Fixes a crash in QDoubleSpinBox
[qt-netbsd.git] / demos / boxes / glshaders.h
blob3a4bcfafc1a25c6038972f428444c437d16220d0
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42 #ifndef GLSHADERS_H
43 #define GLSHADERS_H
45 //#include <GL/glew.h>
46 #include "glextensions.h"
48 #include <QtGui>
49 #include <QtOpenGL>
51 #include "vector.h"
53 class GLShader
55 public:
56 friend class GLProgram;
57 virtual ~GLShader();
58 bool failed() const {return m_failed;}
59 QString log();
60 protected:
61 GLShader(const char *data, int size, GLenum shaderType);
62 GLShader(const QString& fileName, GLenum shaderType);
64 GLhandleARB m_shader;
65 bool m_compileError;
66 bool m_failed;
69 class GLVertexShader : public GLShader
71 public:
72 GLVertexShader(const char *data, int size);
73 GLVertexShader(const QString& fileName);
76 class GLFragmentShader : public GLShader
78 public:
79 GLFragmentShader(const char *data, int size);
80 GLFragmentShader(const QString& fileName);
83 class GLProgram
85 public:
86 GLProgram();
87 ~GLProgram();
88 void attach(const GLShader &shader);
89 void detach(const GLShader &shader);
90 void bind();
91 void unbind();
92 bool failed();
93 QString log();
94 bool hasParameter(const QString& name);
95 // use program before setting values
96 void setInt(const QString& name, int value);
97 void setFloat(const QString& name, float value);
98 void setColor(const QString& name, QRgb value);
99 void setMatrix(const QString& name, const gfx::Matrix4x4f &mat);
100 // TODO: add a bunch of set-functions for different types.
101 private:
102 GLhandleARB m_program;
103 bool m_linked;
104 bool m_linkError;
105 bool m_failed;
108 #endif