Remove old leftovers
[qemu/qemu_0_9_1_stable.git] / sdl.c
blob16e4df63324a46bd8f02c4e15c4fc671f5efd3d9
1 /*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 #include "vl.h"
26 #include <SDL.h>
28 #ifndef _WIN32
29 #include <signal.h>
30 #endif
32 static SDL_Surface *screen;
33 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
34 static int last_vm_running;
35 static int gui_saved_grab;
36 static int gui_fullscreen;
37 static int gui_noframe;
38 static int gui_key_modifier_pressed;
39 static int gui_keysym;
40 static int gui_fullscreen_initial_grab;
41 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
42 static uint8_t modifiers_state[256];
43 static int width, height;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled = 0;
47 static int guest_cursor = 0;
48 static int guest_x, guest_y;
49 static SDL_Cursor *guest_sprite = 0;
51 static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
53 // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
54 SDL_UpdateRect(screen, x, y, w, h);
57 static void sdl_resize(DisplayState *ds, int w, int h)
59 int flags;
61 // printf("resizing to %d %d\n", w, h);
63 flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
64 if (gui_fullscreen)
65 flags |= SDL_FULLSCREEN;
66 if (gui_noframe)
67 flags |= SDL_NOFRAME;
69 width = w;
70 height = h;
72 again:
73 screen = SDL_SetVideoMode(w, h, 0, flags);
74 if (!screen) {
75 fprintf(stderr, "Could not open SDL display\n");
76 exit(1);
78 if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
79 flags &= ~SDL_HWSURFACE;
80 goto again;
83 if (!screen->pixels) {
84 fprintf(stderr, "Could not open SDL display\n");
85 exit(1);
87 ds->data = screen->pixels;
88 ds->linesize = screen->pitch;
89 ds->depth = screen->format->BitsPerPixel;
90 if (screen->format->Bshift > screen->format->Rshift) {
91 ds->bgr = 1;
92 } else {
93 ds->bgr = 0;
95 ds->width = w;
96 ds->height = h;
99 /* generic keyboard conversion */
101 #include "sdl_keysym.h"
102 #include "keymaps.c"
104 static kbd_layout_t *kbd_layout = NULL;
106 static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
108 int keysym;
109 /* workaround for X11+SDL bug with AltGR */
110 keysym = ev->keysym.sym;
111 if (keysym == 0 && ev->keysym.scancode == 113)
112 keysym = SDLK_MODE;
113 /* For Japanese key '\' and '|' */
114 if (keysym == 92 && ev->keysym.scancode == 133) {
115 keysym = 0xa5;
117 return keysym2scancode(kbd_layout, keysym);
120 /* specific keyboard conversions from scan codes */
122 #if defined(_WIN32)
124 static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
126 return ev->keysym.scancode;
129 #else
131 static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
133 int keycode;
135 keycode = ev->keysym.scancode;
137 if (keycode < 9) {
138 keycode = 0;
139 } else if (keycode < 97) {
140 keycode -= 8; /* just an offset */
141 } else if (keycode < 212) {
142 /* use conversion table */
143 keycode = _translate_keycode(keycode - 97);
144 } else {
145 keycode = 0;
147 return keycode;
150 #endif
152 static void reset_keys(void)
154 int i;
155 for(i = 0; i < 256; i++) {
156 if (modifiers_state[i]) {
157 if (i & 0x80)
158 kbd_put_keycode(0xe0);
159 kbd_put_keycode(i | 0x80);
160 modifiers_state[i] = 0;
165 static void sdl_process_key(SDL_KeyboardEvent *ev)
167 int keycode, v;
169 if (ev->keysym.sym == SDLK_PAUSE) {
170 /* specific case */
171 v = 0;
172 if (ev->type == SDL_KEYUP)
173 v |= 0x80;
174 kbd_put_keycode(0xe1);
175 kbd_put_keycode(0x1d | v);
176 kbd_put_keycode(0x45 | v);
177 return;
180 if (kbd_layout) {
181 keycode = sdl_keyevent_to_keycode_generic(ev);
182 } else {
183 keycode = sdl_keyevent_to_keycode(ev);
186 switch(keycode) {
187 case 0x00:
188 /* sent when leaving window: reset the modifiers state */
189 reset_keys();
190 return;
191 case 0x2a: /* Left Shift */
192 case 0x36: /* Right Shift */
193 case 0x1d: /* Left CTRL */
194 case 0x9d: /* Right CTRL */
195 case 0x38: /* Left ALT */
196 case 0xb8: /* Right ALT */
197 if (ev->type == SDL_KEYUP)
198 modifiers_state[keycode] = 0;
199 else
200 modifiers_state[keycode] = 1;
201 break;
202 case 0x45: /* num lock */
203 case 0x3a: /* caps lock */
204 /* SDL does not send the key up event, so we generate it */
205 kbd_put_keycode(keycode);
206 kbd_put_keycode(keycode | 0x80);
207 return;
210 /* now send the key code */
211 if (keycode & 0x80)
212 kbd_put_keycode(0xe0);
213 if (ev->type == SDL_KEYUP)
214 kbd_put_keycode(keycode | 0x80);
215 else
216 kbd_put_keycode(keycode & 0x7f);
219 static void sdl_update_caption(void)
221 char buf[1024];
222 const char *status = "";
224 if (!vm_running)
225 status = " [Stopped]";
226 else if (gui_grab) {
227 if (!alt_grab)
228 status = " - Press Ctrl-Alt to exit grab";
229 else
230 status = " - Press Ctrl-Alt-Shift to exit grab";
233 if (qemu_name)
234 snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
235 else
236 snprintf(buf, sizeof(buf), "QEMU%s", status);
238 SDL_WM_SetCaption(buf, "QEMU");
241 static void sdl_hide_cursor(void)
243 if (!cursor_hide)
244 return;
246 if (kbd_mouse_is_absolute()) {
247 SDL_ShowCursor(1);
248 SDL_SetCursor(sdl_cursor_hidden);
249 } else {
250 SDL_ShowCursor(0);
254 static void sdl_show_cursor(void)
256 if (!cursor_hide)
257 return;
259 if (!kbd_mouse_is_absolute()) {
260 SDL_ShowCursor(1);
261 if (guest_cursor &&
262 (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
263 SDL_SetCursor(guest_sprite);
264 else
265 SDL_SetCursor(sdl_cursor_normal);
269 static void sdl_grab_start(void)
271 if (guest_cursor) {
272 SDL_SetCursor(guest_sprite);
273 SDL_WarpMouse(guest_x, guest_y);
274 } else
275 sdl_hide_cursor();
276 SDL_WM_GrabInput(SDL_GRAB_ON);
277 /* dummy read to avoid moving the mouse */
278 SDL_GetRelativeMouseState(NULL, NULL);
279 gui_grab = 1;
280 sdl_update_caption();
283 static void sdl_grab_end(void)
285 SDL_WM_GrabInput(SDL_GRAB_OFF);
286 gui_grab = 0;
287 sdl_show_cursor();
288 sdl_update_caption();
291 static void sdl_send_mouse_event(int dz)
293 int dx, dy, state, buttons;
294 state = SDL_GetRelativeMouseState(&dx, &dy);
295 buttons = 0;
296 if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
297 buttons |= MOUSE_EVENT_LBUTTON;
298 if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
299 buttons |= MOUSE_EVENT_RBUTTON;
300 if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
301 buttons |= MOUSE_EVENT_MBUTTON;
303 if (kbd_mouse_is_absolute()) {
304 if (!absolute_enabled) {
305 sdl_hide_cursor();
306 if (gui_grab) {
307 sdl_grab_end();
309 absolute_enabled = 1;
312 SDL_GetMouseState(&dx, &dy);
313 dx = dx * 0x7FFF / width;
314 dy = dy * 0x7FFF / height;
315 } else if (absolute_enabled) {
316 sdl_show_cursor();
317 absolute_enabled = 0;
318 } else if (guest_cursor) {
319 SDL_GetMouseState(&dx, &dy);
320 dx -= guest_x;
321 dy -= guest_y;
322 guest_x += dx;
323 guest_y += dy;
326 kbd_mouse_event(dx, dy, dz, buttons);
329 static void toggle_full_screen(DisplayState *ds)
331 gui_fullscreen = !gui_fullscreen;
332 sdl_resize(ds, screen->w, screen->h);
333 if (gui_fullscreen) {
334 gui_saved_grab = gui_grab;
335 sdl_grab_start();
336 } else {
337 if (!gui_saved_grab)
338 sdl_grab_end();
340 vga_hw_invalidate();
341 vga_hw_update();
344 static void sdl_refresh(DisplayState *ds)
346 SDL_Event ev1, *ev = &ev1;
347 int mod_state;
349 if (last_vm_running != vm_running) {
350 last_vm_running = vm_running;
351 sdl_update_caption();
354 vga_hw_update();
