accel/tcg: Create io_recompile_replay_branch hook
[qemu/kevin.git] / include / qom / object.h
blob6721cd312e688db34e8d125a78948400fdda6abd
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
19 #include "qom/object.h"
21 struct TypeImpl;
22 typedef struct TypeImpl *Type;
24 typedef struct TypeInfo TypeInfo;
26 typedef struct InterfaceClass InterfaceClass;
27 typedef struct InterfaceInfo InterfaceInfo;
29 #define TYPE_OBJECT "object"
31 typedef struct ObjectProperty ObjectProperty;
33 /**
34 * typedef ObjectPropertyAccessor:
35 * @obj: the object that owns the property
36 * @v: the visitor that contains the property data
37 * @name: the name of the property
38 * @opaque: the object property opaque
39 * @errp: a pointer to an Error that is filled if getting/setting fails.
41 * Called when trying to get/set a property.
43 typedef void (ObjectPropertyAccessor)(Object *obj,
44 Visitor *v,
45 const char *name,
46 void *opaque,
47 Error **errp);
49 /**
50 * typedef ObjectPropertyResolve:
51 * @obj: the object that owns the property
52 * @opaque: the opaque registered with the property
53 * @part: the name of the property
55 * Resolves the #Object corresponding to property @part.
57 * The returned object can also be used as a starting point
58 * to resolve a relative path starting with "@part".
60 * Returns: If @path is the path that led to @obj, the function
61 * returns the #Object corresponding to "@path/@part".
62 * If "@path/@part" is not a valid object path, it returns #NULL.
64 typedef Object *(ObjectPropertyResolve)(Object *obj,
65 void *opaque,
66 const char *part);
68 /**
69 * typedef ObjectPropertyRelease:
70 * @obj: the object that owns the property
71 * @name: the name of the property
72 * @opaque: the opaque registered with the property
74 * Called when a property is removed from a object.
76 typedef void (ObjectPropertyRelease)(Object *obj,
77 const char *name,
78 void *opaque);
80 /**
81 * typedef ObjectPropertyInit:
82 * @obj: the object that owns the property
83 * @prop: the property to set
85 * Called when a property is initialized.
87 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
89 struct ObjectProperty
91 char *name;
92 char *type;
93 char *description;
94 ObjectPropertyAccessor *get;
95 ObjectPropertyAccessor *set;
96 ObjectPropertyResolve *resolve;
97 ObjectPropertyRelease *release;
98 ObjectPropertyInit *init;
99 void *opaque;
100 QObject *defval;
104 * typedef ObjectUnparent:
105 * @obj: the object that is being removed from the composition tree
107 * Called when an object is being removed from the QOM composition tree.
108 * The function should remove any backlinks from children objects to @obj.
110 typedef void (ObjectUnparent)(Object *obj);
113 * typedef ObjectFree:
114 * @obj: the object being freed
116 * Called when an object's last reference is removed.
118 typedef void (ObjectFree)(void *obj);
120 #define OBJECT_CLASS_CAST_CACHE 4
123 * struct ObjectClass:
125 * The base for all classes. The only thing that #ObjectClass contains is an
126 * integer type handle.
128 struct ObjectClass
130 /* private: */
131 Type type;
132 GSList *interfaces;
134 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
135 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
137 ObjectUnparent *unparent;
139 GHashTable *properties;
143 * struct Object:
145 * The base for all objects. The first member of this object is a pointer to
146 * a #ObjectClass. Since C guarantees that the first member of a structure
147 * always begins at byte 0 of that structure, as long as any sub-object places
148 * its parent as the first member, we can cast directly to a #Object.
150 * As a result, #Object contains a reference to the objects type as its
151 * first member. This allows identification of the real type of the object at
152 * run time.
154 struct Object
156 /* private: */
157 ObjectClass *class;
158 ObjectFree *free;
159 GHashTable *properties;
160 uint32_t ref;
161 Object *parent;
165 * DECLARE_INSTANCE_CHECKER:
166 * @InstanceType: instance struct name
167 * @OBJ_NAME: the object name in uppercase with underscore separators
168 * @TYPENAME: type name
170 * Direct usage of this macro should be avoided, and the complete
171 * OBJECT_DECLARE_TYPE macro is recommended instead.
173 * This macro will provide the instance type cast functions for a
174 * QOM type.
176 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
177 static inline G_GNUC_UNUSED InstanceType * \
178 OBJ_NAME(const void *obj) \
179 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
182 * DECLARE_CLASS_CHECKERS:
183 * @ClassType: class struct name
184 * @OBJ_NAME: the object name in uppercase with underscore separators
185 * @TYPENAME: type name
187 * Direct usage of this macro should be avoided, and the complete
188 * OBJECT_DECLARE_TYPE macro is recommended instead.
190 * This macro will provide the class type cast functions for a
191 * QOM type.
193 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
194 static inline G_GNUC_UNUSED ClassType * \
195 OBJ_NAME##_GET_CLASS(const void *obj) \
196 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
198 static inline G_GNUC_UNUSED ClassType * \
199 OBJ_NAME##_CLASS(const void *klass) \
200 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
203 * DECLARE_OBJ_CHECKERS:
204 * @InstanceType: instance struct name
205 * @ClassType: class struct name
206 * @OBJ_NAME: the object name in uppercase with underscore separators
207 * @TYPENAME: type name
209 * Direct usage of this macro should be avoided, and the complete
210 * OBJECT_DECLARE_TYPE macro is recommended instead.
212 * This macro will provide the three standard type cast functions for a
213 * QOM type.
215 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
216 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
218 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
221 * OBJECT_DECLARE_TYPE:
222 * @InstanceType: instance struct name
223 * @ClassType: class struct name
224 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
226 * This macro is typically used in a header file, and will:
228 * - create the typedefs for the object and class structs
229 * - register the type for use with g_autoptr
230 * - provide three standard type cast functions
232 * The object struct and class struct need to be declared manually.
234 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
235 typedef struct InstanceType InstanceType; \
236 typedef struct ClassType ClassType; \
238 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
240 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
241 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
244 * OBJECT_DECLARE_SIMPLE_TYPE:
245 * @InstanceType: instance struct name
246 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
248 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
249 * declared.
251 * This macro should be used unless the class struct needs to have
252 * virtual methods declared.
254 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
255 typedef struct InstanceType InstanceType; \
257 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
259 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
263 * OBJECT_DEFINE_TYPE_EXTENDED:
264 * @ModuleObjName: the object name with initial caps
265 * @module_obj_name: the object name in lowercase with underscore separators
266 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
267 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
268 * separators
269 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
270 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
272 * This macro is typically used in a source file, and will:
274 * - declare prototypes for _finalize, _class_init and _init methods
275 * - declare the TypeInfo struct instance
276 * - provide the constructor to register the type
278 * After using this macro, implementations of the _finalize, _class_init,
279 * and _init methods need to be written. Any of these can be zero-line
280 * no-op impls if no special logic is required for a given type.
