migration: Refactor repeated call of yank_unregister_instance
[qemu/armbru.git] / replay / replay-input.c
blobbee3dbe528309e073faaa4f8e4ea11ae68b84fd4
1 /*
2 * replay-input.c
4 * Copyright (c) 2010-2015 Institute for System Programming
5 * of the Russian Academy of Sciences.
7 * This work is licensed under the terms of the GNU GPL, version 2 or later.
8 * See the COPYING file in the top-level directory.
12 #include "qemu/osdep.h"
13 #include "sysemu/replay.h"
14 #include "replay-internal.h"
15 #include "qemu/notify.h"
16 #include "ui/input.h"
17 #include "qapi/clone-visitor.h"
18 #include "qapi/qapi-visit-ui.h"
20 void replay_save_input_event(InputEvent *evt)
22 InputKeyEvent *key;
23 InputBtnEvent *btn;
24 InputMoveEvent *move;
25 InputMultiTouchEvent *mtt;
26 replay_put_dword(evt->type);
28 switch (evt->type) {
29 case INPUT_EVENT_KIND_KEY:
30 key = evt->u.key.data;
31 replay_put_dword(key->key->type);
33 switch (key->key->type) {
34 case KEY_VALUE_KIND_NUMBER:
35 replay_put_qword(key->key->u.number.data);
36 replay_put_byte(key->down);
37 break;
38 case KEY_VALUE_KIND_QCODE:
39 replay_put_dword(key->key->u.qcode.data);
40 replay_put_byte(key->down);
41 break;
42 case KEY_VALUE_KIND__MAX:
43 /* keep gcc happy */
44 break;
46 break;
47 case INPUT_EVENT_KIND_BTN:
48 btn = evt->u.btn.data;
49 replay_put_dword(btn->button);
50 replay_put_byte(btn->down);
51 break;
52 case INPUT_EVENT_KIND_REL:
53 move = evt->u.rel.data;
54 replay_put_dword(move->axis);
55 replay_put_qword(move->value);
56 break;
57 case INPUT_EVENT_KIND_ABS:
58 move = evt->u.abs.data;
59 replay_put_dword(move->axis);
60 replay_put_qword(move->value);
61 break;
62 case INPUT_EVENT_KIND_MTT:
63 mtt = evt->u.mtt.data;
64 replay_put_dword(mtt->type);
65 replay_put_qword(mtt->slot);
66 replay_put_qword(mtt->tracking_id);
67 replay_put_dword(mtt->axis);
68 replay_put_qword(mtt->value);
69 break;
70 case INPUT_EVENT_KIND__MAX:
71 /* keep gcc happy */
72 break;
76 InputEvent *replay_read_input_event(void)
78 InputEvent evt;
79 KeyValue keyValue;
80 InputKeyEvent key;
81 key.key = &keyValue;
82 InputBtnEvent btn;
83 InputMoveEvent rel;
84 InputMoveEvent abs;
85 InputMultiTouchEvent mtt;
87 evt.type = replay_get_dword();
88 switch (evt.type) {
89 case INPUT_EVENT_KIND_KEY:
90 evt.u.key.data = &key;
91 evt.u.key.data->key->type = replay_get_dword();
93 switch (evt.u.key.data->key->type) {
94 case KEY_VALUE_KIND_NUMBER:
95 evt.u.key.data->key->u.number.data = replay_get_qword();
96 evt.u.key.data->down = replay_get_byte();
97 break;
98 case KEY_VALUE_KIND_QCODE:
99 evt.u.key.data->key->u.qcode.data = (QKeyCode)replay_get_dword();
100 evt.u.key.data->down = replay_get_byte();
101 break;
102 case KEY_VALUE_KIND__MAX:
103 /* keep gcc happy */
104 break;
106 break;
107 case INPUT_EVENT_KIND_BTN:
108 evt.u.btn.data = &btn;
109 evt.u.btn.data->button = (InputButton)replay_get_dword();
110 evt.u.btn.data->down = replay_get_byte();
111 break;
112 case INPUT_EVENT_KIND_REL:
113 evt.u.rel.data = &rel;
114 evt.u.rel.data->axis = (InputAxis)replay_get_dword();
115 evt.u.rel.data->value = replay_get_qword();
116 break;
117 case INPUT_EVENT_KIND_ABS:
118 evt.u.abs.data = &abs;
119 evt.u.abs.data->axis = (InputAxis)replay_get_dword();
120 evt.u.abs.data->value = replay_get_qword();
121 break;
122 case INPUT_EVENT_KIND_MTT:
123 evt.u.mtt.data = &mtt;
124 evt.u.mtt.data->type = (InputMultiTouchType)replay_get_dword();
125 evt.u.mtt.data->slot = replay_get_qword();
126 evt.u.mtt.data->tracking_id = replay_get_qword();
127 evt.u.mtt.data->axis = (InputAxis)replay_get_dword();
128 evt.u.mtt.data->value = replay_get_qword();
129 break;
130 case INPUT_EVENT_KIND__MAX:
131 /* keep gcc happy */
132 break;
135 return QAPI_CLONE(InputEvent, &evt);
138 void replay_input_event(QemuConsole *src, InputEvent *evt)
140 if (replay_mode == REPLAY_MODE_PLAY) {
141 /* Nothing */
142 } else if (replay_mode == REPLAY_MODE_RECORD) {
143 replay_add_input_event(QAPI_CLONE(InputEvent, evt));
144 } else {
145 qemu_input_event_send_impl(src, evt);
149 void replay_input_sync_event(void)
151 if (replay_mode == REPLAY_MODE_PLAY) {
152 /* Nothing */
153 } else if (replay_mode == REPLAY_MODE_RECORD) {
154 replay_add_input_sync_event();
155 } else {
156 qemu_input_event_sync_impl();