in this function, in the order that the
109 ;; blocks were emitted. The first block is the start of the
110 ;; function. This slot may be NIL to save space.
112 ;; FIXME: The "packed binary representation" description in the
113 ;; comment above is the same as the description of the old
114 ;; representation of VARIABLES which doesn't work properly in SBCL
115 ;; (because it doesn't transform correctly under package renaming).
116 ;; Check whether this slot's data might have the same problem that
117 ;; that slot's data did.
118 (blocks nil
:type
(or (simple-array (unsigned-byte 8) (*)) null
))
119 ;; If all code locations in this function are in the same top level
120 ;; form, then this is the number of that form, otherwise NIL. If
121 ;; NIL, then each code location represented in the BLOCKS specifies
123 (tlf-number nil
:type
(or index null
))
124 ;; a vector describing the variables that the argument values are
125 ;; stored in within this function. The locations are represented by
126 ;; the ordinal number of the entry in the VARIABLES slot value. The
127 ;; locations are in the order that the arguments are actually passed
128 ;; in, but special marker symbols can be interspersed to indicate
129 ;; the original call syntax:
132 ;; There was an argument to the function in this position, but it was
133 ;; deleted due to lack of references. The value cannot be recovered.
136 ;; The following location is the supplied-p value for the preceding
137 ;; keyword or optional.
140 ;; Indicates that following unqualified args are optionals, not required.
143 ;; The following location holds the list of rest args.
146 ;; The following two locations are the more arg context and count.
148 ;; <any other symbol>
149 ;; The following location is the value of the &KEY argument with the
152 ;; This may be NIL to save space. If no symbols are present, then
153 ;; this will be represented with an I-vector with sufficiently large
154 ;; element type. If this is :MINIMAL, then this means that the
155 ;; VARIABLES are all required arguments, and are in the order they
156 ;; appear in the VARIABLES vector. In other words, :MINIMAL stands
157 ;; in for a vector where every element holds its index.
158 (arguments nil
:type
(or (simple-array * (*)) (member :minimal nil
)))
159 ;; There are three alternatives for this slot:
162 ;; A vector of SC-OFFSETS describing the return locations. The
163 ;; vector element type is chosen to hold the largest element.
166 ;; The function returns using the standard unknown-values convention.
169 ;; The function returns using the fixed-values convention, but
170 ;; in order to save space, we elected not to store a vector.
171 (returns :fixed
:type
(or (simple-array * (*)) (member :standard
:fixed
)))
172 ;; SC-OFFSETs describing where the return PC and return FP are kept.
173 (return-pc (missing-arg) :type sc-offset
)
174 (old-fp (missing-arg) :type sc-offset
)
175 ;; SC-OFFSET for the number stack FP in this function, or NIL if no
177 (nfp nil
:type
(or sc-offset null
))
178 ;; The earliest PC in this function at which the environment is properly
179 ;; initialized (arguments moved from passing locations, etc.)
180 (start-pc (missing-arg) :type index
)
181 ;; The start of elsewhere code for this function (if any.)
182 (elsewhere-pc (missing-arg) :type index
))
184 ;;;; minimal debug function
186 ;;; The minimal debug info format compactly represents debug-info for some
187 ;;; cases where the other debug info (variables, blocks) is small enough so
188 ;;; that the per-function overhead becomes relatively large. The minimal
189 ;;; debug-info format can represent any function at level 0, and any fixed-arg
190 ;;; function at level 1.
192 ;;; In the minimal format, the debug functions and function map are
193 ;;; packed into a single byte-vector which is placed in the
194 ;;; COMPILED-DEBUG-INFO-FUN-MAP. Because of this, all functions in a
195 ;;; component must be representable in minimal format for any function
196 ;;; to actually be dumped in minimal format. The vector is a sequence
197 ;;; of records in this format:
198 ;;; name representation + kind + return convention (single byte)
199 ;;; bit flags (single byte)
200 ;;; setf, nfp, variables
201 ;;; [package name length (as var-length int), if name is packaged]
202 ;;; [...package name bytes, if name is packaged]
203 ;;; [name length (as var-length int), if there is a name]
204 ;;; [...name bytes, if there is a name]
205 ;;; [variables length (as var-length int), if variables flag]
206 ;;; [...bytes holding variable descriptions]
207 ;;; If variables are dumped (level 1), then the variables are all
208 ;;; arguments (in order) with the minimal-arg bit set.