282 * This macro should rarely be used, instead one of the more specialized
283 * macros is usually a better choice.
285 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
286 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
287 ABSTRACT, ...) \
288 static void \
289 module_obj_name##_finalize(Object *obj); \
290 static void \
291 module_obj_name##_class_init(ObjectClass *oc, void *data); \
292 static void \
293 module_obj_name##_init(Object *obj); \
295 static const TypeInfo module_obj_name##_info = { \
296 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
297 .name = TYPE_##MODULE_OBJ_NAME, \
298 .instance_size = sizeof(ModuleObjName), \
299 .instance_align = __alignof__(ModuleObjName), \
300 .instance_init = module_obj_name##_init, \
301 .instance_finalize = module_obj_name##_finalize, \
302 .class_size = sizeof(ModuleObjName##Class), \
303 .class_init = module_obj_name##_class_init, \
304 .abstract = ABSTRACT, \
305 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
306 }; \
308 static void \
309 module_obj_name##_register_types(void) \
311 type_register_static(&module_obj_name##_info); \
313 type_init(module_obj_name##_register_types);
316 * OBJECT_DEFINE_TYPE:
317 * @ModuleObjName: the object name with initial caps
318 * @module_obj_name: the object name in lowercase with underscore separators
319 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
320 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
321 * separators
323 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
324 * for the common case of a non-abstract type, without any interfaces.
326 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
327 PARENT_MODULE_OBJ_NAME) \
328 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
329 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
330 false, { NULL })
333 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
334 * @ModuleObjName: the object name with initial caps
335 * @module_obj_name: the object name in lowercase with underscore separators
336 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
337 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
338 * separators
339 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
341 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
342 * for the common case of a non-abstract type, with one or more implemented
343 * interfaces.
345 * Note when passing the list of interfaces, be sure to include the final
346 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL }
348 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
349 MODULE_OBJ_NAME, \
350 PARENT_MODULE_OBJ_NAME, ...) \
351 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
352 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
353 false, __VA_ARGS__)
356 * OBJECT_DEFINE_ABSTRACT_TYPE:
357 * @ModuleObjName: the object name with initial caps
358 * @module_obj_name: the object name in lowercase with underscore separators
359 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
360 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
361 * separators
363 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
364 * for defining an abstract type, without any interfaces.
366 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
367 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
368 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
369 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
370 true, { NULL })
373 * struct TypeInfo:
374 * @name: The name of the type.
375 * @parent: The name of the parent type.
376 * @instance_size: The size of the object (derivative of #Object). If
377 * @instance_size is 0, then the size of the object will be the size of the
378 * parent object.
379 * @instance_align: The required alignment of the object. If @instance_align
380 * is 0, then normal malloc alignment is sufficient; if non-zero, then we
381 * must use qemu_memalign for allocation.
382 * @instance_init: This function is called to initialize an object. The parent
383 * class will have already been initialized so the type is only responsible
384 * for initializing its own members.
385 * @instance_post_init: This function is called to finish initialization of
386 * an object, after all @instance_init functions were called.
387 * @instance_finalize: This function is called during object destruction. This
388 * is called before the parent @instance_finalize function has been called.
389 * An object should only free the members that are unique to its type in this
390 * function.
391 * @abstract: If this field is true, then the class is considered abstract and
392 * cannot be directly instantiated.
393 * @class_size: The size of the class object (derivative of #ObjectClass)
394 * for this object. If @class_size is 0, then the size of the class will be
395 * assumed to be the size of the parent class. This allows a type to avoid
396 * implementing an explicit class type if they are not adding additional
397 * virtual functions.
398 * @class_init: This function is called after all parent class initialization
399 * has occurred to allow a class to set its default virtual method pointers.
400 * This is also the function to use to override virtual methods from a parent
401 * class.
402 * @class_base_init: This function is called for all base classes after all
403 * parent class initialization has occurred, but before the class itself
404 * is initialized. This is the function to use to undo the effects of
405 * memcpy from the parent class to the descendants.
406 * @class_data: Data to pass to the @class_init,
407 * @class_base_init. This can be useful when building dynamic
408 * classes.
409 * @interfaces: The list of interfaces associated with this type. This
410 * should point to a static array that's terminated with a zero filled
411 * element.
413 struct TypeInfo
415 const char *name;
416 const char *parent;
418 size_t instance_size;
419 size_t instance_align;
420 void (*instance_init)(Object *obj);
421 void (*instance_post_init)(Object *obj);
422 void (*instance_finalize)(Object *obj);
424 bool abstract;
425 size_t class_size;
427 void (*class_init)(ObjectClass *klass, void *data);
428 void (*class_base_init)(ObjectClass *klass, void *data);
429 void *class_data;
431 InterfaceInfo *interfaces;
435 * OBJECT:
436 * @obj: A derivative of #Object
438 * Converts an object to a #Object. Since all objects are #Objects,
439 * this function will always succeed.
441 #define OBJECT(obj) \
442 ((Object *)(obj))
445 * OBJECT_CLASS:
446 * @class: A derivative of #ObjectClass.
448 * Converts a class to an #ObjectClass. Since all objects are #Objects,
449 * this function will always succeed.
451 #define OBJECT_CLASS(class) \
452 ((ObjectClass *)(class))
455 * OBJECT_CHECK:
456 * @type: The C type to use for the return value.
457 * @obj: A derivative of @type to cast.
458 * @name: The QOM typename of @type
460 * A type safe version of @object_dynamic_cast_assert. Typically each class
461 * will define a macro based on this type to perform type safe dynamic_casts to
462 * this object type.
464 * If an invalid object is passed to this function, a run time assert will be
465 * generated.
467 #define OBJECT_CHECK(type, obj, name) \
468 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
469 __FILE__, __LINE__, __func__))
472 * OBJECT_CLASS_CHECK:
473 * @class_type: The C type to use for the return value.
474 * @class: A derivative class of @class_type to cast.
475 * @name: the QOM typename of @class_type.
477 * A type safe version of @object_class_dynamic_cast_assert. This macro is
478 * typically wrapped by each type to perform type safe casts of a class to a
479 * specific class type.
481 #define OBJECT_CLASS_CHECK(class_type, class, name) \
482 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
483 __FILE__, __LINE__, __func__))
486 * OBJECT_GET_CLASS:
487 * @class: The C type to use for the return value.
488 * @obj: The object to obtain the class for.
489 * @name: The QOM typename of @obj.
491 * This function will return a specific class for a given object. Its generally
492 * used by each type to provide a type safe macro to get a specific class type
493 * from an object.
495 #define OBJECT_GET_CLASS(class, obj, name) \
496 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
499 * struct InterfaceInfo:
500 * @type: The name of the interface.
502 * The information associated with an interface.
504 struct InterfaceInfo {
505 const char *type;
509 * struct InterfaceClass:
510 * @parent_class: the base class
512 * The class for all interfaces. Subclasses of this class should only add
513 * virtual methods.
