2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
38 static int sdl2_num_outputs
;
39 static struct sdl2_console
*sdl2_console
;
41 static SDL_Surface
*guest_sprite_surface
;
42 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
44 static bool ctrl_grab
;
46 static int gui_saved_grab
;
47 static int gui_fullscreen
;
48 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
49 static SDL_Cursor
*sdl_cursor_normal
;
50 static SDL_Cursor
*sdl_cursor_hidden
;
51 static int absolute_enabled
;
52 static int guest_cursor
;
53 static int guest_x
, guest_y
;
54 static SDL_Cursor
*guest_sprite
;
55 static Notifier mouse_mode_notifier
;
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59 / SDL2_REFRESH_INTERVAL_BUSY + 1)
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
66 static void sdl_update_caption(struct sdl2_console
*scon
);
68 static struct sdl2_console
*get_scon_from_window(uint32_t window_id
)
71 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
72 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
73 return &sdl2_console
[i
];
79 void sdl2_window_create(struct sdl2_console
*scon
)
86 assert(!scon
->real_window
);
89 flags
|= SDL_WINDOW_FULLSCREEN_DESKTOP
;
91 flags
|= SDL_WINDOW_RESIZABLE
;
94 flags
|= SDL_WINDOW_HIDDEN
;
98 flags
|= SDL_WINDOW_OPENGL
;
102 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
103 SDL_WINDOWPOS_UNDEFINED
,
104 surface_width(scon
->surface
),
105 surface_height(scon
->surface
),
108 const char *driver
= "opengl";
110 if (scon
->opts
->gl
== DISPLAYGL_MODE_ES
) {
111 driver
= "opengles2";
114 SDL_SetHint(SDL_HINT_RENDER_DRIVER
, driver
);
115 SDL_SetHint(SDL_HINT_RENDER_BATCHING
, "1");
117 scon
->winctx
= SDL_GL_CreateContext(scon
->real_window
);
119 /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
120 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
122 sdl_update_caption(scon
);
125 void sdl2_window_destroy(struct sdl2_console
*scon
)
127 if (!scon
->real_window
) {
132 SDL_GL_DeleteContext(scon
->winctx
);
135 if (scon
->real_renderer
) {
136 SDL_DestroyRenderer(scon
->real_renderer
);
137 scon
->real_renderer
= NULL
;
139 SDL_DestroyWindow(scon
->real_window
);
140 scon
->real_window
= NULL
;
143 void sdl2_window_resize(struct sdl2_console
*scon
)
145 if (!scon
->real_window
) {
149 SDL_SetWindowSize(scon
->real_window
,
150 surface_width(scon
->surface
),
151 surface_height(scon
->surface
));
154 static void sdl2_redraw(struct sdl2_console
*scon
)
158 sdl2_gl_redraw(scon
);
161 sdl2_2d_redraw(scon
);
165 static void sdl_update_caption(struct sdl2_console
*scon
)
167 char win_title
[1024];
168 char icon_title
[1024];
169 const char *status
= "";
171 if (!runstate_is_running()) {
172 status
= " [Stopped]";
173 } else if (gui_grab
) {
176 status
= " - Press ⌃⌥⇧G to exit grab";
178 status
= " - Press Ctrl-Alt-Shift-G to exit grab";
180 } else if (ctrl_grab
) {
181 status
= " - Press Right-Ctrl-G to exit grab";
184 status
= " - Press ⌃⌥G to exit grab";
186 status
= " - Press Ctrl-Alt-G to exit grab";
192 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
194 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
196 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
197 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
200 if (scon
->real_window
) {
201 SDL_SetWindowTitle(scon
->real_window
, win_title
);
205 static void sdl_hide_cursor(struct sdl2_console
*scon
)
207 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
211 SDL_ShowCursor(SDL_DISABLE
);
212 SDL_SetCursor(sdl_cursor_hidden
);
214 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
215 SDL_SetRelativeMouseMode(SDL_TRUE
);
219 static void sdl_show_cursor(struct sdl2_console
*scon
)
221 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
225 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
226 SDL_SetRelativeMouseMode(SDL_FALSE
);
230 (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
231 SDL_SetCursor(guest_sprite
);
233 SDL_SetCursor(sdl_cursor_normal
);
236 SDL_ShowCursor(SDL_ENABLE
);
239 static void sdl_grab_start(struct sdl2_console
*scon
)
241 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
243 if (!con
|| !qemu_console_is_graphic(con
)) {
247 * If the application is not active, do not try to enter grab state. This
248 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
249 * application (SDL bug).
