elf2dmp: Check curl_easy_setopt() return value
[qemu/armbru.git] / ui / gtk-gl-area.c
blobb23523748e7f557949e4abea740de540a8edd6f2
1 /*
2 * GTK UI -- glarea opengl code.
4 * Requires 3.16+ (GtkGLArea widget).
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
10 #include "qemu/osdep.h"
11 #include "qemu/main-loop.h"
13 #include "trace.h"
15 #include "ui/console.h"
16 #include "ui/gtk.h"
17 #include "ui/egl-helpers.h"
19 #include "sysemu/sysemu.h"
21 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
23 if (vc->gfx.scanout_mode == scanout) {
24 return;
27 vc->gfx.scanout_mode = scanout;
28 if (!vc->gfx.scanout_mode) {
29 egl_fb_destroy(&vc->gfx.guest_fb);
30 if (vc->gfx.surface) {
31 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
32 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
37 /** DisplayState Callbacks (opengl version) **/
39 void gd_gl_area_draw(VirtualConsole *vc)
41 int ww, wh, y1, y2;
43 if (!vc->gfx.gls) {
44 return;
47 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
48 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
49 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
51 if (vc->gfx.scanout_mode) {
52 if (!vc->gfx.guest_fb.framebuffer) {
53 return;
56 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
57 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
59 glViewport(0, 0, ww, wh);
60 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
61 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
62 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
63 0, 0, ww, wh,
64 GL_COLOR_BUFFER_BIT, GL_NEAREST);
65 } else {
66 if (!vc->gfx.ds) {
67 return;
69 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
71 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
72 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
75 #ifdef CONFIG_GBM
76 if (vc->gfx.guest_fb.dmabuf) {
77 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
79 #endif
81 glFlush();
82 #ifdef CONFIG_GBM
83 if (vc->gfx.guest_fb.dmabuf) {
84 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
86 egl_dmabuf_create_fence(dmabuf);
87 if (dmabuf->fence_fd > 0) {
88 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
89 return;
91 graphic_hw_gl_block(vc->gfx.dcl.con, false);
93 #endif
94 graphic_hw_gl_flushed(vc->gfx.dcl.con);
97 void gd_gl_area_update(DisplayChangeListener *dcl,
98 int x, int y, int w, int h)
100 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
102 if (!vc->gfx.gls || !vc->gfx.ds) {
103 return;
106 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
107 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
108 vc->gfx.glupdates++;
111 void gd_gl_area_refresh(DisplayChangeListener *dcl)
113 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
115 if (!vc->gfx.gls) {
116 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
117 return;
119 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
120 vc->gfx.gls = qemu_gl_init_shader();
121 if (vc->gfx.ds) {
122 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
126 graphic_hw_update(dcl->con);
128 if (vc->gfx.glupdates) {
129 vc->gfx.glupdates = 0;
130 gtk_gl_area_set_scanout_mode(vc, false);
131 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
135 void gd_gl_area_switch(DisplayChangeListener *dcl,
136 DisplaySurface *surface)
138 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
139 bool resized = true;
141 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
143 if (vc->gfx.ds &&
144 surface_width(vc->gfx.ds) == surface_width(surface) &&
145 surface_height(vc->gfx.ds) == surface_height(surface)) {
146 resized = false;
149 if (vc->gfx.gls) {
150 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
151 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
152 surface_gl_create_texture(vc->gfx.gls, surface);
154 vc->gfx.ds = surface;
156 if (resized) {
157 gd_update_windowsize(vc);
161 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
162 QEMUGLParams *params)
164 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
165 GdkWindow *window;
166 GdkGLContext *ctx;
167 GError *err = NULL;
169 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
170 window = gtk_widget_get_window(vc->gfx.drawing_area);
171 ctx = gdk_window_create_gl_context(window, &err);
172 if (err) {
173 g_printerr("Create gdk gl context failed: %s\n", err->message);
174 g_error_free(err);
175 return NULL;
177 gdk_gl_context_set_required_version(ctx,
178 params->major_ver,
179 params->minor_ver);
180 gdk_gl_context_realize(ctx, &err);
181 if (err) {
182 g_printerr("Realize gdk gl context failed: %s\n", err->message);
183 g_error_free(err);
184 g_clear_object(&ctx);
185 return NULL;
187 return ctx;
190 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
192 /* FIXME */
195 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
196 uint32_t backing_id,
197 bool backing_y_0_top,
198 uint32_t backing_width,
199 uint32_t backing_height,
200 uint32_t x, uint32_t y,
201 uint32_t w, uint32_t h)
203 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
205 vc->gfx.x = x;
206 vc->gfx.y = y;
207 vc->gfx.w = w;
208 vc->gfx.h = h;
209 vc->gfx.y0_top = backing_y_0_top;
211 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
213 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
214 gtk_gl_area_set_scanout_mode(vc, false);
215 return;
218 gtk_gl_area_set_scanout_mode(vc, true);
219 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
220 backing_id, false);
223 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
225 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
227 gtk_gl_area_set_scanout_mode(vc, false);
230 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
231 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
233 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
235 if (vc->gfx.guest_fb.dmabuf) {
236 graphic_hw_gl_block(vc->gfx.dcl.con, true);
238 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
241 void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
242 QemuDmaBuf *dmabuf)
244 #ifdef CONFIG_GBM
245 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
247 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
248 egl_dmabuf_import_texture(dmabuf);
249 if (!dmabuf->texture) {
250 return;
253 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
254 false, dmabuf->width, dmabuf->height,
255 0, 0, dmabuf->width, dmabuf->height);
257 if (dmabuf->allow_fences) {
258 vc->gfx.guest_fb.dmabuf = dmabuf;
260 #endif
263 void gtk_gl_area_init(void)
265 display_opengl = 1;
268 int gd_gl_area_make_current(DisplayChangeListener *dcl,
269 QEMUGLContext ctx)
271 gdk_gl_context_make_current(ctx);
272 return 0;