515 struct InterfaceClass
517 ObjectClass parent_class;
518 /* private: */
519 ObjectClass *concrete_class;
520 Type interface_type;
523 #define TYPE_INTERFACE "interface"
526 * INTERFACE_CLASS:
527 * @klass: class to cast from
528 * Returns: An #InterfaceClass or raise an error if cast is invalid
530 #define INTERFACE_CLASS(klass) \
531 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
534 * INTERFACE_CHECK:
535 * @interface: the type to return
536 * @obj: the object to convert to an interface
537 * @name: the interface type name
539 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
541 #define INTERFACE_CHECK(interface, obj, name) \
542 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
543 __FILE__, __LINE__, __func__))
546 * object_new_with_class:
547 * @klass: The class to instantiate.
549 * This function will initialize a new object using heap allocated memory.
550 * The returned object has a reference count of 1, and will be freed when
551 * the last reference is dropped.
553 * Returns: The newly allocated and instantiated object.
555 Object *object_new_with_class(ObjectClass *klass);
558 * object_new:
559 * @typename: The name of the type of the object to instantiate.
561 * This function will initialize a new object using heap allocated memory.
562 * The returned object has a reference count of 1, and will be freed when
563 * the last reference is dropped.
565 * Returns: The newly allocated and instantiated object.
567 Object *object_new(const char *typename);
570 * object_new_with_props:
571 * @typename: The name of the type of the object to instantiate.
572 * @parent: the parent object
573 * @id: The unique ID of the object
574 * @errp: pointer to error object
575 * @...: list of property names and values
577 * This function will initialize a new object using heap allocated memory.
578 * The returned object has a reference count of 1, and will be freed when
579 * the last reference is dropped.
581 * The @id parameter will be used when registering the object as a
582 * child of @parent in the composition tree.
584 * The variadic parameters are a list of pairs of (propname, propvalue)
585 * strings. The propname of %NULL indicates the end of the property
586 * list. If the object implements the user creatable interface, the
587 * object will be marked complete once all the properties have been
588 * processed.
590 * .. code-block:: c
591 * :caption: Creating an object with properties
593 * Error *err = NULL;
594 * Object *obj;
596 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
597 * object_get_objects_root(),
598 * "hostmem0",
599 * &err,
600 * "share", "yes",
601 * "mem-path", "/dev/shm/somefile",
602 * "prealloc", "yes",
603 * "size", "1048576",
604 * NULL);
606 * if (!obj) {
607 * error_reportf_err(err, "Cannot create memory backend: ");
610 * The returned object will have one stable reference maintained
611 * for as long as it is present in the object hierarchy.
613 * Returns: The newly allocated, instantiated & initialized object.
615 Object *object_new_with_props(const char *typename,
616 Object *parent,
617 const char *id,
618 Error **errp,
619 ...) QEMU_SENTINEL;
622 * object_new_with_propv:
623 * @typename: The name of the type of the object to instantiate.
624 * @parent: the parent object
625 * @id: The unique ID of the object
626 * @errp: pointer to error object
627 * @vargs: list of property names and values
629 * See object_new_with_props() for documentation.
631 Object *object_new_with_propv(const char *typename,
632 Object *parent,
633 const char *id,
634 Error **errp,
635 va_list vargs);
637 bool object_apply_global_props(Object *obj, const GPtrArray *props,
638 Error **errp);
639 void object_set_machine_compat_props(GPtrArray *compat_props);
640 void object_set_accelerator_compat_props(GPtrArray *compat_props);
641 void object_register_sugar_prop(const char *driver, const char *prop,
642 const char *value, bool optional);
643 void object_apply_compat_props(Object *obj);
646 * object_set_props:
647 * @obj: the object instance to set properties on
648 * @errp: pointer to error object
649 * @...: list of property names and values
651 * This function will set a list of properties on an existing object
652 * instance.
654 * The variadic parameters are a list of pairs of (propname, propvalue)
655 * strings. The propname of %NULL indicates the end of the property
656 * list.
658 * .. code-block:: c
659 * :caption: Update an object's properties
661 * Error *err = NULL;
662 * Object *obj = ...get / create object...;
664 * if (!object_set_props(obj,
665 * &err,
666 * "share", "yes",
667 * "mem-path", "/dev/shm/somefile",
668 * "prealloc", "yes",
669 * "size", "1048576",
670 * NULL)) {
671 * error_reportf_err(err, "Cannot set properties: ");
674 * The returned object will have one stable reference maintained
675 * for as long as it is present in the object hierarchy.
677 * Returns: %true on success, %false on error.
679 bool object_set_props(Object *obj, Error **errp, ...) QEMU_SENTINEL;
682 * object_set_propv:
683 * @obj: the object instance to set properties on
684 * @errp: pointer to error object
685 * @vargs: list of property names and values
687 * See object_set_props() for documentation.
689 * Returns: %true on success, %false on error.
691 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
694 * object_initialize:
695 * @obj: A pointer to the memory to be used for the object.
696 * @size: The maximum size available at @obj for the object.
697 * @typename: The name of the type of the object to instantiate.
699 * This function will initialize an object. The memory for the object should
700 * have already been allocated. The returned object has a reference count of 1,
701 * and will be finalized when the last reference is dropped.
703 void object_initialize(void *obj, size_t size, const char *typename);
706 * object_initialize_child_with_props:
707 * @parentobj: The parent object to add a property to
708 * @propname: The name of the property
709 * @childobj: A pointer to the memory to be used for the object.
710 * @size: The maximum size available at @childobj for the object.
711 * @type: The name of the type of the object to instantiate.
712 * @errp: If an error occurs, a pointer to an area to store the error
713 * @...: list of property names and values
715 * This function will initialize an object. The memory for the object should
716 * have already been allocated. The object will then be added as child property
717 * to a parent with object_property_add_child() function. The returned object
718 * has a reference count of 1 (for the "child<...>" property from the parent),
719 * so the object will be finalized automatically when the parent gets removed.
721 * The variadic parameters are a list of pairs of (propname, propvalue)
722 * strings. The propname of %NULL indicates the end of the property list.
723 * If the object implements the user creatable interface, the object will
724 * be marked complete once all the properties have been processed.
726 * Returns: %true on success, %false on failure.
728 bool object_initialize_child_with_props(Object *parentobj,
729 const char *propname,
730 void *childobj, size_t size, const char *type,
731 Error **errp, ...) QEMU_SENTINEL;
734 * object_initialize_child_with_propsv:
735 * @parentobj: The parent object to add a property to
736 * @propname: The name of the property
737 * @childobj: A pointer to the memory to be used for the object.
738 * @size: The maximum size available at @childobj for the object.
739 * @type: The name of the type of the object to instantiate.
740 * @errp: If an error occurs, a pointer to an area to store the error
741 * @vargs: list of property names and values
743 * See object_initialize_child() for documentation.
745 * Returns: %true on success, %false on failure.