251 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
255 SDL_SetCursor(guest_sprite
);
256 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
257 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
260 sdl_hide_cursor(scon
);
262 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
264 win32_kbd_set_grab(true);
265 sdl_update_caption(scon
);
268 static void sdl_grab_end(struct sdl2_console
*scon
)
270 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
272 win32_kbd_set_grab(false);
273 sdl_show_cursor(scon
);
274 sdl_update_caption(scon
);
277 static void absolute_mouse_grab(struct sdl2_console
*scon
)
279 int mouse_x
, mouse_y
;
281 SDL_GetMouseState(&mouse_x
, &mouse_y
);
282 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
283 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
284 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
285 sdl_grab_start(scon
);
289 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
291 if (qemu_input_is_absolute(sdl2_console
[0].dcl
.con
)) {
292 if (!absolute_enabled
) {
293 absolute_enabled
= 1;
294 SDL_SetRelativeMouseMode(SDL_FALSE
);
295 absolute_mouse_grab(&sdl2_console
[0]);
297 } else if (absolute_enabled
) {
298 if (!gui_fullscreen
) {
299 sdl_grab_end(&sdl2_console
[0]);
301 absolute_enabled
= 0;
305 static void sdl_send_mouse_event(struct sdl2_console
*scon
, int dx
, int dy
,
306 int x
, int y
, int state
)
308 static uint32_t bmap
[INPUT_BUTTON__MAX
] = {
309 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
310 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
311 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
312 [INPUT_BUTTON_SIDE
] = SDL_BUTTON(SDL_BUTTON_X1
),
313 [INPUT_BUTTON_EXTRA
] = SDL_BUTTON(SDL_BUTTON_X2
)
315 static uint32_t prev_state
;
317 if (prev_state
!= state
) {
318 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
322 if (qemu_input_is_absolute(scon
->dcl
.con
)) {
323 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
,
324 x
, 0, surface_width(scon
->surface
));
325 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
,
326 y
, 0, surface_height(scon
->surface
));
336 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
337 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
339 qemu_input_event_sync();
342 static void toggle_full_screen(struct sdl2_console
*scon
)
344 gui_fullscreen
= !gui_fullscreen
;
345 if (gui_fullscreen
) {
346 SDL_SetWindowFullscreen(scon
->real_window
,
347 SDL_WINDOW_FULLSCREEN_DESKTOP
);
348 gui_saved_grab
= gui_grab
;
349 sdl_grab_start(scon
);
351 if (!gui_saved_grab
) {
354 SDL_SetWindowFullscreen(scon
->real_window
, 0);
359 static int get_mod_state(void)
361 SDL_Keymod mod
= SDL_GetModState();
364 return (mod
& (gui_grab_code
| KMOD_LSHIFT
)) ==
365 (gui_grab_code
| KMOD_LSHIFT
);
366 } else if (ctrl_grab
) {
367 return (mod
& KMOD_RCTRL
) == KMOD_RCTRL
;
369 return (mod
& gui_grab_code
) == gui_grab_code
;
373 static void *sdl2_win32_get_hwnd(struct sdl2_console
*scon
)
378 SDL_VERSION(&info
.version
);
379 if (SDL_GetWindowWMInfo(scon
->real_window
, &info
)) {
380 return info
.info
.win
.window
;
386 static void handle_keydown(SDL_Event
*ev
)
389 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
390 int gui_key_modifier_pressed
= get_mod_state();
397 if (!scon
->ignore_hotkeys
&& gui_key_modifier_pressed
&& !ev
->key
.repeat
) {
398 switch (ev
->key
.keysym
.scancode
) {
411 win
= ev
->key
.keysym
.scancode
- SDL_SCANCODE_1
;
412 if (win
< sdl2_num_outputs
) {
413 sdl2_console
[win
].hidden
= !sdl2_console
[win
].hidden
;
414 if (sdl2_console
[win
].real_window
) {
415 if (sdl2_console
[win
].hidden
) {
416 SDL_HideWindow(sdl2_console
[win
].real_window
);
418 SDL_ShowWindow(sdl2_console
[win
].real_window
);
425 toggle_full_screen(scon
);
431 sdl_grab_start(scon
);
432 } else if (!gui_fullscreen
) {
437 sdl2_window_resize(scon
);
439 /* re-create scon->texture */
440 sdl2_2d_switch(&scon
->dcl
, scon
->surface
);
445 case SDL_SCANCODE_KP_PLUS
:
446 case SDL_SCANCODE_KP_MINUS
