2 * QEMU VNC display driver
4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5 * Copyright (C) 2006 Fabrice Bellard
6 * Copyright (C) 2009 Red Hat, Inc
7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
31 #include "qemu/sockets.h"
32 #include "block/aio.h"
37 * There are three levels of locking:
38 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
39 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
40 * screen corruption if the framebuffer is updated
41 * while the worker is doing something.
42 * - VncState::output lock: used to make sure the output buffer is not corrupted
43 * if two threads try to write on it at the same time
45 * While the VNC worker thread is working, the VncDisplay global lock is held
46 * to avoid screen corruption (this does not block vnc_refresh() because it
47 * uses trylock()) but the output lock is not held because the thread works on
48 * its own output buffer.
49 * When the encoding job is done, the worker thread will hold the output lock
50 * and copy its output buffer in vs->output.
59 QTAILQ_HEAD(, VncJob
) jobs
;
62 typedef struct VncJobQueue VncJobQueue
;
65 * We use a single global queue, but most of the functions are
66 * already reentrant, so we can easily add more than one encoding thread
68 static VncJobQueue
*queue
;
70 static void vnc_lock_queue(VncJobQueue
*queue
)
72 qemu_mutex_lock(&queue
->mutex
);
75 static void vnc_unlock_queue(VncJobQueue
*queue
)
77 qemu_mutex_unlock(&queue
->mutex
);
80 VncJob
*vnc_job_new(VncState
*vs
)
82 VncJob
*job
= g_new0(VncJob
, 1);
85 vnc_lock_queue(queue
);
86 QLIST_INIT(&job
->rectangles
);
87 vnc_unlock_queue(queue
);
91 int vnc_job_add_rect(VncJob
*job
, int x
, int y
, int w
, int h
)
93 VncRectEntry
*entry
= g_new0(VncRectEntry
, 1);
100 vnc_lock_queue(queue
);
101 QLIST_INSERT_HEAD(&job
->rectangles
, entry
, next
);
102 vnc_unlock_queue(queue
);
106 void vnc_job_push(VncJob
*job
)
108 vnc_lock_queue(queue
);
109 if (queue
->exit
|| QLIST_EMPTY(&job
->rectangles
)) {
112 QTAILQ_INSERT_TAIL(&queue
->jobs
, job
, next
);
113 qemu_cond_broadcast(&queue
->cond
);
115 vnc_unlock_queue(queue
);
118 static bool vnc_has_job_locked(VncState
*vs
)
122 QTAILQ_FOREACH(job
, &queue
->jobs
, next
) {
123 if (job
->vs
== vs
|| !vs
) {
130 bool vnc_has_job(VncState
*vs
)
134 vnc_lock_queue(queue
);
135 ret
= vnc_has_job_locked(vs
);
136 vnc_unlock_queue(queue
);
140 void vnc_jobs_clear(VncState
*vs
)
144 vnc_lock_queue(queue
);
145 QTAILQ_FOREACH_SAFE(job
, &queue
->jobs
, next
, tmp
) {
146 if (job
->vs
== vs
|| !vs
) {
147 QTAILQ_REMOVE(&queue
->jobs
, job
, next
);
150 vnc_unlock_queue(queue
);
153 void vnc_jobs_join(VncState
*vs
)
155 vnc_lock_queue(queue
);
156 while (vnc_has_job_locked(vs
)) {
157 qemu_cond_wait(&queue
->cond
, &queue
->mutex
);
159 vnc_unlock_queue(queue
);
160 vnc_jobs_consume_buffer(vs
);
163 void vnc_jobs_consume_buffer(VncState
*vs
)
168 if (vs
->jobs_buffer
.offset
) {
169 vnc_write(vs
, vs
->jobs_buffer
.buffer
, vs
->jobs_buffer
.offset
);
170 buffer_reset(&vs
->jobs_buffer
);
172 flush
= vs
->csock
!= -1 && vs
->abort
!= true;
173 vnc_unlock_output(vs
);
181 * Copy data for local use
183 static void vnc_async_encoding_start(VncState
*orig
, VncState
*local
)
185 local
->vnc_encoding
= orig
->vnc_encoding
;
186 local
->features
= orig
->features
;
187 local
->vd
= orig
->vd
;
188 local
->lossy_rect
= orig
->lossy_rect
;
189 local
->write_pixels
= orig
->write_pixels
;
190 local
->client_pf
= orig
->client_pf
;
191 local
->client_be
= orig
->client_be
;
192 local
->tight