747 bool object_initialize_child_with_propsv(Object *parentobj,
748 const char *propname,
749 void *childobj, size_t size, const char *type,
750 Error **errp, va_list vargs);
753 * object_initialize_child:
754 * @parent: The parent object to add a property to
755 * @propname: The name of the property
756 * @child: A precisely typed pointer to the memory to be used for the
757 * object.
758 * @type: The name of the type of the object to instantiate.
760 * This is like::
762 * object_initialize_child_with_props(parent, propname,
763 * child, sizeof(*child), type,
764 * &error_abort, NULL)
766 #define object_initialize_child(parent, propname, child, type) \
767 object_initialize_child_internal((parent), (propname), \
768 (child), sizeof(*(child)), (type))
769 void object_initialize_child_internal(Object *parent, const char *propname,
770 void *child, size_t size,
771 const char *type);
774 * object_dynamic_cast:
775 * @obj: The object to cast.
776 * @typename: The @typename to cast to.
778 * This function will determine if @obj is-a @typename. @obj can refer to an
779 * object or an interface associated with an object.
781 * Returns: This function returns @obj on success or #NULL on failure.
783 Object *object_dynamic_cast(Object *obj, const char *typename);
786 * object_dynamic_cast_assert:
787 * @obj: The object to cast.
788 * @typename: The @typename to cast to.
789 * @file: Source code file where function was called
790 * @line: Source code line where function was called
791 * @func: Name of function where this function was called
793 * See object_dynamic_cast() for a description of the parameters of this
794 * function. The only difference in behavior is that this function asserts
795 * instead of returning #NULL on failure if QOM cast debugging is enabled.
796 * This function is not meant to be called directly, but only through
797 * the wrapper macro OBJECT_CHECK.
799 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
800 const char *file, int line, const char *func);
803 * object_get_class:
804 * @obj: A derivative of #Object
806 * Returns: The #ObjectClass of the type associated with @obj.
808 ObjectClass *object_get_class(Object *obj);
811 * object_get_typename:
812 * @obj: A derivative of #Object.
814 * Returns: The QOM typename of @obj.
816 const char *object_get_typename(const Object *obj);
819 * type_register_static:
820 * @info: The #TypeInfo of the new type.
822 * @info and all of the strings it points to should exist for the life time
823 * that the type is registered.
825 * Returns: the new #Type.
827 Type type_register_static(const TypeInfo *info);
830 * type_register:
831 * @info: The #TypeInfo of the new type
833 * Unlike type_register_static(), this call does not require @info or its
834 * string members to continue to exist after the call returns.
836 * Returns: the new #Type.
838 Type type_register(const TypeInfo *info);
841 * type_register_static_array:
842 * @infos: The array of the new type #TypeInfo structures.
843 * @nr_infos: number of entries in @infos
845 * @infos and all of the strings it points to should exist for the life time
846 * that the type is registered.
848 void type_register_static_array(const TypeInfo *infos, int nr_infos);
851 * DEFINE_TYPES:
852 * @type_array: The array containing #TypeInfo structures to register
854 * @type_array should be static constant that exists for the life time
855 * that the type is registered.
857 #define DEFINE_TYPES(type_array) \
858 static void do_qemu_init_ ## type_array(void) \
860 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
862 type_init(do_qemu_init_ ## type_array)
865 * object_class_dynamic_cast_assert:
866 * @klass: The #ObjectClass to attempt to cast.
867 * @typename: The QOM typename of the class to cast to.
868 * @file: Source code file where function was called
869 * @line: Source code line where function was called
870 * @func: Name of function where this function was called
872 * See object_class_dynamic_cast() for a description of the parameters
873 * of this function. The only difference in behavior is that this function
874 * asserts instead of returning #NULL on failure if QOM cast debugging is
875 * enabled. This function is not meant to be called directly, but only through
876 * the wrapper macro OBJECT_CLASS_CHECK.
878 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
879 const char *typename,
880 const char *file, int line,
881 const char *func);
884 * object_class_dynamic_cast:
885 * @klass: The #ObjectClass to attempt to cast.
886 * @typename: The QOM typename of the class to cast to.
888 * Returns: If @typename is a class, this function returns @klass if
889 * @typename is a subtype of @klass, else returns #NULL.
891 * If @typename is an interface, this function returns the interface
892 * definition for @klass if @klass implements it unambiguously; #NULL
893 * is returned if @klass does not implement the interface or if multiple
894 * classes or interfaces on the hierarchy leading to @klass implement
895 * it. (FIXME: perhaps this can be detected at type definition time?)
897 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
898 const char *typename);
901 * object_class_get_parent:
902 * @klass: The class to obtain the parent for.
904 * Returns: The parent for @klass or %NULL if none.
906 ObjectClass *object_class_get_parent(ObjectClass *klass);
909 * object_class_get_name:
910 * @klass: The class to obtain the QOM typename for.
912 * Returns: The QOM typename for @klass.
914 const char *object_class_get_name(ObjectClass *klass);
917 * object_class_is_abstract:
918 * @klass: The class to obtain the abstractness for.
920 * Returns: %true if @klass is abstract, %false otherwise.
922 bool object_class_is_abstract(ObjectClass *klass);
925 * object_class_by_name:
926 * @typename: The QOM typename to obtain the class for.
928 * Returns: The class for @typename or %NULL if not found.
930 ObjectClass *object_class_by_name(const char *typename);
933 * module_object_class_by_name:
934 * @typename: The QOM typename to obtain the class for.
936 * For objects which might be provided by a module. Behaves like
937 * object_class_by_name, but additionally tries to load the module
938 * needed in case the class is not available.
940 * Returns: The class for @typename or %NULL if not found.
942 ObjectClass *module_object_class_by_name(const char *typename);
944 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
945 const char *implements_type, bool include_abstract,
946 void *opaque);
949 * object_class_get_list:
950 * @implements_type: The type to filter for, including its derivatives.
951 * @include_abstract: Whether to include abstract classes.
953 * Returns: A singly-linked list of the classes in reverse hashtable order.
955 GSList *object_class_get_list(const char *implements_type,
956 bool include_abstract);
959 * object_class_get_list_sorted:
960 * @implements_type: The type to filter for, including its derivatives.
961 * @include_abstract: Whether to include abstract classes.
963 * Returns: A singly-linked list of the classes in alphabetical
964 * case-insensitive order.
966 GSList *object_class_get_list_sorted(const char *implements_type,
967 bool include_abstract);
970 * object_ref:
971 * @obj: the object
973 * Increase the reference count of a object. A object cannot be freed as long
974 * as its reference count is greater than zero.
975 * Returns: @obj
977 Object *object_ref(void *obj);
980 * object_unref:
981 * @obj: the object
983 * Decrease the reference count of a object. A object cannot be freed as long
984 * as its reference count is greater than zero.
986 void object_unref(void *obj);
989 * object_property_try_add:
990 * @obj: the object to add a property to
991 * @name: the name of the property. This can contain any character except for
992 * a forward slash. In general, you should use hyphens '-' instead of
993 * underscores '_' when naming properties.
