tests/tcg/s390x: Test EPSW
[qemu/armbru.git] / ui / sdl2.c
blob0d91b555e3492965d9469e81ee4589756835912b
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
36 #include "qemu/log.h"
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 static bool alt_grab;
44 static bool ctrl_grab;
46 static int gui_saved_grab;
47 static int gui_fullscreen;
48 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49 static SDL_Cursor *sdl_cursor_normal;
50 static SDL_Cursor *sdl_cursor_hidden;
51 static int absolute_enabled;
52 static int guest_cursor;
53 static int guest_x, guest_y;
54 static SDL_Cursor *guest_sprite;
55 static Notifier mouse_mode_notifier;
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59 / SDL2_REFRESH_INTERVAL_BUSY + 1)
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
64 #endif
66 static void sdl_update_caption(struct sdl2_console *scon);
68 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
70 int i;
71 for (i = 0; i < sdl2_num_outputs; i++) {
72 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
73 return &sdl2_console[i];
76 return NULL;
79 void sdl2_window_create(struct sdl2_console *scon)
81 int flags = 0;
83 if (!scon->surface) {
84 return;
86 assert(!scon->real_window);
88 if (gui_fullscreen) {
89 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
90 } else {
91 flags |= SDL_WINDOW_RESIZABLE;
93 if (scon->hidden) {
94 flags |= SDL_WINDOW_HIDDEN;
96 #ifdef CONFIG_OPENGL
97 if (scon->opengl) {
98 flags |= SDL_WINDOW_OPENGL;
100 #endif
102 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
103 SDL_WINDOWPOS_UNDEFINED,
104 surface_width(scon->surface),
105 surface_height(scon->surface),
106 flags);
107 if (scon->opengl) {
108 const char *driver = "opengl";
110 if (scon->opts->gl == DISPLAYGL_MODE_ES) {
111 driver = "opengles2";
114 SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
115 SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
117 scon->winctx = SDL_GL_CreateContext(scon->real_window);
118 } else {
119 /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
120 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
122 sdl_update_caption(scon);
125 void sdl2_window_destroy(struct sdl2_console *scon)
127 if (!scon->real_window) {
128 return;
131 if (scon->winctx) {
132 SDL_GL_DeleteContext(scon->winctx);
133 scon->winctx = NULL;
135 if (scon->real_renderer) {
136 SDL_DestroyRenderer(scon->real_renderer);
137 scon->real_renderer = NULL;
139 SDL_DestroyWindow(scon->real_window);
140 scon->real_window = NULL;
143 void sdl2_window_resize(struct sdl2_console *scon)
145 if (!scon->real_window) {
146 return;
149 SDL_SetWindowSize(scon->real_window,
150 surface_width(scon->surface),
151 surface_height(scon->surface));
154 static void sdl2_redraw(struct sdl2_console *scon)
156 if (scon->opengl) {
157 #ifdef CONFIG_OPENGL
158 sdl2_gl_redraw(scon);
159 #endif
160 } else {
161 sdl2_2d_redraw(scon);
165 static void sdl_update_caption(struct sdl2_console *scon)
167 char win_title[1024];
168 char icon_title[1024];
169 const char *status = "";
171 if (!runstate_is_running()) {
172 status = " [Stopped]";
173 } else if (gui_grab) {
174 if (alt_grab) {
175 status = " - Press Ctrl-Alt-Shift-G to exit grab";
176 } else if (ctrl_grab) {
177 status = " - Press Right-Ctrl-G to exit grab";
178 } else {
179 status = " - Press Ctrl-Alt-G to exit grab";
183 if (qemu_name) {
184 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
185 scon->idx, status);
186 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
187 } else {
188 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
189 snprintf(icon_title, sizeof(icon_title), "QEMU");
192 if (scon->real_window) {
193 SDL_SetWindowTitle(scon->real_window, win_title);
197 static void sdl_hide_cursor(struct sdl2_console *scon)
199 if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
200 return;
203 SDL_ShowCursor(SDL_DISABLE);
204 SDL_SetCursor(sdl_cursor_hidden);
206 if (!qemu_input_is_absolute()) {
207 SDL_SetRelativeMouseMode(SDL_TRUE);
211 static void sdl_show_cursor(struct sdl2_console *scon)
213 if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
214 return;
217 if (!qemu_input_is_absolute()) {
218 SDL_SetRelativeMouseMode(SDL_FALSE);
221 if (guest_cursor &&
222 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
223 SDL_SetCursor(guest_sprite);
224 } else {
225 SDL_SetCursor(sdl_cursor_normal);
228 SDL_ShowCursor(SDL_ENABLE);
231 static void sdl_grab_start(struct sdl2_console *scon)
233 QemuConsole *con = scon ? scon->dcl.con : NULL;
235 if (!con || !qemu_console_is_graphic(con)) {
236 return;
239 * If the application is not active, do not try to enter grab state. This
240 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
241 * application (SDL bug).
