4 * Copyright IBM, Corp. 2011
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
20 #include "qemu/queue.h"
21 #include "qapi/error.h"
26 typedef struct TypeImpl
*Type
;
28 typedef struct ObjectClass ObjectClass
;
29 typedef struct Object Object
;
31 typedef struct TypeInfo TypeInfo
;
33 typedef struct InterfaceClass InterfaceClass
;
34 typedef struct InterfaceInfo InterfaceInfo
;
36 #define TYPE_OBJECT "object"
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
52 * <title>Creating a minimal type</title>
56 * #define TYPE_MY_DEVICE "my-device"
58 * // No new virtual functions: we can reuse the typedef for the
60 * typedef DeviceClass MyDeviceClass;
61 * typedef struct MyDevice
65 * int reg0, reg1, reg2;
68 * static const TypeInfo my_device_info = {
69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
74 * static void my_device_register_types(void)
76 * type_register_static(&my_device_info);
79 * type_init(my_device_register_types)
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
99 * <title>Typecasting macros</title>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
110 * # Class Initialization #
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
127 * its virtual functions. Here is how the above example might be modified
128 * to introduce an overridden virtual function:
131 * <title>Overriding a virtual function</title>
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
141 * static const TypeInfo my_device_info = {
142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo. Each method
152 * will also have a wrapper function to call it easily:
155 * <title>Defining an abstract class</title>
159 * typedef struct MyDeviceClass
161 * DeviceClass parent;
163 * void (*frobnicate) (MyDevice *obj);
166 * static const TypeInfo my_device_info = {
167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
174 * void my_device_frobnicate(MyDevice *obj)
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
178 * klass->frobnicate(obj);
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
205 * The original function is not automatically invoked. It is the responsibility
206 * of the overriding class to determine whether and when to invoke the method
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
216 * <title>Overriding a virtual method</title>
218 * typedef struct MyState MyState;
220 * typedef void (*MyDoSomething)(MyState *obj);
222 * typedef struct MyClass {
223 * ObjectClass parent_class;
225 * MyDoSomething do_something;
228 * static void my_do_something(MyState *obj)
233 * static void my_class_init(ObjectClass *oc, void *data)
235 * MyClass *mc = MY_CLASS(oc);
237 * mc->do_something = my_do_something;
240 * static const TypeInfo my_type_info = {
242 * .parent = TYPE_OBJECT,
243 * .instance_size = sizeof(MyState),
244 * .class_size = sizeof(MyClass),
245 * .class_init = my_class_init,
248 * typedef struct DerivedClass {
249 * MyClass parent_class;
251 * MyDoSomething parent_do_something;
254 * static void derived_do_something(MyState *obj)
256 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
258 * // do something here
259 * dc->parent_do_something(obj);
260 * // do something else here
263 * static void derived_class_init(ObjectClass *oc, void *data)
265 * MyClass *mc = MY_CLASS(oc);
266 * DerivedClass *dc = DERIVED_CLASS(oc);
268 * dc->parent_do_something = mc->do_something;
269 * mc->do_something = derived_do_something;
272 * static const TypeInfo derived_type_info = {
273 * .name = TYPE_DERIVED,
275 * .class_size = sizeof(DerivedClass),
276 * .class_init = derived_class_init,
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
298 * Called when trying to get/set a property.
300 typedef void (ObjectPropertyAccessor
)(Object
*obj
,
307 * ObjectPropertyResolve:
308 * @obj: the object that owns the property
309 * @opaque: the opaque registered with the property
310 * @part: the name of the property
312 * Resolves the #Object corresponding to property @part.
314 * The returned object can also be used as a starting point
315 * to resolve a relative path starting with "@part".
317 * Returns: If @path is the path that led to @obj, the function
318 * returns the #Object corresponding to "@path/@part".
319 * If "@path/@part" is not a valid object path, it returns #NULL.
321 typedef Object
*(ObjectPropertyResolve
)(Object
*obj
,
326 * ObjectPropertyRelease:
327 * @obj: the object that owns the property
328 * @name: the name of the property
329 * @opaque: the opaque registered with the property
331 * Called when a property is removed from a object.
333 typedef void (ObjectPropertyRelease
)(Object
*obj
,
337 typedef struct ObjectProperty
342 ObjectPropertyAccessor
*get
;
343 ObjectPropertyAccessor
*set
;
344 ObjectPropertyResolve
*resolve
;
345 ObjectPropertyRelease
*release
;
351 * @obj: the object that is being removed from the composition tree
353 * Called when an object is being removed from the QOM composition tree.
354 * The function should remove any backlinks from children objects to @obj.
356 typedef void (ObjectUnparent
)(Object
*obj
);
360 * @obj: the object being freed
362 * Called when an object's last reference is removed.
364 typedef void (ObjectFree
)(void *obj
);
366 #define OBJECT_CLASS_CAST_CACHE 4
371 * The base for all classes. The only thing that #ObjectClass contains is an
372 * integer type handle.