994 * @type: the type name of the property. This namespace is pretty loosely
995 * defined. Sub namespaces are constructed by using a prefix and then
996 * to angle brackets. For instance, the type 'virtio-net-pci' in the
997 * 'link' namespace would be 'link<virtio-net-pci>'.
998 * @get: The getter to be called to read a property. If this is NULL, then
999 * the property cannot be read.
1000 * @set: the setter to be called to write a property. If this is NULL,
1001 * then the property cannot be written.
1002 * @release: called when the property is removed from the object. This is
1003 * meant to allow a property to free its opaque upon object
1004 * destruction. This may be NULL.
1005 * @opaque: an opaque pointer to pass to the callbacks for the property
1006 * @errp: pointer to error object
1008 * Returns: The #ObjectProperty; this can be used to set the @resolve
1009 * callback for child and link properties.
1011 ObjectProperty *object_property_try_add(Object *obj, const char *name,
1012 const char *type,
1013 ObjectPropertyAccessor *get,
1014 ObjectPropertyAccessor *set,
1015 ObjectPropertyRelease *release,
1016 void *opaque, Error **errp);
1019 * object_property_add:
1020 * Same as object_property_try_add() with @errp hardcoded to
1021 * &error_abort.
1023 * @obj: the object to add a property to
1024 * @name: the name of the property. This can contain any character except for
1025 * a forward slash. In general, you should use hyphens '-' instead of
1026 * underscores '_' when naming properties.
1027 * @type: the type name of the property. This namespace is pretty loosely
1028 * defined. Sub namespaces are constructed by using a prefix and then
1029 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1030 * 'link' namespace would be 'link<virtio-net-pci>'.
1031 * @get: The getter to be called to read a property. If this is NULL, then
1032 * the property cannot be read.
1033 * @set: the setter to be called to write a property. If this is NULL,
1034 * then the property cannot be written.
1035 * @release: called when the property is removed from the object. This is
1036 * meant to allow a property to free its opaque upon object
1037 * destruction. This may be NULL.
1038 * @opaque: an opaque pointer to pass to the callbacks for the property
1040 ObjectProperty *object_property_add(Object *obj, const char *name,
1041 const char *type,
1042 ObjectPropertyAccessor *get,
1043 ObjectPropertyAccessor *set,
1044 ObjectPropertyRelease *release,
1045 void *opaque);
1047 void object_property_del(Object *obj, const char *name);
1049 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1050 const char *type,
1051 ObjectPropertyAccessor *get,
1052 ObjectPropertyAccessor *set,
1053 ObjectPropertyRelease *release,
1054 void *opaque);
1057 * object_property_set_default_bool:
1058 * @prop: the property to set
1059 * @value: the value to be written to the property
1061 * Set the property default value.
1063 void object_property_set_default_bool(ObjectProperty *prop, bool value);
1066 * object_property_set_default_str:
1067 * @prop: the property to set
1068 * @value: the value to be written to the property
1070 * Set the property default value.
1072 void object_property_set_default_str(ObjectProperty *prop, const char *value);
1075 * object_property_set_default_int:
1076 * @prop: the property to set
1077 * @value: the value to be written to the property
1079 * Set the property default value.
1081 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1084 * object_property_set_default_uint:
1085 * @prop: the property to set
1086 * @value: the value to be written to the property
1088 * Set the property default value.
1090 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1093 * object_property_find:
1094 * @obj: the object
1095 * @name: the name of the property
1097 * Look up a property for an object.
1099 * Return its #ObjectProperty if found, or NULL.
1101 ObjectProperty *object_property_find(Object *obj, const char *name);
1104 * object_property_find_err:
1105 * @obj: the object
1106 * @name: the name of the property
1107 * @errp: returns an error if this function fails
1109 * Look up a property for an object.
1111 * Return its #ObjectProperty if found, or NULL.
1113 ObjectProperty *object_property_find_err(Object *obj,
1114 const char *name,
1115 Error **errp);
1118 * object_class_property_find:
1119 * @klass: the object class
1120 * @name: the name of the property
1122 * Look up a property for an object class.
1124 * Return its #ObjectProperty if found, or NULL.
1126 ObjectProperty *object_class_property_find(ObjectClass *klass,
1127 const char *name);
1130 * object_class_property_find_err:
1131 * @klass: the object class
1132 * @name: the name of the property
1133 * @errp: returns an error if this function fails
1135 * Look up a property for an object class.
1137 * Return its #ObjectProperty if found, or NULL.
1139 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1140 const char *name,
1141 Error **errp);
1143 typedef struct ObjectPropertyIterator {
1144 ObjectClass *nextclass;
1145 GHashTableIter iter;
1146 } ObjectPropertyIterator;
1149 * object_property_iter_init:
1150 * @iter: the iterator instance
1151 * @obj: the object
1153 * Initializes an iterator for traversing all properties
1154 * registered against an object instance, its class and all parent classes.
1156 * It is forbidden to modify the property list while iterating,
1157 * whether removing or adding properties.
1159 * Typical usage pattern would be
1161 * .. code-block:: c
1162 * :caption: Using object property iterators
1164 * ObjectProperty *prop;
1165 * ObjectPropertyIterator iter;
1167 * object_property_iter_init(&iter, obj);
1168 * while ((prop = object_property_iter_next(&iter))) {
1169 * ... do something with prop ...
1172 void object_property_iter_init(ObjectPropertyIterator *iter,
1173 Object *obj);
1176 * object_class_property_iter_init:
1177 * @iter: the iterator instance
1178 * @klass: the class
1180 * Initializes an iterator for traversing all properties
1181 * registered against an object class and all parent classes.
1183 * It is forbidden to modify the property list while iterating,
1184 * whether removing or adding properties.
1186 * This can be used on abstract classes as it does not create a temporary
1187 * instance.
1189 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1190 ObjectClass *klass);
1193 * object_property_iter_next:
1194 * @iter: the iterator instance
1196 * Return the next available property. If no further properties
1197 * are available, a %NULL value will be returned and the @iter
1198 * pointer should not be used again after this point without
1199 * re-initializing it.
1201 * Returns: the next property, or %NULL when all properties
1202 * have been traversed.
1204 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1206 void object_unparent(Object *obj);
1209 * object_property_get:
1210 * @obj: the object
1211 * @name: the name of the property
1212 * @v: the visitor that will receive the property value. This should be an
1213 * Output visitor and the data will be written with @name as the name.
1214 * @errp: returns an error if this function fails
1216 * Reads a property from a object.
1218 * Returns: %true on success, %false on failure.
1220 bool object_property_get(Object *obj, const char *name, Visitor *v,
1221 Error **errp);
1224 * object_property_set_str:
1225 * @obj: the object
1226 * @name: the name of the property
1227 * @value: the value to be written to the property
1228 * @errp: returns an error if this function fails
1230 * Writes a string value to a property.
1232 * Returns: %true on success, %false on failure.
