Re-apply change 353dcfd307853da289fdd245410e2e07358624a0 by Friedemann Kleint
[qt-netbsd.git] / src / opengl / qglextensions_p.h
blob3bb42c810e5a520da8008065ebad9a706288b8ca
1 /****************************************************************************
2 **
3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4 ** Contact: Nokia Corporation (qt-info@nokia.com)
5 **
6 ** This file is part of the QtOpenGL module of the Qt Toolkit.
7 **
8 ** $QT_BEGIN_LICENSE:LGPL$
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13 ** Beta Release License Agreement.
15 ** GNU Lesser General Public License Usage
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28 ** GNU General Public License Usage
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40 ****************************************************************************/
42 #ifndef QGL_EXTENSIONS_P_H
43 #define QGL_EXTENSIONS_P_H
46 // W A R N I N G
47 // -------------
49 // This file is not part of the Qt API. It exists for the convenience
50 // of the Qt OpenGL classes. This header file may change from
51 // version to version without notice, or even be removed.
53 // We mean it.
56 // extension prototypes
57 #ifndef Q_WS_MAC
58 # ifndef APIENTRYP
59 # ifdef APIENTRY
60 # define APIENTRYP APIENTRY *
61 # else
62 # define APIENTRY
63 # define APIENTRYP *
64 # endif
65 # endif
66 #else
67 # define APIENTRY
68 # define APIENTRYP *
69 #endif
71 #include <QtCore/qglobal.h>
73 #ifndef GL_ARB_vertex_buffer_object
74 typedef ptrdiff_t GLsizeiptrARB;
75 #endif
77 #ifndef GL_VERSION_2_0
78 typedef char GLchar;
79 #endif
81 // ARB_pixel_buffer_object
82 typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
83 typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
84 typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
85 typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
86 typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
87 typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
89 // ARB_fragment_program
90 typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
91 typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
92 typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
93 typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
94 typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
96 // GLSL
97 typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
98 typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
99 typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
100 typedef void (APIENTRY *_glCompileShader) (GLuint);
101 typedef void (APIENTRY *_glDeleteShader) (GLuint);
102 typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
104 typedef GLuint (APIENTRY *_glCreateProgram) ();
105 typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
106 typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
107 typedef void (APIENTRY *_glLinkProgram) (GLuint);
108 typedef void (APIENTRY *_glUseProgram) (GLuint);
109 typedef void (APIENTRY *_glDeleteProgram) (GLuint);
110 typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
112 typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
113 typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
114 typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
115 typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
116 typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
118 typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
119 typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
120 typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
121 typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
122 typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
123 typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
124 typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
125 typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
126 typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
127 typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
128 typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
129 typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
130 typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
131 typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
132 typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
133 typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
135 typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
136 typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
137 typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
138 typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
139 typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
140 typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
141 typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
142 typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
143 typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
145 typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
146 typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
149 typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
150 typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
152 // Needed for GL2 engine:
153 typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
154 typedef void (APIENTRY *_glActiveTexture) (GLenum);
157 // EXT_GL_framebuffer_object
158 typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
159 typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
160 typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
161 typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
