Merge branch 'master' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into master-integration
[qt-netbsd.git] / demos / qtdemo / demoitem.cpp
blob0a5f41b270b2bcd9c4f411e874949aa938a0b21c
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7 ** This file is part of the demonstration applications of the Qt Toolkit.
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40 ****************************************************************************/
42 #include "demoitem.h"
43 #include "menumanager.h"
44 #include "guide.h"
45 #include "colors.h"
47 QHash<QString, SharedImage *> DemoItem::sharedImageHash;
48 QMatrix DemoItem::matrix;
50 DemoItem::DemoItem(QGraphicsScene *scene, QGraphicsItem *parent) : QGraphicsItem(parent, scene)
52 this->opacity = 1.0;
53 this->locked = false;
54 this->prepared = false;
55 this->neverVisible = false;
56 this->noSubPixeling = false;
57 this->currentAnimation = 0;
58 this->currGuide = 0;
59 this->guideFrame = 0;
60 this->sharedImage = new SharedImage();
61 ++this->sharedImage->refCount;
64 DemoItem::~DemoItem()
66 if(--this->sharedImage->refCount == 0){
67 if (!this->hashKey.isEmpty())
68 DemoItem::sharedImageHash.remove(this->hashKey);
69 delete this->sharedImage;
73 void DemoItem::setNeverVisible(bool never)
75 Q_UNUSED(never);
77 this->neverVisible = never;
78 if (never){
79 this->setVisible(false);
80 QList<QGraphicsItem *> c = children();
81 for (int i=0; i<c.size(); i++){
82 DemoItem *d = dynamic_cast<DemoItem *>(c[i]); // Don't use dynamic cast because it needs RTTI support.
83 if (d)
84 d->setNeverVisible(true);
85 else{
86 c[i]->setVisible(false);
93 void DemoItem::setRecursiveVisible(bool visible){
94 if (visible && this->neverVisible){
95 this->setVisible(false);
96 return;
99 this->setVisible(visible);
100 QList<QGraphicsItem *> c = children();
101 for (int i=0; i<c.size(); i++){
102 // DemoItem *d = dynamic_cast<DemoItem *>(c[i]);
103 // if (d)
104 // d->setRecursiveVisible(visible);
105 // else{
106 c[i]->setVisible(visible);
107 // }
111 void DemoItem::useGuide(Guide *guide, float startFrame)
113 this->startFrame = startFrame;
114 this->guideFrame = startFrame;
115 while (this->guideFrame > guide->startLength + guide->length()){
116 if (guide->nextGuide == guide->firstGuide)
117 break;
119 guide = guide->nextGuide;
121 this->currGuide = guide;
124 void DemoItem::guideAdvance(float distance)
126 this->guideFrame += distance;
127 while (this->guideFrame > this->currGuide->startLength + this->currGuide->length()){
128 this->currGuide = this->currGuide->nextGuide;
129 if (this->currGuide == this->currGuide->firstGuide)
130 this->guideFrame -= this->currGuide->lengthAll();
134 void DemoItem::guideMove(float moveSpeed)
136 this->currGuide->guide(this, moveSpeed);
139 void DemoItem::setPosUsingSheepDog(const QPointF &dest, const QRectF &sceneFence)
141 this->setPos(dest);
142 if (sceneFence.isNull())
143 return;
145 // I agree. This is not the optimal way of doing it.
146 // But don't want for use time on it now....