380 const char *object_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
381 const char *class_cast_cache
[OBJECT_CLASS_CAST_CACHE
];
383 ObjectUnparent
*unparent
;
385 GHashTable
*properties
;
391 * The base for all objects. The first member of this object is a pointer to
392 * a #ObjectClass. Since C guarantees that the first member of a structure
393 * always begins at byte 0 of that structure, as long as any sub-object places
394 * its parent as the first member, we can cast directly to a #Object.
396 * As a result, #Object contains a reference to the objects type as its
397 * first member. This allows identification of the real type of the object at
405 GHashTable
*properties
;
412 * @name: The name of the type.
413 * @parent: The name of the parent type.
414 * @instance_size: The size of the object (derivative of #Object). If
415 * @instance_size is 0, then the size of the object will be the size of the
417 * @instance_init: This function is called to initialize an object. The parent
418 * class will have already been initialized so the type is only responsible
419 * for initializing its own members.
420 * @instance_post_init: This function is called to finish initialization of
421 * an object, after all @instance_init functions were called.
422 * @instance_finalize: This function is called during object destruction. This
423 * is called before the parent @instance_finalize function has been called.
424 * An object should only free the members that are unique to its type in this
426 * @abstract: If this field is true, then the class is considered abstract and
427 * cannot be directly instantiated.
428 * @class_size: The size of the class object (derivative of #ObjectClass)
429 * for this object. If @class_size is 0, then the size of the class will be
430 * assumed to be the size of the parent class. This allows a type to avoid
431 * implementing an explicit class type if they are not adding additional
433 * @class_init: This function is called after all parent class initialization
434 * has occurred to allow a class to set its default virtual method pointers.
435 * This is also the function to use to override virtual methods from a parent
437 * @class_base_init: This function is called for all base classes after all
438 * parent class initialization has occurred, but before the class itself
439 * is initialized. This is the function to use to undo the effects of
440 * memcpy from the parent class to the descendents.
441 * @class_finalize: This function is called during class destruction and is
442 * meant to release and dynamic parameters allocated by @class_init.
443 * @class_data: Data to pass to the @class_init, @class_base_init and
444 * @class_finalize functions. This can be useful when building dynamic
446 * @interfaces: The list of interfaces associated with this type. This
447 * should point to a static array that's terminated with a zero filled
455 size_t instance_size
;
456 void (*instance_init
)(Object
*obj
);
457 void (*instance_post_init
)(Object
*obj
);
458 void (*instance_finalize
)(Object
*obj
);
463 void (*class_init
)(ObjectClass
*klass
, void *data
);
464 void (*class_base_init
)(ObjectClass
*klass
, void *data
);
465 void (*class_finalize
)(ObjectClass
*klass
, void *data
);
468 InterfaceInfo
*interfaces
;
473 * @obj: A derivative of #Object
475 * Converts an object to a #Object. Since all objects are #Objects,
476 * this function will always succeed.
478 #define OBJECT(obj) \
483 * @class: A derivative of #ObjectClass.
485 * Converts a class to an #ObjectClass. Since all objects are #Objects,
486 * this function will always succeed.
488 #define OBJECT_CLASS(class) \
489 ((ObjectClass *)(class))
493 * @type: The C type to use for the return value.
494 * @obj: A derivative of @type to cast.
495 * @name: The QOM typename of @type
497 * A type safe version of @object_dynamic_cast_assert. Typically each class
498 * will define a macro based on this type to perform type safe dynamic_casts to
501 * If an invalid object is passed to this function, a run time assert will be
504 #define OBJECT_CHECK(type, obj, name) \
505 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
506 __FILE__, __LINE__, __func__))
509 * OBJECT_CLASS_CHECK:
510 * @class_type: The C type to use for the return value.
511 * @class: A derivative class of @class_type to cast.
512 * @name: the QOM typename of @class_type.
514 * A type safe version of @object_class_dynamic_cast_assert. This macro is
515 * typically wrapped by each type to perform type safe casts of a class to a
516 * specific class type.
518 #define OBJECT_CLASS_CHECK(class_type, class, name) \
519 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
520 __FILE__, __LINE__, __func__))
524 * @class: The C type to use for the return value.
525 * @obj: The object to obtain the class for.
526 * @name: The QOM typename of @obj.
528 * This function will return a specific class for a given object. Its generally
529 * used by each type to provide a type safe macro to get a specific class type
532 #define OBJECT_GET_CLASS(class, obj, name) \
533 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
537 * @type: The name of the interface.
539 * The information associated with an interface.
541 struct InterfaceInfo
{
547 * @parent_class: the base class
549 * The class for all interfaces. Subclasses of this class should only add
552 struct InterfaceClass
554 ObjectClass parent_class
;
556 ObjectClass
*concrete_class
;
560 #define TYPE_INTERFACE "interface"
564 * @klass: class to cast from
565 * Returns: An #InterfaceClass or raise an error if cast is invalid
567 #define INTERFACE_CLASS(klass) \
568 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
572 * @interface: the type to return
573 * @obj: the object to convert to an interface
574 * @name: the interface type name
576 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
578 #define INTERFACE_CHECK(interface, obj, name) \
579 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
580 __FILE__, __LINE__, __func__))
584 * @typename: The name of the type of the object to instantiate.
