2 Stockfish, a UCI chess playing engine derived from Glaurung 2.1
3 Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
4 Copyright (C) 2008 Marco Costalba
6 Stockfish is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
11 Stockfish is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
38 TranspositionTable::TranspositionTable(unsigned mbSize
) {
50 TranspositionTable::~TranspositionTable() {
56 /// TranspositionTable::set_size sets the size of the transposition table,
57 /// measured in megabytes.
59 void TranspositionTable::set_size(unsigned mbSize
) {
61 assert(mbSize
>= 4 && mbSize
<= 1024);
63 unsigned newSize
= 1024;
65 // We store a cluster of 4 TTEntry for each position and newSize is
66 // the maximum number of storable positions
67 for ( ; newSize
* 4 * (sizeof(TTEntry
)) <= (mbSize
<< 20); newSize
*= 2);
73 entries
= new TTEntry
[size
* 4];
76 std::cerr
<< "Failed to allocate " << mbSize
77 << " MB for transposition table."
86 /// TranspositionTable::clear overwrites the entire transposition table
87 /// with zeroes. It is called whenever the table is resized, or when the
88 /// user asks the program to clear the table (from the UCI interface).
89 /// Perhaps we should also clear it when the "ucinewgame" command is recieved?
91 void TranspositionTable::clear() {
93 memset(entries
, 0, size
* 4 * sizeof(TTEntry
));
97 /// TranspositionTable::store writes a new entry containing a position,
98 /// a value, a value type, a search depth, and a best move to the
99 /// transposition table. The transposition table is organized in clusters
100 /// of four TTEntry objects, and when a new entry is written, it replaces
101 /// the least valuable of the four entries in a cluster. A TTEntry t1 is
102 /// considered to be more valuable than a TTEntry t2 if t1 is from the
103 /// current search and t2 is from a previous search, or if the depth of t1
104 /// is bigger than the depth of t2.
106 void TranspositionTable::store(const Position
&pos
, Value v
, Depth d
,
107 Move m
, ValueType type
) {
108 TTEntry
*tte
, *replace
;
110 tte
= replace
= first_entry(pos
);
111 for (int i
= 0; i
< 4; i
++, tte
++)
113 if (!tte
->key() || tte
->key() == pos
.get_key()) // empty or overwrite old
118 *tte
= TTEntry(pos
.get_key(), v
, type
, d
, m
, generation
);
121 else if (i
== 0) // replace would be a no-op in this common case
124 int c1
= (replace
->generation() == generation
? 2 : 0);
125 int c2
= (tte
->generation() == generation
? -2 : 0);
126 int c3
= (tte
->depth() < replace
->depth() ? 1 : 0);
128 if (c1
+ c2
+ c3
> 0)
131 *replace
= TTEntry(pos
.get_key(), v
, type
, d
, m
, generation
);
136 /// TranspositionTable::retrieve looks up the current position in the
137 /// transposition table. Returns a pointer to the TTEntry or NULL
138 /// if position is not found.
140 TTEntry
* TranspositionTable::retrieve(const Position
&pos
) const {
142 TTEntry
*tte
= first_entry(pos
);
144 for (int i
= 0; i
< 4; i
++, tte
++)
146 if (tte
->key() == pos
.get_key())
153 /// TranspositionTable::first_entry returns a pointer to the first
154 /// entry of a cluster given a position.
156 inline TTEntry
* TranspositionTable::first_entry(const Position
&pos
) const {
158 return entries
+ (int(pos
.get_key() & (size
- 1)) << 2);
161 /// TranspositionTable::new_search() is called at the beginning of every new
162 /// search. It increments the "generation" variable, which is used to
163 /// distinguish transposition table entries from previous searches from
164 /// entries from the current search.
166 void TranspositionTable::new_search() {
173 /// TranspositionTable::insert_pv() is called at the end of a search
174 /// iteration, and inserts the PV back into the PV. This makes sure the
175 /// old PV moves are searched first, even if the old TT entries have been
178 void TranspositionTable::insert_pv(const Position
&pos
, Move pv
[]) {
183 for (int i
= 0; pv
[i
] != MOVE_NONE
; i
++)
185 store(p
, VALUE_NONE
, Depth(-127*OnePly
), pv
[i
], VALUE_TYPE_NONE
);
186 p
.do_move(pv
[i
], st
);
191 /// TranspositionTable::full() returns the permill of all transposition table
192 /// entries which have received at least one write during the current search.
193 /// It is used to display the "info hashfull ..." information in UCI.
195 int TranspositionTable::full() {
197 double N
= double(size
) * 4.0;
198 return int(1000 * (1 - exp(writes
* log(1.0 - 1.0/N
))));
207 TTEntry::TTEntry(Key k
, Value v
, ValueType t
, Depth d
, Move m
,
209 key_ (k
), data((m
& 0x1FFFF) | (t
<< 20) | (generation
<< 23)),
210 value_(int16_t(v
)), depth_(int16_t(d
)) {}