2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
31 #include "sysemu/sysemu.h"
33 static int sdl2_num_outputs
;
34 static struct sdl2_console
*sdl2_console
;
36 static SDL_Surface
*guest_sprite_surface
;
37 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
39 static int gui_saved_grab
;
40 static int gui_fullscreen
;
41 static int gui_noframe
;
42 static int gui_key_modifier_pressed
;
43 static int gui_keysym
;
44 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
45 static SDL_Cursor
*sdl_cursor_normal
;
46 static SDL_Cursor
*sdl_cursor_hidden
;
47 static int absolute_enabled
;
48 static int guest_cursor
;
49 static int guest_x
, guest_y
;
50 static SDL_Cursor
*guest_sprite
;
51 static Notifier mouse_mode_notifier
;
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55 / SDL2_REFRESH_INTERVAL_BUSY + 1)
57 static void sdl_update_caption(struct sdl2_console
*scon
);
59 static struct sdl2_console
*get_scon_from_window(uint32_t window_id
)
62 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
63 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
64 return &sdl2_console
[i
];
70 void sdl2_window_create(struct sdl2_console
*scon
)
77 assert(!scon
->real_window
);
80 flags
|= SDL_WINDOW_FULLSCREEN_DESKTOP
;
82 flags
|= SDL_WINDOW_RESIZABLE
;
85 flags
|= SDL_WINDOW_HIDDEN
;
88 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
89 SDL_WINDOWPOS_UNDEFINED
,
90 surface_width(scon
->surface
),
91 surface_height(scon
->surface
),
93 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
95 scon
->winctx
= SDL_GL_GetCurrentContext();
97 sdl_update_caption(scon
);
100 void sdl2_window_destroy(struct sdl2_console
*scon
)
102 if (!scon
->real_window
) {
106 SDL_DestroyRenderer(scon
->real_renderer
);
107 scon
->real_renderer
= NULL
;
108 SDL_DestroyWindow(scon
->real_window
);
109 scon
->real_window
= NULL
;
112 void sdl2_window_resize(struct sdl2_console
*scon
)
114 if (!scon
->real_window
) {
118 SDL_SetWindowSize(scon
->real_window
,
119 surface_width(scon
->surface
),
120 surface_height(scon
->surface
));
123 static void sdl2_redraw(struct sdl2_console
*scon
)
127 sdl2_gl_redraw(scon
);
130 sdl2_2d_redraw(scon
);
134 static void sdl_update_caption(struct sdl2_console
*scon
)
136 char win_title
[1024];
137 char icon_title
[1024];
138 const char *status
= "";
140 if (!runstate_is_running()) {
141 status
= " [Stopped]";
142 } else if (gui_grab
) {
144 status
= " - Press Ctrl-Alt-Shift to exit grab";
145 } else if (ctrl_grab
) {
146 status
= " - Press Right-Ctrl to exit grab";
148 status
= " - Press Ctrl-Alt to exit grab";
153 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
155 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
157 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
158 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
161 if (scon
->real_window
) {
162 SDL_SetWindowTitle(scon
->real_window
, win_title
);
166 static void sdl_hide_cursor(void)
172 if (qemu_input_is_absolute()) {
174 SDL_SetCursor(sdl_cursor_hidden
);
176 SDL_SetRelativeMouseMode(SDL_TRUE
);
180 static void sdl_show_cursor(void)
186 if (!qemu_input_is_absolute()) {
187 SDL_SetRelativeMouseMode(SDL_FALSE
);
190 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
191 SDL_SetCursor(guest_sprite
);
193 SDL_SetCursor(sdl_cursor_normal
);
198 static void sdl_grab_start(struct sdl2_console
*scon
)
200 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
202 if (!con
|| !qemu_console_is_graphic(con
)) {
206 * If the application is not active, do not try to enter grab state. This
207 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
208 * application (SDL bug).
