2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://milkymist.walle.cc/socdoc/tmu2.pdf
27 #include "qemu/osdep.h"
29 #include "hw/sysbus.h"
31 #include "qemu/error-report.h"
32 #include "qapi/error.h"
36 #include <epoxy/glx.h>
62 CTL_START_BUSY
= (1<<0),
63 CTL_CHROMAKEY
= (1<<1),
80 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
81 #define MILKYMIST_TMU2(obj) \
82 OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
84 struct MilkymistTMU2State
{
85 SysBusDevice parent_obj
;
87 MemoryRegion regs_region
;
94 GLXFBConfig glx_fb_config
;
95 GLXContext glx_context
;
97 typedef struct MilkymistTMU2State MilkymistTMU2State
;
99 static const int glx_fbconfig_attr
[] = {
106 static int tmu2_glx_init(MilkymistTMU2State
*s
)
108 GLXFBConfig
*configs
;
111 s
->dpy
= XOpenDisplay(NULL
); /* FIXME: call XCloseDisplay() */
112 if (s
->dpy
== NULL
) {
116 configs
= glXChooseFBConfig(s
->dpy
, 0, glx_fbconfig_attr
, &nelements
);
117 if (configs
== NULL
) {
121 s
->glx_fb_config
= *configs
;
124 /* FIXME: call glXDestroyContext() */
125 s
->glx_context
= glXCreateNewContext(s
->dpy
, s
->glx_fb_config
,
126 GLX_RGBA_TYPE
, NULL
, 1);
127 if (s
->glx_context
== NULL
) {
134 static void tmu2_gl_map(struct vertex
*mesh
, int texhres
, int texvres
,
135 int hmeshlast
, int vmeshlast
, int ho
, int vo
, int sw
, int sh
)
139 int u0
, v0
, u1
, v1
, u2
, v2
, u3
, v3
;
140 double xscale
= 1.0 / ((double)(64 * texhres
));
141 double yscale
= 1.0 / ((double)(64 * texvres
));
144 glTranslatef(ho
, vo
, 0);
145 glEnable(GL_TEXTURE_2D
);
148 for (y
= 0; y
< vmeshlast
; y
++) {
151 for (x
= 0; x
< hmeshlast
; x
++) {
155 u0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].x
);
156 v0
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
].y
);
157 u1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].x
);
158 v1
= be32_to_cpu(mesh
[MESH_MAXSIZE
* y
+ x
+ 1].y
);
159 u2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].x
);
160 v2
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
+ 1].y
);
161 u3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].x
);
162 v3
= be32_to_cpu(mesh
[MESH_MAXSIZE
* (y
+ 1) + x
].y
);
164 glTexCoord2d(((double)u0
) * xscale
, ((double)v0
) * yscale
);
165 glVertex3i(x0
, y0
, 0);
166 glTexCoord2d(((double)u1
) * xscale
, ((double)v1
) * yscale
);
167 glVertex3i(x1
, y0
, 0);
168 glTexCoord2d(((double)u2
) * xscale
, ((double)v2
) * yscale
);
169 glVertex3i(x1
, y1
, 0);
170 glTexCoord2d(((double)u3
) * xscale
, ((double)v3
) * yscale
);
171 glVertex3i(x0
, y1
, 0);
178 static void tmu2_start(MilkymistTMU2State
*s
)
180 int pbuffer_attrib
[6] = {
185 GLX_PRESERVED_CONTENTS
,
197 trace_milkymist_tmu2_start();
199 /* Create and set up a suitable OpenGL context */
200 pbuffer_attrib
[1] = s
->regs
[R_DSTHRES
];
201 pbuffer_attrib
[3] = s
->regs
[R_DSTVRES
];
202 pbuffer
= glXCreatePbuffer(s
->dpy
, s
->glx_fb_config
, pbuffer_attrib
);
203 glXMakeContextCurrent(s
->dpy
, pbuffer
, pbuffer
, s
->glx_context
);
205 /* Fixup endianness. TODO: would it work on BE hosts? */
206 glPixelStorei(GL_UNPACK_SWAP_BYTES
, 1);
207 glPixelStorei(GL_PACK_SWAP_BYTES
, 1);
210 glPixelStorei(GL_UNPACK_ALIGNMENT
, 2);
211 glPixelStorei(GL_PACK_ALIGNMENT
, 2);
213 /* Read the QEMU source framebuffer into an OpenGL texture */
214 glGenTextures(1, &texture
);
215 glBindTexture(GL_TEXTURE_2D
, texture
);
216 fb_len
= 2ULL * s
->regs
[R_TEXHRES
] * s
->regs
[R_TEXVRES
];
217 fb
= cpu_physical_memory_map(s
->regs
[R_TEXFBUF
], &fb_len
, 0);
219 glDeleteTextures(1, &texture
);
220 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
221 glXDestroyPbuffer(s
->dpy
, pbuffer
);
224 glTexImage2D(GL_TEXTURE_2D
, 0, 3, s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
225 0, GL_RGB
, GL_UNSIGNED_SHORT_5_6_5
, fb
);
226 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
228 /* Set up texturing options */
230 * Many cases of TMU2 masking are not supported by OpenGL.
