2 * GTK UI -- egl opengl code.
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
19 #include "ui/console.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
24 #include "sysemu/sysemu.h"
26 static void gtk_egl_set_scanout_mode(VirtualConsole
*vc
, bool scanout
)
28 if (vc
->gfx
.scanout_mode
== scanout
) {
32 vc
->gfx
.scanout_mode
= scanout
;
33 if (!vc
->gfx
.scanout_mode
) {
34 egl_fb_destroy(&vc
->gfx
.guest_fb
);
35 if (vc
->gfx
.surface
) {
36 surface_gl_destroy_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
37 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
42 /** DisplayState Callbacks (opengl version) **/
44 void gd_egl_init(VirtualConsole
*vc
)
46 GdkWindow
*gdk_window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
51 Window x11_window
= gdk_x11_window_get_xid(gdk_window
);
56 vc
->gfx
.ectx
= qemu_egl_init_ctx();
57 vc
->gfx
.esurface
= qemu_egl_init_surface_x11
58 (vc
->gfx
.ectx
, (EGLNativeWindowType
)x11_window
);
60 assert(vc
->gfx
.esurface
);
63 void gd_egl_draw(VirtualConsole
*vc
)
67 QemuDmaBuf
*dmabuf
= vc
->gfx
.guest_fb
.dmabuf
;
75 window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
76 ww
= gdk_window_get_width(window
);
77 wh
= gdk_window_get_height(window
);
79 if (vc
->gfx
.scanout_mode
) {
82 if (!dmabuf
->draw_submitted
) {
85 dmabuf
->draw_submitted
= false;
89 gd_egl_scanout_flush(&vc
->gfx
.dcl
, 0, 0, vc
->gfx
.w
, vc
->gfx
.h
);
91 vc
->gfx
.scale_x
= (double)ww
/ vc
->gfx
.w
;
92 vc
->gfx
.scale_y
= (double)wh
/ vc
->gfx
.h
;
97 egl_dmabuf_create_fence(dmabuf
);
98 if (dmabuf
->fence_fd
> 0) {
99 qemu_set_fd_handler(dmabuf
->fence_fd
, gd_hw_gl_flushed
, NULL
, vc
);
102 graphic_hw_gl_block(vc
->gfx
.dcl
.con
, false);
109 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
110 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
112 surface_gl_setup_viewport(vc
->gfx
.gls
, vc
->gfx
.ds
, ww
, wh
);
113 surface_gl_render_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
115 eglSwapBuffers(qemu_egl_display
, vc
->gfx
.esurface
);
117 vc
->gfx
.scale_x
= (double)ww
/ surface_width(vc
->gfx
.ds
);
118 vc
->gfx
.scale_y
= (double)wh
/ surface_height(vc
->gfx
.ds
);
123 graphic_hw_gl_flushed(vc
->gfx
.dcl
.con
);
126 void gd_egl_update(DisplayChangeListener
*dcl
,
127 int x
, int y
, int w
, int h
)
129 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
131 if (!vc
->gfx
.gls
|| !vc
->gfx
.ds
) {
135 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
136 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
137 surface_gl_update_texture(vc
->gfx
.gls
, vc
->gfx
.ds
, x
, y
, w
, h
);
141 void gd_egl_refresh(DisplayChangeListener
*dcl
)
143 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
145 vc
->gfx
.dcl
.update_interval
= gd_monitor_update_interval(
146 vc
->window
? vc
->window
: vc
->gfx
.drawing_area
);
148 if (!vc
->gfx
.esurface
) {
150 if (!vc
->gfx
.esurface
) {
153 vc
->gfx
.gls
= qemu_gl_init_shader();
155 surface_gl_destroy_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
156 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
159 if (vc
->gfx
.guest_fb
.dmabuf
) {
160 egl_dmabuf_release_texture(vc
->gfx
.guest_fb
.dmabuf
);
161 gd_egl_scanout_dmabuf(dcl
, vc
->gfx
.guest_fb
.dmabuf
);
166 graphic_hw_update(dcl
->con
);
168 if (vc
->gfx
.glupdates
) {
169 vc
->gfx
.glupdates
= 0;
170 gtk_egl_set_scanout_mode(vc
, false);
175 void gd_egl_switch(DisplayChangeListener
*dcl
,
176 DisplaySurface
*surface
)
178 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
181 trace_gd_switch(vc
->label
, surface_width(surface
), surface_height(surface
));
184 surface_width(vc
->gfx
.ds
) == surface_width(surface
) &&
185 surface_height(vc
->gfx
.ds
) == surface_height(surface
)) {
188 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
189 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
191 surface_gl_destroy_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
192 vc
->gfx
.ds
= surface
;
194 surface_gl_create_texture(vc
->gfx
.gls
, vc
->gfx
.ds
);
198 gd_update_windowsize(vc
);
202 QEMUGLContext
gd_egl_create_context(DisplayChangeListener
*dcl
,
203 QEMUGLParams
*params
)
