1 Modelling a clock tree in QEMU
2 ==============================
7 Clocks are QOM objects developed for the purpose of modelling the
8 distribution of clocks in QEMU.
10 They allow us to model the clock distribution of a platform and detect
11 configuration errors in the clock tree such as badly configured PLL, clock
12 source selection or disabled clock.
14 The object is *Clock* and its QOM name is ``clock`` (in C code, the macro
17 Clocks are typically used with devices where they are used to model inputs
18 and outputs. They are created in a similar way to GPIOs. Inputs and outputs
19 of different devices can be connected together.
21 In these cases a Clock object is a child of a Device object, but this
22 is not a requirement. Clocks can be independent of devices. For
23 example it is possible to create a clock outside of any device to
24 model the main clock source of a machine.
26 Here is an example of clocks::
28 +---------+ +----------------------+ +--------------+
29 | Clock 1 | | Device B | | Device C |
30 | | | +-------+ +-------+ | | +-------+ |
31 | |>>-+-->>|Clock 2| |Clock 3|>>--->>|Clock 6| |
32 +---------+ | | | (in) | | (out) | | | | (in) | |
33 | | +-------+ +-------+ | | +-------+ |
34 | | +-------+ | +--------------+
36 | | | (out) | | +--------------+
37 | | +-------+ | | Device D |
38 | | +-------+ | | +-------+ |
39 | | |Clock 5|>>--->>|Clock 7| |
40 | | | (out) | | | | (in) | |
41 | | +-------+ | | +-------+ |
42 | +----------------------+ | |
44 +----------------------------->>|Clock 8| |
49 Clocks are defined in the ``include/hw/clock.h`` header and device
50 related functions are defined in the ``include/hw/qdev-clock.h``
56 The state of a clock is its period; it is stored as an integer
57 representing it in units of 2 :sup:`-32` ns. The special value of 0 is used to
58 represent the clock being inactive or gated. The clocks do not model
59 the signal itself (pin toggling) or other properties such as the duty
62 All clocks contain this state: outputs as well as inputs. This allows
63 the current period of a clock to be fetched at any time. When a clock
64 is updated, the value is immediately propagated to all connected
67 To ease interaction with clocks, helpers with a unit suffix are defined for
68 every clock state setter or getter. The suffixes are:
70 - ``_ns`` for handling periods in nanoseconds
71 - ``_hz`` for handling frequencies in hertz
73 The 0 period value is converted to 0 in hertz and vice versa. 0 always means
74 that the clock is disabled.
79 Adding clocks to a device must be done during the init method of the Device
82 To add an input clock to a device, the function ``qdev_init_clock_in()``
83 must be used. It takes the name, a callback and an opaque parameter
84 for the callback (this will be explained in a following section).
85 Output is simpler; only the name is required. Typically::
87 qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev);
88 qdev_init_clock_out(DEVICE(dev), "clk_out");
90 Both functions return the created Clock pointer, which should be saved in the
91 device's state structure for further use.
93 These objects will be automatically deleted by the QOM reference mechanism.
95 Note that it is possible to create a static array describing clock inputs and
96 outputs. The function ``qdev_init_clocks()`` must be called with the array as
97 parameter to initialize the clocks: it has the same behaviour as calling the
98 ``qdev_init_clock_in/out()`` for each clock in the array. To ease the array
99 construction, some macros are defined in ``include/hw/qdev-clock.h``.
100 As an example, the following creates 2 clocks to a device: one input and one
105 /* device structure containing pointers to the clock objects */
106 typedef struct MyDeviceState {
107 DeviceState parent_obj;
113 * callback for the input clock (see "Callback on input clock
114 * change" section below for more information).
116 static void clk_in_callback(void *opaque);
119 * static array describing clocks:
120 * + a clock input named "clk_in", whose pointer is stored in
121 * the clk_in field of a MyDeviceState structure with callback
123 * + a clock output named "clk_out" whose pointer is stored in
124 * the clk_out field of a MyDeviceState structure.
126 static const ClockPortInitArray mydev_clocks = {
127 QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback),
128 QDEV_CLOCK_OUT(MyDeviceState, clk_out),
132 /* device initialization function */
133 static void mydev_init(Object *obj)
135 /* cast to MyDeviceState */
136 MyDeviceState *mydev = MYDEVICE(obj);
137 /* create and fill the pointer fields in the MyDeviceState */
138 qdev_init_clocks(mydev, mydev_clocks);
142 An alternative way to create a clock is to simply call
143 ``object_new(TYPE_CLOCK)``. In that case the clock will neither be an
144 input nor an output of a device. After the whole QOM hierarchy of the
145 clock has been set ``clock_setup_canonical_path()`` should be called.
147 At creation, the period of the clock is 0: the clock is disabled. You can
148 change it using ``clock_set_ns()`` or ``clock_set_hz()``.