1234 bool object_property_set_str(Object *obj, const char *name,
1235 const char *value, Error **errp);
1238 * object_property_get_str:
1239 * @obj: the object
1240 * @name: the name of the property
1241 * @errp: returns an error if this function fails
1243 * Returns: the value of the property, converted to a C string, or NULL if
1244 * an error occurs (including when the property value is not a string).
1245 * The caller should free the string.
1247 char *object_property_get_str(Object *obj, const char *name,
1248 Error **errp);
1251 * object_property_set_link:
1252 * @obj: the object
1253 * @name: the name of the property
1254 * @value: the value to be written to the property
1255 * @errp: returns an error if this function fails
1257 * Writes an object's canonical path to a property.
1259 * If the link property was created with
1260 * %OBJ_PROP_LINK_STRONG bit, the old target object is
1261 * unreferenced, and a reference is added to the new target object.
1263 * Returns: %true on success, %false on failure.
1265 bool object_property_set_link(Object *obj, const char *name,
1266 Object *value, Error **errp);
1269 * object_property_get_link:
1270 * @obj: the object
1271 * @name: the name of the property
1272 * @errp: returns an error if this function fails
1274 * Returns: the value of the property, resolved from a path to an Object,
1275 * or NULL if an error occurs (including when the property value is not a
1276 * string or not a valid object path).
1278 Object *object_property_get_link(Object *obj, const char *name,
1279 Error **errp);
1282 * object_property_set_bool:
1283 * @obj: the object
1284 * @name: the name of the property
1285 * @value: the value to be written to the property
1286 * @errp: returns an error if this function fails
1288 * Writes a bool value to a property.
1290 * Returns: %true on success, %false on failure.
1292 bool object_property_set_bool(Object *obj, const char *name,
1293 bool value, Error **errp);
1296 * object_property_get_bool:
1297 * @obj: the object
1298 * @name: the name of the property
1299 * @errp: returns an error if this function fails
1301 * Returns: the value of the property, converted to a boolean, or false if
1302 * an error occurs (including when the property value is not a bool).
1304 bool object_property_get_bool(Object *obj, const char *name,
1305 Error **errp);
1308 * object_property_set_int:
1309 * @obj: the object
1310 * @name: the name of the property
1311 * @value: the value to be written to the property
1312 * @errp: returns an error if this function fails
1314 * Writes an integer value to a property.
1316 * Returns: %true on success, %false on failure.
1318 bool object_property_set_int(Object *obj, const char *name,
1319 int64_t value, Error **errp);
1322 * object_property_get_int:
1323 * @obj: the object
1324 * @name: the name of the property
1325 * @errp: returns an error if this function fails
1327 * Returns: the value of the property, converted to an integer, or -1 if
1328 * an error occurs (including when the property value is not an integer).
1330 int64_t object_property_get_int(Object *obj, const char *name,
1331 Error **errp);
1334 * object_property_set_uint:
1335 * @obj: the object
1336 * @name: the name of the property
1337 * @value: the value to be written to the property
1338 * @errp: returns an error if this function fails
1340 * Writes an unsigned integer value to a property.
1342 * Returns: %true on success, %false on failure.
1344 bool object_property_set_uint(Object *obj, const char *name,
1345 uint64_t value, Error **errp);
1348 * object_property_get_uint:
1349 * @obj: the object
1350 * @name: the name of the property
1351 * @errp: returns an error if this function fails
1353 * Returns: the value of the property, converted to an unsigned integer, or 0
1354 * an error occurs (including when the property value is not an integer).
1356 uint64_t object_property_get_uint(Object *obj, const char *name,
1357 Error **errp);
1360 * object_property_get_enum:
1361 * @obj: the object
1362 * @name: the name of the property
1363 * @typename: the name of the enum data type
1364 * @errp: returns an error if this function fails
1366 * Returns: the value of the property, converted to an integer (which
1367 * can't be negative), or -1 on error (including when the property
1368 * value is not an enum).
1370 int object_property_get_enum(Object *obj, const char *name,
1371 const char *typename, Error **errp);
1374 * object_property_set:
1375 * @obj: the object
1376 * @name: the name of the property
1377 * @v: the visitor that will be used to write the property value. This should
1378 * be an Input visitor and the data will be first read with @name as the
1379 * name and then written as the property value.
1380 * @errp: returns an error if this function fails
1382 * Writes a property to a object.
1384 * Returns: %true on success, %false on failure.
1386 bool object_property_set(Object *obj, const char *name, Visitor *v,
1387 Error **errp);
1390 * object_property_parse:
1391 * @obj: the object
1392 * @name: the name of the property
1393 * @string: the string that will be used to parse the property value.
1394 * @errp: returns an error if this function fails
1396 * Parses a string and writes the result into a property of an object.
1398 * Returns: %true on success, %false on failure.
1400 bool object_property_parse(Object *obj, const char *name,
1401 const char *string, Error **errp);
1404 * object_property_print:
1405 * @obj: the object
1406 * @name: the name of the property
1407 * @human: if true, print for human consumption
1408 * @errp: returns an error if this function fails
1410 * Returns a string representation of the value of the property. The
1411 * caller shall free the string.
1413 char *object_property_print(Object *obj, const char *name, bool human,
1414 Error **errp);
1417 * object_property_get_type:
1418 * @obj: the object
1419 * @name: the name of the property
1420 * @errp: returns an error if this function fails
1422 * Returns: The type name of the property.
1424 const char *object_property_get_type(Object *obj, const char *name,
1425 Error **errp);
1428 * object_get_root:
1430 * Returns: the root object of the composition tree
1432 Object *object_get_root(void);
1436 * object_get_objects_root:
1438 * Get the container object that holds user created
1439 * object instances. This is the object at path
1440 * "/objects"
1442 * Returns: the user object container
1444 Object *object_get_objects_root(void);
1447 * object_get_internal_root:
1449 * Get the container object that holds internally used object
1450 * instances. Any object which is put into this container must not be
1451 * user visible, and it will not be exposed in the QOM tree.
1453 * Returns: the internal object container
1455 Object *object_get_internal_root(void);
1458 * object_get_canonical_path_component:
1459 * @obj: the object
1461 * Returns: The final component in the object's canonical path. The canonical
1462 * path is the path within the composition tree starting from the root.
1463 * %NULL if the object doesn't have a parent (and thus a canonical path).
1465 const char *object_get_canonical_path_component(const Object *obj);
1468 * object_get_canonical_path:
1469 * @obj: the object
1471 * Returns: The canonical path for a object, newly allocated. This is
1472 * the path within the composition tree starting from the root. Use
1473 * g_free() to free it.
1475 char *object_get_canonical_path(const Object *obj);
1478 * object_resolve_path:
1479 * @path: the path to resolve
1480 * @ambiguous: returns true if the path resolution failed because of an
1481 * ambiguous match
1483 * There are two types of supported paths--absolute paths and partial paths.
1485 * Absolute paths are derived from the root object and can follow child<> or
1486 * link<> properties. Since they can follow link<> properties, they can be
1487 * arbitrarily long. Absolute paths look like absolute filenames and are
1488 * prefixed with a leading slash.