= orig
->tight
;
193 local
->zlib
= orig
->zlib
;
194 local
->hextile
= orig
->hextile
;
195 local
->zrle
= orig
->zrle
;
196 local
->output
= queue
->buffer
;
197 local
->csock
= -1; /* Don't do any network work on this thread */
199 buffer_reset(&local
->output
);
202 static void vnc_async_encoding_end(VncState
*orig
, VncState
*local
)
204 orig
->tight
= local
->tight
;
205 orig
->zlib
= local
->zlib
;
206 orig
->hextile
= local
->hextile
;
207 orig
->zrle
= local
->zrle
;
208 orig
->lossy_rect
= local
->lossy_rect
;
210 queue
->buffer
= local
->output
;
213 static int vnc_worker_thread_loop(VncJobQueue
*queue
)
216 VncRectEntry
*entry
, *tmp
;
221 vnc_lock_queue(queue
);
222 while (QTAILQ_EMPTY(&queue
->jobs
) && !queue
->exit
) {
223 qemu_cond_wait(&queue
->cond
, &queue
->mutex
);
225 /* Here job can only be NULL if queue->exit is true */
226 job
= QTAILQ_FIRST(&queue
->jobs
);
227 vnc_unlock_queue(queue
);
233 vnc_lock_output(job
->vs
);
234 if (job
->vs
->csock
== -1 || job
->vs
->abort
== true) {
235 vnc_unlock_output(job
->vs
);
238 vnc_unlock_output(job
->vs
);
240 /* Make a local copy of vs and switch output buffers */
241 vnc_async_encoding_start(job
->vs
, &vs
);
243 /* Start sending rectangles */
245 vnc_write_u8(&vs
, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE
);
246 vnc_write_u8(&vs
, 0);
247 saved_offset
= vs
.output
.offset
;
248 vnc_write_u16(&vs
, 0);
250 vnc_lock_display(job
->vs
->vd
);
251 QLIST_FOREACH_SAFE(entry
, &job
->rectangles
, next
, tmp
) {
254 if (job
->vs
->csock
== -1) {
255 vnc_unlock_display(job
->vs
->vd
);
256 /* Copy persistent encoding data */
257 vnc_async_encoding_end(job
->vs
, &vs
);
261 n
= vnc_send_framebuffer_update(&vs
, entry
->rect
.x
, entry
->rect
.y
,
262 entry
->rect
.w
, entry
->rect
.h
);
269 vnc_unlock_display(job
->vs
->vd
);
271 /* Put n_rectangles at the beginning of the message */
272 vs
.output
.buffer
[saved_offset
] = (n_rectangles
>> 8) & 0xFF;
273 vs
.output
.buffer
[saved_offset
+ 1] = n_rectangles
& 0xFF;
275 vnc_lock_output(job
->vs
);
276 if (job
->vs
->csock
!= -1) {
277 buffer_reserve(&job
->vs
->jobs_buffer
, vs
.output
.offset
);
278 buffer_append(&job
->vs
->jobs_buffer
, vs
.output
.buffer
,
280 /* Copy persistent encoding data */
281 vnc_async_encoding_end(job
->vs
, &vs
);
283 qemu_bh_schedule(job
->vs
->bh
);
285 /* Copy persistent encoding data */
286 vnc_async_encoding_end(job
->vs
, &vs
);
288 vnc_unlock_output(job
->vs
);
291 vnc_lock_queue(queue
);
292 QTAILQ_REMOVE(&queue
->jobs
, job
, next
);
293 vnc_unlock_queue(queue
);
294 qemu_cond_broadcast(&queue
->cond
);
299 static VncJobQueue
*vnc_queue_init(void)
301 VncJobQueue
*queue
= g_new0(VncJobQueue
, 1);
303 qemu_cond_init(&queue
->cond
);
304 qemu_mutex_init(&queue
->mutex
);
305 QTAILQ_INIT(&queue
->jobs
);
309 static void vnc_queue_clear(VncJobQueue
*q
)
311 qemu_cond_destroy(&queue
->cond
);
312 qemu_mutex_destroy(&queue
->mutex
);
313 buffer_free(&queue
->buffer
);
315 queue
= NULL
; /* Unset global queue */
318 static void *vnc_worker_thread(void *arg
)
320 VncJobQueue
*queue
= arg
;
322 qemu_thread_get_self(&queue
->thread
);
324 while (!vnc_worker_thread_loop(queue
)) ;
325 vnc_queue_clear(queue
);
329 static bool vnc_worker_thread_running(void)
331 return queue
; /* Check global queue */
334 void vnc_start_worker_thread(void)
338 if (vnc_worker_thread_running())
341 q
= vnc_queue_init();
342 qemu_thread_create(&q
->thread
, "vnc_worker", vnc_worker_thread
, q
,
343 QEMU_THREAD_DETACHED
);
344 queue
= q
; /* Set global queue */