1 /****************************************************************************
3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4 ** All rights reserved.
5 ** Contact: Nokia Corporation (qt-info@nokia.com)
7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
9 ** $QT_BEGIN_LICENSE:LGPL$
10 ** No Commercial Usage
11 ** This file contains pre-release code and may not be distributed.
12 ** You may use this file in accordance with the terms and conditions
13 ** contained in the Technology Preview License Agreement accompanying
16 ** GNU Lesser General Public License Usage
17 ** Alternatively, this file may be used under the terms of the GNU Lesser
18 ** General Public License version 2.1 as published by the Free Software
19 ** Foundation and appearing in the file LICENSE.LGPL included in the
20 ** packaging of this file. Please review the following information to
21 ** ensure the GNU Lesser General Public License version 2.1 requirements
22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
24 ** In addition, as a special exception, Nokia gives you certain additional
25 ** rights. These rights are described in the Nokia Qt LGPL Exception
26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
28 ** If you have questions regarding the use of this file, please contact
29 ** Nokia at qt-info@nokia.com.
40 ****************************************************************************/
42 #ifndef QGL_EXTENSIONS_P_H
43 #define QGL_EXTENSIONS_P_H
49 // This file is not part of the Qt API. It exists for the convenience
50 // of the Qt OpenGL classes. This header file may change from
51 // version to version without notice, or even be removed.
56 // extension prototypes
60 # define APIENTRYP APIENTRY *
71 #include <QtCore/qglobal.h>
73 #ifndef GL_ARB_vertex_buffer_object
74 typedef ptrdiff_t GLsizeiptrARB
;
77 #ifndef GL_VERSION_2_0
81 // ARB_pixel_buffer_object
82 typedef void (APIENTRY
*_glBindBuffer
) (GLenum
, GLuint
);
83 typedef void (APIENTRY
*_glDeleteBuffers
) (GLsizei
, const GLuint
*);
84 typedef void (APIENTRY
*_glGenBuffers
) (GLsizei
, GLuint
*);
85 typedef void (APIENTRY
*_glBufferData
) (GLenum
, GLsizeiptrARB
, const GLvoid
*, GLenum
);
86 typedef GLvoid
* (APIENTRY
*_glMapBufferARB
) (GLenum
, GLenum
);
87 typedef GLboolean (APIENTRY
*_glUnmapBufferARB
) (GLenum
);
89 // ARB_fragment_program
90 typedef void (APIENTRY
*_glProgramStringARB
) (GLenum
, GLenum
, GLsizei
, const GLvoid
*);
91 typedef void (APIENTRY
*_glBindProgramARB
) (GLenum
, GLuint
);
92 typedef void (APIENTRY
*_glDeleteProgramsARB
) (GLsizei
, const GLuint
*);
93 typedef void (APIENTRY
*_glGenProgramsARB
) (GLsizei
, GLuint
*);
94 typedef void (APIENTRY
*_glProgramLocalParameter4fvARB
) (GLenum
, GLuint
, const GLfloat
*);
97 typedef GLuint (APIENTRY
*_glCreateShader
) (GLenum
);
98 typedef void (APIENTRY
*_glShaderSource
) (GLuint
, GLsizei
, const char **, const GLint
*);
99 typedef void (APIENTRY
*_glShaderBinary
) (GLint
, const GLuint
*, GLenum
, const void*, GLint
);
100 typedef void (APIENTRY
*_glCompileShader
) (GLuint
);
101 typedef void (APIENTRY
*_glDeleteShader
) (GLuint
);
102 typedef GLboolean (APIENTRY
*_glIsShader
) (GLuint
);
104 typedef GLuint (APIENTRY
*_glCreateProgram
) ();
105 typedef void (APIENTRY
*_glAttachShader
) (GLuint
, GLuint
);
106 typedef void (APIENTRY
*_glDetachShader
) (GLuint
, GLuint
);
107 typedef void (APIENTRY
*_glLinkProgram
