2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://www.milkymist.org/socdoc/tmu2.pdf
27 #include "qemu/osdep.h"
29 #include "hw/sysbus.h"
31 #include "qemu/error-report.h"
35 #include <epoxy/glx.h>
61 CTL_START_BUSY
= (1<<0),
62 CTL_CHROMAKEY
= (1<<1),
79 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
80 #define MILKYMIST_TMU2(obj) \
81 OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
83 struct MilkymistTMU2State
{
84 SysBusDevice parent_obj
;
86 MemoryRegion regs_region
;
93 GLXFBConfig glx_fb_config
;
94 GLXContext glx_context
;
96 typedef struct MilkymistTMU2State MilkymistTMU2State
;
98 static const int glx_fbconfig_attr
[] = {
105 static int tmu2_glx_init(MilkymistTMU2State
*s
)
107 GLXFBConfig
*configs
;
110 s
->dpy
= XOpenDisplay(NULL
); /* FIXME: call XCloseDisplay() */
111 if (s
->dpy
== NULL
) {
115 configs
= glXChooseFBConfig(s
->dpy
, 0, glx_fbconfig_attr
, &nelements
);
116 if (configs
== NULL
) {
120 s
->glx_fb_config
= *configs
;
123 /* FIXME: call glXDestroyContext() */
124 s
->glx_context
= glXCreateNewContext(s
->dpy
, s
->glx_fb_config
,
125 GLX_RGBA_TYPE
, NULL
, 1);
126 if (s
->glx_context
== NULL
) {
133 static void tmu2_gl_map(struct vertex
*mesh
, int texhres
, int texvres
,
134 int hmeshlast
, int vmeshlast
, int ho
, int vo
, int sw
, int sh
)
138 int u0
, v0
, u1
, v1
, u2
, v2
, u3
, v3
;
139 double xscale
= 1.0 / ((double)(64 * texhres
));
140 double yscale
= 1.0 / ((double)(64 * texvres
));
143 glTranslatef(ho
, vo
, 0);
144 glEnable(GL_TEXTURE_2D
);
147 for (y
= 0; y
< vmeshlast
; y
++) {
150 for (x
= 0; x
< hmeshlast
; x
++) {
154 u0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].x
);
155 v0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].y
);
156 u1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].x
);
157 v1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].y
);
158 u2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].x
);
159 v2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].y
);
160 u3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].x
);
161 v3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].y
);
163 glTexCoord2d(((double)u0
) * xscale
, ((double)v0
) * yscale
);
164 glVertex3i(x0
, y0
, 0);
165 glTexCoord2d(((double)u1
) * xscale
, ((double)v1
) * yscale
);
166 glVertex3i(x1
, y0
, 0);
167 glTexCoord2d(((double)u2
) * xscale
, ((double)v2
) * yscale
);
168 glVertex3i(x1
, y1
, 0);
169 glTexCoord2d(((double)u3
) * xscale
, ((double)v3
) * yscale
);
170 glVertex3i(x0
, y1
, 0);
177 static void tmu2_start(MilkymistTMU2State
*s
)
179 int pbuffer_attrib
[6] = {
184 GLX_PRESERVED_CONTENTS
,
196 trace_milkymist_tmu2_start();
198 /* Create and set up a suitable OpenGL context */
199 pbuffer_attrib
[1] = s
->regs
[R_DSTHRES
];
200 pbuffer_attrib
[3] = s
->regs
[R_DSTVRES
];
201 pbuffer
= glXCreatePbuffer(s
->dpy
, s
->glx_fb_config
, pbuffer_attrib
);
202 glXMakeContextCurrent(s
->dpy
, pbuffer
, pbuffer
, s
->glx_context
);
204 /* Fixup endianness. TODO: would it work on BE hosts? */
205 glPixelStorei(GL_UNPACK_SWAP_BYTES
, 1);
206 glPixelStorei(GL_PACK_SWAP_BYTES
, 1);
209 glPixelStorei(GL_UNPACK_ALIGNMENT
, 2);
210 glPixelStorei(GL_PACK_ALIGNMENT
, 2);
212 /* Read the QEMU source framebuffer into an OpenGL texture */
213 glGenTextures(1, &texture
);
214 glBindTexture(GL_TEXTURE_2D
, texture
);
215 fb_len
= 2*s
->regs
[R_TEXHRES
]*s
->regs
[R_TEXVRES
];
216 fb
= cpu_physical_memory_map(s
->regs
[R_TEXFBUF
], &fb_len
, 0);
218 glDeleteTextures(1, &texture
);
219 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
220 glXDestroyPbuffer(s
->dpy
, pbuffer
);
223 glTexImage2D(GL_TEXTURE_2D
, 0, 3, s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
224 0, GL_RGB
, GL_UNSIGNED_SHORT_5_6_5
, fb
);
225 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
227 /* Set up texturing options */
229 * Many cases of TMU2 masking are not supported by OpenGL.
