basic_tiles is now a part of the mod.
[realism.git] / main_game / items.py
blobfa5b9ffee2bba8836fb68b77c79b77b4d1d2fc48
1 # This file is part of Realism, which is Copyright FunnyMan3595 (Charlie Nolan)
2 # and licensed under the GNU GPL v3. For more details, see LICENSE in the main
3 # Realism directory.
5 # WARNING: All mod formats are under heavy development. They may change at any
6 # time, breaking old mods. For this reason, we DO NOT RECOMMEND making mods
7 # at this time.
9 # This file defines the items used in the game. It has the same format as
10 # <module>/items.py.
11 # For a complete guide to modding, see MODDING, in the Realism main directory.
13 # Like all the .py files, this is Python code. Most mod makers should be able
14 # to understand and adapt it, but knowledge of Python will help, and may allow
15 # you to do neat tricks.
16 from engine.item import *
18 sword = Item("sword", 100, 1)
19 shield = Item("shield", 75, 1)
20 potion = Item("potion", 50, 1)
21 fire_stone = Item("fire stone", 200, 1)
22 healing_stone = Item("healing stone", 500, 1)