210 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
214 SDL_SetCursor(guest_sprite
);
215 if (!qemu_input_is_absolute() && !absolute_enabled
) {
216 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
221 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
223 sdl_update_caption(scon
);
226 static void sdl_grab_end(struct sdl2_console
*scon
)
228 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
231 sdl_update_caption(scon
);
234 static void absolute_mouse_grab(struct sdl2_console
*scon
)
236 int mouse_x
, mouse_y
;
238 SDL_GetMouseState(&mouse_x
, &mouse_y
);
239 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
240 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
241 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
242 sdl_grab_start(scon
);
246 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
248 if (qemu_input_is_absolute()) {
249 if (!absolute_enabled
) {
250 absolute_enabled
= 1;
251 absolute_mouse_grab(&sdl2_console
[0]);
253 } else if (absolute_enabled
) {
254 if (!gui_fullscreen
) {
255 sdl_grab_end(&sdl2_console
[0]);
257 absolute_enabled
= 0;
261 static void sdl_send_mouse_event(struct sdl2_console
*scon
, int dx
, int dy
,
262 int x
, int y
, int state
)
264 static uint32_t bmap
[INPUT_BUTTON__MAX
] = {
265 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
266 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
267 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
269 static uint32_t prev_state
;
271 if (prev_state
!= state
) {
272 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
276 if (qemu_input_is_absolute()) {
278 int max_w
= 0, max_h
= 0;
279 int off_x
= 0, off_y
= 0;
280 int cur_off_x
= 0, cur_off_y
= 0;
283 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
284 struct sdl2_console
*thiscon
= &sdl2_console
[i
];
285 if (thiscon
->real_window
&& thiscon
->surface
) {
286 SDL_GetWindowSize(thiscon
->real_window
, &scr_w
, &scr_h
);
287 cur_off_x
= thiscon
->x
;
288 cur_off_y
= thiscon
->y
;
289 if (scr_w
+ cur_off_x
> max_w
) {
290 max_w
= scr_w
+ cur_off_x
;
292 if (scr_h
+ cur_off_y
> max_h
) {
293 max_h
= scr_h
+ cur_off_y
;
295 if (i
== scon
->idx
) {
301 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
, off_x
+ x
, max_w
);
302 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
, off_y
+ y
, max_h
);
312 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
313 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
315 qemu_input_event_sync();
318 static void toggle_full_screen(struct sdl2_console
*scon
)
320 gui_fullscreen
= !gui_fullscreen
;
321 if (gui_fullscreen
) {
322 SDL_SetWindowFullscreen(scon
->real_window
,
323 SDL_WINDOW_FULLSCREEN_DESKTOP
);
324 gui_saved_grab
= gui_grab
;
325 sdl_grab_start(scon
);
327 if (!gui_saved_grab
) {
330 SDL_SetWindowFullscreen(scon
->real_window
, 0);
335 static void handle_keydown(SDL_Event
*ev
)
338 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
341 mod_state
= (SDL_GetModState() & (gui_grab_code
| KMOD_LSHIFT
)) ==
342 (gui_grab_code
| KMOD_LSHIFT
);
343 } else if (ctrl_grab
) {
344 mod_state
= (SDL_GetModState() & KMOD_RCTRL
) == KMOD_RCTRL
;
346 mod_state
= (SDL_GetModState() & gui_grab_code
) == gui_grab_code
;
348 gui_key_modifier_pressed
= mod_state
;
350 if (gui_key_modifier_pressed
) {
351 switch (ev
->key
.keysym
.scancode
) {
364 win
= ev
->key
.keysym
.scancode
- SDL_SCANCODE_1
;
365 if (win
< sdl2_num_outputs
) {
366 sdl2_console
