Windows doesn't #define STD{IN,OUT,ERR}_FILENO
[qt-netbsd.git] / src / opengl / qgl_win.cpp
blob5b5820ac4619d5fe4e5b609912a8b5169215973f
1 /****************************************************************************
2 **
3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4 ** All rights reserved.
5 ** Contact: Nokia Corporation (qt-info@nokia.com)
6 **
7 ** This file is part of the QtOpenGL module of the Qt Toolkit.
8 **
9 ** $QT_BEGIN_LICENSE:LGPL$
10 ** No Commercial Usage
11 ** This file contains pre-release code and may not be distributed.
12 ** You may use this file in accordance with the terms and conditions
13 ** contained in the Technology Preview License Agreement accompanying
14 ** this package.
16 ** GNU Lesser General Public License Usage
17 ** Alternatively, this file may be used under the terms of the GNU Lesser
18 ** General Public License version 2.1 as published by the Free Software
19 ** Foundation and appearing in the file LICENSE.LGPL included in the
20 ** packaging of this file. Please review the following information to
21 ** ensure the GNU Lesser General Public License version 2.1 requirements
22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
24 ** In addition, as a special exception, Nokia gives you certain additional
25 ** rights. These rights are described in the Nokia Qt LGPL Exception
26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
28 ** If you have questions regarding the use of this file, please contact
29 ** Nokia at qt-info@nokia.com.
38 ** $QT_END_LICENSE$
40 ****************************************************************************/
43 #include <qgl.h>
44 #include <qlist.h>
45 #include <qmap.h>
46 #include <qpixmap.h>
47 #include <qevent.h>
48 #include <private/qgl_p.h>
49 #include <qcolormap.h>
50 #include <qvarlengtharray.h>
51 #include <qdebug.h>
52 #include <qcolor.h>
54 #include <qt_windows.h>
56 typedef bool (APIENTRY *PFNWGLGETPIXELFORMATATTRIBIVARB)(HDC hdc,
57 int iPixelFormat,
58 int iLayerPlane,
59 uint nAttributes,
60 const int *piAttributes,
61 int *piValues);
62 typedef bool (APIENTRY *PFNWGLCHOOSEPIXELFORMATARB)(HDC hdc,
63 const int *piAttribList,
64 const float *pfAttribFList,
65 uint nMaxFormats,
66 int *piFormats,
67 UINT *nNumFormats);
68 #ifndef WGL_ARB_multisample
69 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
70 #define WGL_SAMPLES_ARB 0x2042
71 #endif
73 #ifndef WGL_ARB_pixel_format
74 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
75 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
76 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
77 #define WGL_ACCELERATION_ARB 0x2003
78 #define WGL_NEED_PALETTE_ARB 0x2004
79 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
80 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
81 #define WGL_SWAP_METHOD_ARB 0x2007
82 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
83 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
84 #define WGL_TRANSPARENT_ARB 0x200A
85 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
86 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
87 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
88 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
89 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
90 #define WGL_SHARE_DEPTH_ARB 0x200C
91 #define WGL_SHARE_STENCIL_ARB 0x200D
92 #define WGL_SHARE_ACCUM_ARB 0x200E
93 #define WGL_SUPPORT_GDI_ARB 0x200F
94 #define WGL_SUPPORT_OPENGL_ARB 0x2010
95 #define WGL_DOUBLE_BUFFER_ARB 0x2011
96 #define WGL_STEREO_ARB 0x2012
97 #define WGL_PIXEL_TYPE_ARB 0x2013
98 #define WGL_COLOR_BITS_ARB 0x2014
99 #define WGL_RED_BITS_ARB 0x2015
100 #define WGL_RED_SHIFT_ARB 0x2016
101 #define WGL_GREEN_BITS_ARB 0x2017
102 #define WGL_GREEN_SHIFT_ARB 0x2018
103 #define WGL_BLUE_BITS_ARB 0x2019
104 #define WGL_BLUE_SHIFT_ARB 0x201A
105 #define WGL_ALPHA_BITS_ARB 0x201B
106 #define WGL_ALPHA_SHIFT_ARB 0x201C
107 #define WGL_ACCUM_BITS_ARB 0x201D
108 #define WGL_ACCUM_RED_BITS_ARB 0x201E
109 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
110 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
111 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
112 #define WGL_DEPTH_BITS_ARB 0x2022
113 #define WGL_STENCIL_BITS_ARB 0x2023
114 #define WGL_AUX_BUFFERS_ARB 0x2024
115 #define WGL_NO_ACCELERATION_ARB 0x2025
116 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
117 #define WGL_FULL_ACCELERATION_ARB 0x2027
118 #define WGL_SWAP_EXCHANGE_ARB 0x2028
119 #define WGL_SWAP_COPY_ARB 0x2029
120 #define WGL_SWAP_UNDEFINED_ARB 0x202A
121 #define WGL_TYPE_RGBA_ARB 0x202B
122 #define WGL_TYPE_COLORINDEX_ARB 0x202C
123 #endif
125 QT_BEGIN_NAMESPACE
127 class QGLCmapPrivate
129 public:
130 QGLCmapPrivate() : count(1) { }
131 void ref() { ++count; }
132 bool deref() { return !--count; }
133 uint count;
135 enum AllocState{ UnAllocated = 0, Allocated = 0x01, Reserved = 0x02 };
137 int maxSize;
138 QVector<uint> colorArray;
139 QVector<quint8> allocArray;
140 QVector<quint8> contextArray;
141 QMap<uint,int> colorMap;
144 /*****************************************************************************
145 QColorMap class - temporarily here, until it is ready for prime time
146 *****************************************************************************/
148 /****************************************************************************
150 ** Definition of QColorMap class
152 ****************************************************************************/
154 class QGLCmapPrivate;
156 class /*Q_EXPORT*/ QGLCmap
158 public:
159 enum Flags { Reserved = 0x01 };
161 QGLCmap(int maxSize = 256);
162 QGLCmap(const QGLCmap& map);
163 ~QGLCmap();
165 QGLCmap& operator=(const QGLCmap& map);
167 // isEmpty and/or isNull ?