586 * This function will initialize a new object using heap allocated memory.
587 * The returned object has a reference count of 1, and will be freed when
588 * the last reference is dropped.
590 * Returns: The newly allocated and instantiated object.
592 Object
*object_new(const char *typename
);
595 * object_new_with_type:
596 * @type: The type of the object to instantiate.
598 * This function will initialize a new object using heap allocated memory.
599 * The returned object has a reference count of 1, and will be freed when
600 * the last reference is dropped.
602 * Returns: The newly allocated and instantiated object.
604 Object
*object_new_with_type(Type type
);
607 * object_new_with_props:
608 * @typename: The name of the type of the object to instantiate.
609 * @parent: the parent object
610 * @id: The unique ID of the object
611 * @errp: pointer to error object
612 * @...: list of property names and values
614 * This function will initialize a new object using heap allocated memory.
615 * The returned object has a reference count of 1, and will be freed when
616 * the last reference is dropped.
618 * The @id parameter will be used when registering the object as a
619 * child of @parent in the composition tree.
621 * The variadic parameters are a list of pairs of (propname, propvalue)
622 * strings. The propname of %NULL indicates the end of the property
623 * list. If the object implements the user creatable interface, the
624 * object will be marked complete once all the properties have been
628 * <title>Creating an object with properties</title>
633 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
634 * object_get_objects_root(),
638 * "mem-path", "/dev/shm/somefile",
644 * g_printerr("Cannot create memory backend: %s\n",
645 * error_get_pretty(err));
650 * The returned object will have one stable reference maintained
651 * for as long as it is present in the object hierarchy.
653 * Returns: The newly allocated, instantiated & initialized object.
655 Object
*object_new_with_props(const char *typename
,
662 * object_new_with_propv:
663 * @typename: The name of the type of the object to instantiate.
664 * @parent: the parent object
665 * @id: The unique ID of the object
666 * @errp: pointer to error object
667 * @vargs: list of property names and values
669 * See object_new_with_props() for documentation.
671 Object
*object_new_with_propv(const char *typename
,
679 * @obj: the object instance to set properties on
680 * @errp: pointer to error object
681 * @...: list of property names and values
683 * This function will set a list of properties on an existing object
686 * The variadic parameters are a list of pairs of (propname, propvalue)
687 * strings. The propname of %NULL indicates the end of the property
691 * <title>Update an object's properties</title>
694 * Object *obj = ...get / create object...;
696 * obj = object_set_props(obj,
699 * "mem-path", "/dev/shm/somefile",
705 * g_printerr("Cannot set properties: %s\n",
706 * error_get_pretty(err));
711 * The returned object will have one stable reference maintained
712 * for as long as it is present in the object hierarchy.
714 * Returns: -1 on error, 0 on success
716 int object_set_props(Object
*obj
,
722 * @obj: the object instance to set properties on
723 * @errp: pointer to error object
724 * @vargs: list of property names and values
726 * See object_set_props() for documentation.
728 * Returns: -1 on error, 0 on success
730 int object_set_propv(Object
*obj
,
735 * object_initialize_with_type:
736 * @data: A pointer to the memory to be used for the object.
737 * @size: The maximum size available at @data for the object.
738 * @type: The type of the object to instantiate.
740 * This function will initialize an object. The memory for the object should
741 * have already been allocated. The returned object has a reference count of 1,
742 * and will be finalized when the last reference is dropped.
744 void object_initialize_with_type(void *data
, size_t size
, Type type
);
748 * @obj: A pointer to the memory to be used for the object.
749 * @size: The maximum size available at @obj for the object.
750 * @typename: The name of the type of the object to instantiate.
752 * This function will initialize an object. The memory for the object should
753 * have already been allocated. The returned object has a reference count of 1,
754 * and will be finalized when the last reference is dropped.
756 void object_initialize(void *obj
, size_t size
, const char *typename
);
759 * object_dynamic_cast:
760 * @obj: The object to cast.
761 * @typename: The @typename to cast to.
763 * This function will determine if @obj is-a @typename. @obj can refer to an
764 * object or an interface associated with an object.
766 * Returns: This function returns @obj on success or #NULL on failure.
768 Object
*object_dynamic_cast(Object
*obj
, const char *typename
);
771 * object_dynamic_cast_assert:
773 * See object_dynamic_cast() for a description of the parameters of this
774 * function. The only difference in behavior is that this function asserts
775 * instead of returning #NULL on failure if QOM cast debugging is enabled.
776 * This function is not meant to be called directly, but only through
777 * the wrapper macro OBJECT_CHECK.
779 Object
*object_dynamic_cast_assert(Object
*obj
, const char *typename
,
780 const char *file
, int line
, const char *func
);
784 * @obj: A derivative of #Object
786 * Returns: The #ObjectClass of the type associated with @obj.
788 ObjectClass
*object_get_class(Object
*obj
);
791 * object_get_typename:
792 * @obj: A derivative of #Object.
794 * Returns: The QOM typename of @obj.
796 const char *object_get_typename(Object
*obj
);
799 * type_register_static:
800 * @info: The #TypeInfo of the new type.