147 float itemWidth = this->boundingRect().width();
148 float itemHeight = this->boundingRect().height();
149 float fenceRight = sceneFence.x() + sceneFence.width();
150 float fenceBottom = sceneFence.y() + sceneFence.height();
152 if (this->scenePos().x() < sceneFence.x()) this->moveBy(this->mapFromScene(QPointF(sceneFence.x(), 0)).x(), 0);
153 if (this->scenePos().x() > fenceRight - itemWidth) this->moveBy(this->mapFromScene(QPointF(fenceRight - itemWidth, 0)).x(), 0);
154 if (this->scenePos().y() < sceneFence.y()) this->moveBy(0, this->mapFromScene(QPointF(0, sceneFence.y())).y());
155 if (this->scenePos().y() > fenceBottom - itemHeight) this->moveBy(0, this->mapFromScene(QPointF(0, fenceBottom - itemHeight)).y());
158 void DemoItem::setGuidedPos(const QPointF &pos)
160 this->guidedPos = pos;
163 QPointF DemoItem::getGuidedPos()
165 return this->guidedPos;
168 void DemoItem::switchGuide(Guide *guide)
170 this->currGuide = guide;
171 this->guideFrame = 0;
174 bool DemoItem::inTransition()
176 if (this->currentAnimation)
177 return this->currentAnimation->running();
178 else
179 return false;
182 void DemoItem::setMatrix(const QMatrix &matrix)
184 DemoItem::matrix = matrix;
187 void DemoItem::useSharedImage(const QString &hashKey)
189 this->hashKey = hashKey;
190 if (!sharedImageHash.contains(hashKey))
191 sharedImageHash.insert(hashKey, this->sharedImage);
192 else {
193 if(--this->sharedImage->refCount == 0)
194 delete this->sharedImage;
195 this->sharedImage = sharedImageHash.value(hashKey);
196 ++this->sharedImage->refCount;
200 bool DemoItem::validateImage()
202 if ((this->sharedImage->matrix != DemoItem::matrix && !Colors::noRescale) || !(this->sharedImage->image || this->sharedImage->pixmap)){
203 // (Re)create image according to new matrix
204 delete this->sharedImage->image;
205 this->sharedImage->image = 0;
206 delete this->sharedImage->pixmap;
207 this->sharedImage->pixmap = 0;
208 this->sharedImage->matrix = DemoItem::matrix;
210 // Let subclass create and draw a new image according to the new matrix
211 QImage *image = this->createImage(Colors::noRescale ? QMatrix() : DemoItem::matrix);
212 if (image){
213 if (Colors::showBoundingRect){
214 // draw red transparent rect
215 QPainter painter(image);
216 painter.fillRect(image->rect(), QColor(255, 0, 0, 50));
217 painter.end();
220 this->sharedImage->unscaledBoundingRect = this->sharedImage->matrix.inverted().mapRect(image->rect());
221 if (Colors::usePixmaps){
222 if (image->isNull())
223 this->sharedImage->pixmap = new QPixmap(1, 1);
224 else
225 this->sharedImage->pixmap = new QPixmap(image->size());
226 this->sharedImage->pixmap->fill(QColor(0, 0, 0, 0));
227 QPainter painter(this->sharedImage->pixmap);
228 painter.drawImage(0, 0, *image);
229 delete image;
230 } else {
231 this->sharedImage->image = image;
233 return true;
234 } else
235 return false;
237 return true;
240 QRectF DemoItem::boundingRect() const
242 const_cast<DemoItem *>(this)->validateImage();
243 return this->sharedImage->unscaledBoundingRect;
246 void DemoItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
248 Q_UNUSED(option);
249 Q_UNUSED(widget);
251 if (this->validateImage()){
253 bool wasSmoothPixmapTransform = painter->testRenderHint(QPainter::SmoothPixmapTransform);
254 painter->setRenderHint(QPainter::SmoothPixmapTransform);
256 if (Colors::noRescale){
257 // Let the painter scale the image for us.
258 // This may degrade both quality and performance
259 if (this->sharedImage->image)
260 painter->drawImage(this->pos(), *this->sharedImage->image);
261 else
262 painter->drawPixmap(this->pos(), *this->sharedImage->pixmap);
264 else {
265 QMatrix m = painter->worldMatrix();
266 painter->setWorldMatrix(QMatrix());
267 float x = this->noSubPixeling ? qRound(m.dx()) : m.dx();
268 float y = this->noSubPixeling ? qRound(m.dy()) : m.dy();
269 if (this->sharedImage->image)
270 painter->drawImage(QPointF(x, y), *this->sharedImage->image);
271 else
272 painter->drawPixmap(QPointF(x, y), *this->sharedImage->pixmap);
275 if (!wasSmoothPixmapTransform) {
276 painter->setRenderHint(QPainter::SmoothPixmapTransform, false);