168 int size() const;
169 int maxSize() const;
171 void resize(int newSize);
173 int find(QRgb color) const;
174 int findNearest(QRgb color) const;
175 int allocate(QRgb color, uint flags = 0, quint8 context = 0);
177 void setEntry(int idx, QRgb color, uint flags = 0, quint8 context = 0);
179 const QRgb* colors() const;
181 private:
182 void detach();
183 QGLCmapPrivate* d;
187 QGLCmap::QGLCmap(int maxSize) // add a bool prealloc?
189 d = new QGLCmapPrivate;
190 d->maxSize = maxSize;
194 QGLCmap::QGLCmap(const QGLCmap& map)
196 d = map.d;
197 d->ref();
201 QGLCmap::~QGLCmap()
203 if (d && d->deref())
204 delete d;
205 d = 0;
209 QGLCmap& QGLCmap::operator=(const QGLCmap& map)
211 map.d->ref();
212 if (d->deref())
213 delete d;
214 d = map.d;
215 return *this;
219 int QGLCmap::size() const
221 return d->colorArray.size();
225 int QGLCmap::maxSize() const
227 return d->maxSize;
231 void QGLCmap::detach()
233 if (d->count != 1) {
234 d->deref();
235 QGLCmapPrivate* newd = new QGLCmapPrivate;
236 newd->maxSize = d->maxSize;
237 newd->colorArray = d->colorArray;
238 newd->allocArray = d->allocArray;
239 newd->contextArray = d->contextArray;
240 newd->colorArray.detach();
241 newd->allocArray.detach();
242 newd->contextArray.detach();
243 newd->colorMap = d->colorMap;
244 d = newd;
249 void QGLCmap::resize(int newSize)
251 if (newSize < 0 || newSize > d->maxSize) {
252 qWarning("QGLCmap::resize(): size out of range");
253 return;
255 int oldSize = size();
256 detach();
257 //if shrinking; remove the lost elems from colorMap
258 d->colorArray.resize(newSize);
259 d->allocArray.resize(newSize);
260 d->contextArray.resize(newSize);
261 if (newSize > oldSize) {
262 memset(d->allocArray.data() + oldSize, 0, newSize - oldSize);
263 memset(d->contextArray.data() + oldSize, 0, newSize - oldSize);
268 int QGLCmap::find(QRgb color) const
270 QMap<uint,int>::ConstIterator it = d->colorMap.find(color);
271 if (it != d->colorMap.end())
272 return *it;
273 return -1;
277 int QGLCmap::findNearest(QRgb color) const
279 int idx = find(color);
280 if (idx >= 0)
281 return idx;
282 int mapSize = size();
283 int mindist = 200000;
284 int r = qRed(color);
285 int g = qGreen(color);
286 int b = qBlue(color);
287 int rx, gx, bx, dist;
288 for (int i=0; i < mapSize; i++) {
289 if (!(d->allocArray[i] & QGLCmapPrivate::Allocated))
290 continue;
291 QRgb ci = d->colorArray[i];
292 rx = r - qRed(ci);
293 gx = g - qGreen(ci);
294 bx = b - qBlue(ci);
295 dist = rx*rx + gx*gx + bx*bx; // calculate distance
296 if (dist < mindist) { // minimal?
297 mindist = dist;
298 idx = i;
301 return idx;
307 // Does not always allocate; returns existing c idx if found
309 int QGLCmap::allocate(QRgb color, uint flags, quint8 context)
311 int idx = find(color);
312 if (idx >= 0)
313 return idx;
315 int mapSize = d->colorArray.size();
316 int newIdx = d->allocArray.indexOf(QGLCmapPrivate::UnAllocated);
318 if (newIdx < 0) { // Must allocate more room
319 if (mapSize < d->maxSize) {
320 newIdx = mapSize;
321 mapSize++;
322 resize(mapSize);
324 else {
325 //# add a bool param that says what to do in case no more room -
326 // fail (-1) or return nearest?
327 return -1;
331 d->colorArray[newIdx] = color;
332 if (flags & QGLCmap::Reserved) {
333 d->allocArray[newIdx] = QGLCmapPrivate::Reserved;
335 else {
336 d->allocArray[newIdx] = QGLCmapPrivate::Allocated;
337 d->colorMap.insert(color, newIdx);
339 d->contextArray[newIdx] = context;
340 return newIdx;
344 void QGLCmap::setEntry(int idx, QRgb color, uint flags, quint8 context)
346 if (idx < 0 || idx >= d->maxSize) {
347 qWarning("QGLCmap::set(): Index out of range");
348 return;
350 detach();
351 int mapSize = size();
352 if (idx >= mapSize) {
353 mapSize = idx + 1;
354 resize(mapSize);
356 d->colorArray[idx] = color;
357 if (flags & QGLCmap::Reserved) {
358 d->allocArray[idx] = QGLCmapPrivate::Reserved;
360 else {
361 d->allocArray[idx] = QGLCmapPrivate::Allocated;
362 d->colorMap.insert(color, idx);
364 d->contextArray[idx] = context;
368 const QRgb* QGLCmap::colors() const
370 return d->colorArray.data();
375 /*****************************************************************************
376 QGLFormat Win32/WGL-specific code
377 *****************************************************************************/
380 void qwglError(const char* method, const char* func)
382 #ifndef QT_NO_DEBUG
383 char* lpMsgBuf;
384 FormatMessageA(
385 FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
386 0, GetLastError(),
387 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
388 (char*) &lpMsgBuf, 0, 0);
389 qWarning("%s : %s failed: %s", method, func, lpMsgBuf);
390 LocalFree(lpMsgBuf);
391 #else
392 Q_UNUSED(method);
393 Q_UNUSED(func);
394 #endif
399 bool QGLFormat::hasOpenGL()
401 return true;
404 static bool opengl32dll = false;
406 bool QGLFormat::hasOpenGLOverlays()
408 // workaround for matrox driver:
409 // make a cheap call to opengl to force loading of DLL
410 if (!opengl32dll) {
411 GLint params;
412 glGetIntegerv(GL_DEPTH_BITS, &params);
413 opengl32dll = true;
416 static bool checkDone = false;
417 static bool hasOl = false;
419 if (!checkDone) {
420 checkDone = true;
421 HDC display_dc = GetDC(0);
422 int pfiMax = DescribePixelFormat(display_dc, 0, 0, NULL);
423 PIXELFORMATDESCRIPTOR pfd;
424 for (int pfi = 1; pfi <= pfiMax; pfi++) {
425 DescribePixelFormat(display_dc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
426 if ((pfd.bReserved & 0x0f) && (pfd.dwFlags & PFD_SUPPORT_OPENGL)) {
427 // This format has overlays/underlays
428 LAYERPLANEDESCRIPTOR lpd;
429 wglDescribeLayerPlane(display_dc, pfi, 1,
430 sizeof(LAYERPLANEDESCRIPTOR), &lpd);
431 if (lpd.dwFlags & LPD_SUPPORT_OPENGL) {
432 hasOl = true;
433 break;
437 ReleaseDC(0, display_dc);
439 return hasOl;
443 /*****************************************************************************
444 QGLContext Win32/WGL-specific code
445 *****************************************************************************/