150 Note that if you are creating a clock with a fixed period which will never
151 change (for example the main clock source of a board), then you'll have
152 nothing else to do. This value will be propagated to other clocks when
153 connecting the clocks together and devices will fetch the right value during
156 Retrieving clocks from a device
157 -------------------------------
159 ``qdev_get_clock_in()`` and ``dev_get_clock_out()`` are available to
160 get the clock inputs or outputs of a device. For example:
164 Clock *clk = qdev_get_clock_in(DEVICE(mydev), "clk_in");
170 Clock *clk = qdev_get_clock_out(DEVICE(mydev), "clk_out");
172 Connecting two clocks together
173 ------------------------------
175 To connect two clocks together, use the ``clock_set_source()`` function.
176 Given two clocks ``clk1``, and ``clk2``, ``clock_set_source(clk2, clk1);``
177 configures ``clk2`` to follow the ``clk1`` period changes. Every time ``clk1``
178 is updated, ``clk2`` will be updated too.
180 When connecting clock between devices, prefer using the
181 ``qdev_connect_clock_in()`` function to set the source of an input
182 device clock. For example, to connect the input clock ``clk2`` of
183 ``devB`` to the output clock ``clk1`` of ``devA``, do:
187 qdev_connect_clock_in(devB, "clk2", qdev_get_clock_out(devA, "clk1"))
189 We used ``qdev_get_clock_out()`` above, but any clock can drive an
190 input clock, even another input clock. The following diagram shows
191 some examples of connections. Note also that a clock can drive several
196 +------------+ +--------------------------------------------------+
197 | Device A | | Device B |
198 | | | +---------------------+ |
200 | +-------+ | | +-------+ | +-------+ +-------+ | +-------+ |
201 | |Clock 1|>>-->>|Clock 2|>>+-->>|Clock 3| |Clock 5|>>>>|Clock 6|>>
202 | | (out) | | | | (in) | | | | (in) | | (out) | | | (out) | |
203 | +-------+ | | +-------+ | | +-------+ +-------+ | +-------+ |
204 +------------+ | | +---------------------+ |
206 | | +--------------+ |
213 +--------------------------------------------------+
215 In the above example, when *Clock 1* is updated by *Device A*, three
216 clocks get the new clock period value: *Clock 2*, *Clock 3* and *Clock 4*.
218 It is not possible to disconnect a clock or to change the clock connection
219 after it is connected.
221 Unconnected input clocks
222 ------------------------
224 A newly created input clock is disabled (period of 0). This means the
225 clock will be considered as disabled until the period is updated. If
226 the clock remains unconnected it will always keep its initial value
227 of 0. If this is not the desired behaviour, ``clock_set()``,
228 ``clock_set_ns()`` or ``clock_set_hz()`` should be called on the Clock
229 object during device instance init. For example:
233 clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
235 /* set initial value to 10ns / 100MHz */
236 clock_set_ns(clk, 10);
238 Fetching clock frequency/period
239 -------------------------------
241 To get the current state of a clock, use the functions ``clock_get()``
242 or ``clock_get_hz()``.
244 ``clock_get()`` returns the period of the clock in its fully precise
245 internal representation, as an unsigned 64-bit integer in units of
246 2^-32 nanoseconds. (For many purposes ``clock_ticks_to_ns()`` will
247 be more convenient; see the section below on expiry deadlines.)
249 ``clock_get_hz()`` returns the frequency of the clock, rounded to the
250 next lowest integer. This implies some inaccuracy due to the rounding,
251 so be cautious about using it in calculations.
253 It is also possible to register a callback on clock frequency changes.
258 void clock_callback(void *opaque) {
259 MyDeviceState *s = (MyDeviceState *) opaque;
261 * 'opaque' is the argument passed to qdev_init_clock_in();
262 * usually this will be the device state pointer.
265 /* do something with the new period */
266 fprintf(stdout, "device new period is %" PRIu64 "* 2^-32 ns\n",
267 clock_get(dev->my_clk_input));
270 If you are only interested in the frequency for displaying it to
271 humans (for instance in debugging), use ``clock_display_freq()``,
272 which returns a prettified string-representation, e.g. "33.3 MHz".
273 The caller must free the string with g_free() after use.
275 Calculating expiry deadlines
276 ----------------------------
278 A commonly required operation for a clock is to calculate how long
279 it will take for the clock to tick N times; this can then be used
280 to set a timer expiry deadline. Use the function ``clock_ticks_to_ns()``,
281 which takes an unsigned 64-bit count of ticks and returns the length
282 of time in nanoseconds required for the clock to tick that many times.
284 It is important not to try to calculate expiry deadlines using a
285 shortcut like multiplying a "period of clock in nanoseconds" value
286 by the tick count, because clocks can have periods which are not a
287 whole number of nanoseconds, and the accumulated error in the
288 multiplication can be significant.