:
447 if (!gui_fullscreen
) {
450 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
452 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
453 SDL_SCANCODE_KP_PLUS
? 50 : -50),
455 height
= (surface_height(scon
->surface
) * width
) /
456 surface_width(scon
->surface
);
457 fprintf(stderr
, "%s: scale to %dx%d\n",
458 __func__
, width
, height
);
459 sdl_scale(scon
, width
, height
);
469 sdl2_process_key(scon
, &ev
->key
);
473 static void handle_keyup(SDL_Event
*ev
)
475 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
481 scon
->ignore_hotkeys
= false;
482 sdl2_process_key(scon
, &ev
->key
);
485 static void handle_textinput(SDL_Event
*ev
)
487 struct sdl2_console
*scon
= get_scon_from_window(ev
->text
.windowID
);
488 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
494 if (QEMU_IS_TEXT_CONSOLE(con
)) {
495 qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con
), ev
->text
.text
, strlen(ev
->text
.text
));
499 static void handle_mousemotion(SDL_Event
*ev
)
502 struct sdl2_console
*scon
= get_scon_from_window(ev
->motion
.windowID
);
504 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
508 if (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
510 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
513 if (gui_grab
&& !gui_fullscreen
514 && (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
515 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
519 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
520 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
521 sdl_grab_start(scon
);
524 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
525 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
,
526 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
530 static void handle_mousebutton(SDL_Event
*ev
)
532 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
533 SDL_MouseButtonEvent
*bev
;
534 struct sdl2_console
*scon
= get_scon_from_window(ev
->button
.windowID
);
536 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
541 if (!gui_grab
&& !qemu_input_is_absolute(scon
->dcl
.con
)) {
542 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
543 /* start grabbing all events */
544 sdl_grab_start(scon
);
547 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
548 buttonstate
|= SDL_BUTTON(bev
->button
);
550 buttonstate
&= ~SDL_BUTTON(bev
->button
);
552 sdl_send_mouse_event(scon
, 0, 0, bev
->x
, bev
->y
, buttonstate
);
556 static void handle_mousewheel(SDL_Event
*ev
)
558 struct sdl2_console
*scon
= get_scon_from_window(ev
->wheel
.windowID
);
559 SDL_MouseWheelEvent
*wev
= &ev
->wheel
;
562 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
567 btn
= INPUT_BUTTON_WHEEL_UP
;
568 } else if (wev
->y
< 0) {
569 btn
= INPUT_BUTTON_WHEEL_DOWN
;
570 } else if (wev
->x
< 0) {
571 btn
= INPUT_BUTTON_WHEEL_RIGHT
;
572 } else if (wev
->x
> 0) {
573 btn
= INPUT_BUTTON_WHEEL_LEFT
;
578 qemu_input_queue_btn(scon
->dcl
.con
, btn
, true);
579 qemu_input_event_sync();
580 qemu_input_queue_btn(scon
->dcl
.con
, btn
, false);
581 qemu_input_event_sync();
584 static void handle_windowevent(SDL_Event
*ev
)
586 struct sdl2_console
*scon
= get_scon_from_window(ev
->window
.windowID
);
587 bool allow_close
= true;
593 switch (ev
->window
.event
) {
594 case SDL_WINDOWEVENT_RESIZED
:
597 memset(&info
, 0, sizeof(info
));
598 info
.width
= ev
->window
.data1
;
599 info
.height
= ev
->window
.data2
;
600 dpy_set_ui_info(scon
->dcl
.con
, &info
, true);
604 case SDL_WINDOWEVENT_EXPOSED
:
607 case SDL_WINDOWEVENT_FOCUS_GAINED
:
608 win32_kbd_set_grab(gui_grab
);
609 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
610 win32_kbd_set_window(sdl2_win32_get_hwnd(scon
));
613 case SDL_WINDOWEVENT_ENTER
:
614 if (!gui_grab
&& (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
615 absolute_mouse_grab(scon
);
617 /* If a new console window opened using a hotkey receives the
618 * focus, SDL sends another KEYDOWN event to the new window,
619 * closing the console window immediately after.