447 static uchar qgl_rgb_palette_comp(int idx, uint nbits, uint shift)
449 const uchar map_3_to_8[8] = {
450 0, 0111>>1, 0222>>1, 0333>>1, 0444>>1, 0555>>1, 0666>>1, 0377
452 const uchar map_2_to_8[4] = {
453 0, 0x55, 0xaa, 0xff
455 const uchar map_1_to_8[2] = {
456 0, 255
459 uchar val = (uchar) (idx >> shift);
460 uchar res = 0;
461 switch (nbits) {
462 case 1:
463 val &= 0x1;
464 res = map_1_to_8[val];
465 break;
466 case 2:
467 val &= 0x3;
468 res = map_2_to_8[val];
469 break;
470 case 3:
471 val &= 0x7;
472 res = map_3_to_8[val];
473 break;
474 default:
475 res = 0;
477 return res;
481 static QRgb* qgl_create_rgb_palette(const PIXELFORMATDESCRIPTOR* pfd)
483 if ((pfd->iPixelType != PFD_TYPE_RGBA) ||
484 !(pfd->dwFlags & PFD_NEED_PALETTE) ||
485 (pfd->cColorBits != 8))
486 return 0;
487 int numEntries = 1 << pfd->cColorBits;
488 QRgb* pal = new QRgb[numEntries];
489 for (int i = 0; i < numEntries; i++) {
490 int r = qgl_rgb_palette_comp(i, pfd->cRedBits, pfd->cRedShift);
491 int g = qgl_rgb_palette_comp(i, pfd->cGreenBits, pfd->cGreenShift);
492 int b = qgl_rgb_palette_comp(i, pfd->cBlueBits, pfd->cBlueShift);
493 pal[i] = qRgb(r, g, b);
496 const int syscol_indices[12] = {
497 3, 24, 27, 64, 67, 88, 173, 181, 236, 247, 164, 91
500 const uint syscols[20] = {
501 0x000000, 0x800000, 0x008000, 0x808000, 0x000080, 0x800080,
502 0x008080, 0xc0c0c0, 0xc0dcc0, 0xa6caf0, 0xfffbf0, 0xa0a0a4,
503 0x808080, 0xff0000, 0x00ff00, 0xffff00, 0x0000ff, 0xff00ff,
504 0x00ffff, 0xffffff
505 }; // colors #1 - #12 are not present in pal; gets added below
507 if ((pfd->cColorBits == 8) &&
508 (pfd->cRedBits == 3) && (pfd->cRedShift == 0) &&
509 (pfd->cGreenBits == 3) && (pfd->cGreenShift == 3) &&
510 (pfd->cBlueBits == 2) && (pfd->cBlueShift == 6)) {
511 for (int j = 0 ; j < 12 ; j++)
512 pal[syscol_indices[j]] = QRgb(syscols[j+1]);
515 return pal;
518 static QGLFormat pfdToQGLFormat(const PIXELFORMATDESCRIPTOR* pfd)
520 QGLFormat fmt;
521 fmt.setDoubleBuffer(pfd->dwFlags & PFD_DOUBLEBUFFER);
522 fmt.setDepth(pfd->cDepthBits);
523 if (fmt.depth())
524 fmt.setDepthBufferSize(pfd->cDepthBits);
525 fmt.setRgba(pfd->iPixelType == PFD_TYPE_RGBA);
526 fmt.setRedBufferSize(pfd->cRedBits);
527 fmt.setGreenBufferSize(pfd->cGreenBits);
528 fmt.setBlueBufferSize(pfd->cBlueBits);
529 fmt.setAlpha(pfd->cAlphaBits);
530 if (fmt.alpha())
531 fmt.setAlphaBufferSize(pfd->cAlphaBits);
532 fmt.setAccum(pfd->cAccumBits);
533 if (fmt.accum())
534 fmt.setAccumBufferSize(pfd->cAccumRedBits);
535 fmt.setStencil(pfd->cStencilBits);
536 if (fmt.stencil())
537 fmt.setStencilBufferSize(pfd->cStencilBits);
538 fmt.setStereo(pfd->dwFlags & PFD_STEREO);
539 fmt.setDirectRendering((pfd->dwFlags & PFD_GENERIC_ACCELERATED) ||
540 !(pfd->dwFlags & PFD_GENERIC_FORMAT));
541 fmt.setOverlay((pfd->bReserved & 0x0f) != 0);
542 return fmt;
546 NB! requires a current GL context to work
548 QGLFormat pfiToQGLFormat(HDC hdc, int pfi)
550 QGLFormat fmt;
551 QVarLengthArray<int> iAttributes(40);
552 QVarLengthArray<int> iValues(40);
553 int i = 0;
554 bool has_sample_buffers = QGLExtensions::glExtensions & QGLExtensions::SampleBuffers;
556 iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB; // 0
557 iAttributes[i++] = WGL_DEPTH_BITS_ARB; // 1
558 iAttributes[i++] = WGL_PIXEL_TYPE_ARB; // 2
559 iAttributes[i++] = WGL_RED_BITS_ARB; // 3
560 iAttributes[i++] = WGL_GREEN_BITS_ARB; // 4
561 iAttributes[i++] = WGL_BLUE_BITS_ARB; // 5
562 iAttributes[i++] = WGL_ALPHA_BITS_ARB; // 6
563 iAttributes[i++] = WGL_ACCUM_BITS_ARB; // 7
564 iAttributes[i++] = WGL_STENCIL_BITS_ARB; // 8
565 iAttributes[i++] = WGL_STEREO_ARB; // 9
566 iAttributes[i++] = WGL_ACCELERATION_ARB; // 10
567 iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB; // 11
568 if (has_sample_buffers) {
569 iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB; // 12
570 iAttributes[i++] = WGL_SAMPLES_ARB; // 13
572 PFNWGLGETPIXELFORMATATTRIBIVARB wglGetPixelFormatAttribivARB =
573 (PFNWGLGETPIXELFORMATATTRIBIVARB) wglGetProcAddress("wglGetPixelFormatAttribivARB");
575 if (wglGetPixelFormatAttribivARB
576 && wglGetPixelFormatAttribivARB(hdc, pfi, 0, i,
577 iAttributes.constData(),
578 iValues.data()))
580 fmt.setDoubleBuffer(iValues[0]);
581 fmt.setDepth(iValues[1]);
582 if (fmt.depth())
583 fmt.setDepthBufferSize(iValues[1]);
584 fmt.setRgba(iValues[2] == WGL_TYPE_RGBA_ARB);
585 fmt.setRedBufferSize(iValues[3]);
586 fmt.setGreenBufferSize(iValues[4]);
587 fmt.setBlueBufferSize(iValues[5]);
588 fmt.setAlpha(iValues[6]);
589 if (fmt.alpha())
590 fmt.setAlphaBufferSize(iValues[6]);
591 fmt.setAccum(iValues[7]);
592 if (fmt.accum())
593 fmt.setAccumBufferSize(iValues[7]);
594 fmt.setStencil(iValues[8]);
595 if (fmt.stencil())
596 fmt.setStencilBufferSize(iValues[8]);
597 fmt.setStereo(iValues[9]);
598 if (iValues[10] == WGL_FULL_ACCELERATION_ARB)
599 fmt.setDirectRendering(true);
600 else
601 fmt.setDirectRendering(false);
602 fmt.setOverlay(iValues[11]);
603 if (has_sample_buffers) {
604 fmt.setSampleBuffers(iValues[12]);
605 if (fmt.sampleBuffers())
606 fmt.setSamples(iValues[13]);
609 #if 0
610 qDebug() << "values for pfi:" << pfi;
611 qDebug() << "doublebuffer 0:" << fmt.doubleBuffer();
612 qDebug() << "depthbuffer 1:" << fmt.depthBufferSize();
613 qDebug() << "rgba 2:" << fmt.rgba();
614 qDebug() << "red size 3:" << fmt.redBufferSize();
615 qDebug() << "green size 4:" << fmt.greenBufferSize();
616 qDebug() << "blue size 5:" << fmt.blueBufferSize();
617 qDebug() << "alpha size 6:" << fmt.alphaBufferSize();
618 qDebug() << "accum size 7:" << fmt.accumBufferSize();
619 qDebug() << "stencil size 8:" << fmt.stencilBufferSize();
620 qDebug() << "stereo 9:" << fmt.stereo();
621 qDebug() << "direct 10:" << fmt.directRendering();
622 qDebug() << "has overlays 11:" << fmt.hasOverlay();
623 qDebug() << "sample buff 12:" << fmt.sampleBuffers();
624 qDebug() << "num samples 13:" << fmt.samples();
625 #endif
626 return fmt;
631 Creates a temporary GL context and makes it current
632 - cleans up when the object is destructed.