290 For a clock with a very long period and a large number of ticks,
291 the result of this function could in theory be too large to fit in
292 a 64-bit value. To avoid overflow in this case, ``clock_ticks_to_ns()``
293 saturates the result to INT64_MAX (because this is the largest valid
294 input to the QEMUTimer APIs). Since INT64_MAX nanoseconds is almost
295 300 years, anything with an expiry later than that is in the "will
296 never happen" category. Callers of ``clock_ticks_to_ns()`` should
297 therefore generally not special-case the possibility of a saturated
298 result but just allow the timer to be set to that far-future value.
299 (If you are performing further calculations on the returned value
300 rather than simply passing it to a QEMUTimer function like
301 ``timer_mod_ns()`` then you should be careful to avoid overflow
302 in those calculations, of course.)
304 Changing a clock period
305 -----------------------
307 A device can change its outputs using the ``clock_update()``,
308 ``clock_update_ns()`` or ``clock_update_hz()`` function. It will trigger
309 updates on every connected input.
311 For example, let's say that we have an output clock *clkout* and we
312 have a pointer to it in the device state because we did the following
317 dev->clkout = qdev_init_clock_out(DEVICE(dev), "clkout");
319 Then at any time (apart from the cases listed below), it is possible to
320 change the clock value by doing:
324 clock_update_hz(dev->clkout, 1000 * 1000 * 1000); /* 1GHz */
326 Because updating a clock may trigger any side effects through
327 connected clocks and their callbacks, this operation must be done
328 while holding the qemu io lock.
330 For the same reason, one can update clocks only when it is allowed to have
331 side effects on other objects. In consequence, it is forbidden:
334 * and in the enter phase of reset.
336 Note that calling ``clock_update[_ns|_hz]()`` is equivalent to calling
337 ``clock_set[_ns|_hz]()`` (with the same arguments) then
338 ``clock_propagate()`` on the clock. Thus, setting the clock value can
339 be separated from triggering the side-effects. This is often required
340 to factorize code to handle reset and migration in devices.
345 Sometimes, one needs to forward, or inherit, a clock from another
346 device. Typically, when doing device composition, a device might
347 expose a sub-device's clock without interfering with it. The function
348 ``qdev_alias_clock()`` can be used to achieve this behaviour. Note
349 that it is possible to expose the clock under a different name.
350 ``qdev_alias_clock()`` works for both input and output clocks.
352 For example, if device B is a child of device A,
353 ``device_a_instance_init()`` may do something like this:
357 void device_a_instance_init(Object *obj)
359 AState *A = DEVICE_A(obj);
361 /* create object B as child of A */
363 qdev_alias_clock(B, "clk", A, "b_clk");
365 * Now A has a clock "b_clk" which is an alias to
366 * the clock "clk" of its child B.
370 This function does not return any clock object. The new clock has the
371 same direction (input or output) as the original one. This function
372 only adds a link to the existing clock. In the above example, object B
373 remains the only object allowed to use the clock and device A must not
374 try to change the clock period or set a callback to the clock. This
375 diagram describes the example with an input clock::
377 +--------------------------+
382 >>"b_clk">>>| "clk" | | |
383 | (in) | | (in) | | |
386 +--------------------------+
391 Clock state is not migrated automatically. Every device must handle its
392 clock migration. Alias clocks must not be migrated.
394 To ensure clock states are restored correctly during migration, there
397 Clock states can be migrated by adding an entry into the device
398 vmstate description. You should use the ``VMSTATE_CLOCK`` macro for this.
399 This is typically used to migrate an input clock state. For example:
404 DeviceState parent_obj;
405 [...] /* some fields */
409 VMStateDescription my_device_vmstate = {
411 .fields = (VMStateField[]) {
412 [...], /* other migrated fields */
413 VMSTATE_CLOCK(clk, MyDeviceState),
414 VMSTATE_END_OF_LIST()
418 The second solution is to restore the clock state using information already
419 at our disposal. This can be used to restore output clock states using the
420 device state. The functions ``clock_set[_ns|_hz]()`` can be used during the
421 ``post_load()`` migration callback.
423 When adding clock support to an existing device, if you care about
424 migration compatibility you will need to be careful, as simply adding
425 a ``VMSTATE_CLOCK()`` line will break compatibility. Instead, you can
426 put the ``VMSTATE_CLOCK()`` line into a vmstate subsection with a
427 suitable ``needed`` function, and use ``clock_set()`` in a
428 ``pre_load()`` function to set the default value that will be used if
429 the source virtual machine in the migration does not send the clock
432 Care should be taken not to use ``clock_update[_ns|_hz]()`` or
433 ``clock_propagate()`` during the whole migration procedure because it
434 will trigger side effects to other devices in an unknown state.