1490 * Partial paths look like relative filenames. They do not begin with a
1491 * prefix. The matching rules for partial paths are subtle but designed to make
1492 * specifying objects easy. At each level of the composition tree, the partial
1493 * path is matched as an absolute path. The first match is not returned. At
1494 * least two matches are searched for. A successful result is only returned if
1495 * only one match is found. If more than one match is found, a flag is
1496 * returned to indicate that the match was ambiguous.
1498 * Returns: The matched object or NULL on path lookup failure.
1500 Object *object_resolve_path(const char *path, bool *ambiguous);
1503 * object_resolve_path_type:
1504 * @path: the path to resolve
1505 * @typename: the type to look for.
1506 * @ambiguous: returns true if the path resolution failed because of an
1507 * ambiguous match
1509 * This is similar to object_resolve_path. However, when looking for a
1510 * partial path only matches that implement the given type are considered.
1511 * This restricts the search and avoids spuriously flagging matches as
1512 * ambiguous.
1514 * For both partial and absolute paths, the return value goes through
1515 * a dynamic cast to @typename. This is important if either the link,
1516 * or the typename itself are of interface types.
1518 * Returns: The matched object or NULL on path lookup failure.
1520 Object *object_resolve_path_type(const char *path, const char *typename,
1521 bool *ambiguous);
1524 * object_resolve_path_component:
1525 * @parent: the object in which to resolve the path
1526 * @part: the component to resolve.
1528 * This is similar to object_resolve_path with an absolute path, but it
1529 * only resolves one element (@part) and takes the others from @parent.
1531 * Returns: The resolved object or NULL on path lookup failure.
1533 Object *object_resolve_path_component(Object *parent, const char *part);
1536 * object_property_try_add_child:
1537 * @obj: the object to add a property to
1538 * @name: the name of the property
1539 * @child: the child object
1540 * @errp: pointer to error object
1542 * Child properties form the composition tree. All objects need to be a child
1543 * of another object. Objects can only be a child of one object.
1545 * There is no way for a child to determine what its parent is. It is not
1546 * a bidirectional relationship. This is by design.
1548 * The value of a child property as a C string will be the child object's
1549 * canonical path. It can be retrieved using object_property_get_str().
1550 * The child object itself can be retrieved using object_property_get_link().
1552 * Returns: The newly added property on success, or %NULL on failure.
1554 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1555 Object *child, Error **errp);
1558 * object_property_add_child:
1559 * @obj: the object to add a property to
1560 * @name: the name of the property
1561 * @child: the child object
1563 * Same as object_property_try_add_child() with @errp hardcoded to
1564 * &error_abort
1566 ObjectProperty *object_property_add_child(Object *obj, const char *name,
1567 Object *child);
1569 typedef enum {
1570 /* Unref the link pointer when the property is deleted */
1571 OBJ_PROP_LINK_STRONG = 0x1,
1573 /* private */
1574 OBJ_PROP_LINK_DIRECT = 0x2,
1575 OBJ_PROP_LINK_CLASS = 0x4,
1576 } ObjectPropertyLinkFlags;
1579 * object_property_allow_set_link:
1580 * @obj: the object to add a property to
1581 * @name: the name of the property
1582 * @child: the child object
1583 * @errp: pointer to error object
1585 * The default implementation of the object_property_add_link() check()
1586 * callback function. It allows the link property to be set and never returns
1587 * an error.
1589 void object_property_allow_set_link(const Object *obj, const char *name,
1590 Object *child, Error **errp);
1593 * object_property_add_link:
1594 * @obj: the object to add a property to
1595 * @name: the name of the property
1596 * @type: the qobj type of the link
1597 * @targetp: a pointer to where the link object reference is stored
1598 * @check: callback to veto setting or NULL if the property is read-only
1599 * @flags: additional options for the link
1601 * Links establish relationships between objects. Links are unidirectional
1602 * although two links can be combined to form a bidirectional relationship
1603 * between objects.
1605 * Links form the graph in the object model.
1607 * The @check() callback is invoked when
1608 * object_property_set_link() is called and can raise an error to prevent the
1609 * link being set. If @check is NULL, the property is read-only
1610 * and cannot be set.
1612 * Ownership of the pointer that @child points to is transferred to the
1613 * link property. The reference count for *@child is
1614 * managed by the property from after the function returns till the
1615 * property is deleted with object_property_del(). If the
1616 * @flags %OBJ_PROP_LINK_STRONG bit is set,
1617 * the reference count is decremented when the property is deleted or
1618 * modified.
1620 * Returns: The newly added property on success, or %NULL on failure.
1622 ObjectProperty *object_property_add_link(Object *obj, const char *name,
1623 const char *type, Object **targetp,
1624 void (*check)(const Object *obj, const char *name,
1625 Object *val, Error **errp),
1626 ObjectPropertyLinkFlags flags);
1628 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1629 const char *name,
1630 const char *type, ptrdiff_t offset,
1631 void (*check)(const Object *obj, const char *name,
1632 Object *val, Error **errp),
1633 ObjectPropertyLinkFlags flags);
1636 * object_property_add_str:
1637 * @obj: the object to add a property to
1638 * @name: the name of the property
1639 * @get: the getter or NULL if the property is write-only. This function must
1640 * return a string to be freed by g_free().
1641 * @set: the setter or NULL if the property is read-only
1643 * Add a string property using getters/setters. This function will add a
1644 * property of type 'string'.
1646 * Returns: The newly added property on success, or %NULL on failure.
1648 ObjectProperty *object_property_add_str(Object *obj, const char *name,
1649 char *(*get)(Object *, Error **),
1650 void (*set)(Object *, const char *, Error **));
1652 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1653 const char *name,
1654 char *(*get)(Object *, Error **),
1655 void (*set)(Object *, const char *,
1656 Error **));
1659 * object_property_add_bool:
1660 * @obj: the object to add a property to
1661 * @name: the name of the property
1662 * @get: the getter or NULL if the property is write-only.
1663 * @set: the setter or NULL if the property is read-only
1665 * Add a bool property using getters/setters. This function will add a
1666 * property of type 'bool'.
1668 * Returns: The newly added property on success, or %NULL on failure.
1670 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1671 bool (*get)(Object *, Error **),
1672 void (*set)(Object *, bool, Error **));
1674 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1675 const char *name,
1676 bool (*get)(Object *, Error **),
1677 void (*set)(Object *, bool, Error **));
1680 * object_property_add_enum:
1681 * @obj: the object to add a property to
1682 * @name: the name of the property
1683 * @typename: the name of the enum data type
1684 * @lookup: enum value namelookup table
1685 * @get: the getter or %NULL if the property is write-only.
1686 * @set: the setter or %NULL if the property is read-only
1688 * Add an enum property using getters/setters. This function will add a
1689 * property of type '@typename'.
1691 * Returns: The newly added property on success, or %NULL on failure.
