2 * GTK UI -- egl opengl code.
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
14 #include "qemu/osdep.h"
15 #include "qemu-common.h"
19 #include "ui/console.h"
21 #include "ui/egl-helpers.h"
23 #include "sysemu/sysemu.h"
25 static void gtk_egl_set_scanout_mode(VirtualConsole
*vc
, bool scanout
)
27 if (vc
->gfx
.scanout_mode
== scanout
) {
31 vc
->gfx
.scanout_mode
= scanout
;
32 if (!vc
->gfx
.scanout_mode
) {
34 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT
,
35 GL_COLOR_ATTACHMENT0_EXT
,
37 glBindFramebuffer(GL_FRAMEBUFFER_EXT
, 0);
38 glDeleteFramebuffers(1, &vc
->gfx
.fbo_id
);
41 if (vc
->gfx
.surface
) {
42 surface_gl_destroy_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
43 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
48 /** DisplayState Callbacks (opengl version) **/
50 void gd_egl_init(VirtualConsole
*vc
)
52 GdkWindow
*gdk_window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
57 #if GTK_CHECK_VERSION(3, 0, 0)
58 Window x11_window
= gdk_x11_window_get_xid(gdk_window
);
60 Window x11_window
= gdk_x11_drawable_get_xid(gdk_window
);
66 vc
->gfx
.ectx
= qemu_egl_init_ctx();
67 vc
->gfx
.esurface
= qemu_egl_init_surface_x11(vc
->gfx
.ectx
, x11_window
);
69 assert(vc
->gfx
.esurface
);
72 void gd_egl_draw(VirtualConsole
*vc
)
81 if (vc
->gfx
.scanout_mode
) {
82 gd_egl_scanout_flush(&vc
->gfx
.dcl
, 0, 0, vc
->gfx
.w
, vc
->gfx
.h
);
87 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
88 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
90 window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
91 gdk_drawable_get_size(window
, &ww
, &wh
);
92 surface_gl_setup_viewport(vc
->gfx
.gls
, vc
->gfx
.ds
, ww
, wh
);
93 surface_gl_render_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
95 eglSwapBuffers(qemu_egl_display
, vc
->gfx
.esurface
);
99 void gd_egl_update(DisplayChangeListener
*dcl
,
100 int x
, int y
, int w
, int h
)
102 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
104 if (!vc
->gfx
.gls
|| !vc
->gfx
.ds
) {
108 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
109 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
110 surface_gl_update_texture(vc
->gfx
.gls
, vc
->gfx
.ds
, x
, y
, w
, h
);
114 void gd_egl_refresh(DisplayChangeListener
*dcl
)
116 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
118 if (!vc
->gfx
.esurface
) {
120 if (!vc
->gfx
.esurface
) {
123 vc
->gfx
.gls
= console_gl_init_context();
125 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
129 graphic_hw_update(dcl
->con
);
131 if (vc
->gfx
.glupdates
) {
132 vc
->gfx
.glupdates
= 0;
133 gtk_egl_set_scanout_mode(vc
, false);
138 void gd_egl_switch(DisplayChangeListener
*dcl
,
139 DisplaySurface
*surface
)
141 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
144 trace_gd_switch(vc
->label
, surface_width(surface
), surface_height(surface
));
147 surface_width(vc
->gfx
.ds
) == surface_width(surface
) &&
148 surface_height(vc
->gfx
.ds
) == surface_height(surface
)) {
152 surface_gl_destroy_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
153 vc
->gfx
.ds
= surface
;
155 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
159 gd_update_windowsize(vc
);
163 QEMUGLContext
gd_egl_create_context(DisplayChangeListener
*dcl
,
164 QEMUGLParams
*params
)
166 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
168 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
169 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
170 return qemu_egl_create_context(dcl
, params
);
173 void gd_egl_scanout(DisplayChangeListener
*dcl
,
174 uint32_t backing_id
, bool backing_y_0_top
,
175 uint32_t backing_width
, uint32_t backing_height
,
176 uint32_t x
, uint32_t y
,
177 uint32_t w
, uint32_t h
)
179 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
185 vc
->gfx
.tex_id
= backing_id
;
186 vc
->gfx
.y0_top
= backing_y_0_top
;
188 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
189 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
191 if (vc
->gfx
.tex_id
== 0 || vc
->gfx
.w
== 0 || vc
->gfx
.h
== 0) {
192 gtk_egl_set_scanout_mode(vc
, false);
196 gtk_egl_set_scanout_mode(vc
, true);
197 if (!vc
->gfx
.fbo_id
) {
198 glGenFramebuffers(1, &vc
->gfx
.fbo_id
);
201 glBindFramebuffer(GL_FRAMEBUFFER_EXT
, vc
->gfx
.fbo_id
);
202 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT
, GL_COLOR_ATTACHMENT0_EXT
,
203 GL_TEXTURE_2D
, vc
->gfx
.tex_id
, 0);
206 void gd_egl_scanout_flush(DisplayChangeListener
*dcl
,
207 uint32_t x
, uint32_t y
, uint32_t w
, uint32_t h
)
209 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
213 if (!vc
->gfx
.scanout_mode
) {
216 if (!vc
->gfx
.fbo_id
) {
220 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
221 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
223 glBindFramebuffer(GL_READ_FRAMEBUFFER
, vc
->gfx
.fbo_id
);
224 glBindFramebuffer(GL_DRAW_FRAMEBUFFER
, 0);
226 window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
227 gdk_drawable_get_size(window
, &ww
, &wh
);
228 glViewport(0, 0, ww
, wh
);
229 y1
= vc
->gfx
.y0_top
? 0 : vc
->gfx
.h
;
230 y2
= vc
->gfx
.y0_top
? vc
->gfx
.h
: 0;
231 glBlitFramebuffer(0, y1
, vc
->gfx
.w
, y2
,
233 GL_COLOR_BUFFER_BIT
, GL_NEAREST
);
234 glBindFramebuffer(GL_FRAMEBUFFER_EXT
, vc
->gfx
.fbo_id
);
236 eglSwapBuffers(qemu_egl_display
, vc
->gfx
.esurface
);
239 void gtk_egl_init(void)
241 GdkDisplay
*gdk_display
= gdk_display_get_default();
242 Display
*x11_display
= gdk_x11_display_get_xdisplay(gdk_display
);
244 if (qemu_egl_init_dpy(x11_display
, false, false) < 0) {
251 int gd_egl_make_current(DisplayChangeListener
*dcl
,
254 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
256 return eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
257 vc
->gfx
.esurface
, ctx
);