635 Q_GUI_EXPORT const QString qt_getRegisteredWndClass();
637 class QGLTempContext
639 public:
640 QGLTempContext(bool directRendering, QWidget *parent = 0)
642 QString windowClassName = qt_getRegisteredWndClass();
643 if (parent && !parent->internalWinId())
644 parent = parent->nativeParentWidget();
646 dmy_id = CreateWindow((const wchar_t *)windowClassName.utf16(),
647 0, 0, 0, 0, 1, 1,
648 parent ? parent->winId() : 0, 0, qWinAppInst(), 0);
650 dmy_pdc = GetDC(dmy_id);
651 PIXELFORMATDESCRIPTOR dmy_pfd;
652 memset(&dmy_pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
653 dmy_pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
654 dmy_pfd.nVersion = 1;
655 dmy_pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
656 dmy_pfd.iPixelType = PFD_TYPE_RGBA;
657 if (!directRendering)
658 dmy_pfd.dwFlags |= PFD_GENERIC_FORMAT;
660 int dmy_pf = ChoosePixelFormat(dmy_pdc, &dmy_pfd);
661 SetPixelFormat(dmy_pdc, dmy_pf, &dmy_pfd);
662 dmy_rc = wglCreateContext(dmy_pdc);
663 old_dc = wglGetCurrentDC();
664 old_context = wglGetCurrentContext();
665 wglMakeCurrent(dmy_pdc, dmy_rc);
668 ~QGLTempContext() {
669 wglMakeCurrent(dmy_pdc, 0);
670 wglDeleteContext(dmy_rc);
671 ReleaseDC(dmy_id, dmy_pdc);
672 DestroyWindow(dmy_id);
673 if (old_dc && old_context)
674 wglMakeCurrent(old_dc, old_context);
677 HDC dmy_pdc;
678 HGLRC dmy_rc;
679 HDC old_dc;
680 HGLRC old_context;
681 WId dmy_id;
684 bool QGLContext::chooseContext(const QGLContext* shareContext)
686 Q_D(QGLContext);
687 // workaround for matrox driver:
688 // make a cheap call to opengl to force loading of DLL
689 if (!opengl32dll) {
690 GLint params;
691 glGetIntegerv(GL_DEPTH_BITS, &params);
692 opengl32dll = true;
695 bool result = true;
696 HDC myDc;
697 QWidget *widget = 0;
699 if (deviceIsPixmap()) {
700 if (d->glFormat.plane())
701 return false; // Pixmaps can't have overlay
702 d->win = 0;
703 HDC display_dc = GetDC(0);
704 myDc = d->hbitmap_hdc = CreateCompatibleDC(display_dc);
705 QPixmap *px = static_cast<QPixmap *>(d->paintDevice);
707 BITMAPINFO bmi;
708 memset(&bmi, 0, sizeof(bmi));
709 bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
710 bmi.bmiHeader.biWidth = px->width();
711 bmi.bmiHeader.biHeight = px->height();
712 bmi.bmiHeader.biPlanes = 1;
713 bmi.bmiHeader.biBitCount = 32;
714 bmi.bmiHeader.biCompression = BI_RGB;
715 d->hbitmap = CreateDIBSection(display_dc, &bmi, DIB_RGB_COLORS, 0, 0, 0);
716 SelectObject(myDc, d->hbitmap);
717 ReleaseDC(0, display_dc);
718 } else {
719 widget = static_cast<QWidget *>(d->paintDevice);
720 d->win = widget->winId();
721 myDc = GetDC(d->win);
724 // NB! the QGLTempContext object is needed for the
725 // wglGetProcAddress() calls to succeed and are absolutely
726 // necessary - don't remove!