802 * @info and all of the strings it points to should exist for the life time
803 * that the type is registered.
805 * Returns: 0 on failure, the new #Type on success.
807 Type
type_register_static(const TypeInfo
*info
);
811 * @info: The #TypeInfo of the new type
813 * Unlike type_register_static(), this call does not require @info or its
814 * string members to continue to exist after the call returns.
816 * Returns: 0 on failure, the new #Type on success.
818 Type
type_register(const TypeInfo
*info
);
821 * object_class_dynamic_cast_assert:
822 * @klass: The #ObjectClass to attempt to cast.
823 * @typename: The QOM typename of the class to cast to.
825 * See object_class_dynamic_cast() for a description of the parameters
826 * of this function. The only difference in behavior is that this function
827 * asserts instead of returning #NULL on failure if QOM cast debugging is
828 * enabled. This function is not meant to be called directly, but only through
829 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
831 ObjectClass
*object_class_dynamic_cast_assert(ObjectClass
*klass
,
832 const char *typename
,
833 const char *file
, int line
,
837 * object_class_dynamic_cast:
838 * @klass: The #ObjectClass to attempt to cast.
839 * @typename: The QOM typename of the class to cast to.
841 * Returns: If @typename is a class, this function returns @klass if
842 * @typename is a subtype of @klass, else returns #NULL.
844 * If @typename is an interface, this function returns the interface
845 * definition for @klass if @klass implements it unambiguously; #NULL
846 * is returned if @klass does not implement the interface or if multiple
847 * classes or interfaces on the hierarchy leading to @klass implement
848 * it. (FIXME: perhaps this can be detected at type definition time?)
850 ObjectClass
*object_class_dynamic_cast(ObjectClass
*klass
,
851 const char *typename
);
854 * object_class_get_parent:
855 * @klass: The class to obtain the parent for.
857 * Returns: The parent for @klass or %NULL if none.
859 ObjectClass
*object_class_get_parent(ObjectClass
*klass
);
862 * object_class_get_name:
863 * @klass: The class to obtain the QOM typename for.
865 * Returns: The QOM typename for @klass.
867 const char *object_class_get_name(ObjectClass
*klass
);
870 * object_class_is_abstract:
871 * @klass: The class to obtain the abstractness for.
873 * Returns: %true if @klass is abstract, %false otherwise.
875 bool object_class_is_abstract(ObjectClass
*klass
);
878 * object_class_by_name:
879 * @typename: The QOM typename to obtain the class for.
881 * Returns: The class for @typename or %NULL if not found.
883 ObjectClass
*object_class_by_name(const char *typename
);
885 void object_class_foreach(void (*fn
)(ObjectClass
*klass
, void *opaque
),
886 const char *implements_type
, bool include_abstract
,
890 * object_class_get_list:
891 * @implements_type: The type to filter for, including its derivatives.
892 * @include_abstract: Whether to include abstract classes.
894 * Returns: A singly-linked list of the classes in reverse hashtable order.
896 GSList
*object_class_get_list(const char *implements_type
,
897 bool include_abstract
);
903 * Increase the reference count of a object. A object cannot be freed as long
904 * as its reference count is greater than zero.
906 void object_ref(Object
*obj
);
912 * Decrease the reference count of a object. A object cannot be freed as long
913 * as its reference count is greater than zero.
915 void object_unref(Object
*obj
);
918 * object_property_add:
919 * @obj: the object to add a property to
920 * @name: the name of the property. This can contain any character except for
921 * a forward slash. In general, you should use hyphens '-' instead of
922 * underscores '_' when naming properties.
923 * @type: the type name of the property. This namespace is pretty loosely
924 * defined. Sub namespaces are constructed by using a prefix and then
925 * to angle brackets. For instance, the type 'virtio-net-pci' in the
926 * 'link' namespace would be 'link<virtio-net-pci>'.
927 * @get: The getter to be called to read a property. If this is NULL, then
928 * the property cannot be read.
929 * @set: the setter to be called to write a property. If this is NULL,
930 * then the property cannot be written.
931 * @release: called when the property is removed from the object. This is
932 * meant to allow a property to free its opaque upon object
933 * destruction. This may be NULL.
934 * @opaque: an opaque pointer to pass to the callbacks for the property
935 * @errp: returns an error if this function fails
937 * Returns: The #ObjectProperty; this can be used to set the @resolve
938 * callback for child and link properties.
940 ObjectProperty
*object_property_add(Object
*obj
, const char *name
,
942 ObjectPropertyAccessor
*get
,
943 ObjectPropertyAccessor
*set
,
944 ObjectPropertyRelease
*release
,
945 void *opaque
, Error
**errp
);
947 void object_property_del(Object
*obj
, const char *name
, Error
**errp
);
949 ObjectProperty
*object_class_property_add(ObjectClass
*klass
, const char *name
,
951 ObjectPropertyAccessor
*get
,
952 ObjectPropertyAccessor
*set
,
953 ObjectPropertyRelease
*release
,
954 void *opaque
, Error
**errp
);
957 * object_property_find:
959 * @name: the name of the property
960 * @errp: returns an error if this function fails
962 * Look up a property for an object and return its #ObjectProperty if found.