1693 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1694 const char *typename,
1695 const QEnumLookup *lookup,
1696 int (*get)(Object *, Error **),
1697 void (*set)(Object *, int, Error **));
1699 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1700 const char *name,
1701 const char *typename,
1702 const QEnumLookup *lookup,
1703 int (*get)(Object *, Error **),
1704 void (*set)(Object *, int, Error **));
1707 * object_property_add_tm:
1708 * @obj: the object to add a property to
1709 * @name: the name of the property
1710 * @get: the getter or NULL if the property is write-only.
1712 * Add a read-only struct tm valued property using a getter function.
1713 * This function will add a property of type 'struct tm'.
1715 * Returns: The newly added property on success, or %NULL on failure.
1717 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1718 void (*get)(Object *, struct tm *, Error **));
1720 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1721 const char *name,
1722 void (*get)(Object *, struct tm *, Error **));
1724 typedef enum {
1725 /* Automatically add a getter to the property */
1726 OBJ_PROP_FLAG_READ = 1 << 0,
1727 /* Automatically add a setter to the property */
1728 OBJ_PROP_FLAG_WRITE = 1 << 1,
1729 /* Automatically add a getter and a setter to the property */
1730 OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1731 } ObjectPropertyFlags;
1734 * object_property_add_uint8_ptr:
1735 * @obj: the object to add a property to
1736 * @name: the name of the property
1737 * @v: pointer to value
1738 * @flags: bitwise-or'd ObjectPropertyFlags
1740 * Add an integer property in memory. This function will add a
1741 * property of type 'uint8'.
1743 * Returns: The newly added property on success, or %NULL on failure.
1745 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1746 const uint8_t *v,
1747 ObjectPropertyFlags flags);
1749 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1750 const char *name,
1751 const uint8_t *v,
1752 ObjectPropertyFlags flags);
1755 * object_property_add_uint16_ptr:
1756 * @obj: the object to add a property to
1757 * @name: the name of the property
1758 * @v: pointer to value
1759 * @flags: bitwise-or'd ObjectPropertyFlags
1761 * Add an integer property in memory. This function will add a
1762 * property of type 'uint16'.
1764 * Returns: The newly added property on success, or %NULL on failure.
1766 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1767 const uint16_t *v,
1768 ObjectPropertyFlags flags);
1770 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1771 const char *name,
1772 const uint16_t *v,
1773 ObjectPropertyFlags flags);
1776 * object_property_add_uint32_ptr:
1777 * @obj: the object to add a property to
1778 * @name: the name of the property
1779 * @v: pointer to value
1780 * @flags: bitwise-or'd ObjectPropertyFlags
1782 * Add an integer property in memory. This function will add a
1783 * property of type 'uint32'.
1785 * Returns: The newly added property on success, or %NULL on failure.
1787 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1788 const uint32_t *v,
1789 ObjectPropertyFlags flags);
1791 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1792 const char *name,
1793 const uint32_t *v,
1794 ObjectPropertyFlags flags);
1797 * object_property_add_uint64_ptr:
1798 * @obj: the object to add a property to
1799 * @name: the name of the property
1800 * @v: pointer to value
1801 * @flags: bitwise-or'd ObjectPropertyFlags
1803 * Add an integer property in memory. This function will add a
1804 * property of type 'uint64'.
1806 * Returns: The newly added property on success, or %NULL on failure.
1808 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1809 const uint64_t *v,
1810 ObjectPropertyFlags flags);
1812 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1813 const char *name,
1814 const uint64_t *v,
1815 ObjectPropertyFlags flags);
1818 * object_property_add_alias:
1819 * @obj: the object to add a property to
1820 * @name: the name of the property
1821 * @target_obj: the object to forward property access to
1822 * @target_name: the name of the property on the forwarded object
1824 * Add an alias for a property on an object. This function will add a property
1825 * of the same type as the forwarded property.
1827 * The caller must ensure that @target_obj stays alive as long as
1828 * this property exists. In the case of a child object or an alias on the same
1829 * object this will be the case. For aliases to other objects the caller is
1830 * responsible for taking a reference.
1832 * Returns: The newly added property on success, or %NULL on failure.
1834 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1835 Object *target_obj, const char *target_name);
1838 * object_property_add_const_link:
1839 * @obj: the object to add a property to
1840 * @name: the name of the property
1841 * @target: the object to be referred by the link
1843 * Add an unmodifiable link for a property on an object. This function will
1844 * add a property of type link<TYPE> where TYPE is the type of @target.
1846 * The caller must ensure that @target stays alive as long as
1847 * this property exists. In the case @target is a child of @obj,
1848 * this will be the case. Otherwise, the caller is responsible for
1849 * taking a reference.
1851 * Returns: The newly added property on success, or %NULL on failure.
1853 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1854 Object *target);
1857 * object_property_set_description:
1858 * @obj: the object owning the property
1859 * @name: the name of the property
1860 * @description: the description of the property on the object
1862 * Set an object property's description.
1864 * Returns: %true on success, %false on failure.
1866 void object_property_set_description(Object *obj, const char *name,
1867 const char *description);
1868 void object_class_property_set_description(ObjectClass *klass, const char *name,
1869 const char *description);
1872 * object_child_foreach:
1873 * @obj: the object whose children will be navigated
1874 * @fn: the iterator function to be called
1875 * @opaque: an opaque value that will be passed to the iterator
1877 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1878 * non-zero.
1880 * It is forbidden to add or remove children from @obj from the @fn
1881 * callback.
1883 * Returns: The last value returned by @fn, or 0 if there is no child.
1885 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1886 void *opaque);
1889 * object_child_foreach_recursive:
1890 * @obj: the object whose children will be navigated
1891 * @fn: the iterator function to be called
1892 * @opaque: an opaque value that will be passed to the iterator
1894 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1895 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1896 * all the way down to the leaf nodes of the tree. Depth first ordering.
1898 * It is forbidden to add or remove children from @obj (or its
1899 * child nodes) from the @fn callback.
1901 * Returns: The last value returned by @fn, or 0 if there is no child.
1903 int object_child_foreach_recursive(Object *obj,
1904 int (*fn)(Object *child, void *opaque),
1905 void *opaque);
1907 * container_get:
1908 * @root: root of the #path, e.g., object_get_root()
1909 * @path: path to the container
1911 * Return a container object whose path is @path. Create more containers
1912 * along the path if necessary.
1914 * Returns: the container object.
1916 Object *container_get(Object *root, const char *path);
1919 * object_type_get_instance_size:
1920 * @typename: Name of the Type whose instance_size is required
1922 * Returns the instance_size of the given @typename.
1924 size_t object_type_get_instance_size(const char *typename);
1927 * object_property_help:
1928 * @name: the name of the property
1929 * @type: the type of the property
1930 * @defval: the default value
1931 * @description: description of the property
1933 * Returns: a user-friendly formatted string describing the property
1934 * for help purposes.
1936 char *object_property_help(const char *name, const char *type,
1937 QObject *defval, const char *description);
1939 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1941 #endif