727 QGLTempContext tmp_ctx(d->glFormat.directRendering(), widget);
729 if (!myDc) {
730 qWarning("QGLContext::chooseContext(): Paint device cannot be null");
731 result = false;
732 goto end;
735 if (d->glFormat.plane()) {
736 d->pixelFormatId = ((QGLWidget*)d->paintDevice)->context()->d_func()->pixelFormatId;
737 if (!d->pixelFormatId) { // I.e. the glwidget is invalid
738 qWarning("QGLContext::chooseContext(): Cannot create overlay context for invalid widget");
739 result = false;
740 goto end;
743 d->rc = wglCreateLayerContext(myDc, d->glFormat.plane());
744 if (!d->rc) {
745 qwglError("QGLContext::chooseContext()", "CreateLayerContext");
746 result = false;
747 goto end;
750 LAYERPLANEDESCRIPTOR lpfd;
751 wglDescribeLayerPlane(myDc, d->pixelFormatId, d->glFormat.plane(), sizeof(LAYERPLANEDESCRIPTOR), &lpfd);
752 d->glFormat.setDoubleBuffer(lpfd.dwFlags & LPD_DOUBLEBUFFER);
753 d->glFormat.setDepth(lpfd.cDepthBits);
754 d->glFormat.setRgba(lpfd.iPixelType == PFD_TYPE_RGBA);
755 if (d->glFormat.rgba()) {
756 if (d->glFormat.redBufferSize() != -1)
757 d->glFormat.setRedBufferSize(lpfd.cRedBits);
758 if (d->glFormat.greenBufferSize() != -1)
759 d->glFormat.setGreenBufferSize(lpfd.cGreenBits);
760 if (d->glFormat.blueBufferSize() != -1)
761 d->glFormat.setBlueBufferSize(lpfd.cBlueBits);
763 d->glFormat.setAlpha(lpfd.cAlphaBits);
764 d->glFormat.setAccum(lpfd.cAccumBits);
765 d->glFormat.setStencil(lpfd.cStencilBits);
766 d->glFormat.setStereo(lpfd.dwFlags & LPD_STEREO);
767 d->glFormat.setDirectRendering(false);
768 if (d->glFormat.depth())
769 d->glFormat.setDepthBufferSize(lpfd.cDepthBits);
770 if (d->glFormat.alpha())
771 d->glFormat.setAlphaBufferSize(lpfd.cAlphaBits);
772 if (d->glFormat.accum())
773 d->glFormat.setAccumBufferSize(lpfd.cAccumRedBits);
774 if (d->glFormat.stencil())
775 d->glFormat.setStencilBufferSize(lpfd.cStencilBits);
777 if (d->glFormat.rgba()) {
778 if (lpfd.dwFlags & LPD_TRANSPARENT)
779 d->transpColor = QColor(lpfd.crTransparent & 0xff,
780 (lpfd.crTransparent >> 8) & 0xff,
781 (lpfd.crTransparent >> 16) & 0xff);
782 else
783 d->transpColor = QColor(0, 0, 0);
785 else {
786 if (lpfd.dwFlags & LPD_TRANSPARENT)
787 d->transpColor = QColor(qRgb(1, 2, 3));//, lpfd.crTransparent);
788 else
789 d->transpColor = QColor(qRgb(1, 2, 3));//, 0);
791 d->cmap = new QGLCmap(1 << lpfd.cColorBits);
792 d->cmap->setEntry(lpfd.crTransparent, qRgb(1, 2, 3));//, QGLCmap::Reserved);
795 if (shareContext && shareContext->isValid()) {
796 QGLContext *share = const_cast<QGLContext *>(shareContext);
797 d->sharing = (wglShareLists(shareContext->d_func()->rc, d->rc) != 0);
798 share->d_func()->sharing = d->sharing;
801 goto end;
804 PIXELFORMATDESCRIPTOR pfd;
805 PIXELFORMATDESCRIPTOR realPfd;
806 d->pixelFormatId = choosePixelFormat(&pfd, myDc);
807 if (d->pixelFormatId == 0) {
808 qwglError("QGLContext::chooseContext()", "ChoosePixelFormat");
809 result = false;
810 goto end;
813 bool overlayRequested = d->glFormat.hasOverlay();
814 DescribePixelFormat(myDc, d->pixelFormatId, sizeof(PIXELFORMATDESCRIPTOR), &realPfd);
816 if (!deviceIsPixmap() && wglGetProcAddress("wglGetPixelFormatAttribivARB"))
817 d->glFormat = pfiToQGLFormat(myDc, d->pixelFormatId);
818 else
819 d->glFormat = pfdToQGLFormat(&realPfd);
821 d->glFormat.setOverlay(d->glFormat.hasOverlay() && overlayRequested);
823 if (deviceIsPixmap() && !(realPfd.dwFlags & PFD_DRAW_TO_BITMAP)) {
824 qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context.");
825 result = false;
826 goto end;
829 if (deviceIsPixmap() &&
830 (((QPixmap*)d->paintDevice)->depth() != realPfd.cColorBits)) {
831 qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context of suitable depth.");
832 result = false;
833 goto end;
836 if (!SetPixelFormat(myDc, d->pixelFormatId, &realPfd)) {
837 qwglError("QGLContext::chooseContext()", "SetPixelFormat");
838 result = false;
839 goto end;
842 if (!(d->rc = wglCreateLayerContext(myDc, 0))) {
843 qwglError("QGLContext::chooseContext()", "wglCreateContext");
844 result = false;
845 goto end;
848 if (shareContext && shareContext->isValid()) {
849 d->sharing = (wglShareLists(shareContext->d_func()->rc, d->rc) != 0);
850 const_cast<QGLContext *>(shareContext)->d_func()->sharing = d->sharing;
853 if(!deviceIsPixmap()) {
854 QRgb* pal = qgl_create_rgb_palette(&realPfd);
855 if (pal) {
856 QGLColormap cmap;
857 cmap.setEntries(256, pal);
858 ((QGLWidget*)d->paintDevice)->setColormap(cmap);
859 delete[] pal;
864 end:
865 // vblanking
866 wglMakeCurrent(myDc, d->rc);
867 typedef BOOL (APIENTRYP PFNWGLSWAPINTERVALEXT) (int interval);
868 typedef int (APIENTRYP PFNWGLGETSWAPINTERVALEXT) (void);
869 PFNWGLSWAPINTERVALEXT wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXT) wglGetProcAddress("wglSwapIntervalEXT");
870 PFNWGLGETSWAPINTERVALEXT wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXT) wglGetProcAddress("wglGetSwapIntervalEXT");
871 if (wglSwapIntervalEXT && wglGetSwapIntervalEXT) {
872 if (d->reqFormat.swapInterval() != -1)
873 wglSwapIntervalEXT(d->reqFormat.swapInterval());
874 d->glFormat.setSwapInterval(wglGetSwapIntervalEXT());
877 if (d->win)
878 ReleaseDC(d->win, myDc);
879 return result;
884 static bool qLogEq(bool a, bool b)
886 return (((!a) && (!b)) || (a && b));
