aio: stop using .io_flush()
[qemu/kevin.git] / aio-win32.c
blob4309c161ff62c7974e693c5cdeda339c2ebe1904
1 /*
2 * QEMU aio implementation
4 * Copyright IBM Corp., 2008
5 * Copyright Red Hat Inc., 2012
7 * Authors:
8 * Anthony Liguori <aliguori@us.ibm.com>
9 * Paolo Bonzini <pbonzini@redhat.com>
11 * This work is licensed under the terms of the GNU GPL, version 2. See
12 * the COPYING file in the top-level directory.
14 * Contributions after 2012-01-13 are licensed under the terms of the
15 * GNU GPL, version 2 or (at your option) any later version.
18 #include "qemu-common.h"
19 #include "block/block.h"
20 #include "qemu/queue.h"
21 #include "qemu/sockets.h"
23 struct AioHandler {
24 EventNotifier *e;
25 EventNotifierHandler *io_notify;
26 GPollFD pfd;
27 int deleted;
28 QLIST_ENTRY(AioHandler) node;
31 void aio_set_event_notifier(AioContext *ctx,
32 EventNotifier *e,
33 EventNotifierHandler *io_notify,
34 AioFlushEventNotifierHandler *io_flush)
36 AioHandler *node;
38 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
39 if (node->e == e && !node->deleted) {
40 break;
44 /* Are we deleting the fd handler? */
45 if (!io_notify) {
46 if (node) {
47 g_source_remove_poll(&ctx->source, &node->pfd);
49 /* If the lock is held, just mark the node as deleted */
50 if (ctx->walking_handlers) {
51 node->deleted = 1;
52 node->pfd.revents = 0;
53 } else {
54 /* Otherwise, delete it for real. We can't just mark it as
55 * deleted because deleted nodes are only cleaned up after
56 * releasing the walking_handlers lock.
58 QLIST_REMOVE(node, node);
59 g_free(node);
62 } else {
63 if (node == NULL) {
64 /* Alloc and insert if it's not already there */
65 node = g_malloc0(sizeof(AioHandler));
66 node->e = e;
67 node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
68 node->pfd.events = G_IO_IN;
69 QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
71 g_source_add_poll(&ctx->source, &node->pfd);
73 /* Update handler with latest information */
74 node->io_notify = io_notify;
77 aio_notify(ctx);
80 bool aio_pending(AioContext *ctx)
82 AioHandler *node;
84 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
85 if (node->pfd.revents && node->io_notify) {
86 return true;
90 return false;
93 bool aio_poll(AioContext *ctx, bool blocking)
95 AioHandler *node;
96 HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
97 bool progress;
98 int count;
100 progress = false;
103 * If there are callbacks left that have been queued, we need to call then.
104 * Do not call select in this case, because it is possible that the caller
105 * does not need a complete flush (as is the case for qemu_aio_wait loops).
107 if (aio_bh_poll(ctx)) {
108 blocking = false;
109 progress = true;
113 * Then dispatch any pending callbacks from the GSource.
115 * We have to walk very carefully in case qemu_aio_set_fd_handler is
116 * called while we're walking.
118 node = QLIST_FIRST(&ctx->aio_handlers);
119 while (node) {
120 AioHandler *tmp;
122 ctx->walking_handlers++;
124 if (node->pfd.revents && node->io_notify) {
125 node->pfd.revents = 0;
126 node->io_notify(node->e);
128 /* aio_notify() does not count as progress */
129 if (node->opaque != &ctx->notifier) {
130 progress = true;
134 tmp = node;
135 node = QLIST_NEXT(node, node);
137 ctx->walking_handlers--;
139 if (!ctx->walking_handlers && tmp->deleted) {
140 QLIST_REMOVE(tmp, node);
141 g_free(tmp);
145 if (progress && !blocking) {
146 return true;
149 ctx->walking_handlers++;
151 /* fill fd sets */
152 count = 0;
153 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
154 if (!node->deleted && node->io_notify) {
155 events[count++] = event_notifier_get_handle(node->e);
159 ctx->walking_handlers--;
161 /* early return if we only have the aio_notify() fd */
162 if (count == 1) {
163 return progress;
166 /* wait until next event */
167 while (count > 0) {
168 int timeout = blocking ? INFINITE : 0;
169 int ret = WaitForMultipleObjects(count, events, FALSE, timeout);
171 /* if we have any signaled events, dispatch event */
172 if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
173 break;
176 blocking = false;
178 /* we have to walk very carefully in case
179 * qemu_aio_set_fd_handler is called while we're walking */
180 node = QLIST_FIRST(&ctx->aio_handlers);
181 while (node) {
182 AioHandler *tmp;
184 ctx->walking_handlers++;
186 if (!node->deleted &&
187 event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
188 node->io_notify) {
189 node->io_notify(node->e);
191 /* aio_notify() does not count as progress */
192 if (node->opaque != &ctx->notifier) {
193 progress = true;
197 tmp = node;
198 node = QLIST_NEXT(node, node);
200 ctx->walking_handlers--;
202 if (!ctx->walking_handlers && tmp->deleted) {
203 QLIST_REMOVE(tmp, node);
204 g_free(tmp);
208 /* Try again, but only call each handler once. */
209 events[ret - WAIT_OBJECT_0] = events[--count];
212 return progress;