Make stuff regarding debug names much less complex.
[sbcl.git] / tests / colorize-windows-console.lisp
blob9b153e40bb54a2446e5a98c87e0b3ac539a641ba
2 (defun output-handle ()
3 (sb-win32::get-std-handle-or-null
4 sb-win32::+std-output-handle+))
6 (sb-alien:define-alien-type nil
7 (sb-alien:struct console-screen-buffer-info
8 (size sb-alien:int)
9 (cursor-position sb-alien:int)
10 (attributes sb-alien:int)
11 (window sb-win32:dword)
12 (maximum-window-size sb-alien:int)))
14 (sb-alien:define-alien-routine
15 ("SetConsoleTextAttribute" set-console-text-attribute)
16 sb-alien:boolean
17 (console sb-win32:handle)
18 (attributes sb-alien:int))
20 (sb-alien:define-alien-routine
21 ("GetConsoleScreenBufferInfo" get-console-screen-buffer-info)
22 sb-alien:boolean
23 (console-output sb-win32:handle)
24 (info (* (sb-alien:struct console-screen-buffer-info))))
26 (defun get-attributes ()
27 (sb-alien:with-alien ((info (sb-alien:struct console-screen-buffer-info)))
28 (get-console-screen-buffer-info (output-handle)
29 (sb-alien:addr info))
30 (sb-alien:slot info 'attributes)))
32 (defun console-color (color)
33 (ecase color
34 (:red 4)
35 (:green 2)))
37 (defun set-color (color)
38 (set-console-text-attribute (output-handle) color))
40 (defun %output-colored-text (text color &key bold)
41 (declare (ignore bold))
42 (let ((current-attributes (get-attributes)))
43 (unwind-protect
44 (progn (set-color (console-color color))
45 (write-string text)
46 (finish-output))
47 (set-color current-attributes))))