964 ObjectProperty
*object_property_find(Object
*obj
, const char *name
,
966 ObjectProperty
*object_class_property_find(ObjectClass
*klass
, const char *name
,
969 typedef struct ObjectPropertyIterator
{
970 ObjectClass
*nextclass
;
972 } ObjectPropertyIterator
;
975 * object_property_iter_init:
978 * Initializes an iterator for traversing all properties
979 * registered against an object instance, its class and all parent classes.
981 * It is forbidden to modify the property list while iterating,
982 * whether removing or adding properties.
984 * Typical usage pattern would be
987 * <title>Using object property iterators</title>
989 * ObjectProperty *prop;
990 * ObjectPropertyIterator iter;
992 * object_property_iter_init(&iter, obj);
993 * while ((prop = object_property_iter_next(&iter))) {
994 * ... do something with prop ...
999 void object_property_iter_init(ObjectPropertyIterator
*iter
,
1003 * object_property_iter_next:
1004 * @iter: the iterator instance
1006 * Return the next available property. If no further properties
1007 * are available, a %NULL value will be returned and the @iter
1008 * pointer should not be used again after this point without
1009 * re-initializing it.
1011 * Returns: the next property, or %NULL when all properties
1012 * have been traversed.
1014 ObjectProperty
*object_property_iter_next(ObjectPropertyIterator
*iter
);
1016 void object_unparent(Object
*obj
);
1019 * object_property_get:
1021 * @v: the visitor that will receive the property value. This should be an
1022 * Output visitor and the data will be written with @name as the name.
1023 * @name: the name of the property
1024 * @errp: returns an error if this function fails
1026 * Reads a property from a object.
1028 void object_property_get(Object
*obj
, struct Visitor
*v
, const char *name
,
1032 * object_property_set_str:
1033 * @value: the value to be written to the property
1034 * @name: the name of the property
1035 * @errp: returns an error if this function fails
1037 * Writes a string value to a property.
1039 void object_property_set_str(Object
*obj
, const char *value
,
1040 const char *name
, Error
**errp
);
1043 * object_property_get_str:
1045 * @name: the name of the property
1046 * @errp: returns an error if this function fails
1048 * Returns: the value of the property, converted to a C string, or NULL if
1049 * an error occurs (including when the property value is not a string).
1050 * The caller should free the string.
1052 char *object_property_get_str(Object
*obj
, const char *name
,
1056 * object_property_set_link:
1057 * @value: the value to be written to the property
1058 * @name: the name of the property
1059 * @errp: returns an error if this function fails
1061 * Writes an object's canonical path to a property.
1063 void object_property_set_link(Object
*obj
, Object
*value
,
1064 const char *name
, Error
**errp
);
1067 * object_property_get_link:
1069 * @name: the name of the property
1070 * @errp: returns an error if this function fails
1072 * Returns: the value of the property, resolved from a path to an Object,
1073 * or NULL if an error occurs (including when the property value is not a
1074 * string or not a valid object path).
1076 Object
*object_property_get_link(Object
*obj
, const char *name
,
1080 * object_property_set_bool:
1081 * @value: the value to be written to the property
1082 * @name: the name of the property
1083 * @errp: returns an error if this function fails
1085 * Writes a bool value to a property.
1087 void object_property_set_bool(Object
*obj
, bool value
,
1088 const char *name
, Error
**errp
);
1091 * object_property_get_bool:
1093 * @name: the name of the property
1094 * @errp: returns an error if this function fails
1096 * Returns: the value of the property, converted to a boolean, or NULL if
1097 * an error occurs (including when the property value is not a bool).
1099 bool object_property_get_bool(Object
*obj
, const char *name
,
1103 * object_property_set_int:
1104 * @value: the value to be written to the property
1105 * @name: the name of the property
1106 * @errp: returns an error if this function fails
1108 * Writes an integer value to a property.
1110 void object_property_set_int(Object
*obj
, int64_t value
,
1111 const char *name
, Error
**errp
);
1114 * object_property_get_int:
1116 * @name: the name of the property
1117 * @errp: returns an error if this function fails
1119 * Returns: the value of the property, converted to an integer, or NULL if
1120 * an error occurs (including when the property value is not an integer).
1122 int64_t object_property_get_int(Object
*obj
, const char *name
,
1126 * object_property_get_enum:
1128 * @name: the name of the property
1129 * @typename: the name of the enum data type
1130 * @errp: returns an error if this function fails
1132 * Returns: the value of the property, converted to an integer, or
1133 * undefined if an error occurs (including when the property value is not
1136 int object_property_get_enum(Object
*obj
, const char *name
,
1137 const char *typename
, Error
**errp
);
1140 * object_property_get_uint16List:
1142 * @name: the name of the property
1143 * @list: the returned int list
1144 * @errp: returns an error if this function fails
1146 * Returns: the value of the property, converted to integers, or
1147 * undefined if an error occurs (including when the property value is not
1148 * an list of integers).