243 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
244 return;
246 if (guest_cursor) {
247 SDL_SetCursor(guest_sprite);
248 if (!qemu_input_is_absolute() && !absolute_enabled) {
249 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
251 } else {
252 sdl_hide_cursor(scon);
254 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
255 gui_grab = 1;
256 win32_kbd_set_grab(true);
257 sdl_update_caption(scon);
260 static void sdl_grab_end(struct sdl2_console *scon)
262 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
263 gui_grab = 0;
264 win32_kbd_set_grab(false);
265 sdl_show_cursor(scon);
266 sdl_update_caption(scon);
269 static void absolute_mouse_grab(struct sdl2_console *scon)
271 int mouse_x, mouse_y;
272 int scr_w, scr_h;
273 SDL_GetMouseState(&mouse_x, &mouse_y);
274 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
275 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
276 mouse_y > 0 && mouse_y < scr_h - 1) {
277 sdl_grab_start(scon);
281 static void sdl_mouse_mode_change(Notifier *notify, void *data)
283 if (qemu_input_is_absolute()) {
284 if (!absolute_enabled) {
285 absolute_enabled = 1;
286 SDL_SetRelativeMouseMode(SDL_FALSE);
287 absolute_mouse_grab(&sdl2_console[0]);
289 } else if (absolute_enabled) {
290 if (!gui_fullscreen) {
291 sdl_grab_end(&sdl2_console[0]);
293 absolute_enabled = 0;
297 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
298 int x, int y, int state)
300 static uint32_t bmap[INPUT_BUTTON__MAX] = {
301 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
302 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
303 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
304 [INPUT_BUTTON_SIDE] = SDL_BUTTON(SDL_BUTTON_X1),
305 [INPUT_BUTTON_EXTRA] = SDL_BUTTON(SDL_BUTTON_X2)
307 static uint32_t prev_state;
309 if (prev_state != state) {
310 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
311 prev_state = state;
314 if (qemu_input_is_absolute()) {
315 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
316 x, 0, surface_width(scon->surface));
317 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
318 y, 0, surface_height(scon->surface));
319 } else {
320 if (guest_cursor) {
321 x -= guest_x;
322 y -= guest_y;
323 guest_x += x;
324 guest_y += y;
325 dx = x;
326 dy = y;
328 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
329 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
331 qemu_input_event_sync();
334 static void toggle_full_screen(struct sdl2_console *scon)
336 gui_fullscreen = !gui_fullscreen;
337 if (gui_fullscreen) {
338 SDL_SetWindowFullscreen(scon->real_window,
339 SDL_WINDOW_FULLSCREEN_DESKTOP);
340 gui_saved_grab = gui_grab;
341 sdl_grab_start(scon);
342 } else {
343 if (!gui_saved_grab) {
344 sdl_grab_end(scon);
346 SDL_SetWindowFullscreen(scon->real_window, 0);
348 sdl2_redraw(scon);
351 static int get_mod_state(void)
353 SDL_Keymod mod = SDL_GetModState();
355 if (alt_grab) {
356 return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
357 (gui_grab_code | KMOD_LSHIFT);
358 } else if (ctrl_grab) {
359 return (mod & KMOD_RCTRL) == KMOD_RCTRL;
360 } else {
361 return (mod & gui_grab_code) == gui_grab_code;
365 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
367 #ifdef CONFIG_WIN32
368 SDL_SysWMinfo info;
370 SDL_VERSION(&info.version);
371 if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
372 return info.info.win.window;
374 #endif
375 return NULL;
378 static void handle_keydown(SDL_Event *ev)
380 int win;
381 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
382 int gui_key_modifier_pressed = get_mod_state();
383 int gui_keysym = 0;
385 if (!scon) {
386 return;
389 if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
