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[qt-netbsd.git] / src / opengl / qglextensions_p.h
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1 /****************************************************************************
2 **
3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4 ** All rights reserved.
5 ** Contact: Nokia Corporation (qt-info@nokia.com)
6 **
7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
8 **
9 ** $QT_BEGIN_LICENSE:LGPL$
10 ** No Commercial Usage
11 ** This file contains pre-release code and may not be distributed.
12 ** You may use this file in accordance with the terms and conditions
13 ** contained in the Technology Preview License Agreement accompanying
14 ** this package.
16 ** GNU Lesser General Public License Usage
17 ** Alternatively, this file may be used under the terms of the GNU Lesser
18 ** General Public License version 2.1 as published by the Free Software
19 ** Foundation and appearing in the file LICENSE.LGPL included in the
20 ** packaging of this file. Please review the following information to
21 ** ensure the GNU Lesser General Public License version 2.1 requirements
22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
24 ** In addition, as a special exception, Nokia gives you certain additional
25 ** rights. These rights are described in the Nokia Qt LGPL Exception
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29 ** Nokia at qt-info@nokia.com.
38 ** $QT_END_LICENSE$
40 ****************************************************************************/
42 #ifndef QGL_EXTENSIONS_P_H
43 #define QGL_EXTENSIONS_P_H
46 // W A R N I N G
47 // -------------
49 // This file is not part of the Qt API. It exists for the convenience
50 // of the Qt OpenGL classes. This header file may change from
51 // version to version without notice, or even be removed.
53 // We mean it.
56 // extension prototypes
57 #ifndef Q_WS_MAC
58 # ifndef APIENTRYP
59 # ifdef APIENTRY
60 # define APIENTRYP APIENTRY *
61 # else
62 # define APIENTRY
63 # define APIENTRYP *
64 # endif
65 # endif
66 #else
67 # define APIENTRY
68 # define APIENTRYP *
69 #endif
71 #include <QtCore/qglobal.h>
73 #ifndef GL_ARB_vertex_buffer_object
74 typedef ptrdiff_t GLsizeiptrARB;
75 #endif
77 #ifndef GL_VERSION_2_0
78 typedef char GLchar;
79 #endif
81 // ARB_pixel_buffer_object
82 typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
83 typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
84 typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
85 typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
86 typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
87 typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
89 // ARB_fragment_program
90 typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
91 typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
92 typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
93 typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
94 typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
96 // GLSL
97 typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
98 typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
99 typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
100 typedef void (APIENTRY *_glCompileShader) (GLuint);
101 typedef void (APIENTRY *_glDeleteShader) (GLuint);
102 typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
104 typedef GLuint (APIENTRY *_glCreateProgram) ();
105 typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
106 typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
107 typedef void (APIENTRY *_glLinkProgram) (GLuint);
108 typedef void (APIENTRY *_glUseProgram) (GLuint);
109 typedef void (APIENTRY *_glDeleteProgram) (GLuint);
110 typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
112 typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
113 typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
114 typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
115 typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
116 typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
118 typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
119 typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
120 typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
121 typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
122 typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
123 typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
124 typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
125 typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
126 typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
127 typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
128 typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
129 typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
130 typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
131 typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
132 typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