230 * We only implement the most common ones:
231 * - full bilinear filtering vs. nearest texel
232 * - texture clamping vs. texture wrapping
234 if ((s
->regs
[R_TEXHMASK
] & 0x3f) > 0x20) {
235 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
236 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
238 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
239 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
241 if ((s
->regs
[R_TEXHMASK
] >> 6) & s
->regs
[R_TEXHRES
]) {
242 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
244 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
246 if ((s
->regs
[R_TEXVMASK
] >> 6) & s
->regs
[R_TEXVRES
]) {
247 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
249 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
252 /* Translucency and decay */
254 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
255 m
= (float)(s
->regs
[R_BRIGHTNESS
] + 1) / 64.0f
;
256 glColor4f(m
, m
, m
, (float)(s
->regs
[R_ALPHA
] + 1) / 64.0f
);
258 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
259 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
260 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 0);
262 glDeleteTextures(1, &texture
);
263 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
264 glXDestroyPbuffer(s
->dpy
, pbuffer
);
268 glDrawPixels(s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
269 GL_UNSIGNED_SHORT_5_6_5
, fb
);
270 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
271 glViewport(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
]);
272 glMatrixMode(GL_PROJECTION
);
274 glOrtho(0.0, s
->regs
[R_DSTHRES
], 0.0, s
->regs
[R_DSTVRES
], -1.0, 1.0);
275 glMatrixMode(GL_MODELVIEW
);
277 /* Map the texture */
278 mesh_len
= MESH_MAXSIZE
*MESH_MAXSIZE
*sizeof(struct vertex
);
279 mesh
= cpu_physical_memory_map(s
->regs
[R_VERTICESADDR
], &mesh_len
, 0);
281 glDeleteTextures(1, &texture
);
282 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
283 glXDestroyPbuffer(s
->dpy
, pbuffer
);
287 tmu2_gl_map((struct vertex
*)mesh
,
288 s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
289 s
->regs
[R_HMESHLAST
], s
->regs
[R_VMESHLAST
],
290 s
->regs
[R_DSTHOFFSET
], s
->regs
[R_DSTVOFFSET
],
291 s
->regs
[R_DSTSQUAREW
], s
->regs
[R_DSTSQUAREH
]);
292 cpu_physical_memory_unmap(mesh
, mesh_len
, 0, mesh_len
);
294 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
295 fb_len
= 2 * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
296 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 1);
298 glDeleteTextures(1, &texture
);
299 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
300 glXDestroyPbuffer(s
->dpy
, pbuffer
);
304 glReadPixels(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
305 GL_UNSIGNED_SHORT_5_6_5
, fb
);
306 cpu_physical_memory_unmap(fb
, fb_len
, 1, fb_len
);
308 /* Free OpenGL allocs */
309 glDeleteTextures(1, &texture
