1 #include "mapsprites.h"
2 #include "sprites/bg_desert.c"
3 #include "sprites/bg_urban.c"
4 #include "sprites/bg_forest.c"
5 #include "sprites/map_desert.c"
6 #include "sprites/map_urban.c"
7 #include "sprites/map_forest.c"
9 const struct palpic
*map_fg_sprites
[] = {
10 [MT_DESERT
] = &map_desert
.header
,
11 [MT_URBAN
] = &map_urban
.header
,
12 [MT_FOREST
] = &map_forest
.header
,
15 const struct palpic
*map_bg_sprites
[] = {
16 [MT_DESERT
] = &bg_desert
.header
,
17 [MT_URBAN
] = &bg_urban
.header
,
18 [MT_FOREST
] = &bg_forest
.header
,