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implement death through collision with soldiers and vehicles
[rofl0r-openDOW.git]
/
walls.h
blob
a6db6b9b1be21358a9a1a729c546aaf0dcc7466f
1
#ifndef WALLS_H
2
#define WALLS_H
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#include
"map.h"
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enum
__attribute__
((
__packed__
))
walltype
{
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WT_NONE
=
0
,
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WT_SOLID
=
1
,
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WT_BULLETS_PASS
=
2
,
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};
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extern
const enum
walltype walls
[
MT_MAX
][
210
];
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//RcB: DEP "walls.c"
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#endif