sdl2: redraw correctly when scanout_mode enabled.
commit77f60fb436ca773ce6f57d37c022ad792445e644
authorTao Wu <lepton@google.com>
Thu, 26 Jul 2018 22:59:00 +0000 (26 15:59 -0700)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 24 Aug 2018 06:40:10 +0000 (24 08:40 +0200)
tree2b1a0dd01ef3092a9c9ab136a63a806f02252d3a
parentc809d1d2f4e3d40d4767871d3cf9cd78391e5a4f
sdl2: redraw correctly when scanout_mode enabled.

When scanout_mode enabled, surface is out of sync with actual screen.
In such case, we just call sdl2_gl_scanout_flush to do redraw. This
fixes bug reported in
https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html

Signed-off-by: Tao Wu <lepton@google.com>
Message-id: 20180726225900.180698-1-lepton@google.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/sdl2-gl.c