2 * QEMU VNC display driver
4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5 * Copyright (C) 2006 Fabrice Bellard
6 * Copyright (C) 2009 Red Hat, Inc
7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
35 * There is three levels of locking:
36 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
37 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
38 * screen corruption if the framebuffer is updated
39 * while the worker is doing something.
40 * - VncState::output lock: used to make sure the output buffer is not corrupted
41 * if two threads try to write on it at the same time
43 * While the VNC worker thread is working, the VncDisplay global lock is hold
44 * to avoid screen corruptions (this does not block vnc_refresh() because it
45 * uses trylock()) but the output lock is not hold because the thread work on
46 * its own output buffer.
47 * When the encoding job is done, the worker thread will hold the output lock
48 * and copy its output buffer in vs->output.
57 QTAILQ_HEAD(, VncJob
) jobs
;
60 typedef struct VncJobQueue VncJobQueue
;
63 * We use a single global queue, but most of the functions are
64 * already reetrant, so we can easilly add more than one encoding thread
66 static VncJobQueue
*queue
;
68 static void vnc_lock_queue(VncJobQueue
*queue
)
70 qemu_mutex_lock(&queue
->mutex
);
73 static void vnc_unlock_queue(VncJobQueue
*queue
)
75 qemu_mutex_unlock(&queue
->mutex
);
78 VncJob
*vnc_job_new(VncState
*vs
)
80 VncJob
*job
= qemu_mallocz(sizeof(VncJob
));
83 vnc_lock_queue(queue
);
84 QLIST_INIT(&job
->rectangles
);
85 vnc_unlock_queue(queue
);
89 int vnc_job_add_rect(VncJob
*job
, int x
, int y
, int w
, int h
)
91 VncRectEntry
*entry
= qemu_mallocz(sizeof(VncRectEntry
));
98 vnc_lock_queue(queue
);
99 QLIST_INSERT_HEAD(&job
->rectangles
, entry
, next
);
100 vnc_unlock_queue(queue
);
104 void vnc_job_push(VncJob
*job
)
106 vnc_lock_queue(queue
);
107 if (queue
->exit
|| QLIST_EMPTY(&job
->rectangles
)) {
110 QTAILQ_INSERT_TAIL(&queue
->jobs
, job
, next
);
111 qemu_cond_broadcast(&queue
->cond
);
113 vnc_unlock_queue(queue
);
116 static bool vnc_has_job_locked(VncState
*vs
)
120 QTAILQ_FOREACH(job
, &queue
->jobs
, next
) {
121 if (job
->vs
== vs
|| !vs
) {
128 bool vnc_has_job(VncState
*vs
)
132 vnc_lock_queue(queue
);
133 ret
= vnc_has_job_locked(vs
);
134 vnc_unlock_queue(queue
);
138 void vnc_jobs_clear(VncState
*vs
)
142 vnc_lock_queue(queue
);
143 QTAILQ_FOREACH_SAFE(job
, &queue
->jobs
, next
, tmp
) {
144 if (job
->vs
== vs
|| !vs
) {
145 QTAILQ_REMOVE(&queue
->jobs
, job
, next
);
148 vnc_unlock_queue(queue
);
151 void vnc_jobs_join(VncState
*vs
)
153 vnc_lock_queue(queue
);
154 while (vnc_has_job_locked(vs
)) {
155 qemu_cond_wait(&queue
->cond
, &queue
->mutex
);
157 vnc_unlock_queue(queue
);
161 * Copy data for local use
163 static void vnc_async_encoding_start(VncState
*orig
, VncState
*local
)
165 local
->vnc_encoding
= orig
->vnc_encoding
;
166 local
->features
= orig
->features
;
167 local
->ds
= orig
->ds
;
168 local
->vd
= orig
->vd
;
169 local
->write_pixels
= orig
->write_pixels
;
170 local
->clientds
= orig
->clientds
;
171 local
->tight
= orig
->tight
;
172 local
->zlib
= orig
->zlib
;
173 local
->hextile
= orig
->hextile
;
174 local
->output
= queue
->buffer
;