133 typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
135 typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
136 typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
137 typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
138 typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
139 typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
140 typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
141 typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
142 typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
143 typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
145 typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
146 typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
149 typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
150 typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
152 // Needed for GL2 engine:
153 typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
154 typedef void (APIENTRY *_glActiveTexture) (GLenum);
155 typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf);
158 // EXT_GL_framebuffer_object
159 typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
160 typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
161 typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
162 typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
163 typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
164 typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
165 typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
166 typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
167 typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
168 typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
169 typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
170 typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
171 GLuint texture, GLint level);
172 typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
173 GLuint renderbuffer);
174 typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
175 GLint *params);
176 typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
178 // EXT_GL_framebuffer_blit
179 typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
180 int dstX0, int dstY0, int dstX1, int dstY1,
181 GLbitfield mask, GLenum filter);
183 // EXT_GL_framebuffer_multisample
184 typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
185 GLenum internalformat, GLsizei width, GLsizei height);
187 QT_BEGIN_NAMESPACE
189 struct QGLExtensionFuncs
191 QGLExtensionFuncs() {
192 #if !defined(QT_OPENGL_ES_2)
193 qt_glProgramStringARB = 0;
194 qt_glBindProgramARB = 0;
195 qt_glDeleteProgramsARB = 0;
196 qt_glGenProgramsARB = 0;
197 qt_glProgramLocalParameter4fvARB = 0;
199 // GLSL
200 qt_glCreateShader = 0;
201 qt_glShaderSource = 0;
202 qt_glShaderBinary = 0;
203 qt_glCompileShader = 0;
204 qt_glDeleteShader = 0;
205 qt_glIsShader = 0;
207 qt_glCreateProgram = 0;
208 qt_glAttachShader = 0;
209 qt_glDetachShader = 0;
210 qt_glLinkProgram = 0;
211 qt_glUseProgram = 0;
212 qt_glDeleteProgram = 0;
213 qt_glIsProgram = 0;
215 qt_glGetShaderInfoLog = 0;
216 qt_glGetShaderiv = 0;
217 qt_glGetShaderSource = 0;
218 qt_glGetProgramiv = 0;
219 qt_glGetProgramInfoLog = 0;
221 qt_glGetUniformLocation = 0;
222 qt_glUniform4fv = 0;
223 qt_glUniform3fv = 0;
224 qt_glUniform2fv = 0;
225 qt_glUniform1fv = 0;
226 qt_glUniform1i = 0;
227 qt_glUniform1iv = 0;
228 qt_glUniformMatrix2fv = 0;
229 qt_glUniformMatrix3fv = 0;
230 qt_glUniformMatrix4fv = 0;
231 qt_glUniformMatrix2x3fv = 0;
232 qt_glUniformMatrix2x4fv = 0;
233 qt_glUniformMatrix3x2fv = 0;
234 qt_glUniformMatrix3x4fv = 0;
235 qt_glUniformMatrix4x2fv = 0;
236 qt_glUniformMatrix4x3fv = 0;
238 qt_glBindAttribLocation = 0;
239 qt_glGetAttribLocation = 0;
240 qt_glVertexAttrib1fv = 0;
241 qt_glVertexAttrib2fv = 0;
242 qt_glVertexAttrib3fv = 0;
243 qt_glVertexAttrib4fv = 0;
244 qt_glVertexAttribPointer = 0;
245 qt_glDisableVertexAttribArray = 0;
246 qt_glEnableVertexAttribArray = 0;
248 // Extras for GL2 engine:
249 qt_glActiveTexture = 0;
250 qt_glStencilOpSeparate = 0;
251 qt_glBlendColor = 0;
253 qt_glActiveStencilFaceEXT = 0;
254 qt_glMultiTexCoord4f = 0;
255 #else
256 qt_glslResolved = false;
258 qt_glGetProgramBinaryOES = 0;
259 qt_glProgramBinaryOES = 0;
260 #endif
262 // FBOs
263 #if !defined(QT_OPENGL_ES_2)
264 qt_glIsRenderbuffer = 0;
265 qt_glBindRenderbuffer = 0;
266 qt_glDeleteRenderbuffers = 0;
267 qt_glGenRenderbuffers = 0;
268 qt_glRenderbufferStorage = 0;
269 qt_glGetRenderbufferParameteriv = 0;
270 qt_glIsFramebuffer = 0;
271 qt_glBindFramebuffer = 0;
272 qt_glDeleteFramebuffers = 0;
273 qt_glGenFramebuffers = 0;
274 qt_glCheckFramebufferStatus = 0;
275 qt_glFramebufferTexture2D = 0;
276 qt_glFramebufferRenderbuffer = 0;
277 qt_glGetFramebufferAttachmentParameteriv = 0;
278 qt_glGenerateMipmap = 0;
279 #endif
280 qt_glBlitFramebufferEXT = 0;
281 qt_glRenderbufferStorageMultisampleEXT = 0;
283 // Buffer objects:
284 #if !defined(QT_OPENGL_ES_2)