231 * We only implement the most common ones:
232 * - full bilinear filtering vs. nearest texel
233 * - texture clamping vs. texture wrapping
235 if ((s
->regs
[R_TEXHMASK
] & 0x3f) > 0x20) {
236 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
237 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
239 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_NEAREST
);
240 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
242 if ((s
->regs
[R_TEXHMASK
] >> 6) & s
->regs
[R_TEXHRES
]) {
243 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
245 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_REPEAT
);
247 if ((s
->regs
[R_TEXVMASK
] >> 6) & s
->regs
[R_TEXVRES
]) {
248 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
250 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_REPEAT
);
253 /* Translucency and decay */
255 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
256 m
= (float)(s
->regs
[R_BRIGHTNESS
] + 1) / 64.0f
;
257 glColor4f(m
, m
, m
, (float)(s
->regs
[R_ALPHA
] + 1) / 64.0f
);
259 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
260 fb_len
= 2ULL * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
261 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 0);
263 glDeleteTextures(1, &texture
);
264 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
265 glXDestroyPbuffer(s
->dpy
, pbuffer
);
269 glDrawPixels(s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
270 GL_UNSIGNED_SHORT_5_6_5
, fb
);
271 cpu_physical_memory_unmap(fb
, fb_len
, 0, fb_len
);
272 glViewport(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
]);
273 glMatrixMode(GL_PROJECTION
);
275 glOrtho(0.0, s
->regs
[R_DSTHRES
], 0.0, s
->regs
[R_DSTVRES
], -1.0, 1.0);
276 glMatrixMode(GL_MODELVIEW
);
278 /* Map the texture */
279 mesh_len
= MESH_MAXSIZE
*MESH_MAXSIZE
*sizeof(struct vertex
);
280 mesh
= cpu_physical_memory_map(s
->regs
[R_VERTICESADDR
], &mesh_len
, 0);
282 glDeleteTextures(1, &texture
);
283 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
284 glXDestroyPbuffer(s
->dpy
, pbuffer
);
288 tmu2_gl_map((struct vertex
*)mesh
,
289 s
->regs
[R_TEXHRES
], s
->regs
[R_TEXVRES
],
290 s
->regs
[R_HMESHLAST
], s
->regs
[R_VMESHLAST
],
291 s
->regs
[R_DSTHOFFSET
], s
->regs
[R_DSTVOFFSET
],
292 s
->regs
[R_DSTSQUAREW
], s
->regs
[R_DSTSQUAREH
]);
293 cpu_physical_memory_unmap(mesh
, mesh_len
, 0, mesh_len
);
295 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
296 fb_len
= 2ULL * s
->regs
[R_DSTHRES
] * s
->regs
[R_DSTVRES
];
297 fb
= cpu_physical_memory_map(s
->regs
[R_DSTFBUF
], &fb_len
, 1);
299 glDeleteTextures(1, &texture
);
300 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
301 glXDestroyPbuffer(s
->dpy
, pbuffer
);
305 glReadPixels(0, 0, s
->regs
[R_DSTHRES
], s
->regs
[R_DSTVRES
], GL_RGB
,
306 GL_UNSIGNED_SHORT_5_6_5
, fb
);
307 cpu_physical_memory_unmap(fb
, fb_len
, 1, fb_len
);
309 /* Free OpenGL allocs */
310 glDeleteTextures(1, &texture
);
311 glXMakeContextCurrent(s
->dpy
, None
, None
, NULL
);
