1 \input texinfo @c -*- texinfo -*-
3 @setfilename qemu-tech.info
4 @settitle QEMU Internals
12 @center @titlefont{QEMU Internals}
35 * intro_features:: Features
36 * intro_x86_emulation:: x86 emulation
37 * intro_arm_emulation:: ARM emulation
38 * intro_ppc_emulation:: PowerPC emulation
39 * intro_sparc_emulation:: SPARC emulation
45 QEMU is a FAST! processor emulator using a portable dynamic
48 QEMU has two operating modes:
53 Full system emulation. In this mode, QEMU emulates a full system
54 (usually a PC), including a processor and various peripherals. It can
55 be used to launch an different Operating System without rebooting the
56 PC or to debug system code.
59 User mode emulation (Linux host only). In this mode, QEMU can launch
60 Linux processes compiled for one CPU on another CPU. It can be used to
61 launch the Wine Windows API emulator (@url{http://www.winehq.org}) or
62 to ease cross-compilation and cross-debugging.
66 As QEMU requires no host kernel driver to run, it is very safe and
69 QEMU generic features:
73 @item User space only or full system emulation.
75 @item Using dynamic translation to native code for reasonable speed.
77 @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390.
79 @item Self-modifying code support.
81 @item Precise exceptions support.
83 @item The virtual CPU is a library (@code{libqemu}) which can be used
84 in other projects (look at @file{qemu/tests/qruncom.c} to have an
85 example of user mode @code{libqemu} usage).
89 QEMU user mode emulation features:
91 @item Generic Linux system call converter, including most ioctls.
93 @item clone() emulation using native CPU clone() to use Linux scheduler for threads.
95 @item Accurate signal handling by remapping host signals to target signals.
98 QEMU full system emulation features:
100 @item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU.
103 @node intro_x86_emulation
104 @section x86 emulation
106 QEMU x86 target features:
110 @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
111 LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU.
113 @item Support of host page sizes bigger than 4KB in user mode emulation.
115 @item QEMU can emulate itself on x86.
117 @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
118 It can be used to test other x86 virtual CPUs.
122 Current QEMU limitations:
126 @item No SSE/MMX support (yet).
128 @item No x86-64 support.
130 @item IPC syscalls are missing.
132 @item The x86 segment limits and access rights are not tested at every
133 memory access (yet). Hopefully, very few OSes seem to rely on that for
136 @item On non x86 host CPUs, @code{double}s are used instead of the non standard
137 10 byte @code{long double}s of x86 for floating point emulation to get
138 maximum performances.
142 @node intro_arm_emulation
143 @section ARM emulation
147 @item Full ARM 7 user emulation.
149 @item NWFPE FPU support included in user Linux emulation.
151 @item Can run most ARM Linux binaries.
155 @node intro_ppc_emulation
156 @section PowerPC emulation
160 @item Full PowerPC 32 bit emulation, including privileged instructions,
163 @item Can run most PowerPC Linux binaries.
167 @node intro_sparc_emulation
168 @section SPARC emulation
172 @item Full SPARC V8 emulation, including privileged
173 instructions, FPU and MMU. SPARC V9 emulation includes most privileged
174 instructions, FPU and I/D MMU, but misses most VIS instructions.
176 @item Can run most 32-bit SPARC Linux binaries and some handcrafted 64-bit SPARC Linux binaries.
180 Current QEMU limitations:
184 @item IPC syscalls are missing.
186 @item 128-bit floating point operations are not supported, though none of the
187 real CPUs implement them either. FCMPE[SD] are not correctly
188 implemented. Floating point exception support is untested.
190 @item Alignment is not enforced at all.
192 @item Atomic instructions are not correctly implemented.
194 @item Sparc64 emulators are not usable for anything yet.
199 @chapter QEMU Internals
202 * QEMU compared to other emulators::
203 * Portable dynamic translation::
204 * Register allocation::
205 * Condition code optimisations::
206 * CPU state optimisations::
207 * Translation cache::
208 * Direct block chaining::
209 * Self-modifying code and translated code invalidation::
210 * Exception support::
212 * Hardware interrupts::
213 * User emulation specific details::
217 @node QEMU compared to other emulators
218 @section QEMU compared to other emulators
220 Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
221 bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
222 emulation while QEMU can emulate several processors.