621 * Work around this by ignoring further hotkey events until a
624 scon
->ignore_hotkeys
= get_mod_state();
626 case SDL_WINDOWEVENT_FOCUS_LOST
:
627 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
628 win32_kbd_set_window(NULL
);
630 if (gui_grab
&& !gui_fullscreen
) {
634 case SDL_WINDOWEVENT_RESTORED
:
635 update_displaychangelistener(&scon
->dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
637 case SDL_WINDOWEVENT_MINIMIZED
:
638 update_displaychangelistener(&scon
->dcl
, 500);
640 case SDL_WINDOWEVENT_CLOSE
:
641 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
642 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
646 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
647 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
650 SDL_HideWindow(scon
->real_window
);
654 case SDL_WINDOWEVENT_SHOWN
:
655 scon
->hidden
= false;
657 case SDL_WINDOWEVENT_HIDDEN
:
663 void sdl2_poll_events(struct sdl2_console
*scon
)
665 SDL_Event ev1
, *ev
= &ev1
;
666 bool allow_close
= true;
669 if (scon
->last_vm_running
!= runstate_is_running()) {
670 scon
->last_vm_running
= runstate_is_running();
671 sdl_update_caption(scon
);
674 while (SDL_PollEvent(ev
)) {
686 handle_textinput(ev
);
689 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
693 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
694 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
697 case SDL_MOUSEMOTION
:
699 handle_mousemotion(ev
);
701 case SDL_MOUSEBUTTONDOWN
:
702 case SDL_MOUSEBUTTONUP
:
704 handle_mousebutton(ev
);
708 handle_mousewheel(ev
);
710 case SDL_WINDOWEVENT
:
711 handle_windowevent(ev
);
719 if (scon
->idle_counter
< SDL2_MAX_IDLE_COUNT
) {
720 scon
->idle_counter
++;
721 if (scon
->idle_counter
>= SDL2_MAX_IDLE_COUNT
) {
722 scon
->dcl
.update_interval
= GUI_REFRESH_INTERVAL_DEFAULT
;
726 scon
->idle_counter
= 0;
727 scon
->dcl
.update_interval
= SDL2_REFRESH_INTERVAL_BUSY
;
731 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
732 int x
, int y
, int on
)
734 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
736 if (!qemu_console_is_graphic(scon
->dcl
.con
)) {
742 sdl_show_cursor(scon
);
744 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
745 SDL_SetCursor(guest_sprite
);
746 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
747 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
750 } else if (gui_grab
) {
751 sdl_hide_cursor(scon
);
754 guest_x
= x
, guest_y
= y
;
757 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
762 SDL_FreeCursor(guest_sprite
);
765 if (guest_sprite_surface
) {
766 SDL_FreeSurface(guest_sprite_surface
);
769 guest_sprite_surface
=
770 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
771 0xff0000, 0x00ff00, 0xff, 0xff000000);
773 if (!guest_sprite_surface
) {
774 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
777 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
780 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
784 (gui_grab
|| qemu_input_is_absolute(dcl
->con
) || absolute_enabled
)) {
785 SDL_SetCursor(guest_sprite
);
789 static void sdl_cleanup(void)
792 SDL_FreeCursor(guest_sprite
);
794 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
797 static const DisplayChangeListenerOps dcl_2d_ops
= {
798 .dpy_name
= "sdl2-2d",
799 .dpy_gfx_update
= sdl2_2d_update
,
800 .dpy_gfx_switch
= sdl2_2d_switch
,
