implement automatic shooting of tank
[rofl0r-openDOW.git] / mapsprites.c
blob64bf0ceb4639f621fc1e4c93c7d27f19554e4709
1 #include "mapsprites.h"
2 #include "sprites/bg_desert.c"
3 #include "sprites/bg_urban.c"
4 #include "sprites/bg_forest.c"
5 #include "sprites/map_desert.c"
6 #include "sprites/map_urban.c"
7 #include "sprites/map_forest.c"
9 const struct palpic *map_fg_sprites[] = {
10 [MT_DESERT] = &map_desert.header,
11 [MT_URBAN] = &map_urban.header,
12 [MT_FOREST] = &map_forest.header,
15 const struct palpic *map_bg_sprites[] = {
16 [MT_DESERT] = &bg_desert.header,
17 [MT_URBAN] = &bg_urban.header,
18 [MT_FOREST] = &bg_forest.header,