1150 void object_property_get_uint16List(Object
*obj
, const char *name
,
1151 uint16List
**list
, Error
**errp
);
1154 * object_property_set:
1156 * @v: the visitor that will be used to write the property value. This should
1157 * be an Input visitor and the data will be first read with @name as the
1158 * name and then written as the property value.
1159 * @name: the name of the property
1160 * @errp: returns an error if this function fails
1162 * Writes a property to a object.
1164 void object_property_set(Object
*obj
, struct Visitor
*v
, const char *name
,
1168 * object_property_parse:
1170 * @string: the string that will be used to parse the property value.
1171 * @name: the name of the property
1172 * @errp: returns an error if this function fails
1174 * Parses a string and writes the result into a property of an object.
1176 void object_property_parse(Object
*obj
, const char *string
,
1177 const char *name
, Error
**errp
);
1180 * object_property_print:
1182 * @name: the name of the property
1183 * @human: if true, print for human consumption
1184 * @errp: returns an error if this function fails
1186 * Returns a string representation of the value of the property. The
1187 * caller shall free the string.
1189 char *object_property_print(Object
*obj
, const char *name
, bool human
,
1193 * object_property_get_type:
1195 * @name: the name of the property
1196 * @errp: returns an error if this function fails
1198 * Returns: The type name of the property.
1200 const char *object_property_get_type(Object
*obj
, const char *name
,
1206 * Returns: the root object of the composition tree
1208 Object
*object_get_root(void);
1212 * object_get_objects_root:
1214 * Get the container object that holds user created
1215 * object instances. This is the object at path
1218 * Returns: the user object container
1220 Object
*object_get_objects_root(void);
1223 * object_get_canonical_path_component:
1225 * Returns: The final component in the object's canonical path. The canonical
1226 * path is the path within the composition tree starting from the root.
1228 gchar
*object_get_canonical_path_component(Object
*obj
);
1231 * object_get_canonical_path:
1233 * Returns: The canonical path for a object. This is the path within the
1234 * composition tree starting from the root.
1236 gchar
*object_get_canonical_path(Object
*obj
);
1239 * object_resolve_path:
1240 * @path: the path to resolve
1241 * @ambiguous: returns true if the path resolution failed because of an
1244 * There are two types of supported paths--absolute paths and partial paths.
1246 * Absolute paths are derived from the root object and can follow child<> or
1247 * link<> properties. Since they can follow link<> properties, they can be
1248 * arbitrarily long. Absolute paths look like absolute filenames and are
1249 * prefixed with a leading slash.
1251 * Partial paths look like relative filenames. They do not begin with a
1252 * prefix. The matching rules for partial paths are subtle but designed to make
1253 * specifying objects easy. At each level of the composition tree, the partial
1254 * path is matched as an absolute path. The first match is not returned. At
1255 * least two matches are searched for. A successful result is only returned if
1256 * only one match is found. If more than one match is found, a flag is
1257 * returned to indicate that the match was ambiguous.
1259 * Returns: The matched object or NULL on path lookup failure.
1261 Object
*object_resolve_path(const char *path
, bool *ambiguous
);
1264 * object_resolve_path_type:
1265 * @path: the path to resolve
1266 * @typename: the type to look for.
1267 * @ambiguous: returns true if the path resolution failed because of an
1270 * This is similar to object_resolve_path. However, when looking for a
1271 * partial path only matches that implement the given type are considered.
1272 * This restricts the search and avoids spuriously flagging matches as
1275 * For both partial and absolute paths, the return value goes through
1276 * a dynamic cast to @typename. This is important if either the link,
1277 * or the typename itself are of interface types.
1279 * Returns: The matched object or NULL on path lookup failure.
1281 Object
*object_resolve_path_type(const char *path
, const char *typename
,
1285 * object_resolve_path_component:
1286 * @parent: the object in which to resolve the path
1287 * @part: the component to resolve.
1289 * This is similar to object_resolve_path with an absolute path, but it
1290 * only resolves one element (@part) and takes the others from @parent.
1292 * Returns: The resolved object or NULL on path lookup failure.
1294 Object
*object_resolve_path_component(Object
*parent
, const gchar
*part
);
1297 * object_property_add_child:
1298 * @obj: the object to add a property to
1299 * @name: the name of the property
1300 * @child: the child object
1301 * @errp: if an error occurs, a pointer to an area to store the area
1303 * Child properties form the composition tree. All objects need to be a child
1304 * of another object. Objects can only be a child of one object.
1306 * There is no way for a child to determine what its parent is. It is not
1307 * a bidirectional relationship. This is by design.
1309 * The value of a child property as a C string will be the child object's
1310 * canonical path. It can be retrieved using object_property_get_str().
1311 * The child object itself can be retrieved using object_property_get_link().
