Fix compilation of blizzard.c
[qemu/mini2440/sniper_sniper_test.git] / qemu_socket.h
blobc8ca07ea7d65a58a61dfba633f627a069e5a64ba
1 /* headers to use the BSD sockets */
2 #ifndef QEMU_SOCKET_H
3 #define QEMU_SOCKET_H
5 #ifdef _WIN32
6 #define WIN32_LEAN_AND_MEAN
7 #define WINVER 0x0501 /* needed for ipv6 bits */
8 #include <windows.h>
9 #include <winsock2.h>
10 #include <ws2tcpip.h>
12 #define socket_error() WSAGetLastError()
13 #undef EINTR
14 #define EWOULDBLOCK WSAEWOULDBLOCK
15 #define EINTR WSAEINTR
16 #define EINPROGRESS WSAEINPROGRESS
18 int inet_aton(const char *cp, struct in_addr *ia);
20 #else
22 #include <sys/socket.h>
23 #include <netinet/in.h>
24 #include <netinet/tcp.h>
25 #include <arpa/inet.h>
26 #include <netdb.h>
27 #include <sys/un.h>
29 #define socket_error() errno
30 #define closesocket(s) close(s)
32 #endif /* !_WIN32 */
34 /* misc helpers */
35 void socket_set_nonblock(int fd);
36 int send_all(int fd, const void *buf, int len1);
38 /* New, ipv6-ready socket helper functions, see qemu-sockets.c */
39 int inet_listen(const char *str, char *ostr, int olen,
40 int socktype, int port_offset);
41 int inet_connect(const char *str, int socktype);
43 int unix_listen(const char *path, char *ostr, int olen);
44 int unix_connect(const char *path);
46 /* Old, ipv4 only bits. Don't use for new code. */
47 int parse_host_port(struct sockaddr_in *saddr, const char *str);
48 int parse_host_src_port(struct sockaddr_in *haddr,
49 struct sockaddr_in *saddr,
50 const char *str);
52 #endif /* QEMU_SOCKET_H */