390 switch (ev->key.keysym.scancode) {
391 case SDL_SCANCODE_2:
392 case SDL_SCANCODE_3:
393 case SDL_SCANCODE_4:
394 case SDL_SCANCODE_5:
395 case SDL_SCANCODE_6:
396 case SDL_SCANCODE_7:
397 case SDL_SCANCODE_8:
398 case SDL_SCANCODE_9:
399 if (gui_grab) {
400 sdl_grab_end(scon);
403 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
404 if (win < sdl2_num_outputs) {
405 sdl2_console[win].hidden = !sdl2_console[win].hidden;
406 if (sdl2_console[win].real_window) {
407 if (sdl2_console[win].hidden) {
408 SDL_HideWindow(sdl2_console[win].real_window);
409 } else {
410 SDL_ShowWindow(sdl2_console[win].real_window);
413 gui_keysym = 1;
415 break;
416 case SDL_SCANCODE_F:
417 toggle_full_screen(scon);
418 gui_keysym = 1;
419 break;
420 case SDL_SCANCODE_G:
421 gui_keysym = 1;
422 if (!gui_grab) {
423 sdl_grab_start(scon);
424 } else if (!gui_fullscreen) {
425 sdl_grab_end(scon);
427 break;
428 case SDL_SCANCODE_U:
429 sdl2_window_resize(scon);
430 if (!scon->opengl) {
431 /* re-create scon->texture */
432 sdl2_2d_switch(&scon->dcl, scon->surface);
434 gui_keysym = 1;
435 break;
436 #if 0
437 case SDL_SCANCODE_KP_PLUS:
438 case SDL_SCANCODE_KP_MINUS:
439 if (!gui_fullscreen) {
440 int scr_w, scr_h;
441 int width, height;
442 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
444 width = MAX(scr_w + (ev->key.keysym.scancode ==
445 SDL_SCANCODE_KP_PLUS ? 50 : -50),
446 160);
447 height = (surface_height(scon->surface) * width) /
448 surface_width(scon->surface);
449 fprintf(stderr, "%s: scale to %dx%d\n",
450 __func__, width, height);
451 sdl_scale(scon, width, height);
452 sdl2_redraw(scon);
453 gui_keysym = 1;
455 #endif
456 default:
457 break;
460 if (!gui_keysym) {
461 sdl2_process_key(scon, &ev->key);
465 static void handle_keyup(SDL_Event *ev)
467 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
469 if (!scon) {
470 return;
473 scon->ignore_hotkeys = false;
474 sdl2_process_key(scon, &ev->key);
477 static void handle_textinput(SDL_Event *ev)
479 struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
480 QemuConsole *con = scon ? scon->dcl.con : NULL;
482 if (!con) {
483 return;
486 if (qemu_console_is_graphic(con)) {
487 return;
489 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
492 static void handle_mousemotion(SDL_Event *ev)
494 int max_x, max_y;
495 struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
497 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
498 return;
501 if (qemu_input_is_absolute() || absolute_enabled) {
502 int scr_w, scr_h;
503 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
504 max_x = scr_w - 1;
505 max_y = scr_h - 1;
506 if (gui_grab && !gui_fullscreen
507 && (ev->motion.x == 0 || ev->motion.y == 0 ||
508 ev->motion.x == max_x || ev->motion.y == max_y)) {
509 sdl_grab_end(scon);
511 if (!gui_grab &&
512 (ev->motion.x > 0 && ev->motion.x < max_x &&
513 ev->motion.y > 0 && ev->motion.y < max_y)) {
514 sdl_grab_start(scon);
517 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
518 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
519 ev->motion.x, ev->motion.y, ev->motion.state);
523 static void handle_mousebutton(SDL_Event *ev)
525 int buttonstate = SDL_GetMouseState(NULL, NULL);
526 SDL_MouseButtonEvent *bev;
527 struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
529 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
530 return;
533 bev = &ev->button;
534 if (!gui_grab && !qemu_input_is_absolute()) {
535 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
536 /* start grabbing all events */
537 sdl_grab_start(scon);
539 } else {
540 if (ev->type == SDL_MOUSEBUTTONDOWN) {
541 buttonstate |= SDL_BUTTON(bev->button);
542 } else {