285 qt_glBindBuffer = 0;
286 qt_glDeleteBuffers = 0;
287 qt_glGenBuffers = 0;
288 qt_glBufferData = 0;
289 #endif
290 qt_glMapBufferARB = 0;
291 qt_glUnmapBufferARB = 0;
295 #if !defined(QT_OPENGL_ES_2)
296 _glProgramStringARB qt_glProgramStringARB;
297 _glBindProgramARB qt_glBindProgramARB;
298 _glDeleteProgramsARB qt_glDeleteProgramsARB;
299 _glGenProgramsARB qt_glGenProgramsARB;
300 _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
302 // GLSL definitions
303 _glCreateShader qt_glCreateShader;
304 _glShaderSource qt_glShaderSource;
305 _glShaderBinary qt_glShaderBinary;
306 _glCompileShader qt_glCompileShader;
307 _glDeleteShader qt_glDeleteShader;
308 _glIsShader qt_glIsShader;
310 _glCreateProgram qt_glCreateProgram;
311 _glAttachShader qt_glAttachShader;
312 _glDetachShader qt_glDetachShader;
313 _glLinkProgram qt_glLinkProgram;
314 _glUseProgram qt_glUseProgram;
315 _glDeleteProgram qt_glDeleteProgram;
316 _glIsProgram qt_glIsProgram;
318 _glGetShaderInfoLog qt_glGetShaderInfoLog;
319 _glGetShaderiv qt_glGetShaderiv;
320 _glGetShaderSource qt_glGetShaderSource;
321 _glGetProgramiv qt_glGetProgramiv;
322 _glGetProgramInfoLog qt_glGetProgramInfoLog;
324 _glGetUniformLocation qt_glGetUniformLocation;
325 _glUniform4fv qt_glUniform4fv;
326 _glUniform3fv qt_glUniform3fv;
327 _glUniform2fv qt_glUniform2fv;
328 _glUniform1fv qt_glUniform1fv;
329 _glUniform1i qt_glUniform1i;
330 _glUniform1iv qt_glUniform1iv;
331 _glUniformMatrix2fv qt_glUniformMatrix2fv;
332 _glUniformMatrix3fv qt_glUniformMatrix3fv;
333 _glUniformMatrix4fv qt_glUniformMatrix4fv;
334 _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
335 _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
336 _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
337 _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
338 _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
339 _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
341 _glBindAttribLocation qt_glBindAttribLocation;
342 _glGetAttribLocation qt_glGetAttribLocation;
343 _glVertexAttrib1fv qt_glVertexAttrib1fv;
344 _glVertexAttrib2fv qt_glVertexAttrib2fv;
345 _glVertexAttrib3fv qt_glVertexAttrib3fv;
346 _glVertexAttrib4fv qt_glVertexAttrib4fv;
347 _glVertexAttribPointer qt_glVertexAttribPointer;
348 _glDisableVertexAttribArray qt_glDisableVertexAttribArray;
349 _glEnableVertexAttribArray qt_glEnableVertexAttribArray;
351 #else
352 bool qt_glslResolved;
354 _glGetProgramBinaryOES qt_glGetProgramBinaryOES;
355 _glProgramBinaryOES qt_glProgramBinaryOES;
356 #endif
358 _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
359 _glMultiTexCoord4f qt_glMultiTexCoord4f;
361 #if !defined(QT_OPENGL_ES_2)
362 // Extras needed for GL2 engine:
363 _glActiveTexture qt_glActiveTexture;
364 _glStencilOpSeparate qt_glStencilOpSeparate;
365 _glBlendColor qt_glBlendColor;
367 #endif
369 // FBOs
370 #if !defined(QT_OPENGL_ES_2)
371 _glIsRenderbuffer qt_glIsRenderbuffer;
372 _glBindRenderbuffer qt_glBindRenderbuffer;
373 _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
374 _glGenRenderbuffers qt_glGenRenderbuffers;
375 _glRenderbufferStorage qt_glRenderbufferStorage;
376 _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
377 _glIsFramebuffer qt_glIsFramebuffer;
378 _glBindFramebuffer qt_glBindFramebuffer;
379 _glDeleteFramebuffers qt_glDeleteFramebuffers;
380 _glGenFramebuffers qt_glGenFramebuffers;
381 _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
382 _glFramebufferTexture2D qt_glFramebufferTexture2D;
383 _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
384 _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
385 _glGenerateMipmap qt_glGenerateMipmap;
386 #endif
387 _glBlitFramebufferEXT qt_glBlitFramebufferEXT;
388 _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
390 // Buffer objects
391 #if !defined(QT_OPENGL_ES_2)
392 _glBindBuffer qt_glBindBuffer;
393 _glDeleteBuffers qt_glDeleteBuffers;
394 _glGenBuffers qt_glGenBuffers;
395 _glBufferData qt_glBufferData;
396 #endif
397 _glMapBufferARB qt_glMapBufferARB;
398 _glUnmapBufferARB qt_glUnmapBufferARB;
403 // OpenGL constants
405 /* NV_texture_rectangle */
406 #ifndef GL_NV_texture_rectangle
407 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
408 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
409 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
410 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
411 #endif
413 #ifndef GL_BGRA
414 #define GL_BGRA 0x80E1
415 #endif
417 #ifndef GL_RGB16
418 #define GL_RGB16 32852
419 #endif
421 #ifndef GL_UNSIGNED_SHORT_5_6_5
422 #define GL_UNSIGNED_SHORT_5_6_5 33635
423 #endif
425 #ifndef GL_UNSIGNED_INT_8_8_8_8_REV
426 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
427 #endif
429 #ifndef GL_MULTISAMPLE
430 #define GL_MULTISAMPLE 0x809D
431 #endif
433 #ifndef GL_CLAMP_TO_EDGE
434 #define GL_CLAMP_TO_EDGE 0x812F
435 #endif
437 #ifndef GL_IBM_texture_mirrored_repeat
438 #define GL_MIRRORED_REPEAT_IBM 0x8370
439 #endif
