implement death through collision with soldiers and vehicles
[rofl0r-openDOW.git] / walls.h
bloba6db6b9b1be21358a9a1a729c546aaf0dcc7466f
1 #ifndef WALLS_H
2 #define WALLS_H
4 #include "map.h"
6 enum __attribute__ ((__packed__)) walltype {
7 WT_NONE = 0,
8 WT_SOLID = 1,
9 WT_BULLETS_PASS = 2,
12 extern const enum walltype walls[MT_MAX][210];
14 //RcB: DEP "walls.c"
15 #endif