1313 void object_property_add_child(Object
*obj
, const char *name
,
1314 Object
*child
, Error
**errp
);
1317 /* Unref the link pointer when the property is deleted */
1318 OBJ_PROP_LINK_UNREF_ON_RELEASE
= 0x1,
1319 } ObjectPropertyLinkFlags
;
1322 * object_property_allow_set_link:
1324 * The default implementation of the object_property_add_link() check()
1325 * callback function. It allows the link property to be set and never returns
1328 void object_property_allow_set_link(Object
*, const char *,
1329 Object
*, Error
**);
1332 * object_property_add_link:
1333 * @obj: the object to add a property to
1334 * @name: the name of the property
1335 * @type: the qobj type of the link
1336 * @child: a pointer to where the link object reference is stored
1337 * @check: callback to veto setting or NULL if the property is read-only
1338 * @flags: additional options for the link
1339 * @errp: if an error occurs, a pointer to an area to store the area
1341 * Links establish relationships between objects. Links are unidirectional
1342 * although two links can be combined to form a bidirectional relationship
1345 * Links form the graph in the object model.
1347 * The <code>@check()</code> callback is invoked when
1348 * object_property_set_link() is called and can raise an error to prevent the
1349 * link being set. If <code>@check</code> is NULL, the property is read-only
1350 * and cannot be set.
1352 * Ownership of the pointer that @child points to is transferred to the
1353 * link property. The reference count for <code>*@child</code> is
1354 * managed by the property from after the function returns till the
1355 * property is deleted with object_property_del(). If the
1356 * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
1357 * the reference count is decremented when the property is deleted.
1359 void object_property_add_link(Object
*obj
, const char *name
,
1360 const char *type
, Object
**child
,
1361 void (*check
)(Object
*obj
, const char *name
,
1362 Object
*val
, Error
**errp
),
1363 ObjectPropertyLinkFlags flags
,
1367 * object_property_add_str:
1368 * @obj: the object to add a property to
1369 * @name: the name of the property
1370 * @get: the getter or NULL if the property is write-only. This function must
1371 * return a string to be freed by g_free().
1372 * @set: the setter or NULL if the property is read-only
1373 * @errp: if an error occurs, a pointer to an area to store the error
1375 * Add a string property using getters/setters. This function will add a
1376 * property of type 'string'.
1378 void object_property_add_str(Object
*obj
, const char *name
,
1379 char *(*get
)(Object
*, Error
**),
1380 void (*set
)(Object
*, const char *, Error
**),
1383 void object_class_property_add_str(ObjectClass
*klass
, const char *name
,
1384 char *(*get
)(Object
*, Error
**),
1385 void (*set
)(Object
*, const char *,
1390 * object_property_add_bool:
1391 * @obj: the object to add a property to
1392 * @name: the name of the property
1393 * @get: the getter or NULL if the property is write-only.
1394 * @set: the setter or NULL if the property is read-only
1395 * @errp: if an error occurs, a pointer to an area to store the error
1397 * Add a bool property using getters/setters. This function will add a
1398 * property of type 'bool'.
1400 void object_property_add_bool(Object
*obj
, const char *name
,
1401 bool (*get
)(Object
*, Error
**),
1402 void (*set
)(Object
*, bool, Error
**),
1405 void object_class_property_add_bool(ObjectClass
*klass
, const char *name
,
1406 bool (*get
)(Object
*, Error
**),
1407 void (*set
)(Object
*, bool, Error
**),
1411 * object_property_add_enum:
1412 * @obj: the object to add a property to
1413 * @name: the name of the property
1414 * @typename: the name of the enum data type
1415 * @get: the getter or %NULL if the property is write-only.
1416 * @set: the setter or %NULL if the property is read-only
1417 * @errp: if an error occurs, a pointer to an area to store the error
1419 * Add an enum property using getters/setters. This function will add a
1420 * property of type '@typename'.
1422 void object_property_add_enum(Object
*obj
, const char *name
,
1423 const char *typename
,
1424 const char * const *strings
,
1425 int (*get
)(Object
*, Error
**),
1426 void (*set
)(Object
*, int, Error
**),
1429 void object_class_property_add_enum(ObjectClass
*klass
, const char *name
,
1430 const char *typename
,
1431 const char * const *strings
,
1432 int (*get
)(Object
*, Error
**),
1433 void (*set
)(Object
*, int, Error
**),
1437 * object_property_add_tm:
1438 * @obj: the object to add a property to
1439 * @name: the name of the property
1440 * @get: the getter or NULL if the property is write-only.
1441 * @errp: if an error occurs, a pointer to an area to store the error
1443 * Add a read-only struct tm valued property using a getter function.
1444 * This function will add a property of type 'struct tm'.
1446 void object_property_add_tm(Object
*obj
, const char *name
,
1447 void (*get
)(Object
*, struct tm
*, Error
**),
1450 void object_class_property_add_tm(ObjectClass
*klass
, const char *name
,
1451 void (*get
)(Object
*, struct tm
*, Error
**),
1455 * object_property_add_uint8_ptr:
1456 * @obj: the object to add a property to
1457 * @name: the name of the property
1458 * @v: pointer to value
1459 * @errp: if an error occurs, a pointer to an area to store the error
1461 * Add an integer property in memory. This function will add a
1462 * property of type 'uint8'.