[win
].hidden
= !sdl2_console
[win
].hidden
;
367 if (sdl2_console
[win
].real_window
) {
368 if (sdl2_console
[win
].hidden
) {
369 SDL_HideWindow(sdl2_console
[win
].real_window
);
371 SDL_ShowWindow(sdl2_console
[win
].real_window
);
378 toggle_full_screen(scon
);
382 sdl2_window_destroy(scon
);
383 sdl2_window_create(scon
);
385 /* re-create scon->texture */
386 sdl2_2d_switch(&scon
->dcl
, scon
->surface
);
391 case SDL_SCANCODE_KP_PLUS
:
392 case SDL_SCANCODE_KP_MINUS
:
393 if (!gui_fullscreen
) {
396 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
398 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
399 SDL_SCANCODE_KP_PLUS
? 50 : -50),
401 height
= (surface_height(scon
->surface
) * width
) /
402 surface_width(scon
->surface
);
403 fprintf(stderr
, "%s: scale to %dx%d\n",
404 __func__
, width
, height
);
405 sdl_scale(scon
, width
, height
);
415 sdl2_process_key(scon
, &ev
->key
);
419 static void handle_keyup(SDL_Event
*ev
)
422 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
425 mod_state
= (ev
->key
.keysym
.mod
& gui_grab_code
);
427 mod_state
= (ev
->key
.keysym
.mod
& (gui_grab_code
| KMOD_LSHIFT
));
429 if (!mod_state
&& gui_key_modifier_pressed
) {
430 gui_key_modifier_pressed
= 0;
431 if (gui_keysym
== 0) {
432 /* exit/enter grab if pressing Ctrl-Alt */
434 sdl_grab_start(scon
);
435 } else if (!gui_fullscreen
) {
438 /* SDL does not send back all the modifiers key, so we must
440 sdl2_reset_keys(scon
);
446 sdl2_process_key(scon
, &ev
->key
);
450 static void handle_textinput(SDL_Event
*ev
)
452 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
453 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
455 if (qemu_console_is_graphic(con
)) {
458 kbd_put_string_console(con
, ev
->text
.text
, strlen(ev
->text
.text
));
461 static void handle_mousemotion(SDL_Event
*ev
)
464 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
466 if (qemu_input_is_absolute() || absolute_enabled
) {
468 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
471 if (gui_grab
&& (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
472 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
476 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
477 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
478 sdl_grab_start(scon
);
481 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
482 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
,
483 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
487 static void handle_mousebutton(SDL_Event
*ev
)
489 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
490 SDL_MouseButtonEvent
*bev
;
491 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
494 if (!gui_grab
&& !qemu_input_is_absolute()) {
495 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
496 /* start grabbing all events */
497 sdl_grab_start(scon
);
500 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
501 buttonstate
|= SDL_BUTTON(bev
->button
);
503 buttonstate
&= ~SDL_BUTTON(bev
->button
);
505 sdl_send_mouse_event(scon
, 0, 0, bev
->x
, bev
->y
, buttonstate
);
509 static void handle_mousewheel(SDL_Event
*ev
)
511 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
512 SDL_MouseWheelEvent
*wev
= &ev
->wheel
;
516 btn
= INPUT_BUTTON_WHEEL_UP
;
517 } else if (wev
->y
< 0) {
518 btn
= INPUT_BUTTON_WHEEL_DOWN
;
523 qemu_input_queue_btn(scon
->dcl
.con
, btn
, true);
524 qemu_input_event_sync();
525 qemu_input_queue_btn(scon