162 typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
163 typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
164 typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
165 typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
166 typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
167 typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
168 typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
169 typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
170 GLuint texture, GLint level);
171 typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
172 GLuint renderbuffer);
173 typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
174 GLint *params);
175 typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
177 // EXT_GL_framebuffer_blit
178 typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
179 int dstX0, int dstY0, int dstX1, int dstY1,
180 GLbitfield mask, GLenum filter);
182 // EXT_GL_framebuffer_multisample
183 typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
184 GLenum internalformat, GLsizei width, GLsizei height);
186 QT_BEGIN_NAMESPACE
188 struct QGLExtensionFuncs
190 QGLExtensionFuncs() {
191 #if !defined(QT_OPENGL_ES_2)
192 qt_glProgramStringARB = 0;
193 qt_glBindProgramARB = 0;
194 qt_glDeleteProgramsARB = 0;
195 qt_glGenProgramsARB = 0;
196 qt_glProgramLocalParameter4fvARB = 0;
198 // GLSL
199 qt_glCreateShader = 0;
200 qt_glShaderSource = 0;
201 qt_glShaderBinary = 0;
202 qt_glCompileShader = 0;
203 qt_glDeleteShader = 0;
204 qt_glIsShader = 0;
206 qt_glCreateProgram = 0;
207 qt_glAttachShader = 0;
208 qt_glDetachShader = 0;
209 qt_glLinkProgram = 0;
210 qt_glUseProgram = 0;
211 qt_glDeleteProgram = 0;
212 qt_glIsProgram = 0;
214 qt_glGetShaderInfoLog = 0;
215 qt_glGetShaderiv = 0;
216 qt_glGetShaderSource = 0;
217 qt_glGetProgramiv = 0;
218 qt_glGetProgramInfoLog = 0;
220 qt_glGetUniformLocation = 0;
221 qt_glUniform4fv = 0;
222 qt_glUniform3fv = 0;
223 qt_glUniform2fv = 0;
224 qt_glUniform1fv = 0;
225 qt_glUniform1i = 0;
226 qt_glUniform1iv = 0;
227 qt_glUniformMatrix2fv = 0;
228 qt_glUniformMatrix3fv = 0;
229 qt_glUniformMatrix4fv = 0;
230 qt_glUniformMatrix2x3fv = 0;
231 qt_glUniformMatrix2x4fv = 0;
232 qt_glUniformMatrix3x2fv = 0;
233 qt_glUniformMatrix3x4fv = 0;
234 qt_glUniformMatrix4x2fv = 0;
235 qt_glUniformMatrix4x3fv = 0;
237 qt_glBindAttribLocation = 0;
238 qt_glGetAttribLocation = 0;
239 qt_glVertexAttrib1fv = 0;
240 qt_glVertexAttrib2fv = 0;
241 qt_glVertexAttrib3fv = 0;
242 qt_glVertexAttrib4fv = 0;
243 qt_glVertexAttribPointer = 0;
244 qt_glDisableVertexAttribArray = 0;
245 qt_glEnableVertexAttribArray = 0;
247 // Extras for GL2 engine:
248 qt_glActiveTexture = 0;
249 qt_glStencilOpSeparate = 0;
251 qt_glActiveStencilFaceEXT = 0;
252 qt_glMultiTexCoord4f = 0;
253 #else
254 qt_glslResolved = false;
256 qt_glGetProgramBinaryOES = 0;
257 qt_glProgramBinaryOES = 0;
258 #endif
260 // FBOs
261 #if !defined(QT_OPENGL_ES_2)
262 qt_glIsRenderbuffer = 0;
263 qt_glBindRenderbuffer = 0;
264 qt_glDeleteRenderbuffers = 0;
265 qt_glGenRenderbuffers = 0;
266 qt_glRenderbufferStorage = 0;
267 qt_glGetRenderbufferParameteriv = 0;
268 qt_glIsFramebuffer = 0;
269 qt_glBindFramebuffer = 0;
270 qt_glDeleteFramebuffers = 0;
271 qt_glGenFramebuffers = 0;
272 qt_glCheckFramebufferStatus = 0;
273 qt_glFramebufferTexture2D = 0;
274 qt_glFramebufferRenderbuffer = 0;
275 qt_glGetFramebufferAttachmentParameteriv = 0;
276 qt_glGenerateMipmap = 0;
277 #endif
278 qt_glBlitFramebufferEXT = 0;
279 qt_glRenderbufferStorageMultisampleEXT = 0;
281 // Buffer objects:
282 #if !defined(QT_OPENGL_ES_2)
283 qt_glBindBuffer = 0;
284 qt_glDeleteBuffers = 0;
285 qt_glGenBuffers = 0;
286 qt_glBufferData = 0;
287 #endif
288 qt_glMapBufferARB = 0;
289 qt_glUnmapBufferARB = 0;
293 #if !defined(QT_OPENGL_ES_2)
294 _glProgramStringARB qt_glProgramStringARB;
295 _glBindProgramARB qt_glBindProgramARB;
296 _glDeleteProgramsARB qt_glDeleteProgramsARB;
297 _glGenProgramsARB qt_glGenProgramsARB;
298 _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
300 // GLSL definitions
301 _glCreateShader qt_glCreateShader;
302 _glShaderSource qt_glShaderSource;
303 _glShaderBinary qt_glShaderBinary;
304 _glCompileShader qt_glCompileShader;
305 _glDeleteShader qt_glDeleteShader;
306 _glIsShader qt_glIsShader;
308 _glCreateProgram qt_glCreateProgram;
309 _glAttachShader qt_glAttachShader;
310 _glDetachShader qt_glDetachShader;
311 _glLinkProgram qt_glLinkProgram;
312 _glUseProgram qt_glUseProgram;
313 _glDeleteProgram qt_glDeleteProgram;
314 _glIsProgram qt_glIsProgram;
316 _glGetShaderInfoLog qt_glGetShaderInfoLog;
317 _glGetShaderiv qt_glGetShaderiv;
318 _glGetShaderSource qt_glGetShaderSource;
319 _glGetProgramiv qt_glGetProgramiv;
320 _glGetProgramInfoLog qt_glGetProgramInfoLog;
322 _glGetUniformLocation qt_glGetUniformLocation;
323 _glUniform4fv qt_glUniform4fv;
324 _glUniform3fv qt_glUniform3fv;
325 _glUniform2fv qt_glUniform2fv;
326 _glUniform1fv qt_glUniform1fv;
327 _glUniform1i qt_glUniform1i;
328 _glUniform1iv qt_glUniform1iv;
329 _glUniformMatrix2fv qt_glUniformMatrix2fv;
330 _glUniformMatrix3fv qt_glUniformMatrix3fv;
331 _glUniformMatrix4fv qt_glUniformMatrix4fv;
332 _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
333 _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
334 _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
335 _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
336 _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
337 _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
