1 # -*- encoding: binary -*-
4 Revactor::VERSION >= '0.1.5' or abort 'revactor 0.1.5 is required'
6 # Enables use of the Actor model through
7 # {Revactor}[http://revactor.org] under Ruby 1.9. It spawns one
8 # long-lived Actor for every listen socket in the process and spawns a
9 # new Actor for every client connection accept()-ed.
10 # +worker_connections+ will limit the number of client Actors we have
11 # running at any one time.
13 # Applications using this model are required to be reentrant, but do
14 # not have to worry about race conditions unless they use threads
15 # internally. \Rainbows! does not spawn threads under this model.
16 # Multiple instances of the same app may run in the same address space
17 # sequentially (but at interleaved points). Any network dependencies
18 # in the application using this model should be implemented using the
19 # \Revactor library as well, to take advantage of the networking
20 # concurrency features this model provides.
21 module Rainbows::Revactor
26 autoload :Proxy, 'rainbows/revactor/proxy'
27 autoload :TeeSocket, 'rainbows/revactor/tee_socket'
29 include Rainbows::Base
30 LOCALHOST = Kgio::LOCALHOST
31 TCP = Revactor::TCP::Socket
33 # once a client is accepted, it is processed in its entirety here
34 # in 3 easy steps: read request, call app, write app response
35 def process_client(client) # :nodoc:
36 io = client.instance_variable_get(:@_io)
37 io.fcntl(Fcntl::F_SETFD, Fcntl::FD_CLOEXEC)
39 remote_addr = if TCP === client
45 hp = Unicorn::HttpParser.new
52 buf << client.read(*rd_args)
55 env[CLIENT_IO] = client
56 env[RACK_INPUT] = 0 == hp.content_length ?
57 NULL_IO : IC.new(ts = TeeSocket.new(client), hp)
58 env[REMOTE_ADDR] = remote_addr
59 status, headers, body = app.call(env.update(RACK_DEFAULTS))
62 client.write(EXPECT_100_RESPONSE)
63 env.delete(HTTP_EXPECT)
64 status, headers, body = app.call(env)
68 headers = HH.new(headers)
69 range = make_range!(env, status, headers) and status = range.shift
70 alive = hp.next? && G.alive && G.kato > 0
71 headers[CONNECTION] = alive ? KEEP_ALIVE : CLOSE
72 client.write(response_header(status, headers))
73 alive && ts and buf << ts.leftover
75 write_body(client, body, range)
77 rescue Revactor::TCP::ReadError
79 Rainbows::Error.write(io, e)
84 # runs inside each forked worker, this sits around and waits
85 # for connections and doesn't die until the parent dies (or is
86 # given a INT, QUIT, or TERM signal)
87 def worker_loop(worker) #:nodoc:
88 init_worker_process(worker)
89 require 'rainbows/revactor/body'
90 self.class.__send__(:include, Rainbows::Revactor::Body)
91 self.class.const_set(:IC, Unicorn::HttpRequest.input_class)
92 RD_ARGS[:timeout] = G.kato if G.kato > 0
94 limit = worker_connections
95 actor_exit = Case[:exit, Actor, Object]
97 revactorize_listeners.each do |l, close, accept|
98 Actor.spawn(l, close, accept) do |l, close, accept|
99 Actor.current.trap_exit = true
100 l.controller = l.instance_variable_set(:@receiver, Actor.current)
103 l.disable if l.enabled?
104 logger.info "busy: clients=#{nr} >= limit=#{limit}"
107 f.when(actor_exit) { nr -= 1 }
108 f.after(0.01) {} # another listener could've gotten an exit
112 l.enable unless l.enabled?
115 f.when(actor_exit) { nr -= 1 }
116 f.when(accept) do |_, _, s|
118 Actor.spawn_link(s) { |c| process_client(c) }
122 Rainbows::Error.listen_loop(e)
126 f.when(actor_exit) { nr -= 1 }
131 Actor.sleep 1 while G.tick || nr > 0
133 # ignore, let another worker process take it
136 def revactorize_listeners
140 l = Revactor::TCP.listen(s, nil)
141 [ l, T[:tcp_closed, Revactor::TCP::Socket],
142 T[:tcp_connection, l, Revactor::TCP::Socket] ]
144 l = Revactor::UNIX.listen(s)
145 [ l, T[:unix_closed, Revactor::UNIX::Socket ],
146 T[:unix_connection, l, Revactor::UNIX::Socket] ]