441 #ifndef GL_SGIS_generate_mipmap
442 #define GL_GENERATE_MIPMAP_SGIS 0x8191
443 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
444 #endif
446 // ARB_fragment_program extension protos
447 #ifndef GL_FRAGMENT_PROGRAM_ARB
448 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
449 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
450 #endif
452 #ifndef GL_PIXEL_UNPACK_BUFFER_ARB
453 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
454 #endif
456 #ifndef GL_WRITE_ONLY_ARB
457 #define GL_WRITE_ONLY_ARB 0x88B9
458 #endif
460 #ifndef GL_STREAM_DRAW_ARB
461 #define GL_STREAM_DRAW_ARB 0x88E0
462 #endif
464 // Stencil wrap and two-side defines
465 #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
466 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
467 #endif
468 #ifndef GL_INCR_WRAP_EXT
469 #define GL_INCR_WRAP_EXT 0x8507
470 #endif
471 #ifndef GL_DECR_WRAP_EXT
472 #define GL_DECR_WRAP_EXT 0x8508
473 #endif
475 #ifndef GL_TEXTURE0
476 #define GL_TEXTURE0 0x84C0
477 #endif
479 #ifndef GL_TEXTURE1
480 #define GL_TEXTURE1 0x84C1
481 #endif
483 #ifndef GL_EXT_framebuffer_object
484 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
485 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
486 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
487 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
488 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
489 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
490 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
491 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
492 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
493 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
494 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
495 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
496 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
497 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
498 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
499 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
500 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
501 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
502 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
503 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
504 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
505 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
506 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
507 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
508 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
509 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
510 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
511 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
512 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
513 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
514 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
515 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
516 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
517 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
518 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
519 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
520 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
521 #define GL_FRAMEBUFFER_EXT 0x8D40
522 #define GL_RENDERBUFFER_EXT 0x8D41
523 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
524 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
525 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
526 #define GL_STENCIL_INDEX_EXT 0x8D45
527 #define GL_STENCIL_INDEX1_EXT 0x8D46
528 #define GL_STENCIL_INDEX4_EXT 0x8D47
529 #define GL_STENCIL_INDEX8_EXT 0x8D48
530 #define GL_STENCIL_INDEX16_EXT 0x8D49
531 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
532 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
533 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
534 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
535 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
536 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
537 #endif
539 // GL_EXT_framebuffer_blit
540 #ifndef GL_READ_FRAMEBUFFER_EXT
541 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
542 #endif
544 // GL_EXT_framebuffer_multisample
545 #ifndef GL_RENDERBUFFER_SAMPLES_EXT
546 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
547 #endif
549 #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
550 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
551 #endif
553 #ifndef GL_MAX_SAMPLES_EXT
554 #define GL_MAX_SAMPLES_EXT 0x8D57
555 #endif
557 #ifndef GL_DRAW_FRAMEBUFFER_EXT
558 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
559 #endif
561 #ifndef GL_EXT_packed_depth_stencil
562 #define GL_DEPTH_STENCIL_EXT 0x84F9
563 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
564 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
565 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
566 #endif
568 // ### hm. should be part of the GL 1.2 spec..