339 _glBindAttribLocation qt_glBindAttribLocation;
340 _glGetAttribLocation qt_glGetAttribLocation;
341 _glVertexAttrib1fv qt_glVertexAttrib1fv;
342 _glVertexAttrib2fv qt_glVertexAttrib2fv;
343 _glVertexAttrib3fv qt_glVertexAttrib3fv;
344 _glVertexAttrib4fv qt_glVertexAttrib4fv;
345 _glVertexAttribPointer qt_glVertexAttribPointer;
346 _glDisableVertexAttribArray qt_glDisableVertexAttribArray;
347 _glEnableVertexAttribArray qt_glEnableVertexAttribArray;
349 #else
350 bool qt_glslResolved;
352 _glGetProgramBinaryOES qt_glGetProgramBinaryOES;
353 _glProgramBinaryOES qt_glProgramBinaryOES;
354 #endif
356 _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
357 _glMultiTexCoord4f qt_glMultiTexCoord4f;
359 #if !defined(QT_OPENGL_ES_2)
360 // Extras needed for GL2 engine:
361 _glActiveTexture qt_glActiveTexture;
362 _glStencilOpSeparate qt_glStencilOpSeparate;
363 #endif
365 // FBOs
366 #if !defined(QT_OPENGL_ES_2)
367 _glIsRenderbuffer qt_glIsRenderbuffer;
368 _glBindRenderbuffer qt_glBindRenderbuffer;
369 _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
370 _glGenRenderbuffers qt_glGenRenderbuffers;
371 _glRenderbufferStorage qt_glRenderbufferStorage;
372 _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
373 _glIsFramebuffer qt_glIsFramebuffer;
374 _glBindFramebuffer qt_glBindFramebuffer;
375 _glDeleteFramebuffers qt_glDeleteFramebuffers;
376 _glGenFramebuffers qt_glGenFramebuffers;
377 _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
378 _glFramebufferTexture2D qt_glFramebufferTexture2D;
379 _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
380 _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
381 _glGenerateMipmap qt_glGenerateMipmap;
382 #endif
383 _glBlitFramebufferEXT qt_glBlitFramebufferEXT;
384 _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
386 // Buffer objects
387 #if !defined(QT_OPENGL_ES_2)
388 _glBindBuffer qt_glBindBuffer;
389 _glDeleteBuffers qt_glDeleteBuffers;
390 _glGenBuffers qt_glGenBuffers;
391 _glBufferData qt_glBufferData;
392 #endif
393 _glMapBufferARB qt_glMapBufferARB;
394 _glUnmapBufferARB qt_glUnmapBufferARB;
399 // OpenGL constants
401 /* NV_texture_rectangle */
402 #ifndef GL_NV_texture_rectangle
403 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
404 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
405 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
406 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
407 #endif
409 #ifndef GL_BGRA
410 #define GL_BGRA 0x80E1
411 #endif
413 #ifndef GL_MULTISAMPLE
414 #define GL_MULTISAMPLE 0x809D
415 #endif
417 #ifndef GL_CLAMP_TO_EDGE
418 #define GL_CLAMP_TO_EDGE 0x812F
419 #endif
421 #ifndef GL_IBM_texture_mirrored_repeat
422 #define GL_MIRRORED_REPEAT_IBM 0x8370
423 #endif
425 #ifndef GL_SGIS_generate_mipmap
426 #define GL_GENERATE_MIPMAP_SGIS 0x8191
427 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
428 #endif
430 // ARB_fragment_program extension protos
431 #ifndef GL_FRAGMENT_PROGRAM_ARB
432 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
433 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
434 #endif
436 #ifndef GL_PIXEL_UNPACK_BUFFER_ARB
437 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
438 #endif
440 #ifndef GL_WRITE_ONLY_ARB
441 #define GL_WRITE_ONLY_ARB 0x88B9
442 #endif
444 #ifndef GL_STREAM_DRAW_ARB
445 #define GL_STREAM_DRAW_ARB 0x88E0
446 #endif
448 // Stencil wrap and two-side defines
449 #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
450 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
451 #endif
452 #ifndef GL_INCR_WRAP_EXT
453 #define GL_INCR_WRAP_EXT 0x8507
454 #endif
455 #ifndef GL_DECR_WRAP_EXT
456 #define GL_DECR_WRAP_EXT 0x8508
457 #endif
459 #ifndef GL_TEXTURE0
460 #define GL_TEXTURE0 0x84C0
461 #endif
463 #ifndef GL_TEXTURE1
464 #define GL_TEXTURE1 0x84C1
465 #endif
467 #ifndef GL_EXT_framebuffer_object
468 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
469 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
470 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
471 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
472 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
473 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
474 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
475 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
476 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
477 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
478 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
479 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
480 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
481 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
482 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
483 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
484 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
485 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
486 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
487 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
488 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
489 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
490 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
491 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
492 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
493 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
494 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
495 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
496 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
