slirp: add slirp own version of pstrcpy
[qemu/kevin.git] / slirp / util.h
blob586517bb3059cab56f88f9dd890422659f255cc1
1 /*
2 * Copyright (c) 2003-2008 Fabrice Bellard
3 * Copyright (c) 2010-2019 Red Hat, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a copy
6 * of this software and associated documentation files (the "Software"), to deal
7 * in the Software without restriction, including without limitation the rights
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 * copies of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 * THE SOFTWARE.
23 #ifndef UTIL_H_
24 #define UTIL_H_
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <assert.h>
29 #include <errno.h>
30 #include <unistd.h>
31 #include <sys/types.h>
32 #include <sys/stat.h>
33 #include <unistd.h>
34 #include <inttypes.h>
36 #ifdef _WIN32
37 #include <winsock2.h>
38 #include <windows.h>
39 #else
40 #include <sys/socket.h>
41 #include <netinet/tcp.h>
42 #include <netinet/in.h>
43 #endif
45 #if defined(_WIN32)
46 # define SLIRP_PACKED __attribute__((gcc_struct, packed))
47 #else
48 # define SLIRP_PACKED __attribute__((packed))
49 #endif
51 #ifdef _WIN32
52 int slirp_closesocket(int fd);
53 int slirp_ioctlsocket(int fd, int req, void *val);
54 #ifndef WITH_QEMU
55 int inet_aton(const char *cp, struct in_addr *ia);
56 #endif
57 #define slirp_getsockopt(sockfd, level, optname, optval, optlen) \
58 getsockopt(sockfd, level, optname, (void *)optval, optlen)
59 #define slirp_setsockopt(sockfd, level, optname, optval, optlen) \
60 setsockopt(sockfd, level, optname, (const void *)optval, optlen)
61 #define slirp_recv(sockfd, buf, len, flags) recv(sockfd, (void *)buf, len, flags)
62 #else
63 #define slirp_setsockopt setsockopt
64 #define slirp_getsockopt getsockopt
65 #define slirp_recv recv
66 #define slirp_closesocket close
67 #define slirp_ioctlsocket ioctl
68 #endif
70 int slirp_socket(int domain, int type, int protocol);
71 void slirp_set_nonblock(int fd);
73 static inline int slirp_socket_set_nodelay(int fd)
75 int v = 1;
76 return slirp_setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &v, sizeof(v));
79 static inline int slirp_socket_set_fast_reuse(int fd)
81 #ifndef _WIN32
82 int v = 1;
83 return slirp_setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &v, sizeof(v));
84 #else
85 /* Enabling the reuse of an endpoint that was used by a socket still in
86 * TIME_WAIT state is usually performed by setting SO_REUSEADDR. On Windows
87 * fast reuse is the default and SO_REUSEADDR does strange things. So we
88 * don't have to do anything here. More info can be found at:
89 * http://msdn.microsoft.com/en-us/library/windows/desktop/ms740621.aspx */
90 return 0;
91 #endif
94 void slirp_pstrcpy(char *buf, int buf_size, const char *str);
96 #endif