) (GLuint
);
108 typedef void (APIENTRY
*_glUseProgram
) (GLuint
);
109 typedef void (APIENTRY
*_glDeleteProgram
) (GLuint
);
110 typedef GLboolean (APIENTRY
*_glIsProgram
) (GLuint
);
112 typedef void (APIENTRY
*_glGetShaderInfoLog
) (GLuint
, GLsizei
, GLsizei
*, char *);
113 typedef void (APIENTRY
*_glGetShaderiv
) (GLuint
, GLenum
, GLint
*);
114 typedef void (APIENTRY
*_glGetShaderSource
) (GLuint
, GLsizei
, GLsizei
*, char *);
115 typedef void (APIENTRY
*_glGetProgramiv
) (GLuint
, GLenum
, GLint
*);
116 typedef void (APIENTRY
*_glGetProgramInfoLog
) (GLuint
, GLsizei
, GLsizei
*, char *);
118 typedef GLuint (APIENTRY
*_glGetUniformLocation
) (GLuint
, const char*);
119 typedef void (APIENTRY
*_glUniform4fv
) (GLint
, GLsizei
, const GLfloat
*);
120 typedef void (APIENTRY
*_glUniform3fv
) (GLint
, GLsizei
, const GLfloat
*);
121 typedef void (APIENTRY
*_glUniform2fv
) (GLint
, GLsizei
, const GLfloat
*);
122 typedef void (APIENTRY
*_glUniform1fv
) (GLint
, GLsizei
, const GLfloat
*);
123 typedef void (APIENTRY
*_glUniform1i
) (GLint
, GLint
);
124 typedef void (APIENTRY
*_glUniform1iv
) (GLint
, GLsizei
, const GLint
*);
125 typedef void (APIENTRY
*_glUniformMatrix2fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
126 typedef void (APIENTRY
*_glUniformMatrix3fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
127 typedef void (APIENTRY
*_glUniformMatrix4fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
128 typedef void (APIENTRY
*_glUniformMatrix2x3fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
129 typedef void (APIENTRY
*_glUniformMatrix2x4fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
130 typedef void (APIENTRY
*_glUniformMatrix3x2fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
131 typedef void (APIENTRY
*_glUniformMatrix3x4fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
132 typedef void (APIENTRY
*_glUniformMatrix4x2fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
133 typedef void (APIENTRY
*_glUniformMatrix4x3fv
) (GLint
, GLsizei
, GLboolean
, const GLfloat
*);
135 typedef void (APIENTRY
*_glBindAttribLocation
) (GLuint
, GLuint
, const char *);
136 typedef GLint (APIENTRY
*_glGetAttribLocation
) (GLuint
, const char *);
137 typedef void (APIENTRY
*_glVertexAttrib1fv
) (GLuint
, const GLfloat
*);
138 typedef void (APIENTRY
*_glVertexAttrib2fv
) (GLuint
, const GLfloat
*);
139 typedef void (APIENTRY
*_glVertexAttrib3fv
) (GLuint
, const GLfloat
*);
140 typedef void (APIENTRY
*_glVertexAttrib4fv
) (GLuint
, const GLfloat
*);
141 typedef void (APIENTRY
*_glVertexAttribPointer
) (GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, const GLvoid
*);
142 typedef void (APIENTRY
*_glDisableVertexAttribArray
) (GLuint
);
143 typedef void (APIENTRY
*_glEnableVertexAttribArray
) (GLuint
);
145 typedef void (APIENTRY
*_glGetProgramBinaryOES
) (GLuint
, GLsizei
, GLsizei
*, GLenum
*, void *);
146 typedef void (APIENTRY
*_glProgramBinaryOES
) (GLuint
, GLenum
, const void *, GLint
);
149 typedef void (APIENTRY
*_glMultiTexCoord4f
) (GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
150 typedef void (APIENTRY
*_glActiveStencilFaceEXT
) (GLenum
);
152 // Needed for GL2 engine:
153 typedef void (APIENTRY
*_glStencilOpSeparate
) (GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
);
154 typedef void (APIENTRY
*_glActiveTexture
) (GLenum
);
155 typedef void (APIENTRY
*_glBlendColor
) (GLclampf