543 buttonstate &= ~SDL_BUTTON(bev->button);
545 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
549 static void handle_mousewheel(SDL_Event *ev)
551 struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
552 SDL_MouseWheelEvent *wev = &ev->wheel;
553 InputButton btn;
555 if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
556 return;
559 if (wev->y > 0) {
560 btn = INPUT_BUTTON_WHEEL_UP;
561 } else if (wev->y < 0) {
562 btn = INPUT_BUTTON_WHEEL_DOWN;
563 } else if (wev->x < 0) {
564 btn = INPUT_BUTTON_WHEEL_RIGHT;
565 } else if (wev->x > 0) {
566 btn = INPUT_BUTTON_WHEEL_LEFT;
567 } else {
568 return;
571 qemu_input_queue_btn(scon->dcl.con, btn, true);
572 qemu_input_event_sync();
573 qemu_input_queue_btn(scon->dcl.con, btn, false);
574 qemu_input_event_sync();
577 static void handle_windowevent(SDL_Event *ev)
579 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
580 bool allow_close = true;
582 if (!scon) {
583 return;
586 switch (ev->window.event) {
587 case SDL_WINDOWEVENT_RESIZED:
589 QemuUIInfo info;
590 memset(&info, 0, sizeof(info));
591 info.width = ev->window.data1;
592 info.height = ev->window.data2;
593 dpy_set_ui_info(scon->dcl.con, &info, true);
595 sdl2_redraw(scon);
596 break;
597 case SDL_WINDOWEVENT_EXPOSED:
598 sdl2_redraw(scon);
599 break;
600 case SDL_WINDOWEVENT_FOCUS_GAINED:
601 win32_kbd_set_grab(gui_grab);
602 if (qemu_console_is_graphic(scon->dcl.con)) {
603 win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
605 /* fall through */
606 case SDL_WINDOWEVENT_ENTER:
607 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
608 absolute_mouse_grab(scon);
610 /* If a new console window opened using a hotkey receives the
611 * focus, SDL sends another KEYDOWN event to the new window,
612 * closing the console window immediately after.
614 * Work around this by ignoring further hotkey events until a
615 * key is released.
617 scon->ignore_hotkeys = get_mod_state();
618 break;
619 case SDL_WINDOWEVENT_FOCUS_LOST:
620 if (qemu_console_is_graphic(scon->dcl.con)) {
621 win32_kbd_set_window(NULL);
623 if (gui_grab && !gui_fullscreen) {
624 sdl_grab_end(scon);
626 break;
627 case SDL_WINDOWEVENT_RESTORED:
628 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
629 break;
630 case SDL_WINDOWEVENT_MINIMIZED:
631 update_displaychangelistener(&scon->dcl, 500);
632 break;
633 case SDL_WINDOWEVENT_CLOSE:
634 if (qemu_console_is_graphic(scon->dcl.con)) {
635 if (scon->opts->has_window_close && !scon->opts->window_close) {
636 allow_close = false;
638 if (allow_close) {
639 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
640 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
642 } else {
643 SDL_HideWindow(scon->real_window);
644 scon->hidden = true;
646 break;
647 case SDL_WINDOWEVENT_SHOWN:
648 scon->hidden = false;
649 break;
650 case SDL_WINDOWEVENT_HIDDEN:
651 scon->hidden = true;
652 break;
656 void sdl2_poll_events(struct sdl2_console *scon)
658 SDL_Event ev1, *ev = &ev1;
659 bool allow_close = true;
660 int idle = 1;
662 if (scon->last_vm_running != runstate_is_running()) {
663 scon->last_vm_running = runstate_is_running();
664 sdl_update_caption(scon);
667 while (SDL_PollEvent(ev)) {
668 switch (ev->type) {
669 case SDL_KEYDOWN:
670 idle = 0;
671 handle_keydown(ev);
672 break;
673 case SDL_KEYUP:
674 idle = 0;
675 handle_keyup(ev);
676 break;
677 case SDL_TEXTINPUT:
678 idle = 0;
679 handle_textinput(ev);
680 break;
681 case SDL_QUIT:
682 if (scon->opts->has_window_close && !scon->opts->window_close) {
683 allow_close = false;
685 if (allow_close) {
686 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
687 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
689 break;