->dcl
.con
, btn
, false);
526 qemu_input_event_sync();
529 static void handle_windowevent(SDL_Event
*ev
)
531 struct sdl2_console
*scon
= get_scon_from_window(ev
->window
.windowID
);
537 switch (ev
->window
.event
) {
538 case SDL_WINDOWEVENT_RESIZED
:
541 memset(&info
, 0, sizeof(info
));
542 info
.width
= ev
->window
.data1
;
543 info
.height
= ev
->window
.data2
;
544 dpy_set_ui_info(scon
->dcl
.con
, &info
);
548 case SDL_WINDOWEVENT_EXPOSED
:
551 case SDL_WINDOWEVENT_FOCUS_GAINED
:
552 case SDL_WINDOWEVENT_ENTER
:
553 if (!gui_grab
&& (qemu_input_is_absolute() || absolute_enabled
)) {
554 absolute_mouse_grab(scon
);
557 case SDL_WINDOWEVENT_FOCUS_LOST
:
558 if (gui_grab
&& !gui_fullscreen
) {
562 case SDL_WINDOWEVENT_RESTORED
:
563 update_displaychangelistener(&scon
->dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
565 case SDL_WINDOWEVENT_MINIMIZED
:
566 update_displaychangelistener(&scon
->dcl
, 500);
568 case SDL_WINDOWEVENT_CLOSE
:
571 qemu_system_shutdown_request();
574 case SDL_WINDOWEVENT_SHOWN
:
576 SDL_HideWindow(scon
->real_window
);
579 case SDL_WINDOWEVENT_HIDDEN
:
581 SDL_ShowWindow(scon
->real_window
);
587 void sdl2_poll_events(struct sdl2_console
*scon
)
589 SDL_Event ev1
, *ev
= &ev1
;
592 if (scon
->last_vm_running
!= runstate_is_running()) {
593 scon
->last_vm_running
= runstate_is_running();
594 sdl_update_caption(scon
);
597 while (SDL_PollEvent(ev
)) {
609 handle_textinput(ev
);
614 qemu_system_shutdown_request();
617 case SDL_MOUSEMOTION
:
619 handle_mousemotion(ev
);
621 case SDL_MOUSEBUTTONDOWN
:
622 case SDL_MOUSEBUTTONUP
:
624 handle_mousebutton(ev
);
628 handle_mousewheel(ev
);
630 case SDL_WINDOWEVENT
:
631 handle_windowevent(ev
);
639 if (scon
->idle_counter
< SDL2_MAX_IDLE_COUNT
) {
640 scon
->idle_counter
++;
641 if (scon
->idle_counter
>= SDL2_MAX_IDLE_COUNT
) {
642 scon
->dcl
.update_interval
= GUI_REFRESH_INTERVAL_DEFAULT
;
646 scon
->idle_counter
= 0;
647 scon
->dcl
.update_interval
= SDL2_REFRESH_INTERVAL_BUSY
;
651 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
652 int x
, int y
, int on
)
654 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
659 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
660 SDL_SetCursor(guest_sprite
);
661 if (!qemu_input_is_absolute() && !absolute_enabled
) {
662 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
665 } else if (gui_grab
) {
669 guest_x
= x
, guest_y
= y
;
672 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
677 SDL_FreeCursor(guest_sprite
);
680 if (guest_sprite_surface
) {
681 SDL_FreeSurface(guest_sprite_surface
);
684 guest_sprite_surface
=
685 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
686 0xff0000, 0x00ff00, 0xff, 0xff000000);
688 if (!guest_sprite_surface
) {
689 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
692 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
695 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
699 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
700 SDL_SetCursor(guest_sprite
);
704 static void sdl_cleanup(void)
707 SDL_FreeCursor(guest_sprite
);
709 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
712 static const DisplayChangeListenerOps dcl_2d_ops
= {
713 .dpy_name
= "sdl2-2d",
714 .dpy_gfx_update
= sdl2_2d_update
,
715 .dpy_gfx_switch
= sdl2_2d_switch
,
716 .dpy_gfx_check_format
= sdl2_2d_check_format
,
717 .dpy_refresh
= sdl2_2d_refresh
,
718 .dpy_mouse_set
= sdl_mouse_warp
,