, GLclampf
, GLclampf
, GLclampf
);
158 // EXT_GL_framebuffer_object
159 typedef GLboolean (APIENTRY
*_glIsRenderbuffer
) (GLuint renderbuffer
);
160 typedef void (APIENTRY
*_glBindRenderbuffer
) (GLenum target
, GLuint renderbuffer
);
161 typedef void (APIENTRY
*_glDeleteRenderbuffers
) (GLsizei n
, const GLuint
*renderbuffers
);
162 typedef void (APIENTRY
*_glGenRenderbuffers
) (GLsizei n
, GLuint
*renderbuffers
);
163 typedef void (APIENTRY
*_glRenderbufferStorage
) (GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
);
164 typedef void (APIENTRY
*_glGetRenderbufferParameteriv
) (GLenum target
, GLenum pname
, GLint
*params
);
165 typedef GLboolean (APIENTRY
*_glIsFramebuffer
) (GLuint framebuffer
);
166 typedef void (APIENTRY
*_glBindFramebuffer
) (GLenum target
, GLuint framebuffer
);
167 typedef void (APIENTRY
*_glDeleteFramebuffers
) (GLsizei n
, const GLuint
*framebuffers
);
168 typedef void (APIENTRY
*_glGenFramebuffers
) (GLsizei n
, GLuint
*framebuffers
);
169 typedef GLenum (APIENTRY
*_glCheckFramebufferStatus
) (GLenum target
);
170 typedef void (APIENTRY
*_glFramebufferTexture2D
) (GLenum target
, GLenum attachment
, GLenum textarget
,
171 GLuint texture
, GLint level
);
172 typedef void (APIENTRY
*_glFramebufferRenderbuffer
) (GLenum target
, GLenum attachment
, GLenum renderbuffertarget
,
173 GLuint renderbuffer
);
174 typedef void (APIENTRY
*_glGetFramebufferAttachmentParameteriv
) (GLenum target
, GLenum attachment
, GLenum pname
,
176 typedef void (APIENTRY
*_glGenerateMipmap
) (GLenum target
);
178 // EXT_GL_framebuffer_blit
179 typedef void (APIENTRY
*_glBlitFramebufferEXT
) (int srcX0
, int srcY0
, int srcX1
, int srcY1
,
180 int dstX0
, int dstY0
, int dstX1
, int dstY1
,
181 GLbitfield mask
, GLenum filter
);
183 // EXT_GL_framebuffer_multisample
184 typedef void (APIENTRY
*_glRenderbufferStorageMultisampleEXT
) (GLenum target
, GLsizei samples
,
185 GLenum internalformat
, GLsizei width
, GLsizei height
);
189 struct QGLExtensionFuncs
191 QGLExtensionFuncs() {
192 #if !defined(QT_OPENGL_ES_2)
193 qt_glProgramStringARB
= 0;
194 qt_glBindProgramARB
= 0;
195 qt_glDeleteProgramsARB
= 0;
196 qt_glGenProgramsARB
= 0;
197 qt_glProgramLocalParameter4fvARB
= 0;
200 qt_glCreateShader
= 0;
201 qt_glShaderSource
= 0;
202 qt_glShaderBinary
= 0;
203 qt_glCompileShader
= 0;
204 qt_glDeleteShader
= 0;
207 qt_glCreateProgram
= 0;
208 qt_glAttachShader
= 0;
209 qt_glDetachShader
= 0;
210 qt_glLinkProgram
= 0;
212 qt_glDeleteProgram
= 0;
215 qt_glGetShaderInfoLog
= 0;
216 qt_glGetShaderiv
= 0;
217 qt_glGetShaderSource
= 0;
218 qt_glGetProgramiv
= 0;
219 qt_glGetProgramInfoLog
= 0;
221 qt_glGetUniformLocation
= 0;
228 qt_glUniformMatrix2fv
= 0;
229 qt_glUniformMatrix3fv
= 0;
230 qt_glUniformMatrix4fv
= 0;
231 qt_glUniformMatrix2x3fv
= 0;
232 qt_glUniformMatrix2x4fv
= 0;
233 qt_glUniformMatrix3x2fv
= 0;
234 qt_glUniformMatrix3x4fv
= 0;
235 qt_glUniformMatrix4x2fv
= 0;
236 qt_glUniformMatrix4x3fv
= 0;
238 qt_glBindAttribLocation
= 0;
239 qt_glGetAttribLocation
= 0;
240 qt_glVertexAttrib1fv
= 0;
241 qt_glVertexAttrib2fv
= 0;
242 qt_glVertexAttrib3fv
= 0;
243 qt_glVertexAttrib4fv
= 0;
244 qt_glVertexAttribPointer
= 0;
245 qt_glDisableVertexAttribArray
= 0;
246 qt_glEnableVertexAttribArray
= 0;
248 // Extras for GL2 engine:
249 qt_glActiveTexture
= 0;
250 qt_glStencilOpSeparate
= 0;
253 qt_glActiveStencilFaceEXT
= 0;
254 qt_glMultiTexCoord4f
