Merge tag 'pull-trivial-patches' of https://gitlab.com/mjt0k/qemu into staging
[qemu/kevin.git] / ui / shader / texture-blit.frag
blob8ed95a46b66e146390220278719894f52a1db472
1 #version 300 es
3 uniform sampler2D image;
4 in  mediump vec2 ex_tex_coord;
5 out mediump vec4 out_frag_color;
7 void main(void) {
8      out_frag_color = texture(image, ex_tex_coord);