356 while (SDL_PollEvent(ev)) {
357 switch (ev->type) {
358 case SDL_VIDEOEXPOSE:
359 sdl_update(ds, 0, 0, screen->w, screen->h);
360 break;
361 case SDL_KEYDOWN:
362 case SDL_KEYUP:
363 if (ev->type == SDL_KEYDOWN) {
364 if (!alt_grab) {
365 mod_state = (SDL_GetModState() & gui_grab_code) ==
366 gui_grab_code;
367 } else {
368 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
369 (gui_grab_code | KMOD_LSHIFT);
371 gui_key_modifier_pressed = mod_state;
372 if (gui_key_modifier_pressed) {
373 int keycode;
374 keycode = sdl_keyevent_to_keycode(&ev->key);
375 switch(keycode) {
376 case 0x21: /* 'f' key on US keyboard */
377 toggle_full_screen(ds);
378 gui_keysym = 1;
379 break;
380 case 0x02 ... 0x0a: /* '1' to '9' keys */
381 /* Reset the modifiers sent to the current console */
382 reset_keys();
383 console_select(keycode - 0x02);
384 if (!is_graphic_console()) {
385 /* display grab if going to a text console */
386 if (gui_grab)
387 sdl_grab_end();
389 gui_keysym = 1;
390 break;
391 default:
392 break;
394 } else if (!is_graphic_console()) {
395 int keysym;
396 keysym = 0;
397 if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
398 switch(ev->key.keysym.sym) {
399 case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
400 case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
401 case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
402 case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
403 case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
404 case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
405 case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
406 case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
407 default: break;
409 } else {
410 switch(ev->key.keysym.sym) {
411 case SDLK_UP: keysym = QEMU_KEY_UP; break;
412 case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
413 case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
414 case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
415 case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
416 case SDLK_END: keysym = QEMU_KEY_END; break;
417 case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
418 case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
419 case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
420 case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
421 default: break;
424 if (keysym) {
425 kbd_put_keysym(keysym);
426 } else if (ev->key.keysym.unicode != 0) {
427 kbd_put_keysym(ev->key.keysym.unicode);
430 } else if (ev->type == SDL_KEYUP) {
431 if (!alt_grab) {
432 mod_state = (ev->key.keysym.mod & gui_grab_code);
433 } else {
434 mod_state = (ev->key.keysym.mod &
435 (gui_grab_code | KMOD_LSHIFT));
437 if (!mod_state) {
438 if (gui_key_modifier_pressed) {
439 gui_key_modifier_pressed = 0;
440 if (gui_keysym == 0) {
441 /* exit/enter grab if pressing Ctrl-Alt */
442 if (!gui_grab) {
443 /* if the application is not active,
444 do not try to enter grab state. It
445 prevents
446 'SDL_WM_GrabInput(SDL_GRAB_ON)'
447 from blocking all the application
448 (SDL bug). */
449 if (SDL_GetAppState() & SDL_APPACTIVE)
450 sdl_grab_start();
451 } else {
452 sdl_grab_end();
454 /* SDL does not send back all the
455 modifiers key, so we must correct it */
456 reset_keys();
457 break;
459 gui_keysym = 0;
463 if (is_graphic_console() && !gui_keysym)
464 sdl_process_key(&ev->key);
465 break;
466 case SDL_QUIT:
467 if (!no_quit) {
468 qemu_system_shutdown_request();
469 vm_start(); /* In case we're paused */
471 break;
472 case SDL_MOUSEMOTION:
473 if (gui_grab || kbd_mouse_is_absolute() ||
474 absolute_enabled) {
475 sdl_send_mouse_event(0);
477 break;
478 case SDL_MOUSEBUTTONDOWN:
479 case SDL_MOUSEBUTTONUP:
481 SDL_MouseButtonEvent *bev = &ev->button;
482 if (!gui_grab && !kbd_mouse_is_absolute()) {
483 if (ev->type == SDL_MOUSEBUTTONDOWN &&
484 (bev->state & SDL_BUTTON_LMASK)) {
485 /* start grabbing all events */
486 sdl_grab_start();
488 } else {
489 int dz;
490 dz = 0;
491 #ifdef SDL_BUTTON_WHEELUP
492 if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
493 dz = -1;
494 } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
495 dz = 1;
497 #endif
498 sdl_send_mouse_event(dz);
501 break;
502 case SDL_ACTIVEEVENT:
503 if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
504 !ev->active.gain && !gui_fullscreen_initial_grab) {
505 sdl_grab_end();
507 break;
508 default:
509 break;
514 static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
516 SDL_Rect dst = { x, y, w, h };
517 SDL_FillRect(screen, &dst, c);
520 static void sdl_mouse_warp(int x, int y, int on)
522 if (on) {
523 if (!guest_cursor)
524 sdl_show_cursor();
525 if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
526 SDL_SetCursor(guest_sprite);
527 SDL_WarpMouse(x, y);
529 } else if (gui_grab)
530 sdl_hide_cursor();
531 guest_cursor = on;
532 guest_x = x, guest_y = y;
535 static void sdl_mouse_define(int width, int height, int bpp,
536 int hot_x, int hot_y,
537 uint8_t *image, uint8_t *mask)
539 uint8_t sprite[256], *line;
540 int x, y, dst, bypl, src = 0;
541 if (guest_sprite)
542 SDL_FreeCursor(guest_sprite);
544 memset(sprite, 0, 256);
545 bypl = ((width * bpp + 31) >> 5) << 2;
546 for (y = 0, dst = 0; y < height; y ++, image += bypl) {
547 line = image;
548 for (x = 0; x < width; x ++, dst ++) {
549 switch (bpp) {
550 case 24:
551 src = *(line ++); src |= *(line ++); src |= *(line ++);
552 break;
553 case 16:
554 case 15:
555 src = *(line ++); src |= *(line ++);
556 break;
557 case 8:
558 src = *(line ++);
559 break;
560 case 4:
561 src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
562 break;
563 case 2:
564 src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
565 break;
566 case 1:
567 src = 1 & (line[x >> 3] >> (x & 7));
568 break;
570 if (!src)
571 sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
574 guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
576 if (guest_cursor &&
577 (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
578 SDL_SetCursor(guest_sprite);
581 static void sdl_cleanup(void)
583 if (guest_sprite)
584 SDL_FreeCursor(guest_sprite);
585 SDL_Quit();
588 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
590 int flags;
591 uint8_t data = 0;
593 #if defined(__APPLE__)
594 /* always use generic keymaps */
595 if (!keyboard_layout)
596 keyboard_layout = "en-us";
597 #endif
598 if(keyboard_layout) {
599 kbd_layout = init_keyboard_layout(keyboard_layout);
600 if (!kbd_layout)
601 exit(1);
604 if (no_frame)
605 gui_noframe = 1;
607 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
608 if (SDL_Init (flags)) {
609 fprintf(stderr, "Could not initialize SDL - exiting\n");
610 exit(1);
612 #ifndef _WIN32
613 /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
614 signal(SIGINT, SIG_DFL);
615 signal(SIGQUIT, SIG_DFL);
616 #endif
618 ds->dpy_update = sdl_update;
619 ds->dpy_resize = sdl_resize;
620 ds->dpy_refresh = sdl_refresh;
621 ds->dpy_fill = sdl_fill;
622 ds->mouse_set = sdl_mouse_warp;
623 ds->cursor_define = sdl_mouse_define;
625 sdl_resize(ds, 640, 400);
626 sdl_update_caption();
627 SDL_EnableKeyRepeat(250, 50);
628 SDL_EnableUNICODE(1);
629 gui_grab = 0;
631 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
632 sdl_cursor_normal = SDL_GetCursor();
634 atexit(sdl_cleanup);
635 if (full_screen) {
636 gui_fullscreen = 1;
637 gui_fullscreen_initial_grab = 1;
638 sdl_grab_start();