= 0;
256 qt_glslResolved
= false;
258 qt_glGetProgramBinaryOES
= 0;
259 qt_glProgramBinaryOES
= 0;
263 #if !defined(QT_OPENGL_ES_2)
264 qt_glIsRenderbuffer
= 0;
265 qt_glBindRenderbuffer
= 0;
266 qt_glDeleteRenderbuffers
= 0;
267 qt_glGenRenderbuffers
= 0;
268 qt_glRenderbufferStorage
= 0;
269 qt_glGetRenderbufferParameteriv
= 0;
270 qt_glIsFramebuffer
= 0;
271 qt_glBindFramebuffer
= 0;
272 qt_glDeleteFramebuffers
= 0;
273 qt_glGenFramebuffers
= 0;
274 qt_glCheckFramebufferStatus
= 0;
275 qt_glFramebufferTexture2D
= 0;
276 qt_glFramebufferRenderbuffer
= 0;
277 qt_glGetFramebufferAttachmentParameteriv
= 0;
278 qt_glGenerateMipmap
= 0;
280 qt_glBlitFramebufferEXT
= 0;
281 qt_glRenderbufferStorageMultisampleEXT
= 0;
284 #if !defined(QT_OPENGL_ES_2)
286 qt_glDeleteBuffers
= 0;
290 qt_glMapBufferARB
= 0;
291 qt_glUnmapBufferARB
= 0;
295 #if !defined(QT_OPENGL_ES_2)
296 _glProgramStringARB qt_glProgramStringARB
;
297 _glBindProgramARB qt_glBindProgramARB
;
298 _glDeleteProgramsARB qt_glDeleteProgramsARB
;
299 _glGenProgramsARB qt_glGenProgramsARB
;
300 _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB
;
303 _glCreateShader qt_glCreateShader
;
304 _glShaderSource qt_glShaderSource
;
305 _glShaderBinary qt_glShaderBinary
;
306 _glCompileShader qt_glCompileShader
;
307 _glDeleteShader qt_glDeleteShader
;
308 _glIsShader qt_glIsShader
;
310 _glCreateProgram qt_glCreateProgram
;
311 _glAttachShader qt_glAttachShader
;
312 _glDetachShader qt_glDetachShader
;
313 _glLinkProgram qt_glLinkProgram
;
314 _glUseProgram qt_glUseProgram
;
315 _glDeleteProgram qt_glDeleteProgram
;
316 _glIsProgram qt_glIsProgram
;
318 _glGetShaderInfoLog qt_glGetShaderInfoLog
;
319 _glGetShaderiv qt_glGetShaderiv
;
320 _glGetShaderSource qt_glGetShaderSource
;
321 _glGetProgramiv qt_glGetProgramiv
;
322 _glGetProgramInfoLog qt_glGetProgramInfoLog
;
324 _glGetUniformLocation qt_glGetUniformLocation
;
325 _glUniform4fv qt_glUniform4fv
;
326 _glUniform3fv qt_glUniform3fv
;
327 _glUniform2fv qt_glUniform2fv
;
328 _glUniform1fv qt_glUniform1fv
;
329 _glUniform1i qt_glUniform1i
;
330 _glUniform1iv qt_glUniform1iv
;
331 _glUniformMatrix2fv qt_glUniformMatrix2fv
;
332 _glUniformMatrix3fv qt_glUniformMatrix3fv
;
333 _glUniformMatrix4fv qt_glUniformMatrix4fv
;
334 _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv
;
335 _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv
;
336 _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv
;
337 _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv
;
338 _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv
;
339 _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv
;
341 _glBindAttribLocation qt_glBindAttribLocation
;
342 _glGetAttribLocation qt_glGetAttribLocation
;
343 _glVertexAttrib1fv qt_glVertexAttrib1fv
;
344 _glVertexAttrib2fv qt_glVertexAttrib2fv
;
345 _glVertexAttrib3fv qt_glVertexAttrib3fv
;
346 _glVertexAttrib4fv qt_glVertexAttrib4fv
;
347 _glVertexAttribPointer qt_glVertexAttribPointer
;
348 _glDisableVertexAttribArray qt_glDisableVertexAttribArray
;
349 _glEnableVertexAttribArray qt_glEnableVertexAttribArray
;
352 bool qt_glslResolved
;
354 _glGetProgramBinaryOES qt_glGetProgramBinaryOES
;
355 _glProgramBinaryOES qt_glProgramBinaryOES
;
358 _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT
;
359 _glMultiTexCoord4f qt_glMultiTexCoord4f
;
361 #if !defined(QT_OPENGL_ES_2)
362 // Extras needed for GL2 engine:
363 _glActiveTexture qt_glActiveTexture
;
364 _glStencilOpSeparate qt_glStencilOpSeparate
;
365 _glBlendColor qt_glBlendColor
;
370 #if !defined(QT_OPENGL_ES_2)
371 _glIsRenderbuffer qt_glIsRenderbuffer
;
372 _glBindRenderbuffer qt_glBindRenderbuffer
;
373 _glDeleteRenderbuffers qt_glDeleteRenderbuffers
;
374 _glGenRenderbuffers qt_glGenRenderbuffers
;
375 _glRenderbufferStorage qt_glRenderbufferStorage
;
376 _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv
;
377 _glIsFramebuffer qt_glIsFramebuffer
;
378 _glBindFramebuffer qt_glBindFramebuffer
;
379 _glDeleteFramebuffers qt_glDeleteFramebuffers
;
380 _glGenFramebuffers qt_glGenFramebuffers
;
381 _glCheckFramebufferStatus qt_glCheckFramebufferStatus
;
382 _glFramebufferTexture2D qt_glFramebufferTexture2D
;
383 _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer
;
384 _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv
;
385 _glGenerateMipmap qt_glGenerateMipmap
;
387 _glBlitFramebufferEXT qt_glBlitFramebufferEXT
;
388 _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT
;
391 #if !defined(QT_OPENGL_ES_2)
392 _glBindBuffer qt_glBindBuffer
;
393 _glDeleteBuffers qt_glDeleteBuffers
;
394 _glGenBuffers qt_glGenBuffers
;
395 _glBufferData qt_glBufferData
;
397 _glMapBufferARB qt_glMapBufferARB
;
398 _glUnmapBufferARB qt_glUnmapBufferARB
;
405 /* NV_texture_rectangle */
406 #ifndef GL_NV_texture_rectangle
407 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
408 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
409 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
410 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
414 #define GL_BGRA 0x80E1
418 #define GL_RGB16 32852
421 #ifndef GL_UNSIGNED_SHORT_5_6_5
422 #define GL_UNSIGNED_SHORT_5_6_5 33635
425 #ifndef GL_UNSIGNED_INT_8_8_8_8_REV
426 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
429 #ifndef GL_MULTISAMPLE
430 #define GL_MULTISAMPLE 0x809D
433 #ifndef GL_CLAMP_TO_EDGE
434 #define GL_CLAMP_TO_EDGE 0x812F
437 #ifndef GL_IBM_texture_mirrored_repeat
438 #define GL_MIRRORED_REPEAT_IBM 0x8370
441 #ifndef GL_SGIS_generate_mipmap
442 #define GL_GENERATE_MIPMAP_SGIS 0x8191
443 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
446 // ARB_fragment_program extension protos
447 #ifndef GL_FRAGMENT_PROGRAM_ARB
448 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
449 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
452 #ifndef GL_PIXEL_UNPACK_BUFFER_ARB
453 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
456 #ifndef GL_WRITE_ONLY_ARB
457 #define GL_WRITE_ONLY_ARB 0x88B9
460 #ifndef GL_STREAM_DRAW_ARB
461 #define GL_STREAM_DRAW_ARB 0x88E0
464 // Stencil wrap and two-side defines
465 #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
466 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
468 #ifndef GL_INCR_WRAP_EXT
469 #define GL_INCR_WRAP_EXT 0x8507
471 #ifndef GL_DECR_WRAP_EXT
472 #define GL_DECR_WRAP_EXT 0x8508
476 #define GL_TEXTURE0 0x84C0
480 #define GL_TEXTURE1 0x84C1
483 #ifndef GL_EXT_framebuffer_object
484 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
485 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
486 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
487 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
488 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
489 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
490 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
