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7 ** This file is part of the QtCore module of the Qt Toolkit.
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11 ** This file contains pre-release code and may not be distributed.
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16 ** GNU Lesser General Public License Usage
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18 ** General Public License version 2.1 as published by the Free Software
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40 ****************************************************************************/
44 #include "pixmapitem.h"
46 #include "graphicsscene.h"
47 #include "animationmanager.h"
48 #include "qanimationstate.h"
50 #include <QtCore/QPropertyAnimation>
51 #include <QtCore/QStateMachine>
52 #include <QtCore/QFinalState>
54 Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big
),
60 void Torpedo::launch()
62 QPropertyAnimation
*launchAnimation
= new QPropertyAnimation(this, "pos");
63 AnimationManager::self()->registerAnimation(launchAnimation
);
64 launchAnimation
->setEndValue(QPointF(x(),qobject_cast
<GraphicsScene
*>(scene())->sealLevel() - 15));
65 launchAnimation
->setEasingCurve(QEasingCurve::InQuad
);
66 launchAnimation
->setDuration(y()/currentSpeed
*10);
67 connect(launchAnimation
,SIGNAL(valueChanged(QVariant
)),this,SLOT(onAnimationLaunchValueChanged(QVariant
)));
68 connect(this,SIGNAL(torpedoExploded()), launchAnimation
, SLOT(stop()));
70 //We setup the state machine of the torpedo
71 QStateMachine
*machine
= new QStateMachine(this);
73 //This state is when the launch animation is playing
74 QAnimationState
*launched
= new QAnimationState(machine
);
75 launched
->setAnimation(launchAnimation
);
78 QFinalState
*final
= new QFinalState(machine
);
80 machine
->setInitialState(launched
);
82 //### Add a nice animation when the torpedo is destroyed
83 launched
->addTransition(this, SIGNAL(torpedoExploded()),final
);
85 //If the animation is finished, then we move to the final state
86 launched
->addTransition(launched
, SIGNAL(animationFinished()), final
);
88 //The machine has finished to be executed, then the boat is dead
89 connect(machine
,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished()));
94 void Torpedo::setCurrentSpeed(int speed
)
97 qWarning("Torpedo::setCurrentSpeed : The speed is invalid");
100 currentSpeed
= speed
;
103 void Torpedo::onAnimationLaunchValueChanged(const QVariant
&)
105 foreach (QGraphicsItem
*item
, collidingItems(Qt::IntersectsItemBoundingRect
)) {
106 if (Boat
*b
= qgraphicsitem_cast
<Boat
*>(item
))
111 void Torpedo::destroy()
113 emit
torpedoExploded();