Add SDL2_mixer support.
[runemen.git] / src / utils.h
blob29ff714b143d966197cba5568d6fbe698ec7ad20
1 #ifndef _RUNE_UTILS_H
2 #define _RUNE_UTILS_H
4 #include <SDL.h>
6 #include "rune.h"
8 extern void generate_name(unit_t *u);
10 extern int count_fps(void);
11 extern int profile(Uint8 id, const char *desc);
13 extern SDL_DisplayMode* getWindowSize(SDL_DisplayMode *desired);
14 extern SDL_DisplayMode* getFullscreenSize(SDL_DisplayMode *desired);
16 #endif