690 case SDL_MOUSEMOTION:
691 idle = 0;
692 handle_mousemotion(ev);
693 break;
694 case SDL_MOUSEBUTTONDOWN:
695 case SDL_MOUSEBUTTONUP:
696 idle = 0;
697 handle_mousebutton(ev);
698 break;
699 case SDL_MOUSEWHEEL:
700 idle = 0;
701 handle_mousewheel(ev);
702 break;
703 case SDL_WINDOWEVENT:
704 handle_windowevent(ev);
705 break;
706 default:
707 break;
711 if (idle) {
712 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
713 scon->idle_counter++;
714 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
715 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
718 } else {
719 scon->idle_counter = 0;
720 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
724 static void sdl_mouse_warp(DisplayChangeListener *dcl,
725 int x, int y, int on)
727 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
729 if (!qemu_console_is_graphic(scon->dcl.con)) {
730 return;
733 if (on) {
734 if (!guest_cursor) {
735 sdl_show_cursor(scon);
737 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
738 SDL_SetCursor(guest_sprite);
739 if (!qemu_input_is_absolute() && !absolute_enabled) {
740 SDL_WarpMouseInWindow(scon->real_window, x, y);
743 } else if (gui_grab) {
744 sdl_hide_cursor(scon);
746 guest_cursor = on;
747 guest_x = x, guest_y = y;
750 static void sdl_mouse_define(DisplayChangeListener *dcl,
751 QEMUCursor *c)
754 if (guest_sprite) {
755 SDL_FreeCursor(guest_sprite);
758 if (guest_sprite_surface) {
759 SDL_FreeSurface(guest_sprite_surface);
762 guest_sprite_surface =
763 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
764 0xff0000, 0x00ff00, 0xff, 0xff000000);
766 if (!guest_sprite_surface) {
767 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
768 return;
770 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
771 c->hot_x, c->hot_y);
772 if (!guest_sprite) {
773 fprintf(stderr, "Failed to make color cursor from %p\n", c);
774 return;
776 if (guest_cursor &&
777 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
778 SDL_SetCursor(guest_sprite);
782 static void sdl_cleanup(void)
784 if (guest_sprite) {
785 SDL_FreeCursor(guest_sprite);
787 SDL_QuitSubSystem(SDL_INIT_VIDEO);
790 static const DisplayChangeListenerOps dcl_2d_ops = {
791 .dpy_name = "sdl2-2d",
792 .dpy_gfx_update = sdl2_2d_update,
793 .dpy_gfx_switch = sdl2_2d_switch,
794 .dpy_gfx_check_format = sdl2_2d_check_format,
795 .dpy_refresh = sdl2_2d_refresh,
796 .dpy_mouse_set = sdl_mouse_warp,
797 .dpy_cursor_define = sdl_mouse_define,
800 #ifdef CONFIG_OPENGL
801 static const DisplayChangeListenerOps dcl_gl_ops = {
802 .dpy_name = "sdl2-gl",
803 .dpy_gfx_update = sdl2_gl_update,
804 .dpy_gfx_switch = sdl2_gl_switch,
805 .dpy_gfx_check_format = console_gl_check_format,
806 .dpy_refresh = sdl2_gl_refresh,
807 .dpy_mouse_set = sdl_mouse_warp,
808 .dpy_cursor_define = sdl_mouse_define,
810 .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
811 .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
812 .dpy_gl_update = sdl2_gl_scanout_flush,
815 static bool
816 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
817 DisplayChangeListener *dcl)
819 return dcl->ops == &dcl_gl_ops;
822 static const DisplayGLCtxOps gl_ctx_ops = {
823 .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
824 .dpy_gl_ctx_create = sdl2_gl_create_context,
825 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
826 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
828 #endif
830 static void sdl2_display_early_init(DisplayOptions *o)
832 assert(o->type == DISPLAY_TYPE_SDL);
833 if (o->has_gl && o->gl) {
834 #ifdef CONFIG_OPENGL
835 display_opengl = 1;
836 #endif
840 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
842 uint8_t data = 0;
843 int i;