205 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
207 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
208 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
209 return qemu_egl_create_context(dcl
, params
);
212 void gd_egl_scanout_disable(DisplayChangeListener
*dcl
)
214 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
218 gtk_egl_set_scanout_mode(vc
, false);
221 void gd_egl_scanout_texture(DisplayChangeListener
*dcl
,
222 uint32_t backing_id
, bool backing_y_0_top
,
223 uint32_t backing_width
, uint32_t backing_height
,
224 uint32_t x
, uint32_t y
,
225 uint32_t w
, uint32_t h
)
227 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
233 vc
->gfx
.y0_top
= backing_y_0_top
;
235 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
236 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
238 gtk_egl_set_scanout_mode(vc
, true);
239 egl_fb_setup_for_tex(&vc
->gfx
.guest_fb
, backing_width
, backing_height
,
243 void gd_egl_scanout_dmabuf(DisplayChangeListener
*dcl
,
247 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
249 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
250 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
252 egl_dmabuf_import_texture(dmabuf
);
253 if (!dmabuf
->texture
) {
257 gd_egl_scanout_texture(dcl
, dmabuf
->texture
,
258 false, dmabuf
->width
, dmabuf
->height
,
259 0, 0, dmabuf
->width
, dmabuf
->height
);
261 if (dmabuf
->allow_fences
) {
262 vc
->gfx
.guest_fb
.dmabuf
= dmabuf
;
267 void gd_egl_cursor_dmabuf(DisplayChangeListener
*dcl
,
268 QemuDmaBuf
*dmabuf
, bool have_hot
,
269 uint32_t hot_x
, uint32_t hot_y
)
272 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
275 egl_dmabuf_import_texture(dmabuf
);
276 if (!dmabuf
->texture
) {
279 egl_fb_setup_for_tex(&vc
->gfx
.cursor_fb
, dmabuf
->width
, dmabuf
->height
,
280 dmabuf
->texture
, false);
282 egl_fb_destroy(&vc
->gfx
.cursor_fb
);
287 void gd_egl_cursor_position(DisplayChangeListener
*dcl
,
288 uint32_t pos_x
, uint32_t pos_y
)
290 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
292 vc
->gfx
.cursor_x
= pos_x
* vc
->gfx
.scale_x
;
293 vc
->gfx
.cursor_y
= pos_y
* vc
->gfx
.scale_y
;
296 void gd_egl_scanout_flush(DisplayChangeListener
*dcl
,
297 uint32_t x
, uint32_t y
, uint32_t w
, uint32_t h
)
299 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
303 if (!vc
->gfx
.scanout_mode
) {
306 if (!vc
->gfx
.guest_fb
.framebuffer
) {
310 eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
311 vc
->gfx
.esurface
, vc
->gfx
.ectx
);
313 window
= gtk_widget_get_window(vc
->gfx
.drawing_area
);
314 ww
= gdk_window_get_width(window
);
315 wh
= gdk_window_get_height(window
);
316 egl_fb_setup_default(&vc
->gfx
.win_fb
, ww
, wh
);
317 if (vc
->gfx
.cursor_fb
.texture
) {
318 egl_texture_blit(vc
->gfx
.gls
, &vc
->gfx
.win_fb
, &vc
->gfx
.guest_fb
,
320 egl_texture_blend(vc
->gfx
.gls
, &vc
->gfx
.win_fb
, &vc
->gfx
.cursor_fb
,
322 vc
->gfx
.cursor_x
, vc
->gfx
.cursor_y
,
323 vc
->gfx
.scale_x
, vc
->gfx
.scale_y
);
325 egl_fb_blit(&vc
->gfx
.win_fb
, &vc
->gfx
.guest_fb
, !vc
->gfx
.y0_top
);
329 if (vc
->gfx
.guest_fb
.dmabuf
) {
330 egl_dmabuf_create_sync(vc
->gfx
.guest_fb
.dmabuf
);
334 eglSwapBuffers(qemu_egl_display
, vc
->gfx
.esurface
);
337 void gd_egl_flush(DisplayChangeListener
*dcl
,
338 uint32_t x
, uint32_t y
, uint32_t w
, uint32_t h
)
340 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
341 GtkWidget
*area
= vc
->gfx
.drawing_area
;
343 if (vc
->gfx
.guest_fb
.dmabuf
) {
344 graphic_hw_gl_block(vc
->gfx
.dcl
.con
, true);
345 vc
->gfx
.guest_fb
.dmabuf
->draw_submitted
= true;
346 gtk_widget_queue_draw_area(area
, x
, y
, w
, h
);
350 gd_egl_scanout_flush(&vc
->gfx
.dcl
, x
, y
, w
, h
);
353 void gtk_egl_init(DisplayGLMode mode
)
355 GdkDisplay
*gdk_display
= gdk_display_get_default();
356 Display
*x11_display
= gdk_x11_display_get_xdisplay(gdk_display
);
358 if (qemu_egl_init_dpy_x11(x11_display
, mode
) < 0) {
365 int gd_egl_make_current(DisplayChangeListener
*dcl
,
368 VirtualConsole
*vc
= container_of(dcl
, VirtualConsole
, gfx
.dcl
);
370 return eglMakeCurrent(qemu_egl_display
, vc
->gfx
.esurface
,
371 vc
->gfx
.esurface
, ctx
);