312 glXDestroyPbuffer(s
->dpy
, pbuffer
);
314 s
->regs
[R_CTL
] &= ~CTL_START_BUSY
;
316 trace_milkymist_tmu2_pulse_irq();
317 qemu_irq_pulse(s
->irq
);
320 static uint64_t tmu2_read(void *opaque
, hwaddr addr
,
323 MilkymistTMU2State
*s
= opaque
;
351 error_report("milkymist_tmu2: read access to unknown register 0x"
352 TARGET_FMT_plx
, addr
<< 2);
356 trace_milkymist_tmu2_memory_read(addr
<< 2, r
);
361 static void tmu2_check_registers(MilkymistTMU2State
*s
)
363 if (s
->regs
[R_BRIGHTNESS
] > MAX_BRIGHTNESS
) {
364 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS
);
367 if (s
->regs
[R_ALPHA
] > MAX_ALPHA
) {
368 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA
);
371 if (s
->regs
[R_VERTICESADDR
] & 0x07) {
372 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
376 if (s
->regs
[R_TEXFBUF
] & 0x01) {
377 error_report("milkymist_tmu2: texture buffer address has to be "
382 static void tmu2_write(void *opaque
, hwaddr addr
, uint64_t value
,
385 MilkymistTMU2State
*s
= opaque
;
387 trace_milkymist_tmu2_memory_write(addr
, value
);
392 s
->regs
[addr
] = value
;
393 if (value
& CTL_START_BUSY
) {
415 s
->regs
[addr
] = value
;
419 error_report("milkymist_tmu2: write access to unknown register 0x"
420 TARGET_FMT_plx
, addr
<< 2);
424 tmu2_check_registers(s
);
427 static const MemoryRegionOps tmu2_mmio_ops
= {
431 .min_access_size
= 4,
432 .max_access_size
= 4,
434 .endianness
= DEVICE_NATIVE_ENDIAN
,
437 static void milkymist_tmu2_reset(DeviceState
*d
)
439 MilkymistTMU2State
*s
= MILKYMIST_TMU2(d
);
442 for (i
= 0; i
< R_MAX
; i
++) {
447 static void milkymist_tmu2_init(Object
*obj
)
449 MilkymistTMU2State
*s
= MILKYMIST_TMU2(obj
);
450 SysBusDevice
*dev
= SYS_BUS_DEVICE(obj
);
452 sysbus_init_irq(dev
, &s
->irq
);
454 memory_region_init_io(&s
->regs_region
, obj
, &tmu2_mmio_ops
, s
,
455 "milkymist-tmu2", R_MAX
* 4);
456 sysbus_init_mmio(dev
, &s
->regs_region
);
459 static void milkymist_tmu2_realize(DeviceState
*dev
, Error
**errp
)
461 MilkymistTMU2State
*s
= MILKYMIST_TMU2(dev
);
463 if (tmu2_glx_init(s
)) {
464 error_setg(errp
, "tmu2_glx_init failed");
468 static const VMStateDescription vmstate_milkymist_tmu2
= {
469 .name
= "milkymist-tmu2",
471 .minimum_version_id
= 1,
472 .fields
= (VMStateField
[]) {
473 VMSTATE_UINT32_ARRAY(regs
, MilkymistTMU2State
, R_MAX
),
474 VMSTATE_END_OF_LIST()
478 static void milkymist_tmu2_class_init(ObjectClass
*klass
, void *data
)
480 DeviceClass
*dc
= DEVICE_CLASS(klass
);
482 dc
->realize
= milkymist_tmu2_realize
;
483 dc
->reset
= milkymist_tmu2_reset
;
484 dc
->vmsd
= &vmstate_milkymist_tmu2
;
487 static const TypeInfo milkymist_tmu2_info
= {
488 .name
= TYPE_MILKYMIST_TMU2
,
489 .parent
= TYPE_SYS_BUS_DEVICE
,
490 .instance_size
= sizeof(MilkymistTMU2State
),
491 .instance_init
= milkymist_tmu2_init
,
492 .class_init
= milkymist_tmu2_class_init
,
495 static void milkymist_tmu2_register_types(void)
497 type_register_static(&milkymist_tmu2_info
);
500 type_init(milkymist_tmu2_register_types
)