175 local
->csock
= -1; /* Don't do any network work on this thread */
177 buffer_reset(&local
->output
);
180 static void vnc_async_encoding_end(VncState
*orig
, VncState
*local
)
182 orig
->tight
= local
->tight
;
183 orig
->zlib
= local
->zlib
;
184 orig
->hextile
= local
->hextile
;
187 static int vnc_worker_thread_loop(VncJobQueue
*queue
)
190 VncRectEntry
*entry
, *tmp
;
196 vnc_lock_queue(queue
);
197 while (QTAILQ_EMPTY(&queue
->jobs
) && !queue
->exit
) {
198 qemu_cond_wait(&queue
->cond
, &queue
->mutex
);
200 /* Here job can only be NULL if queue->exit is true */
201 job
= QTAILQ_FIRST(&queue
->jobs
);
202 vnc_unlock_queue(queue
);
208 vnc_lock_output(job
->vs
);
209 if (job
->vs
->csock
== -1 || job
->vs
->abort
== true) {
212 vnc_unlock_output(job
->vs
);
214 /* Make a local copy of vs and switch output buffers */
215 vnc_async_encoding_start(job
->vs
, &vs
);
217 /* Start sending rectangles */
219 vnc_write_u8(&vs
, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE
);
220 vnc_write_u8(&vs
, 0);
221 saved_offset
= vs
.output
.offset
;
222 vnc_write_u16(&vs
, 0);
224 vnc_lock_display(job
->vs
->vd
);
225 QLIST_FOREACH_SAFE(entry
, &job
->rectangles
, next
, tmp
) {
228 if (job
->vs
->csock
== -1) {
229 vnc_unlock_display(job
->vs
->vd
);
233 n
= vnc_send_framebuffer_update(&vs
, entry
->rect
.x
, entry
->rect
.y
,
234 entry
->rect
.w
, entry
->rect
.h
);
241 vnc_unlock_display(job
->vs
->vd
);
243 /* Put n_rectangles at the beginning of the message */
244 vs
.output
.buffer
[saved_offset
] = (n_rectangles
>> 8) & 0xFF;
245 vs
.output
.buffer
[saved_offset
+ 1] = n_rectangles
& 0xFF;
247 /* Switch back buffers */
248 vnc_lock_output(job
->vs
);
249 if (job
->vs
->csock
== -1) {
253 vnc_write(job
->vs
, vs
.output
.buffer
, vs
.output
.offset
);
256 /* Copy persistent encoding data */
257 vnc_async_encoding_end(job
->vs
, &vs
);
258 flush
= (job
->vs
->csock
!= -1 && job
->vs
->abort
!= true);
259 vnc_unlock_output(job
->vs
);
265 vnc_lock_queue(queue
);
266 QTAILQ_REMOVE(&queue
->jobs
, job
, next
);
267 vnc_unlock_queue(queue
);
268 qemu_cond_broadcast(&queue
->cond
);
273 static VncJobQueue
*vnc_queue_init(void)
275 VncJobQueue
*queue
= qemu_mallocz(sizeof(VncJobQueue
));
277 qemu_cond_init(&queue
->cond
);
278 qemu_mutex_init(&queue
->mutex
);
279 QTAILQ_INIT(&queue
->jobs
);
283 static void vnc_queue_clear(VncJobQueue
*q
)
285 qemu_cond_destroy(&queue
->cond
);
286 qemu_mutex_destroy(&queue
->mutex
);
287 buffer_free(&queue
->buffer
);
289 queue
= NULL
; /* Unset global queue */
292 static void *vnc_worker_thread(void *arg
)
294 VncJobQueue
*queue
= arg
;
296 qemu_thread_self(&queue
->thread
);
298 while (!vnc_worker_thread_loop(queue
)) ;
299 vnc_queue_clear(queue
);
303 void vnc_start_worker_thread(void)
307 if (vnc_worker_thread_running())
310 q
= vnc_queue_init();
311 qemu_thread_create(&q
->thread
, vnc_worker_thread
, q
);
312 queue
= q
; /* Set global queue */
315 bool vnc_worker_thread_running(void)
317 return queue
; /* Check global queue */
320 void vnc_stop_worker_thread(void)
322 if (!vnc_worker_thread_running())
325 /* Remove all jobs and wake up the thread */
326 vnc_lock_queue(queue
);
328 vnc_unlock_queue(queue
);
329 vnc_jobs_clear(NULL
);
330 qemu_cond_broadcast(&queue
->cond
);