844 SDL_SysWMinfo info;
845 SDL_Surface *icon = NULL;
846 char *dir;
848 assert(o->type == DISPLAY_TYPE_SDL);
850 if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
851 SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
854 if (SDL_Init(SDL_INIT_VIDEO)) {
855 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
856 SDL_GetError());
857 exit(1);
859 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
860 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
861 #endif
862 #ifndef CONFIG_WIN32
863 /* QEMU uses its own low level keyboard hook procecure on Windows */
864 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
865 #endif
866 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
867 SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
868 #endif
869 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
870 memset(&info, 0, sizeof(info));
871 SDL_VERSION(&info.version);
873 gui_fullscreen = o->has_full_screen && o->full_screen;
875 if (o->u.sdl.has_grab_mod) {
876 if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
877 alt_grab = true;
878 } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
879 ctrl_grab = true;
883 for (i = 0;; i++) {
884 QemuConsole *con = qemu_console_lookup_by_index(i);
885 if (!con) {
886 break;
889 sdl2_num_outputs = i;
890 if (sdl2_num_outputs == 0) {
891 return;
893 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
894 for (i = 0; i < sdl2_num_outputs; i++) {
895 QemuConsole *con = qemu_console_lookup_by_index(i);
896 assert(con != NULL);
897 if (!qemu_console_is_graphic(con) &&
898 qemu_console_get_index(con) != 0) {
899 sdl2_console[i].hidden = true;
901 sdl2_console[i].idx = i;
902 sdl2_console[i].opts = o;
903 #ifdef CONFIG_OPENGL
904 sdl2_console[i].opengl = display_opengl;
905 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
906 sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
907 #else
908 sdl2_console[i].opengl = 0;
909 sdl2_console[i].dcl.ops = &dcl_2d_ops;
910 #endif
911 sdl2_console[i].dcl.con = con;
912 sdl2_console[i].kbd = qkbd_state_init(con);
913 if (display_opengl) {
914 qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
916 register_displaychangelistener(&sdl2_console[i].dcl);
918 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
919 if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
920 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
921 qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
922 #elif defined(SDL_VIDEO_DRIVER_X11)
923 qemu_console_set_window_id(con, info.info.x11.window);
924 #endif
926 #endif
929 #ifdef CONFIG_SDL_IMAGE
930 dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
931 icon = IMG_Load(dir);
932 #else
933 /* Load a 32x32x4 image. White pixels are transparent. */
934 dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
935 icon = SDL_LoadBMP(dir);
936 if (icon) {
937 uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
938 SDL_SetColorKey(icon, SDL_TRUE, colorkey);
940 #endif
941 g_free(dir);
942 if (icon) {
943 SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
946 mouse_mode_notifier.notify = sdl_mouse_mode_change;
947 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
949 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
950 sdl_cursor_normal = SDL_GetCursor();
952 if (gui_fullscreen) {
953 sdl_grab_start(&sdl2_console[0]);
956 atexit(sdl_cleanup);
959 static QemuDisplay qemu_display_sdl2 = {
960 .type = DISPLAY_TYPE_SDL,
961 .early_init = sdl2_display_early_init,
962 .init = sdl2_display_init,
965 static void register_sdl1(void)
967 qemu_display_register(&qemu_display_sdl2);
970 type_init(register_sdl1);
972 #ifdef CONFIG_OPENGL
973 module_dep("ui-opengl");
974 #endif