224 Like Valgrind [2], QEMU does user space emulation and dynamic
225 translation. Valgrind is mainly a memory debugger while QEMU has no
226 support for it (QEMU could be used to detect out of bound memory
227 accesses as Valgrind, but it has no support to track uninitialised data
228 as Valgrind does). The Valgrind dynamic translator generates better code
229 than QEMU (in particular it does register allocation) but it is closely
230 tied to an x86 host and target and has no support for precise exceptions
231 and system emulation.
233 EM86 [4] is the closest project to user space QEMU (and QEMU still uses
234 some of its code, in particular the ELF file loader). EM86 was limited
235 to an alpha host and used a proprietary and slow interpreter (the
236 interpreter part of the FX!32 Digital Win32 code translator [5]).
238 TWIN [6] is a Windows API emulator like Wine. It is less accurate than
239 Wine but includes a protected mode x86 interpreter to launch x86 Windows
240 executables. Such an approach has greater potential because most of the
241 Windows API is executed natively but it is far more difficult to develop
242 because all the data structures and function parameters exchanged
243 between the API and the x86 code must be converted.
245 User mode Linux [7] was the only solution before QEMU to launch a
246 Linux kernel as a process while not needing any host kernel
247 patches. However, user mode Linux requires heavy kernel patches while
248 QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
251 The new Plex86 [8] PC virtualizer is done in the same spirit as the
252 qemu-fast system emulator. It requires a patched Linux kernel to work
253 (you cannot launch the same kernel on your PC), but the patches are
254 really small. As it is a PC virtualizer (no emulation is done except
255 for some priveledged instructions), it has the potential of being
256 faster than QEMU. The downside is that a complicated (and potentially
257 unsafe) host kernel patch is needed.
259 The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
260 [11]) are faster than QEMU, but they all need specific, proprietary
261 and potentially unsafe host drivers. Moreover, they are unable to
262 provide cycle exact simulation as an emulator can.
264 @node Portable dynamic translation
265 @section Portable dynamic translation
267 QEMU is a dynamic translator. When it first encounters a piece of code,
268 it converts it to the host instruction set. Usually dynamic translators
269 are very complicated and highly CPU dependent. QEMU uses some tricks
270 which make it relatively easily portable and simple while achieving good
273 The basic idea is to split every x86 instruction into fewer simpler
274 instructions. Each simple instruction is implemented by a piece of C
275 code (see @file{target-i386/op.c}). Then a compile time tool
276 (@file{dyngen}) takes the corresponding object file (@file{op.o})
277 to generate a dynamic code generator which concatenates the simple
278 instructions to build a function (see @file{op.h:dyngen_code()}).
280 In essence, the process is similar to [1], but more work is done at
283 A key idea to get optimal performances is that constant parameters can
284 be passed to the simple operations. For that purpose, dummy ELF
285 relocations are generated with gcc for each constant parameter. Then,
286 the tool (@file{dyngen}) can locate the relocations and generate the
287 appriopriate C code to resolve them when building the dynamic code.
289 That way, QEMU is no more difficult to port than a dynamic linker.
291 To go even faster, GCC static register variables are used to keep the
292 state of the virtual CPU.
294 @node Register allocation
295 @section Register allocation
297 Since QEMU uses fixed simple instructions, no efficient register
298 allocation can be done. However, because RISC CPUs have a lot of
299 register, most of the virtual CPU state can be put in registers without
300 doing complicated register allocation.
302 @node Condition code optimisations
303 @section Condition code optimisations
305 Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a
306 critical point to get good performances. QEMU uses lazy condition code
307 evaluation: instead of computing the condition codes after each x86
308 instruction, it just stores one operand (called @code{CC_SRC}), the
309 result (called @code{CC_DST}) and the type of operation (called
312 @code{CC_OP} is almost never explicitely set in the generated code
313 because it is known at translation time.
315 In order to increase performances, a backward pass is performed on the
316 generated simple instructions (see
317 @code{target-i386/translate.c:optimize_flags()}). When it can be proved that
318 the condition codes are not needed by the next instructions, no
319 condition codes are computed at all.