1464 void object_property_add_uint8_ptr(Object
*obj
, const char *name
,
1465 const uint8_t *v
, Error
**errp
);
1466 void object_class_property_add_uint8_ptr(ObjectClass
*klass
, const char *name
,
1467 const uint8_t *v
, Error
**errp
);
1470 * object_property_add_uint16_ptr:
1471 * @obj: the object to add a property to
1472 * @name: the name of the property
1473 * @v: pointer to value
1474 * @errp: if an error occurs, a pointer to an area to store the error
1476 * Add an integer property in memory. This function will add a
1477 * property of type 'uint16'.
1479 void object_property_add_uint16_ptr(Object
*obj
, const char *name
,
1480 const uint16_t *v
, Error
**errp
);
1481 void object_class_property_add_uint16_ptr(ObjectClass
*klass
, const char *name
,
1482 const uint16_t *v
, Error
**errp
);
1485 * object_property_add_uint32_ptr:
1486 * @obj: the object to add a property to
1487 * @name: the name of the property
1488 * @v: pointer to value
1489 * @errp: if an error occurs, a pointer to an area to store the error
1491 * Add an integer property in memory. This function will add a
1492 * property of type 'uint32'.
1494 void object_property_add_uint32_ptr(Object
*obj
, const char *name
,
1495 const uint32_t *v
, Error
**errp
);
1496 void object_class_property_add_uint32_ptr(ObjectClass
*klass
, const char *name
,
1497 const uint32_t *v
, Error
**errp
);
1500 * object_property_add_uint64_ptr:
1501 * @obj: the object to add a property to
1502 * @name: the name of the property
1503 * @v: pointer to value
1504 * @errp: if an error occurs, a pointer to an area to store the error
1506 * Add an integer property in memory. This function will add a
1507 * property of type 'uint64'.
1509 void object_property_add_uint64_ptr(Object
*obj
, const char *name
,
1510 const uint64_t *v
, Error
**Errp
);
1511 void object_class_property_add_uint64_ptr(ObjectClass
*klass
, const char *name
,
1512 const uint64_t *v
, Error
**Errp
);
1515 * object_property_add_alias:
1516 * @obj: the object to add a property to
1517 * @name: the name of the property
1518 * @target_obj: the object to forward property access to
1519 * @target_name: the name of the property on the forwarded object
1520 * @errp: if an error occurs, a pointer to an area to store the error
1522 * Add an alias for a property on an object. This function will add a property
1523 * of the same type as the forwarded property.
1525 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1526 * this property exists. In the case of a child object or an alias on the same
1527 * object this will be the case. For aliases to other objects the caller is
1528 * responsible for taking a reference.
1530 void object_property_add_alias(Object
*obj
, const char *name
,
1531 Object
*target_obj
, const char *target_name
,
1535 * object_property_add_const_link:
1536 * @obj: the object to add a property to
1537 * @name: the name of the property
1538 * @target: the object to be referred by the link
1539 * @errp: if an error occurs, a pointer to an area to store the error
1541 * Add an unmodifiable link for a property on an object. This function will
1542 * add a property of type link<TYPE> where TYPE is the type of @target.
1544 * The caller must ensure that @target stays alive as long as
1545 * this property exists. In the case @target is a child of @obj,
1546 * this will be the case. Otherwise, the caller is responsible for
1547 * taking a reference.
1549 void object_property_add_const_link(Object
*obj
, const char *name
,
1550 Object
*target
, Error
**errp
);
1553 * object_property_set_description:
1554 * @obj: the object owning the property
1555 * @name: the name of the property
1556 * @description: the description of the property on the object
1557 * @errp: if an error occurs, a pointer to an area to store the error
1559 * Set an object property's description.
1562 void object_property_set_description(Object
*obj
, const char *name
,
1563 const char *description
, Error
**errp
);
1564 void object_class_property_set_description(ObjectClass
*klass
, const char *name
,
1565 const char *description
,
1569 * object_child_foreach:
1570 * @obj: the object whose children will be navigated
1571 * @fn: the iterator function to be called
1572 * @opaque: an opaque value that will be passed to the iterator
1574 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1577 * It is forbidden to add or remove children from @obj from the @fn
1580 * Returns: The last value returned by @fn, or 0 if there is no child.
1582 int object_child_foreach(Object
*obj
, int (*fn
)(Object
*child
, void *opaque
),
1586 * object_child_foreach_recursive:
1587 * @obj: the object whose children will be navigated
1588 * @fn: the iterator function to be called
1589 * @opaque: an opaque value that will be passed to the iterator
1591 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1592 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1593 * all the way down to the leaf nodes of the tree. Depth first ordering.
1595 * It is forbidden to add or remove children from @obj (or its
1596 * child nodes) from the @fn callback.
1598 * Returns: The last value returned by @fn, or 0 if there is no child.
1600 int object_child_foreach_recursive(Object
*obj
,
1601 int (*fn
)(Object
*child
, void *opaque
),
1605 * @root: root of the #path, e.g., object_get_root()
1606 * @path: path to the container
1608 * Return a container object whose path is @path. Create more containers
1609 * along the path if necessary.
1611 * Returns: the container object.
1613 Object
*container_get(Object
*root
, const char *path
);