iDocument ARM RealView board (Andrzej Zaborowski).
[qemu/mini2440.git] / sdl.c
blob0cb22411df23fbf9053165fce2e4dbd4714af7c6
1 /*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 #include "vl.h"
26 #include <SDL.h>
28 #ifndef _WIN32
29 #include <signal.h>
30 #endif
32 static SDL_Surface *screen;
33 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
34 static int last_vm_running;
35 static int gui_saved_grab;
36 static int gui_fullscreen;
37 static int gui_noframe;
38 static int gui_key_modifier_pressed;
39 static int gui_keysym;
40 static int gui_fullscreen_initial_grab;
41 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
42 static uint8_t modifiers_state[256];
43 static int width, height;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled = 0;
48 static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
50 // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
51 SDL_UpdateRect(screen, x, y, w, h);
54 static void sdl_resize(DisplayState *ds, int w, int h)
56 int flags;
58 // printf("resizing to %d %d\n", w, h);
60 flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
61 if (gui_fullscreen)
62 flags |= SDL_FULLSCREEN;
63 if (gui_noframe)
64 flags |= SDL_NOFRAME;
66 width = w;
67 height = h;
69 again:
70 screen = SDL_SetVideoMode(w, h, 0, flags);
71 if (!screen) {
72 fprintf(stderr, "Could not open SDL display\n");
73 exit(1);
75 if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
76 flags &= ~SDL_HWSURFACE;
77 goto again;
80 if (!screen->pixels) {
81 fprintf(stderr, "Could not open SDL display\n");
82 exit(1);
84 ds->data = screen->pixels;
85 ds->linesize = screen->pitch;
86 ds->depth = screen->format->BitsPerPixel;
87 if (ds->depth == 32 && screen->format->Rshift == 0) {
88 ds->bgr = 1;
89 } else {
90 ds->bgr = 0;
92 ds->width = w;
93 ds->height = h;
96 /* generic keyboard conversion */
98 #include "sdl_keysym.h"
99 #include "keymaps.c"
101 static kbd_layout_t *kbd_layout = NULL;
103 static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
105 int keysym;
106 /* workaround for X11+SDL bug with AltGR */
107 keysym = ev->keysym.sym;
108 if (keysym == 0 && ev->keysym.scancode == 113)
109 keysym = SDLK_MODE;
110 /* For Japanese key '\' and '|' */
111 if (keysym == 92 && ev->keysym.scancode == 133) {
112 keysym = 0xa5;
114 return keysym2scancode(kbd_layout, keysym);
117 /* specific keyboard conversions from scan codes */
119 #if defined(_WIN32)
121 static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
123 return ev->keysym.scancode;
126 #else
128 static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
130 int keycode;
132 keycode = ev->keysym.scancode;
134 if (keycode < 9) {
135 keycode = 0;
136 } else if (keycode < 97) {
137 keycode -= 8; /* just an offset */
138 } else if (keycode < 212) {
139 /* use conversion table */
140 keycode = _translate_keycode(keycode - 97);
141 } else {
142 keycode = 0;
144 return keycode;
147 #endif
149 static void reset_keys(void)
151 int i;
152 for(i = 0; i < 256; i++) {
153 if (modifiers_state[i]) {
154 if (i & 0x80)
155 kbd_put_keycode(0xe0);
156 kbd_put_keycode(i | 0x80);
157 modifiers_state[i] = 0;
162 static void sdl_process_key(SDL_KeyboardEvent *ev)
164 int keycode, v;
166 if (ev->keysym.sym == SDLK_PAUSE) {
167 /* specific case */
168 v = 0;
169 if (ev->type == SDL_KEYUP)
170 v |= 0x80;
171 kbd_put_keycode(0xe1);
172 kbd_put_keycode(0x1d | v);
173 kbd_put_keycode(0x45 | v);
174 return;
177 if (kbd_layout) {
178 keycode = sdl_keyevent_to_keycode_generic(ev);
179 } else {
180 keycode = sdl_keyevent_to_keycode(ev);
183 switch(keycode) {
184 case 0x00:
185 /* sent when leaving window: reset the modifiers state */
186 reset_keys();
187 return;
188 case 0x2a: /* Left Shift */
189 case 0x36: /* Right Shift */
190 case 0x1d: /* Left CTRL */
191 case 0x9d: /* Right CTRL */
192 case 0x38: /* Left ALT */
193 case 0xb8: /* Right ALT */
194 if (ev->type == SDL_KEYUP)
195 modifiers_state[keycode] = 0;
196 else
197 modifiers_state[keycode] = 1;