890 See qgl.cpp for qdoc comment.
892 int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
894 Q_D(QGLContext);
895 // workaround for matrox driver:
896 // make a cheap call to opengl to force loading of DLL
897 if (!opengl32dll) {
898 GLint params;
899 glGetIntegerv(GL_DEPTH_BITS, &params);
900 opengl32dll = true;
903 PFNWGLCHOOSEPIXELFORMATARB wglChoosePixelFormatARB =
904 (PFNWGLCHOOSEPIXELFORMATARB) wglGetProcAddress("wglChoosePixelFormatARB");
905 int chosenPfi = 0;
906 if (!deviceIsPixmap() && wglChoosePixelFormatARB) {
907 bool valid;
908 int pixelFormat = 0;
909 uint numFormats = 0;
910 QVarLengthArray<int> iAttributes(40);
911 int i = 0;
912 iAttributes[i++] = WGL_ACCELERATION_ARB;
913 if (d->glFormat.directRendering())
914 iAttributes[i++] = WGL_FULL_ACCELERATION_ARB;
915 else
916 iAttributes[i++] = WGL_NO_ACCELERATION_ARB;
917 iAttributes[i++] = WGL_SUPPORT_OPENGL_ARB;
918 iAttributes[i++] = TRUE;
919 iAttributes[i++] = WGL_DRAW_TO_WINDOW_ARB;
920 iAttributes[i++] = TRUE;
921 iAttributes[i++] = WGL_COLOR_BITS_ARB;
922 iAttributes[i++] = 32;
923 iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB;
924 iAttributes[i++] = d->glFormat.doubleBuffer();
925 if (d->glFormat.stereo()) {
926 iAttributes[i++] = WGL_STEREO_ARB;
927 iAttributes[i++] = TRUE;
929 if (d->glFormat.depth()) {
930 iAttributes[i++] = WGL_DEPTH_BITS_ARB;
931 iAttributes[i++] = d->glFormat.depthBufferSize() == -1 ? 24 : d->glFormat.depthBufferSize();
933 iAttributes[i++] = WGL_PIXEL_TYPE_ARB;
934 if (d->glFormat.rgba()) {
935 iAttributes[i++] = WGL_TYPE_RGBA_ARB;
936 if (d->glFormat.redBufferSize() != -1) {
937 iAttributes[i++] = WGL_RED_BITS_ARB;
938 iAttributes[i++] = d->glFormat.redBufferSize();
940 if (d->glFormat.greenBufferSize() != -1) {
941 iAttributes[i++] = WGL_GREEN_BITS_ARB;
942 iAttributes[i++] = d->glFormat.greenBufferSize();
944 if (d->glFormat.blueBufferSize() != -1) {
945 iAttributes[i++] = WGL_BLUE_BITS_ARB;
946 iAttributes[i++] = d->glFormat.blueBufferSize();
948 } else {
949 iAttributes[i++] = WGL_TYPE_COLORINDEX_ARB;
951 if (d->glFormat.alpha()) {
952 iAttributes[i++] = WGL_ALPHA_BITS_ARB;
953 iAttributes[i++] = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
955 if (d->glFormat.accum()) {
956 iAttributes[i++] = WGL_ACCUM_BITS_ARB;
957 iAttributes[i++] = d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
959 if (d->glFormat.stencil()) {
960 iAttributes[i++] = WGL_STENCIL_BITS_ARB;
961 iAttributes[i++] = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
963 if (d->glFormat.hasOverlay()) {
964 iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB;
965 iAttributes[i++] = 1;
967 int si = 0;
968 bool trySampleBuffers = QGLExtensions::glExtensions & QGLExtensions::SampleBuffers;
969 if (trySampleBuffers && d->glFormat.sampleBuffers()) {
970 iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB;
971 iAttributes[i++] = TRUE;
972 iAttributes[i++] = WGL_SAMPLES_ARB;
973 si = i;
974 iAttributes[i++] = d->glFormat.samples() == -1 ? 4 : d->glFormat.samples();
976 iAttributes[i] = 0;
978 do {
979 valid = wglChoosePixelFormatARB(pdc, iAttributes.constData(), 0, 1,
980 &pixelFormat, &numFormats);
981 if (trySampleBuffers && (!valid || numFormats < 1) && d->glFormat.sampleBuffers())
982 iAttributes[si] /= 2; // try different no. samples - we aim for the best one
983 else
984 break;
985 } while ((!valid || numFormats < 1) && iAttributes[si] > 1);
986 chosenPfi = pixelFormat;
989 if (!chosenPfi) { // fallback if wglChoosePixelFormatARB() failed
990 int pmDepth = deviceIsPixmap() ? ((QPixmap*)d->paintDevice)->depth() : 0;
991 PIXELFORMATDESCRIPTOR* p = (PIXELFORMATDESCRIPTOR*)dummyPfd;
992 memset(p, 0, sizeof(PIXELFORMATDESCRIPTOR));
993 p->nSize = sizeof(PIXELFORMATDESCRIPTOR);
994 p->nVersion = 1;
995 p->dwFlags = PFD_SUPPORT_OPENGL;
996 if (deviceIsPixmap())
997 p->dwFlags |= PFD_DRAW_TO_BITMAP;
998 else
999 p->dwFlags |= PFD_DRAW_TO_WINDOW;
1000 if (!d->glFormat.directRendering())
1001 p->dwFlags |= PFD_GENERIC_FORMAT;
1002 if (d->glFormat.doubleBuffer() && !deviceIsPixmap())
1003 p->dwFlags |= PFD_DOUBLEBUFFER;
1004 if (d->glFormat.stereo())
1005 p->dwFlags |= PFD_STEREO;
1006 if (d->glFormat.depth())
1007 p->cDepthBits = d->glFormat.depthBufferSize() == -1 ? 32 : d->glFormat.depthBufferSize();
1008 else
1009 p->dwFlags |= PFD_DEPTH_DONTCARE;
1010 if (d->glFormat.rgba()) {
1011 p->iPixelType = PFD_TYPE_RGBA;
1012 if (d->glFormat.redBufferSize() != -1)
1013 p->cRedBits = d->glFormat.redBufferSize();
1014 if (d->glFormat.greenBufferSize() != -1)
1015 p->cGreenBits = d->glFormat.greenBufferSize();
1016 if (d->glFormat.blueBufferSize() != -1)
1017 p->cBlueBits = d->glFormat.blueBufferSize();
1018 if (deviceIsPixmap())
1019 p->cColorBits = pmDepth;
1020 else
1021 p->cColorBits = 32;
1022 } else {
1023 p->iPixelType = PFD_TYPE_COLORINDEX;
1024 p->cColorBits = 8;
1026 if (d->glFormat.alpha())
1027 p->cAlphaBits = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
1028 if (d->glFormat.accum()) {
1029 p->cAccumRedBits = p->cAccumGreenBits = p->cAccumBlueBits = p->cAccumAlphaBits =
1030 d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
1032 if (d->glFormat.stencil())
1033 p->cStencilBits = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
1034 p->iLayerType = PFD_MAIN_PLANE;
1035 chosenPfi = ChoosePixelFormat(pdc, p);
1037 if (!chosenPfi)
1038 qErrnoWarning("QGLContext: ChoosePixelFormat failed");
1040 // Since the GDI function ChoosePixelFormat() does not handle
1041 // overlay and direct-rendering requests, we must roll our own here
1043 bool doSearch = chosenPfi <= 0;
1044 PIXELFORMATDESCRIPTOR pfd;
1045 QGLFormat fmt;
1046 if (!doSearch) {
1047 DescribePixelFormat(pdc, chosenPfi, sizeof(PIXELFORMATDESCRIPTOR),
1048 &pfd);
1049 fmt = pfdToQGLFormat(&pfd);
1050 if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
1051 doSearch = true;
1052 else if (!qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
1053 doSearch = true;
1054 else if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
1055 pfd.cColorBits != pmDepth))
1056 doSearch = true;
1057 else if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