719 .dpy_cursor_define
= sdl_mouse_define
,
723 static const DisplayChangeListenerOps dcl_gl_ops
= {
724 .dpy_name
= "sdl2-gl",
725 .dpy_gfx_update
= sdl2_gl_update
,
726 .dpy_gfx_switch
= sdl2_gl_switch
,
727 .dpy_gfx_check_format
= console_gl_check_format
,
728 .dpy_refresh
= sdl2_gl_refresh
,
729 .dpy_mouse_set
= sdl_mouse_warp
,
730 .dpy_cursor_define
= sdl_mouse_define
,
732 .dpy_gl_ctx_create
= sdl2_gl_create_context
,
733 .dpy_gl_ctx_destroy
= sdl2_gl_destroy_context
,
734 .dpy_gl_ctx_make_current
= sdl2_gl_make_context_current
,
735 .dpy_gl_ctx_get_current
= sdl2_gl_get_current_context
,
736 .dpy_gl_scanout_disable
= sdl2_gl_scanout_disable
,
737 .dpy_gl_scanout_texture
= sdl2_gl_scanout_texture
,
738 .dpy_gl_update
= sdl2_gl_scanout_flush
,
742 void sdl_display_early_init(int opengl
)
745 case -1: /* default */
754 g_assert_not_reached();
759 void sdl_display_init(DisplayState
*ds
, int full_screen
, int no_frame
)
772 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
773 * accessible $DISPLAY to open X11 window. This is often the case
774 * when qemu is run using sudo. But in this case, and when actually
775 * run in X11 environment, SDL fights with X11 for the video card,
776 * making current display unavailable, often until reboot.
777 * So make x11 the default SDL video driver if this variable is unset.
778 * This is a bit hackish but saves us from bigger problem.
779 * Maybe it's a good idea to fix this in SDL instead.
781 setenv("SDL_VIDEODRIVER", "x11", 0);
784 flags
= SDL_INIT_VIDEO
| SDL_INIT_NOPARACHUTE
;
785 if (SDL_Init(flags
)) {
786 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
790 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD
, "1");
791 memset(&info
, 0, sizeof(info
));
792 SDL_VERSION(&info
.version
);
795 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
800 sdl2_num_outputs
= i
;
801 if (sdl2_num_outputs
== 0) {
804 sdl2_console
= g_new0(struct sdl2_console
, sdl2_num_outputs
);
805 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
806 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
807 if (!qemu_console_is_graphic(con
)) {
808 sdl2_console
[i
].hidden
= true;
810 sdl2_console
[i
].idx
= i
;
812 sdl2_console
[i
].opengl
= display_opengl
;
813 sdl2_console
[i
].dcl
.ops
= display_opengl
? &dcl_gl_ops
: &dcl_2d_ops
;
815 sdl2_console
[i
].opengl
= 0;
816 sdl2_console
[i
].dcl
.ops
= &dcl_2d_ops
;
818 sdl2_console
[i
].dcl
.con
= con
;
819 register_displaychangelistener(&sdl2_console
[i
].dcl
);
821 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
822 if (SDL_GetWindowWMInfo(sdl2_console
[i
].real_window
, &info
)) {
823 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
824 qemu_console_set_window_id(con
, (uintptr_t)info
.info
.win
.window
);
825 #elif defined(SDL_VIDEO_DRIVER_X11)
826 qemu_console_set_window_id(con
, info
.info
.x11
.window
);
832 /* Load a 32x32x4 image. White pixels are transparent. */
833 filename
= qemu_find_file(QEMU_FILE_TYPE_BIOS
, "qemu-icon.bmp");
835 SDL_Surface
*image
= SDL_LoadBMP(filename
);
837 uint32_t colorkey
= SDL_MapRGB(image
->format
, 255, 255, 255);
838 SDL_SetColorKey(image
, SDL_TRUE
, colorkey
);
839 SDL_SetWindowIcon(sdl2_console
[0].real_window
, image
);
849 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
850 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
854 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
855 sdl_cursor_normal
= SDL_GetCursor();