491 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
492 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
493 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
494 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
495 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
496 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
497 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
498 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
499 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
500 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
501 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
502 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
503 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
504 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
505 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
506 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
507 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
508 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
509 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
510 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
511 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
512 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
513 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
514 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
515 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
516 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
517 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
518 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
519 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
520 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
521 #define GL_FRAMEBUFFER_EXT 0x8D40
522 #define GL_RENDERBUFFER_EXT 0x8D41
523 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
524 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
525 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
526 #define GL_STENCIL_INDEX_EXT 0x8D45
527 #define GL_STENCIL_INDEX1_EXT 0x8D46
528 #define GL_STENCIL_INDEX4_EXT 0x8D47
529 #define GL_STENCIL_INDEX8_EXT 0x8D48
530 #define GL_STENCIL_INDEX16_EXT 0x8D49
531 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
532 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
533 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
534 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
535 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
536 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
539 // GL_EXT_framebuffer_blit
540 #ifndef GL_READ_FRAMEBUFFER_EXT
541 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
544 // GL_EXT_framebuffer_multisample
545 #ifndef GL_RENDERBUFFER_SAMPLES_EXT
546 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
549 #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
550 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
553 #ifndef GL_MAX_SAMPLES_EXT
554 #define GL_MAX_SAMPLES_EXT 0x8D57
557 #ifndef GL_DRAW_FRAMEBUFFER_EXT
558 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
561 #ifndef GL_EXT_packed_depth_stencil
562 #define GL_DEPTH_STENCIL_EXT 0x84F9
563 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
564 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
565 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
568 // ### hm. should be part of the GL 1.2 spec..