1058 doSearch = true;
1059 else if (!qLogEq(d->glFormat.rgba(), fmt.rgba()))
1060 doSearch = true;
1063 if (doSearch) {
1064 int pfiMax = DescribePixelFormat(pdc, 0, 0, NULL);
1065 int bestScore = -1;
1066 int bestPfi = -1;
1067 for (int pfi = 1; pfi <= pfiMax; pfi++) {
1068 DescribePixelFormat(pdc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
1069 if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
1070 continue;
1071 if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
1072 pfd.cColorBits != pmDepth))
1073 continue;
1074 if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
1075 continue;
1077 fmt = pfdToQGLFormat(&pfd);
1078 if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
1079 continue;
1081 int score = pfd.cColorBits;
1082 if (qLogEq(d->glFormat.depth(), fmt.depth()))
1083 score += pfd.cDepthBits;
1084 if (qLogEq(d->glFormat.alpha(), fmt.alpha()))
1085 score += pfd.cAlphaBits;
1086 if (qLogEq(d->glFormat.accum(), fmt.accum()))
1087 score += pfd.cAccumBits;
1088 if (qLogEq(d->glFormat.stencil(), fmt.stencil()))
1089 score += pfd.cStencilBits;
1090 if (qLogEq(d->glFormat.doubleBuffer(), fmt.doubleBuffer()))
1091 score += 1000;
1092 if (qLogEq(d->glFormat.stereo(), fmt.stereo()))
1093 score += 2000;
1094 if (qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
1095 score += 4000;
1096 if (qLogEq(d->glFormat.rgba(), fmt.rgba()))
1097 score += 8000;
1098 if (score > bestScore) {
1099 bestScore = score;
1100 bestPfi = pfi;
1104 if (bestPfi > 0)
1105 chosenPfi = bestPfi;
1108 return chosenPfi;
1113 void QGLContext::reset()
1115 Q_D(QGLContext);
1116 // workaround for matrox driver:
1117 // make a cheap call to opengl to force loading of DLL
1118 if (!opengl32dll) {
1119 GLint params;
1120 glGetIntegerv(GL_DEPTH_BITS, &params);
1121 opengl32dll = true;
1124 if (!d->valid)
1125 return;
1126 d->cleanup();
1127 doneCurrent();
1128 if (d->rc)
1129 wglDeleteContext(d->rc);
1130 d->rc = 0;
1131 if (d->win && d->dc)
1132 ReleaseDC(d->win, d->dc);
1133 if (deviceIsPixmap()) {
1134 DeleteDC(d->hbitmap_hdc);
1135 DeleteObject(d->hbitmap);
1136 d->hbitmap_hdc = 0;
1137 d->hbitmap = 0;
1139 d->dc = 0;
1140 d->win = 0;
1141 d->pixelFormatId = 0;
1142 d->sharing = false;
1143 d->valid = false;
1144 d->transpColor = QColor();
1145 delete d->cmap;
1146 d->cmap = 0;
1147 d->initDone = false;
1148 qgl_share_reg()->removeShare(this);
1152 // NOTE: In a multi-threaded environment, each thread has a current
1153 // context. If we want to make this code thread-safe, we probably
1154 // have to use TLS (thread local storage) for keeping current contexts.
1157 void QGLContext::makeCurrent()
1159 Q_D(QGLContext);
1160 if (d->rc == wglGetCurrentContext() || !d->valid) // already current
1161 return;
1162 if (d->win) {
1163 d->dc = GetDC(d->win);
1164 if (!d->dc) {
1165 qwglError("QGLContext::makeCurrent()", "GetDC()");
1166 return;
1168 } else if (deviceIsPixmap()) {
1169 d->dc = d->hbitmap_hdc;
1172 HPALETTE hpal = QColormap::hPal();
1173 if (hpal) {
1174 SelectPalette(d->dc, hpal, FALSE);
1175 RealizePalette(d->dc);
1177 if (d->glFormat.plane()) {
1178 wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
1181 if (wglMakeCurrent(d->dc, d->rc)) {
1182 QGLContextPrivate::setCurrentContext(this);
1183 } else {
1184 qwglError("QGLContext::makeCurrent()", "wglMakeCurrent");
1189 void QGLContext::doneCurrent()
1191 Q_D(QGLContext);
1192 wglMakeCurrent(0, 0);
1193 QGLContextPrivate::setCurrentContext(0);
1194 if (deviceIsPixmap() && d->hbitmap) {
1195 QPixmap *pm = static_cast<QPixmap *>(d->paintDevice);
1196 *pm = QPixmap::fromWinHBITMAP(d->hbitmap);
1198 if (d->win && d->dc) {
1199 ReleaseDC(d->win, d->dc);
1200 d->dc = 0;
1204 void QGLContext::swapBuffers() const
1206 Q_D(const QGLContext);
1207 if (d->dc && d->glFormat.doubleBuffer() && !deviceIsPixmap()) {
1208 if (d->glFormat.plane())
1209 wglSwapLayerBuffers(d->dc, WGL_SWAP_OVERLAY1);
1210 else {
1211 if (d->glFormat.hasOverlay())
1212 wglSwapLayerBuffers(d->dc, WGL_SWAP_MAIN_PLANE);
1213 else
1214 SwapBuffers(d->dc);
1220 QColor QGLContext::overlayTransparentColor() const
1222 return d_func()->transpColor;
1226 uint QGLContext::colorIndex(const QColor& c) const
1228 Q_D(const QGLContext);
1229 if (!isValid())
1230 return 0;
1231 if (d->cmap) {
1232 int idx = d->cmap->find(c.rgb());
1233 if (idx >= 0)
1234 return idx;
1235 if (d->dc && d->glFormat.plane()) {
1236 idx = d->cmap->allocate(c.rgb());
1237 if (idx >= 0) {
1238 COLORREF r = RGB(qRed(c.rgb()),qGreen(c.rgb()),qBlue(c.rgb()));
1239 wglSetLayerPaletteEntries(d->dc, d->glFormat.plane(), idx, 1, &r);
1240 wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
1241 return idx;
1244 return d->cmap->findNearest(c.rgb());
1246 QColormap cmap = QColormap::instance();
1247 return cmap.pixel(c) & 0x00ffffff; // Assumes standard palette
1250 void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
1252 if (!isValid())
1253 return;
1255 HDC display_dc = GetDC(0);
1256 HDC tmp_dc = CreateCompatibleDC(display_dc);
1257 HGDIOBJ old_font = SelectObject(tmp_dc, fnt.handle());
1259 ReleaseDC(0, display_dc);
1261 if (!wglUseFontBitmaps(tmp_dc, 0, 256, listBase))
1262 qWarning("QGLContext::generateFontDisplayLists: Could not generate display lists for font '%s'", fnt.family().toLatin1().data());
1264 SelectObject(tmp_dc, old_font);
1265 DeleteDC(tmp_dc);
1268 void *QGLContext::getProcAddress(const QString &proc) const
1270 return (void *)wglGetProcAddress(proc.toLatin1());
1273 /*****************************************************************************
1274 QGLWidget Win32/WGL-specific code
1275 *****************************************************************************/
1277 void QGLWidgetPrivate::init(QGLContext *ctx, const QGLWidget* shareWidget)
1279 Q_Q(QGLWidget);
1280 olcx = 0;
1281 initContext(ctx, shareWidget);
1283 if (q->isValid() && q->context()->format().hasOverlay()) {
1284 olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), q);
1285 if (!olcx->create(shareWidget ? shareWidget->overlayContext() : 0)) {
1286 delete olcx;
1287 olcx = 0;
1288 glcx->d_func()->glFormat.setOverlay(false);
1290 } else {
1291 olcx = 0;