209 ;;; [If returns is specified, then the number of return values]
210 ;;; [...sequence of var-length ints holding sc-offsets of the return
211 ;;; value locations, if fixed return values are specified.]
212 ;;; return-pc location sc-offset (as var-length int)
213 ;;; old-fp location sc-offset (as var-length int)
214 ;;; [nfp location sc-offset (as var-length int), if nfp flag]
215 ;;; code-start-pc (as a var-length int)
216 ;;; This field implicitly encodes start of this function's code in the
217 ;;; function map, as a delta from the previous function's code start.
218 ;;; If the first function in the component, then this is the delta from
219 ;;; 0 (i.e. the absolute offset.)
220 ;;; start-pc (as a var-length int)
221 ;;; This encodes the environment start PC as an offset from the
224 ;;; This encodes the elsewhere code start for this function, as a delta
225 ;;; from the previous function's elsewhere code start. (i.e. the
226 ;;; encoding is the same as for code-start-pc.)
228 ;;; ### For functions with XEPs, name could be represented more simply
229 ;;; and compactly as some sort of info about with how to find the
230 ;;; function entry that this is a function for. Actually, you really
231 ;;; hardly need any info. You can just chain through the functions in
232 ;;; the component until you find the right one. Well, I guess you need
233 ;;; to at least know which function is an XEP for the real function
234 ;;; (which would be useful info anyway).
238 ;;; There is one per compiled file and one per function compiled at
239 ;;; toplevel or loaded from source.
240 (def!struct
(debug-source #-sb-xc-host
(:pure t
))
241 ;; This slot indicates where the definition came from:
242 ;; :FILE - from a file (i.e. COMPILE-FILE)
243 ;; :LISP - from Lisp (i.e. COMPILE)
244 (from (missing-arg) :type
(member :file
:lisp
))
245 ;; If :FILE, the file name, if :LISP or :STREAM, then a vector of
246 ;; the top level forms. When from COMPILE, form 0 is #'(LAMBDA ...).
248 ;; the universal time that the source was written, or NIL if
250 (created nil
:type
(or unsigned-byte null
))
251 ;; the universal time that the source was compiled
252 (compiled (missing-arg) :type unsigned-byte
)
253 ;; the source path root number of the first form read from this
254 ;; source (i.e. the total number of forms converted previously in
256 (source-root 0 :type index
)
257 ;; The FILE-POSITIONs of the truly top level forms read from this
258 ;; file (if applicable). The vector element type will be chosen to
259 ;; hold the largest element. May be null to save space, or if
260 ;; :DEBUG-SOURCE-FORM is :LISP.
261 (start-positions nil
:type
(or (simple-array * (*)) null
))
262 ;; If from :LISP, this is the function whose source is form 0.
264 ;; Additional information from (WITH-COMPILATION-UNIT (:SOURCE-PLIST ...))
265 (plist *source-plist
*))
267 ;;;; DEBUG-INFO structures
269 (def!struct debug-info
270 ;; Some string describing something about the code in this component.
271 (name (missing-arg) :type t
)
272 ;; A list of DEBUG-SOURCE structures describing where the code for this
273 ;; component came from, in the order that they were read.
275 ;; KLUDGE: comment from CMU CL:
276 ;; *** NOTE: the offset of this slot is wired into the fasl dumper
277 ;; *** so that it can backpatch the source info when compilation
281 (def!struct
(compiled-debug-info
282 (:include debug-info
)
283 #-sb-xc-host
(:pure t
))
284 ;; a SIMPLE-VECTOR of alternating DEBUG-FUN objects and fixnum
285 ;; PCs, used to map PCs to functions, so that we can figure out what
286 ;; function we were running in. Each function is valid between the
287 ;; PC before it (inclusive) and the PC after it (exclusive). The PCs
288 ;; are in sorted order, to allow binary search. We omit the first
289 ;; and last PC, since their values are 0 and the length of the code
292 ;; KLUDGE: PC's can't always be represented by FIXNUMs, unless we're
293 ;; always careful to put our code in low memory. Is that how it
294 ;; works? Would this break if we used a more general memory map? --
296 (fun-map (missing-arg) :type simple-vector
:read-only t
))