AioContext: run bottom halves after polling
[qemu/rayw.git] / aio-win32.c
blob2ac38a897cfd43a0970e51bad0aae9544a8c24ee
1 /*
2 * QEMU aio implementation
4 * Copyright IBM Corp., 2008
5 * Copyright Red Hat Inc., 2012
7 * Authors:
8 * Anthony Liguori <aliguori@us.ibm.com>
9 * Paolo Bonzini <pbonzini@redhat.com>
11 * This work is licensed under the terms of the GNU GPL, version 2. See
12 * the COPYING file in the top-level directory.
14 * Contributions after 2012-01-13 are licensed under the terms of the
15 * GNU GPL, version 2 or (at your option) any later version.
18 #include "qemu-common.h"
19 #include "block/block.h"
20 #include "qemu/queue.h"
21 #include "qemu/sockets.h"
23 struct AioHandler {
24 EventNotifier *e;
25 EventNotifierHandler *io_notify;
26 GPollFD pfd;
27 int deleted;
28 QLIST_ENTRY(AioHandler) node;
31 void aio_set_event_notifier(AioContext *ctx,
32 EventNotifier *e,
33 EventNotifierHandler *io_notify)
35 AioHandler *node;
37 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
38 if (node->e == e && !node->deleted) {
39 break;
43 /* Are we deleting the fd handler? */
44 if (!io_notify) {
45 if (node) {
46 g_source_remove_poll(&ctx->source, &node->pfd);
48 /* If the lock is held, just mark the node as deleted */
49 if (ctx->walking_handlers) {
50 node->deleted = 1;
51 node->pfd.revents = 0;
52 } else {
53 /* Otherwise, delete it for real. We can't just mark it as
54 * deleted because deleted nodes are only cleaned up after
55 * releasing the walking_handlers lock.
57 QLIST_REMOVE(node, node);
58 g_free(node);
61 } else {
62 if (node == NULL) {
63 /* Alloc and insert if it's not already there */
64 node = g_malloc0(sizeof(AioHandler));
65 node->e = e;
66 node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
67 node->pfd.events = G_IO_IN;
68 QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
70 g_source_add_poll(&ctx->source, &node->pfd);
72 /* Update handler with latest information */
73 node->io_notify = io_notify;
76 aio_notify(ctx);
79 bool aio_pending(AioContext *ctx)
81 AioHandler *node;
83 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
84 if (node->pfd.revents && node->io_notify) {
85 return true;
89 return false;
92 static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
94 AioHandler *node;
95 bool progress = false;
98 * We have to walk very carefully in case aio_set_fd_handler is
99 * called while we're walking.
101 node = QLIST_FIRST(&ctx->aio_handlers);
102 while (node) {
103 AioHandler *tmp;
105 ctx->walking_handlers++;
107 if (!node->deleted &&
108 (node->pfd.revents || event_notifier_get_handle(node->e) == event) &&
109 node->io_notify) {
110 node->pfd.revents = 0;
111 node->io_notify(node->e);
113 /* aio_notify() does not count as progress */
114 if (node->e != &ctx->notifier) {
115 progress = true;
119 tmp = node;
120 node = QLIST_NEXT(node, node);
122 ctx->walking_handlers--;
124 if (!ctx->walking_handlers && tmp->deleted) {
125 QLIST_REMOVE(tmp, node);
126 g_free(tmp);
130 return progress;
133 static bool aio_dispatch(AioContext *ctx)
135 bool progress;
137 progress = aio_dispatch_handlers(ctx, INVALID_HANDLE_VALUE);
138 progress |= timerlistgroup_run_timers(&ctx->tlg);
139 return progress;
142 bool aio_poll(AioContext *ctx, bool blocking)
144 AioHandler *node;
145 HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
146 bool progress, first;
147 int count;
148 int timeout;
150 progress = false;
153 * If there are callbacks left that have been queued, we need to call then.
154 * Do not call select in this case, because it is possible that the caller
155 * does not need a complete flush (as is the case for aio_poll loops).
157 if (aio_bh_poll(ctx)) {
158 blocking = false;
159 progress = true;
162 /* Dispatch any pending callbacks from the GSource. */
163 progress |= aio_dispatch(ctx);
165 if (progress && !blocking) {
166 return true;
169 ctx->walking_handlers++;
171 /* fill fd sets */
172 count = 0;
173 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
174 if (!node->deleted && node->io_notify) {
175 events[count++] = event_notifier_get_handle(node->e);
179 ctx->walking_handlers--;
180 first = true;
182 /* wait until next event */
183 while (count > 0) {
184 int ret;
186 timeout = blocking
187 ? qemu_timeout_ns_to_ms(aio_compute_timeout(ctx)) : 0;
188 ret = WaitForMultipleObjects(count, events, FALSE, timeout);
190 if (first && aio_bh_poll(ctx)) {
191 progress = true;
193 first = false;
195 /* if we have any signaled events, dispatch event */
196 if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
197 break;
200 blocking = false;
202 progress |= aio_dispatch_handlers(ctx, events[ret - WAIT_OBJECT_0]);
204 /* Try again, but only call each handler once. */
205 events[ret - WAIT_OBJECT_0] = events[--count];
208 if (blocking) {
209 /* Run the timers a second time. We do this because otherwise aio_wait
210 * will not note progress - and will stop a drain early - if we have
211 * a timer that was not ready to run entering g_poll but is ready
212 * after g_poll. This will only do anything if a timer has expired.
214 progress |= timerlistgroup_run_timers(&ctx->tlg);
217 return progress;