198 break;
199 case 0x45: /* num lock */
200 case 0x3a: /* caps lock */
201 /* SDL does not send the key up event, so we generate it */
202 kbd_put_keycode(keycode);
203 kbd_put_keycode(keycode | 0x80);
204 return;
207 /* now send the key code */
208 if (keycode & 0x80)
209 kbd_put_keycode(0xe0);
210 if (ev->type == SDL_KEYUP)
211 kbd_put_keycode(keycode | 0x80);
212 else
213 kbd_put_keycode(keycode & 0x7f);
216 static void sdl_update_caption(void)
218 char buf[1024];
219 strcpy(buf, "QEMU");
220 if (!vm_running) {
221 strcat(buf, " [Stopped]");
223 if (gui_grab) {
224 strcat(buf, " - Press Ctrl-Alt to exit grab");
226 SDL_WM_SetCaption(buf, "QEMU");
229 static void sdl_hide_cursor(void)
231 if (kbd_mouse_is_absolute()) {
232 SDL_ShowCursor(1);
233 SDL_SetCursor(sdl_cursor_hidden);
234 } else {
235 SDL_ShowCursor(0);
239 static void sdl_show_cursor(void)
241 if (!kbd_mouse_is_absolute()) {
242 SDL_ShowCursor(1);
243 SDL_SetCursor(sdl_cursor_normal);
247 static void sdl_grab_start(void)
249 sdl_hide_cursor();
250 SDL_WM_GrabInput(SDL_GRAB_ON);
251 /* dummy read to avoid moving the mouse */
252 SDL_GetRelativeMouseState(NULL, NULL);
253 gui_grab = 1;
254 sdl_update_caption();
257 static void sdl_grab_end(void)
259 SDL_WM_GrabInput(SDL_GRAB_OFF);
260 sdl_show_cursor();
261 gui_grab = 0;
262 sdl_update_caption();
265 static void sdl_send_mouse_event(int dz)
267 int dx, dy, state, buttons;
268 state = SDL_GetRelativeMouseState(&dx, &dy);
269 buttons = 0;
270 if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
271 buttons |= MOUSE_EVENT_LBUTTON;
272 if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
273 buttons |= MOUSE_EVENT_RBUTTON;
274 if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
275 buttons |= MOUSE_EVENT_MBUTTON;
277 if (kbd_mouse_is_absolute()) {
278 if (!absolute_enabled) {
279 sdl_hide_cursor();
280 if (gui_grab) {
281 sdl_grab_end();
283 absolute_enabled = 1;
286 SDL_GetMouseState(&dx, &dy);
287 dx = dx * 0x7FFF / width;
288 dy = dy * 0x7FFF / height;
289 } else if (absolute_enabled) {
290 sdl_show_cursor();
291 absolute_enabled = 0;
294 kbd_mouse_event(dx, dy, dz, buttons);
297 static void toggle_full_screen(DisplayState *ds)
299 gui_fullscreen = !gui_fullscreen;
300 sdl_resize(ds, screen->w, screen->h);
301 if (gui_fullscreen) {
302 gui_saved_grab = gui_grab;
303 sdl_grab_start();
304 } else {
305 if (!gui_saved_grab)
306 sdl_grab_end();
308 vga_hw_invalidate();
309 vga_hw_update();
312 static void sdl_refresh(DisplayState *ds)
314 SDL_Event ev1, *ev = &ev1;
315 int mod_state;
317 if (last_vm_running != vm_running) {
318 last_vm_running = vm_running;
319 sdl_update_caption();
322 vga_hw_update();
324 while (SDL_PollEvent(ev)) {
325 switch (ev->type) {
326 case SDL_VIDEOEXPOSE:
327 sdl_update(ds, 0, 0, screen->w, screen->h);
328 break;
329 case SDL_KEYDOWN:
330 case SDL_KEYUP:
331 if (ev->type == SDL_KEYDOWN) {
332 mod_state = (SDL_GetModState() & gui_grab_code) ==
333 gui_grab_code;
334 gui_key_modifier_pressed = mod_state;
335 if (gui_key_modifier_pressed) {
336 int keycode;
337 keycode = sdl_keyevent_to_keycode(&ev->key);
338 switch(keycode) {
339 case 0x21: /* 'f' key on US keyboard */
340 toggle_full_screen(ds);
341 gui_keysym = 1;
342 break;
343 case 0x02 ... 0x0a: /* '1' to '9' keys */
344 /* Reset the modifiers sent to the current console */
345 reset_keys();
346 console_select(keycode - 0x02);
347 if (!is_graphic_console()) {
348 /* display grab if going to a text console */
349 if (gui_grab)
350 sdl_grab_end();
352 gui_keysym = 1;
353 break;
354 default:
355 break;
357 } else if (!is_graphic_console()) {
358 int keysym;
359 keysym = 0;
360 if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
361 switch(ev->key.keysym.sym) {
362 case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
363 case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
364 case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
365 case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