497 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
498 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
499 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
500 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
501 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
502 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
503 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
504 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
505 #define GL_FRAMEBUFFER_EXT 0x8D40
506 #define GL_RENDERBUFFER_EXT 0x8D41
507 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
508 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
509 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
510 #define GL_STENCIL_INDEX_EXT 0x8D45
511 #define GL_STENCIL_INDEX1_EXT 0x8D46
512 #define GL_STENCIL_INDEX4_EXT 0x8D47
513 #define GL_STENCIL_INDEX8_EXT 0x8D48
514 #define GL_STENCIL_INDEX16_EXT 0x8D49
515 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
516 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
517 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
518 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
519 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
520 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
521 #endif
523 // GL_EXT_framebuffer_blit
524 #ifndef GL_READ_FRAMEBUFFER_EXT
525 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
526 #endif
528 // GL_EXT_framebuffer_multisample
529 #ifndef GL_RENDERBUFFER_SAMPLES_EXT
530 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
531 #endif
533 #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
534 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
535 #endif
537 #ifndef GL_MAX_SAMPLES_EXT
538 #define GL_MAX_SAMPLES_EXT 0x8D5
539 #endif
541 #ifndef GL_DRAW_FRAMEBUFFER_EXT
542 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
543 #endif
545 #ifndef GL_EXT_packed_depth_stencil
546 #define GL_DEPTH_STENCIL_EXT 0x84F9
547 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
548 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
549 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
550 #endif
552 // ### hm. should be part of the GL 1.2 spec..
553 #ifndef GL_CLAMP_TO_EDGE
554 #define GL_CLAMP_TO_EDGE 0x812F
555 #endif
557 #ifndef GL_VERSION_1_2
558 #define GL_PACK_SKIP_IMAGES 0x806B
559 #define GL_PACK_IMAGE_HEIGHT 0x806C
560 #define GL_UNPACK_SKIP_IMAGES 0x806D
561 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
562 #endif
564 #ifndef GL_VERSION_1_4
565 #define GL_INCR_WRAP 0x8507
566 #define GL_DECR_WRAP 0x8508
567 #endif
569 #ifndef GL_VERSION_2_0
570 #define GL_FRAGMENT_SHADER 0x8B30
571 #define GL_VERTEX_SHADER 0x8B31
572 #define GL_FLOAT_VEC2 0x8B50
573 #define GL_FLOAT_VEC3 0x8B51
574 #define GL_FLOAT_VEC4 0x8B52
575 #define GL_INT_VEC2 0x8B53
576 #define GL_INT_VEC3 0x8B54
577 #define GL_INT_VEC4 0x8B55
578 #define GL_BOOL 0x8B56
579 #define GL_BOOL_VEC2 0x8B57
580 #define GL_BOOL_VEC3 0x8B58
581 #define GL_BOOL_VEC4 0x8B59
582 #define GL_FLOAT_MAT2 0x8B5A
583 #define GL_FLOAT_MAT3 0x8B5B
584 #define GL_FLOAT_MAT4 0x8B5C
585 #define GL_SAMPLER_1D 0x8B5D
586 #define GL_SAMPLER_2D 0x8B5E
587 #define GL_SAMPLER_3D 0x8B5F
588 #define GL_SAMPLER_CUBE 0x8B60
589 #define GL_COMPILE_STATUS 0x8B81
590 #define GL_LINK_STATUS 0x8B82
591 #define GL_INFO_LOG_LENGTH 0x8B84
592 #define GL_ACTIVE_UNIFORMS 0x8B86
593 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
594 #define GL_ACTIVE_ATTRIBUTES 0x8B89
595 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
596 #endif
599 #if !defined(QT_OPENGL_ES_2)
600 #define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB
601 #define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB
602 #define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB
603 #define glGenProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenProgramsARB
604 #define glProgramLocalParameter4fvARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramLocalParameter4fvARB
606 #define glActiveStencilFaceEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveStencilFaceEXT
608 #define glMultiTexCoord4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMultiTexCoord4f
610 #define glActiveTexture QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveTexture
611 #endif // !defined(QT_OPENGL_ES_2)
614 // FBOs
615 #if !defined(QT_OPENGL_ES_2)
616 #define glIsRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbuffer
617 #define glBindRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbuffer
618 #define glDeleteRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffers
619 #define glGenRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffers
620 #define glRenderbufferStorage QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorage
621 #define glGetRenderbufferParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameteriv
622 #define glIsFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebuffer
623 #define glBindFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebuffer
624 #define glDeleteFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffers
625 #define glGenFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffers
626 #define glCheckFramebufferStatus QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatus
627 #define glFramebufferTexture2D QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2D
628 #define glFramebufferRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbuffer
629 #define glGetFramebufferAttachmentParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameteriv
630 #define glGenerateMipmap QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmap
631 #endif // QT_OPENGL_ES_2
632 #define glBlitFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBlitFramebufferEXT
633 #define glRenderbufferStorageMultisampleEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageMultisampleEXT
636 // Buffer objects
637 #if !defined(QT_OPENGL_ES_2)
638 #define glBindBuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBuffer
639 #define glDeleteBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffers
640 #define glGenBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffers
641 #define glBufferData QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferData
642 #endif
643 #define glMapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMapBufferARB
644 #define glUnmapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUnmapBufferARB
647 // GLSL
648 #if !defined(QT_OPENGL_ES_2)
650 #define glCreateShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateShader
651 #define glShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderSource
652 #define glShaderBinary QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderBinary
653 #define glCompileShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCompileShader
654 #define glDeleteShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteShader
655 #define glIsShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsShader
657 #define glCreateProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateProgram
658 #define glAttachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glAttachShader
659 #define glDetachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDetachShader
660 #define glLinkProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glLinkProgram
661 #define glUseProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUseProgram
662 #define glDeleteProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgram
663 #define glIsProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsProgram
665 #define glGetShaderInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderInfoLog
666 #define glGetShaderiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderiv
667 #define glGetShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderSource
668 #define glGetProgramiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramiv
669 #define glGetProgramInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramInfoLog
671 #define glGetUniformLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetUniformLocation
672 #define glUniform4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform4fv
673 #define glUniform3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform3fv
674 #define glUniform2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform2fv
675 #define glUniform1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1fv
676 #define glUniform1i QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1i
677 #define glUniform1iv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1iv
678 #define glUniformMatrix2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2fv
679 #define glUniformMatrix3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3fv
680 #define glUniformMatrix4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4fv
681 #define glUniformMatrix2x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x3fv
682 #define glUniformMatrix2x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x4fv
683 #define glUniformMatrix3x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x2fv
684 #define glUniformMatrix3x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x4fv
685 #define glUniformMatrix4x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x2fv
686 #define glUniformMatrix4x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x3fv
688 #define glBindAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindAttribLocation
689 #define glGetAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetAttribLocation
690 #define glVertexAttrib1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib1fv
691 #define glVertexAttrib2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib2fv
692 #define glVertexAttrib3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib3fv
693 #define glVertexAttrib4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib4fv
694 #define glVertexAttribPointer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttribPointer
695 #define glDisableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDisableVertexAttribArray
696 #define glEnableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glEnableVertexAttribArray
698 #else // QT_OPENGL_ES_2
700 #define glGetProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramBinaryOES
701 #define glProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramBinaryOES
703 #endif // QT_OPENGL_ES_2
706 #if !defined(QT_OPENGL_ES_2)
707 #define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate
708 #endif
710 #if defined(QT_OPENGL_ES_2)
711 #define glClearDepth glClearDepthf
712 #endif
714 extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
715 bool qt_resolve_buffer_extensions(QGLContext *ctx);
717 bool qt_resolve_version_1_3_functions(QGLContext *ctx);
718 bool qt_resolve_version_2_0_functions(QGLContext *ctx);
719 bool qt_resolve_stencil_face_extension(QGLContext *ctx);
720 bool qt_resolve_frag_program_extensions(QGLContext *ctx);
722 bool qt_resolve_glsl_extensions(QGLContext *ctx);
724 QT_END_NAMESPACE
726 #endif // QGL_EXTENSIONS_P_H