321 @node CPU state optimisations
322 @section CPU state optimisations
324 The x86 CPU has many internal states which change the way it evaluates
325 instructions. In order to achieve a good speed, the translation phase
326 considers that some state information of the virtual x86 CPU cannot
327 change in it. For example, if the SS, DS and ES segments have a zero
328 base, then the translator does not even generate an addition for the
331 [The FPU stack pointer register is not handled that way yet].
333 @node Translation cache
334 @section Translation cache
336 A 16 MByte cache holds the most recently used translations. For
337 simplicity, it is completely flushed when it is full. A translation unit
338 contains just a single basic block (a block of x86 instructions
339 terminated by a jump or by a virtual CPU state change which the
340 translator cannot deduce statically).
342 @node Direct block chaining
343 @section Direct block chaining
345 After each translated basic block is executed, QEMU uses the simulated
346 Program Counter (PC) and other cpu state informations (such as the CS
347 segment base value) to find the next basic block.
349 In order to accelerate the most common cases where the new simulated PC
350 is known, QEMU can patch a basic block so that it jumps directly to the
353 The most portable code uses an indirect jump. An indirect jump makes
354 it easier to make the jump target modification atomic. On some host
355 architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
356 directly patched so that the block chaining has no overhead.
358 @node Self-modifying code and translated code invalidation
359 @section Self-modifying code and translated code invalidation
361 Self-modifying code is a special challenge in x86 emulation because no
362 instruction cache invalidation is signaled by the application when code
365 When translated code is generated for a basic block, the corresponding
366 host page is write protected if it is not already read-only (with the
367 system call @code{mprotect()}). Then, if a write access is done to the
368 page, Linux raises a SEGV signal. QEMU then invalidates all the
369 translated code in the page and enables write accesses to the page.
371 Correct translated code invalidation is done efficiently by maintaining
372 a linked list of every translated block contained in a given page. Other
373 linked lists are also maintained to undo direct block chaining.
375 Although the overhead of doing @code{mprotect()} calls is important,
376 most MSDOS programs can be emulated at reasonnable speed with QEMU and
379 Note that QEMU also invalidates pages of translated code when it detects
380 that memory mappings are modified with @code{mmap()} or @code{munmap()}.
382 When using a software MMU, the code invalidation is more efficient: if
383 a given code page is invalidated too often because of write accesses,
384 then a bitmap representing all the code inside the page is
385 built. Every store into that page checks the bitmap to see if the code
386 really needs to be invalidated. It avoids invalidating the code when
387 only data is modified in the page.
389 @node Exception support
390 @section Exception support
392 longjmp() is used when an exception such as division by zero is
395 The host SIGSEGV and SIGBUS signal handlers are used to get invalid
396 memory accesses. The exact CPU state can be retrieved because all the
397 x86 registers are stored in fixed host registers. The simulated program
398 counter is found by retranslating the corresponding basic block and by
399 looking where the host program counter was at the exception point.
401 The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
402 in some cases it is not computed because of condition code
403 optimisations. It is not a big concern because the emulated code can
404 still be restarted in any cases.
407 @section MMU emulation
409 For system emulation, QEMU uses the mmap() system call to emulate the
410 target CPU MMU. It works as long the emulated OS does not use an area
411 reserved by the host OS (such as the area above 0xc0000000 on x86
414 In order to be able to launch any OS, QEMU also supports a soft
415 MMU. In that mode, the MMU virtual to physical address translation is
416 done at every memory access. QEMU uses an address translation cache to
417 speed up the translation.
419 In order to avoid flushing the translated code each time the MMU
420 mappings change, QEMU uses a physically indexed translation cache. It
421 means that each basic block is indexed with its physical address.
423 When MMU mappings change, only the chaining of the basic blocks is
424 reset (i.e. a basic block can no longer jump directly to another one).