569 #ifndef GL_CLAMP_TO_EDGE
570 #define GL_CLAMP_TO_EDGE 0x812F
573 #ifndef GL_VERSION_1_2
574 #define GL_PACK_SKIP_IMAGES 0x806B
575 #define GL_PACK_IMAGE_HEIGHT 0x806C
576 #define GL_UNPACK_SKIP_IMAGES 0x806D
577 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
580 #ifndef GL_VERSION_1_4
581 #define GL_CONSTANT_COLOR 0x8001
582 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
583 #define GL_CONSTANT_ALPHA 0x8003
584 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
585 #define GL_INCR_WRAP 0x8507
586 #define GL_DECR_WRAP 0x8508
589 #ifndef GL_VERSION_2_0
590 #define GL_FRAGMENT_SHADER 0x8B30
591 #define GL_VERTEX_SHADER 0x8B31
592 #define GL_FLOAT_VEC2 0x8B50
593 #define GL_FLOAT_VEC3 0x8B51
594 #define GL_FLOAT_VEC4 0x8B52
595 #define GL_INT_VEC2 0x8B53
596 #define GL_INT_VEC3 0x8B54
597 #define GL_INT_VEC4 0x8B55
598 #define GL_BOOL 0x8B56
599 #define GL_BOOL_VEC2 0x8B57
600 #define GL_BOOL_VEC3 0x8B58
601 #define GL_BOOL_VEC4 0x8B59
602 #define GL_FLOAT_MAT2 0x8B5A
603 #define GL_FLOAT_MAT3 0x8B5B
604 #define GL_FLOAT_MAT4 0x8B5C
605 #define GL_SAMPLER_1D 0x8B5D
606 #define GL_SAMPLER_2D 0x8B5E
607 #define GL_SAMPLER_3D 0x8B5F
608 #define GL_SAMPLER_CUBE 0x8B60
609 #define GL_COMPILE_STATUS 0x8B81
610 #define GL_LINK_STATUS 0x8B82
611 #define GL_INFO_LOG_LENGTH 0x8B84
612 #define GL_ACTIVE_UNIFORMS 0x8B86
613 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
614 #define GL_ACTIVE_ATTRIBUTES 0x8B89
615 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
619 #if !defined(QT_OPENGL_ES_2)
620 #define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
621 #define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
622 #define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
623 #define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
624 #define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
626 #define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
628 #define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
630 #define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
631 #endif // !defined(QT_OPENGL_ES_2)
635 #if !defined(QT_OPENGL_ES_2)
636 #define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
637 #define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
638 #define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
639 #define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
640 #define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
641 #define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
642 #define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
643 #define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
644 #define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
645 #define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
646 #define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
647 #define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
648 #define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
649 #define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
650 #define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
651 #endif // QT_OPENGL_ES_2
652 #define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
653 #define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
657 #if !defined(QT_OPENGL_ES_2)
658 #define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
659 #define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
660 #define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
661 #define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
663 #define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
664 #define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
668 #if !defined(QT_OPENGL_ES_2)
670 #define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
671 #define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
672 #define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
673 #define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
674 #define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
675 #define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
677 #define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
678 #define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
679 #define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
680 #define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
681 #define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram
682 #define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram
683 #define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram
685 #define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog
686 #define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv
687 #define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource
688 #define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv
689 #define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog
691 #define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation
692 #define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv
693 #define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv
694 #define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv
695 #define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv
696 #define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i
697 #define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv
698 #define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv
699 #define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv
700 #define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv
701 #define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv
702 #define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv
703 #define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv
704 #define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv
705 #define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv
706 #define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv
708 #define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation
709 #define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation
710 #define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv
711 #define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv
712 #define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv
713 #define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv
714 #define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer
715 #define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray
716 #define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray
718 #else // QT_OPENGL_ES_2
720 #define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES
721 #define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES
723 #endif // QT_OPENGL_ES_2
726 #if !defined(QT_OPENGL_ES_2)
727 #define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate
728 #define glBlendColor QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor
731 #if defined(QT_OPENGL_ES_2)
732 #define glClearDepth glClearDepthf
735 extern bool qt_resolve_framebufferobject_extensions(QGLContext
*ctx
);
736 bool qt_resolve_buffer_extensions(QGLContext
*ctx
);
738 bool qt_resolve_version_1_3_functions(QGLContext
*ctx
);
739 bool qt_resolve_version_2_0_functions(QGLContext
*ctx
);
740 bool qt_resolve_stencil_face_extension(QGLContext
*ctx
);
741 bool qt_resolve_frag_program_extensions(QGLContext
*ctx
);
743 bool qt_resolve_glsl_extensions(QGLContext
*ctx
);
747 #endif // QGL_EXTENSIONS_P_H