1 <?xml version="1.0" encoding="utf-8"?>
2 <!-- Replace org.libsdl.app with the identifier of your game below, e.g.
5 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
6 package="net.mindloop.sdl"
7 android:versionCode="1"
8 android:versionName="1.0"
9 android:installLocation="auto">
11 <!-- Create a Java class extending SDLActivity and place it in a
12 directory under src matching the package, e.g.
13 src/com/gamemaker/game/MyGame.java
15 then replace "SDLActivity" with the name of your class (e.g. "MyGame")
18 An example Java class can be found in README.android
20 <application android:label="@string/app_name"
21 android:icon="@drawable/ic_launcher"
22 android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
23 <activity android:name="RuneMen"
24 android:screenOrientation="landscape"
25 android:label="@string/app_name">
27 <action android:name="android.intent.action.MAIN" />
28 <category android:name="android.intent.category.LAUNCHER" />
33 <!-- Android 2.3.3 -->
34 <uses-sdk android:minSdkVersion="10" />
36 <!-- OpenGL ES 2.0 -->
37 <uses-feature android:glEsVersion="0x00020000" />
39 <!-- Allow writing to external storage -->
40 <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />