4 unit_t units
[MAX_UNITS
];
5 house_t houses
[MAX_HOUSES
];
9 pool_t pools
[MAX_POOLS
];
12 faction_t factions
[8];
16 const char stat_names
[MAX_STAT
][80] = {
17 "STR", "DEX", "CON", "INT", "MET", "CHR",
20 const char stat_long_names
[MAX_STAT
][80] = {
21 "Strength", "Dexterity", "Constitution", "Intelligence",
22 "Metablosim", "Charisma"
25 const char stat_descriptions
[MAX_STAT
][1024] = {
29 /* INT */ "Improves magic ability,\nmemory and wits.",
34 const char state_names
[4][80] = {
35 "Free Man", "Devotee", "Vector", "Rune Lord"
38 Uint8 scent_human
[LEVEL_H
][LEVEL_W
];
40 Uint8 fog
[LEVEL_H
][LEVEL_W
] = { 1 }; /* could be condensed to 1-bpp */