);
310 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
311 glXDestroyPbuffer(s
->dpy
, pbuffer
);
313 s
->regs
[R_CTL
] &= ~CTL_START_BUSY
;
315 trace_milkymist_tmu2_pulse_irq();
316 qemu_irq_pulse(s
->irq
);
319 static uint64_t tmu2_read(void *opaque
, hwaddr addr
,
322 MilkymistTMU2State
*s
= opaque
;
350 error_report("milkymist_tmu2: read access to unknown register 0x"
351 TARGET_FMT_plx
, addr
<< 2);
355 trace_milkymist_tmu2_memory_read(addr
<< 2, r
);
360 static void tmu2_check_registers(MilkymistTMU2State
*s
)
362 if (s
->regs
[R_BRIGHTNESS
] > MAX_BRIGHTNESS
) {
363 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS
);
366 if (s
->regs
[R_ALPHA
] > MAX_ALPHA
) {
367 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA
);
370 if (s
->regs
[R_VERTICESADDR
] & 0x07) {
371 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
375 if (s
->regs
[R_TEXFBUF
] & 0x01) {
376 error_report("milkymist_tmu2: texture buffer address has to be "
381 static void tmu2_write(void *opaque
, hwaddr addr
, uint64_t value
,
384 MilkymistTMU2State
*s
= opaque
;
386 trace_milkymist_tmu2_memory_write(addr
, value
);
391 s
->regs
[addr
] = value
;
392 if (value
& CTL_START_BUSY
) {
414 s
->regs
[addr
] = value
;
418 error_report("milkymist_tmu2: write access to unknown register 0x"
419 TARGET_FMT_plx
, addr
<< 2);
423 tmu2_check_registers(s
);
426 static const MemoryRegionOps tmu2_mmio_ops
= {
430 .min_access_size
= 4,
431 .max_access_size
= 4,
433 .endianness
= DEVICE_NATIVE_ENDIAN
,
436 static void milkymist_tmu2_reset(DeviceState
*d
)
438 MilkymistTMU2State
*s
= MILKYMIST_TMU2(d
);
441 for (i
= 0; i
< R_MAX
; i
++) {
446 static int milkymist_tmu2_init(SysBusDevice
*dev
)
448 MilkymistTMU2State
*s
= MILKYMIST_TMU2(dev
);
450 if (tmu2_glx_init(s
)) {
454 sysbus_init_irq(dev
, &s
->irq
);
456 memory_region_init_io(&s
->regs_region
, OBJECT(s
), &tmu2_mmio_ops
, s
,
457 "milkymist-tmu2", R_MAX
* 4);
458 sysbus_init_mmio(dev
, &s
->regs_region
);
463 static const VMStateDescription vmstate_milkymist_tmu2
= {
464 .name
= "milkymist-tmu2",
466 .minimum_version_id
= 1,
467 .fields
= (VMStateField
[]) {
468 VMSTATE_UINT32_ARRAY(regs
, MilkymistTMU2State
, R_MAX
),
469 VMSTATE_END_OF_LIST()
473 static void milkymist_tmu2_class_init(ObjectClass
*klass
, void *data
)
475 DeviceClass
*dc
= DEVICE_CLASS(klass
);
476 SysBusDeviceClass
*k
= SYS_BUS_DEVICE_CLASS(klass
);
478 k
->init
= milkymist_tmu2_init
;
479 dc
->reset
= milkymist_tmu2_reset
;
480 dc
->vmsd
= &vmstate_milkymist_tmu2
;
483 static const TypeInfo milkymist_tmu2_info
= {
484 .name
= TYPE_MILKYMIST_TMU2
,
485 .parent
= TYPE_SYS_BUS_DEVICE
,
486 .instance_size
= sizeof(MilkymistTMU2State
),
487 .class_init
= milkymist_tmu2_class_init
,
490 static void milkymist_tmu2_register_types(void)
492 type_register_static(&milkymist_tmu2_info
);
495 type_init(milkymist_tmu2_register_types
)