426 @node Hardware interrupts
427 @section Hardware interrupts
429 In order to be faster, QEMU does not check at every basic block if an
430 hardware interrupt is pending. Instead, the user must asynchrously
431 call a specific function to tell that an interrupt is pending. This
432 function resets the chaining of the currently executing basic
433 block. It ensures that the execution will return soon in the main loop
434 of the CPU emulator. Then the main loop can test if the interrupt is
435 pending and handle it.
437 @node User emulation specific details
438 @section User emulation specific details
440 @subsection Linux system call translation
442 QEMU includes a generic system call translator for Linux. It means that
443 the parameters of the system calls can be converted to fix the
444 endianness and 32/64 bit issues. The IOCTLs are converted with a generic
445 type description system (see @file{ioctls.h} and @file{thunk.c}).
447 QEMU supports host CPUs which have pages bigger than 4KB. It records all
448 the mappings the process does and try to emulated the @code{mmap()}
449 system calls in cases where the host @code{mmap()} call would fail
450 because of bad page alignment.
452 @subsection Linux signals
454 Normal and real-time signals are queued along with their information
455 (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
456 request is done to the virtual CPU. When it is interrupted, one queued
457 signal is handled by generating a stack frame in the virtual CPU as the
458 Linux kernel does. The @code{sigreturn()} system call is emulated to return
459 from the virtual signal handler.
461 Some signals (such as SIGALRM) directly come from the host. Other
462 signals are synthetized from the virtual CPU exceptions such as SIGFPE
463 when a division by zero is done (see @code{main.c:cpu_loop()}).
465 The blocked signal mask is still handled by the host Linux kernel so
466 that most signal system calls can be redirected directly to the host
467 Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
468 calls need to be fully emulated (see @file{signal.c}).
470 @subsection clone() system call and threads
472 The Linux clone() system call is usually used to create a thread. QEMU
473 uses the host clone() system call so that real host threads are created
474 for each emulated thread. One virtual CPU instance is created for each
477 The virtual x86 CPU atomic operations are emulated with a global lock so
478 that their semantic is preserved.
480 Note that currently there are still some locking issues in QEMU. In
481 particular, the translated cache flush is not protected yet against
484 @subsection Self-virtualization
486 QEMU was conceived so that ultimately it can emulate itself. Although
487 it is not very useful, it is an important test to show the power of the
490 Achieving self-virtualization is not easy because there may be address
491 space conflicts. QEMU solves this problem by being an executable ELF
492 shared object as the ld-linux.so ELF interpreter. That way, it can be
493 relocated at load time.
496 @section Bibliography
501 @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
502 direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
506 @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
507 memory debugger for x86-GNU/Linux, by Julian Seward.
510 @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
511 by Kevin Lawton et al.
514 @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
515 x86 emulator on Alpha-Linux.
518 @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
519 DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
520 Chernoff and Ray Hookway.
523 @url{http://www.willows.com/}, Windows API library emulation from
527 @url{http://user-mode-linux.sourceforge.net/},
528 The User-mode Linux Kernel.
531 @url{http://www.plex86.org/},
532 The new Plex86 project.
535 @url{http://www.vmware.com/},
536 The VMWare PC virtualizer.
539 @url{http://www.microsoft.com/windowsxp/virtualpc/},
540 The VirtualPC PC virtualizer.
543 @url{http://www.twoostwo.org/},
544 The TwoOStwo PC virtualizer.
548 @node Regression Tests
549 @chapter Regression Tests
551 In the directory @file{tests/}, various interesting testing programs
552 are available. There are used for regression testing.
561 @section @file{test-i386}
563 This program executes most of the 16 bit and 32 bit x86 instructions and
564 generates a text output. It can be compared with the output obtained with
565 a real CPU or another emulator. The target @code{make test} runs this
566 program and a @code{diff} on the generated output.
568 The Linux system call @code{modify_ldt()} is used to create x86 selectors
569 to test some 16 bit addressing and 32 bit with segmentation cases.
571 The Linux system call @code{vm86()} is used to test vm86 emulation.
573 Various exceptions are raised to test most of the x86 user space
577 @section @file{linux-test}
579 This program tests various Linux system calls. It is used to verify
580 that the system call parameters are correctly converted between target
584 @section @file{qruncom.c}
586 Example of usage of @code{libqemu} to emulate a user mode i386 CPU.