2 # Fixed : Bugs again and again
3 # Added : Stage Edition
4 # Added : Undo/Redo capability
5 # Added : In "Animation Edition", Frame navigation with "ALT+{LEFT|RIGHT}" when focus is to a animation property control.
6 # Added : In "Animation Edition", UP (DOWN) key -when focus is to a property's control which is a number- increase # # Added : In "Entity Edition Window", entity's animation name are now display lexicographicaly sorted.
9 # Fixed : Bugs, more bugs, and more more more
10 # Added : Platform page
11 # Added : Jump Animation capability
15 # Fixed : some scrollbar problems
16 # Fixed : disabling Buttons when no frame is active
17 # Fixed : Repair paths bugs
18 # Fixed : NoFrame or NoAnims cases problems
19 # Fixed : Some dragging frames problem
20 # Fixed : Replace label "attack power" -> "knockdown"
21 # Fixed : wrong attacks machinerie
23 # Added : Add some standard path in repairing path operation // Need an exhaustive list
24 # Added : moveZ taken in account
25 # Added : Ground lines to see Z-axis shifts
26 # Added : External txt editor launch
27 # Added : flipframe property
28 # Added : the drawmethod hell engine
29 # Added : Some funny colours ... but doesn't work very well under windows:(
30 # Added : The edition properties windows remember there positions
31 # Added : some smart TAB navigations
32 # Added : "->mX:mA" button, to assign the cursor coords to moveX and moveA values
33 # Added : The current frame number in big above the animation zone
34 # Added : "Zero Bbox" and "Zero AttackBox" Button
35 # Added : Clone Buttons : clone from previous frame for BBox AttBox and DrawMethod
36 # Added : Switch the background color when a property is cloned from a previous frame
38 # Removed : the four useless assign box controls