1295 /*\internal
1296 Store color values in the given colormap.
1298 static void qStoreColors(HPALETTE cmap, const QGLColormap & cols)
1300 QRgb color;
1301 PALETTEENTRY pe;
1303 for (int i = 0; i < cols.size(); i++) {
1304 color = cols.entryRgb(i);
1305 pe.peRed = qRed(color);
1306 pe.peGreen = qGreen(color);
1307 pe.peBlue = qBlue(color);
1308 pe.peFlags = 0;
1310 SetPaletteEntries(cmap, i, 1, &pe);
1314 void QGLWidgetPrivate::updateColormap()
1316 Q_Q(QGLWidget);
1317 if (!cmap.handle())
1318 return;
1319 HDC hdc = GetDC(q->winId());
1320 SelectPalette(hdc, (HPALETTE) cmap.handle(), TRUE);
1321 qStoreColors((HPALETTE) cmap.handle(), cmap);
1322 RealizePalette(hdc);
1323 ReleaseDC(q->winId(), hdc);
1326 void QGLWidget::setMouseTracking(bool enable)
1328 QWidget::setMouseTracking(enable);
1332 void QGLWidget::resizeEvent(QResizeEvent *)
1334 Q_D(QGLWidget);
1335 if (!isValid())
1336 return;
1337 makeCurrent();
1338 if (!d->glcx->initialized())
1339 glInit();
1340 resizeGL(width(), height());
1341 if (d->olcx) {
1342 makeOverlayCurrent();
1343 resizeOverlayGL(width(), height());
1348 const QGLContext* QGLWidget::overlayContext() const
1350 return d_func()->olcx;
1354 void QGLWidget::makeOverlayCurrent()
1356 Q_D(QGLWidget);
1357 if (d->olcx) {
1358 d->olcx->makeCurrent();
1359 if (!d->olcx->initialized()) {
1360 initializeOverlayGL();
1361 d->olcx->setInitialized(true);
1367 void QGLWidget::updateOverlayGL()
1369 Q_D(QGLWidget);
1370 if (d->olcx) {
1371 makeOverlayCurrent();
1372 paintOverlayGL();
1373 if (d->olcx->format().doubleBuffer()) {
1374 if (d->autoSwap)
1375 d->olcx->swapBuffers();
1377 else {
1378 glFlush();
1384 void QGLWidget::setContext(QGLContext *context,
1385 const QGLContext* shareContext,
1386 bool deleteOldContext)
1388 Q_D(QGLWidget);
1389 if (context == 0) {
1390 qWarning("QGLWidget::setContext: Cannot set null context");
1391 return;
1393 if (!context->deviceIsPixmap() && context->device() != this) {
1394 qWarning("QGLWidget::setContext: Context must refer to this widget");
1395 return;
1398 if (d->glcx)
1399 d->glcx->doneCurrent();
1400 QGLContext* oldcx = d->glcx;
1401 d->glcx = context;
1403 bool doShow = false;
1404 if (oldcx && oldcx->d_func()->win == winId() && !d->glcx->deviceIsPixmap()) {
1405 // We already have a context and must therefore create a new
1406 // window since Windows does not permit setting a new OpenGL
1407 // context for a window that already has one set.
1408 doShow = isVisible();
1409 QWidget *pW = static_cast<QWidget *>(parent());
1410 QPoint pos = geometry().topLeft();
1411 setParent(pW, windowFlags());
1412 move(pos);
1415 if (!d->glcx->isValid()) {
1416 bool wasSharing = shareContext || (oldcx && oldcx->isSharing());
1417 d->glcx->create(shareContext ? shareContext : oldcx);
1418 // the above is a trick to keep disp lists etc when a
1419 // QGLWidget has been reparented, so remove the sharing
1420 // flag if we don't actually have a sharing context.
1421 if (!wasSharing)
1422 d->glcx->d_ptr->sharing = false;
1425 if (deleteOldContext)
1426 delete oldcx;
1428 if (doShow)
1429 show();
1433 bool QGLWidgetPrivate::renderCxPm(QPixmap*)
1435 return false;
1438 void QGLWidgetPrivate::cleanupColormaps()
1440 Q_Q(QGLWidget);
1441 if (cmap.handle()) {
1442 HDC hdc = GetDC(q->winId());
1443 SelectPalette(hdc, (HPALETTE) GetStockObject(DEFAULT_PALETTE), FALSE);
1444 DeleteObject((HPALETTE) cmap.handle());
1445 ReleaseDC(q->winId(), hdc);
1446 cmap.setHandle(0);
1448 return;
1451 const QGLColormap & QGLWidget::colormap() const
1453 return d_func()->cmap;
1456 void QGLWidget::setColormap(const QGLColormap & c)
1458 Q_D(QGLWidget);
1459 d->cmap = c;
1461 if (d->cmap.handle()) { // already have an allocated cmap
1462 d->updateColormap();
1463 } else {
1464 LOGPALETTE *lpal = (LOGPALETTE *) malloc(sizeof(LOGPALETTE)
1465 +c.size()*sizeof(PALETTEENTRY));
1466 lpal->palVersion = 0x300;
1467 lpal->palNumEntries = c.size();
1468 d->cmap.setHandle(CreatePalette(lpal));
1469 free(lpal);
1470 d->updateColormap();
1474 void QGLExtensions::init()
1476 static bool init_done = false;
1478 if (init_done)
1479 return;
1480 init_done = true;
1481 QGLTempContext temp_ctx(QGLFormat::defaultFormat().directRendering());
1482 init_extensions();
1485 QT_END_NAMESPACE