569 #ifndef GL_CLAMP_TO_EDGE
570 #define GL_CLAMP_TO_EDGE 0x812F
571 #endif
573 #ifndef GL_VERSION_1_2
574 #define GL_PACK_SKIP_IMAGES 0x806B
575 #define GL_PACK_IMAGE_HEIGHT 0x806C
576 #define GL_UNPACK_SKIP_IMAGES 0x806D
577 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
578 #endif
580 #ifndef GL_VERSION_1_4
581 #define GL_CONSTANT_COLOR 0x8001
582 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
583 #define GL_CONSTANT_ALPHA 0x8003
584 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
585 #define GL_INCR_WRAP 0x8507
586 #define GL_DECR_WRAP 0x8508
587 #endif
589 #ifndef GL_VERSION_2_0
590 #define GL_FRAGMENT_SHADER 0x8B30
591 #define GL_VERTEX_SHADER 0x8B31
592 #define GL_FLOAT_VEC2 0x8B50
593 #define GL_FLOAT_VEC3 0x8B51
594 #define GL_FLOAT_VEC4 0x8B52
595 #define GL_INT_VEC2 0x8B53
596 #define GL_INT_VEC3 0x8B54
597 #define GL_INT_VEC4 0x8B55
598 #define GL_BOOL 0x8B56
599 #define GL_BOOL_VEC2 0x8B57
600 #define GL_BOOL_VEC3 0x8B58
601 #define GL_BOOL_VEC4 0x8B59
602 #define GL_FLOAT_MAT2 0x8B5A
603 #define GL_FLOAT_MAT3 0x8B5B
604 #define GL_FLOAT_MAT4 0x8B5C
605 #define GL_SAMPLER_1D 0x8B5D
606 #define GL_SAMPLER_2D 0x8B5E
607 #define GL_SAMPLER_3D 0x8B5F
608 #define GL_SAMPLER_CUBE 0x8B60
609 #define GL_COMPILE_STATUS 0x8B81
610 #define GL_LINK_STATUS 0x8B82
611 #define GL_INFO_LOG_LENGTH 0x8B84
612 #define GL_ACTIVE_UNIFORMS 0x8B86
613 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
614 #define GL_ACTIVE_ATTRIBUTES 0x8B89
615 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
616 #endif
619 #if !defined(QT_OPENGL_ES_2)
620 #define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
621 #define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
622 #define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
623 #define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
624 #define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
626 #define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
628 #define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
630 #define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
631 #endif // !defined(QT_OPENGL_ES_2)
634 // FBOs
635 #if !defined(QT_OPENGL_ES_2)
636 #define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
637 #define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
638 #define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
639 #define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
640 #define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
641 #define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
642 #define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
643 #define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
644 #define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
645 #define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
646 #define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
647 #define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
648 #define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
649 #define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
650 #define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
651 #endif // QT_OPENGL_ES_2
652 #define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
653 #define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
656 // Buffer objects
657 #if !defined(QT_OPENGL_ES_2)
658 #define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
659 #define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
660 #define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
661 #define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
662 #endif
663 #define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
664 #define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
667 // GLSL
668 #if !defined(QT_OPENGL_ES_2)
670 #define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
671 #define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
672 #define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
673 #define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
674 #define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
675 #define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
677 #define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
678 #define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
679 #define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
680 #define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
681 #define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram
682 #define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram
683 #define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram
685 #define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog
686 #define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv
687 #define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource
688 #define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv
689 #define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog
691 #define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation
692 #define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv
693 #define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv
694 #define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv
695 #define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv
696 #define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i
697 #define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv
698 #define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv
699 #define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv
700 #define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv
701 #define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv
702 #define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv
703 #define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv
704 #define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv
705 #define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv
706 #define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv
708 #define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation
709 #define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation
710 #define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv
711 #define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv
712 #define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv
713 #define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv
714 #define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer
715 #define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray
716 #define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray
718 #else // QT_OPENGL_ES_2
720 #define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES
721 #define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES
723 #endif // QT_OPENGL_ES_2
726 #if !defined(QT_OPENGL_ES_2)
727 #define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate
728 #define glBlendColor QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor
729 #endif
731 #if defined(QT_OPENGL_ES_2)
732 #define glClearDepth glClearDepthf
733 #endif
735 extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
736 bool qt_resolve_buffer_extensions(QGLContext *ctx);
738 bool qt_resolve_version_1_3_functions(QGLContext *ctx);
739 bool qt_resolve_version_2_0_functions(QGLContext *ctx);
740 bool qt_resolve_stencil_face_extension(QGLContext *ctx);
741 bool qt_resolve_frag_program_extensions(QGLContext *ctx);
743 bool qt_resolve_glsl_extensions(QGLContext *ctx);
745 QT_END_NAMESPACE
747 #endif // QGL_EXTENSIONS_P_H