366 case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
367 case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
368 case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
369 case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
370 default: break;
372 } else {
373 switch(ev->key.keysym.sym) {
374 case SDLK_UP: keysym = QEMU_KEY_UP; break;
375 case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
376 case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
377 case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
378 case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
379 case SDLK_END: keysym = QEMU_KEY_END; break;
380 case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
381 case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
382 case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
383 default: break;
386 if (keysym) {
387 kbd_put_keysym(keysym);
388 } else if (ev->key.keysym.unicode != 0) {
389 kbd_put_keysym(ev->key.keysym.unicode);
392 } else if (ev->type == SDL_KEYUP) {
393 mod_state = (ev->key.keysym.mod & gui_grab_code);
394 if (!mod_state) {
395 if (gui_key_modifier_pressed) {
396 gui_key_modifier_pressed = 0;
397 if (gui_keysym == 0) {
398 /* exit/enter grab if pressing Ctrl-Alt */
399 if (!gui_grab) {
400 /* if the application is not active,
401 do not try to enter grab state. It
402 prevents
403 'SDL_WM_GrabInput(SDL_GRAB_ON)'
404 from blocking all the application
405 (SDL bug). */
406 if (SDL_GetAppState() & SDL_APPACTIVE)
407 sdl_grab_start();
408 } else {
409 sdl_grab_end();
411 /* SDL does not send back all the
412 modifiers key, so we must correct it */
413 reset_keys();
414 break;
416 gui_keysym = 0;
420 if (is_graphic_console() && !gui_keysym)
421 sdl_process_key(&ev->key);
422 break;
423 case SDL_QUIT:
424 if (!no_quit) {
425 qemu_system_shutdown_request();
427 break;
428 case SDL_MOUSEMOTION:
429 if (gui_grab || kbd_mouse_is_absolute() ||
430 absolute_enabled) {
431 sdl_send_mouse_event(0);
433 break;
434 case SDL_MOUSEBUTTONDOWN:
435 case SDL_MOUSEBUTTONUP:
437 SDL_MouseButtonEvent *bev = &ev->button;
438 if (!gui_grab && !kbd_mouse_is_absolute()) {
439 if (ev->type == SDL_MOUSEBUTTONDOWN &&
440 (bev->state & SDL_BUTTON_LMASK)) {
441 /* start grabbing all events */
442 sdl_grab_start();
444 } else {
445 int dz;
446 dz = 0;
447 #ifdef SDL_BUTTON_WHEELUP
448 if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
449 dz = -1;
450 } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
451 dz = 1;
453 #endif
454 sdl_send_mouse_event(dz);
457 break;
458 case SDL_ACTIVEEVENT:
459 if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
460 !ev->active.gain && !gui_fullscreen_initial_grab) {
461 sdl_grab_end();
463 break;
464 default:
465 break;
470 static void sdl_cleanup(void)
472 SDL_Quit();
475 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
477 int flags;
478 uint8_t data = 0;
480 #if defined(__APPLE__)
481 /* always use generic keymaps */
482 if (!keyboard_layout)
483 keyboard_layout = "en-us";
484 #endif
485 if(keyboard_layout) {
486 kbd_layout = init_keyboard_layout(keyboard_layout);
487 if (!kbd_layout)
488 exit(1);
491 if (no_frame)
492 gui_noframe = 1;
494 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
495 if (SDL_Init (flags)) {
496 fprintf(stderr, "Could not initialize SDL - exiting\n");
497 exit(1);
499 #ifndef _WIN32
500 /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
501 signal(SIGINT, SIG_DFL);
502 signal(SIGQUIT, SIG_DFL);
503 #endif
505 ds->dpy_update = sdl_update;
506 ds->dpy_resize = sdl_resize;
507 ds->dpy_refresh = sdl_refresh;
509 sdl_resize(ds, 640, 400);
510 sdl_update_caption();
511 SDL_EnableKeyRepeat(250, 50);
512 SDL_EnableUNICODE(1);
513 gui_grab = 0;
515 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
516 sdl_cursor_normal = SDL_GetCursor();
518 atexit(sdl_cleanup);
519 if (full_screen) {
520 gui_fullscreen = 1;
521 gui_fullscreen_initial_grab = 1;
522 sdl_grab_start();