801 .dpy_gfx_check_format
= sdl2_2d_check_format
,
802 .dpy_refresh
= sdl2_2d_refresh
,
803 .dpy_mouse_set
= sdl_mouse_warp
,
804 .dpy_cursor_define
= sdl_mouse_define
,
808 static const DisplayChangeListenerOps dcl_gl_ops
= {
809 .dpy_name
= "sdl2-gl",
810 .dpy_gfx_update
= sdl2_gl_update
,
811 .dpy_gfx_switch
= sdl2_gl_switch
,
812 .dpy_gfx_check_format
= console_gl_check_format
,
813 .dpy_refresh
= sdl2_gl_refresh
,
814 .dpy_mouse_set
= sdl_mouse_warp
,
815 .dpy_cursor_define
= sdl_mouse_define
,
817 .dpy_gl_scanout_disable
= sdl2_gl_scanout_disable
,
818 .dpy_gl_scanout_texture
= sdl2_gl_scanout_texture
,
819 .dpy_gl_update
= sdl2_gl_scanout_flush
,
823 sdl2_gl_is_compatible_dcl(DisplayGLCtx
*dgc
,
824 DisplayChangeListener
*dcl
)
826 return dcl
->ops
== &dcl_gl_ops
;
829 static const DisplayGLCtxOps gl_ctx_ops
= {
830 .dpy_gl_ctx_is_compatible_dcl
= sdl2_gl_is_compatible_dcl
,
831 .dpy_gl_ctx_create
= sdl2_gl_create_context
,
832 .dpy_gl_ctx_destroy
= sdl2_gl_destroy_context
,
833 .dpy_gl_ctx_make_current
= sdl2_gl_make_context_current
,
837 static void sdl2_display_early_init(DisplayOptions
*o
)
839 assert(o
->type
== DISPLAY_TYPE_SDL
);
840 if (o
->has_gl
&& o
->gl
) {
847 static void sdl2_display_init(DisplayState
*ds
, DisplayOptions
*o
)
852 SDL_Surface
*icon
= NULL
;
855 assert(o
->type
== DISPLAY_TYPE_SDL
);
857 if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE
)) {
858 SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE
);
861 if (SDL_Init(SDL_INIT_VIDEO
)) {
862 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
866 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
867 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
, "0");
870 /* QEMU uses its own low level keyboard hook procedure on Windows */
871 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD
, "1");
873 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
874 SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
, "0");
876 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
, "1");
877 memset(&info
, 0, sizeof(info
));
878 SDL_VERSION(&info
.version
);
880 gui_fullscreen
= o
->has_full_screen
&& o
->full_screen
;
882 if (o
->u
.sdl
.has_grab_mod
) {
883 if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_LSHIFT_LCTRL_LALT
) {
885 } else if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_RCTRL
) {
891 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
896 sdl2_num_outputs
= i
;
897 if (sdl2_num_outputs
== 0) {
900 sdl2_console
= g_new0(struct sdl2_console
, sdl2_num_outputs
);
901 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
902 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
904 if (!qemu_console_is_graphic(con
) &&
905 qemu_console_get_index(con
) != 0) {
906 sdl2_console
[i
].hidden
= true;
908 sdl2_console
[i
].idx
= i
;
909 sdl2_console
[i
].opts
= o
;
911 sdl2_console
[i
].opengl
= display_opengl
;
912 sdl2_console
[i
].dcl
.ops
= display_opengl
? &dcl_gl_ops
: &dcl_2d_ops
;
913 sdl2_console
[i
].dgc
.ops
= display_opengl
? &gl_ctx_ops
: NULL
;
915 sdl2_console
[i
].opengl
= 0;
916 sdl2_console
[i
].dcl
.ops
= &dcl_2d_ops
;
918 sdl2_console
[i
].dcl
.con
= con
;
919 sdl2_console
[i
].kbd
= qkbd_state_init(con
);
920 if (display_opengl
) {
921 qemu_console_set_display_gl_ctx(con
, &sdl2_console
[i
].dgc
);
923 register_displaychangelistener(&sdl2_console
[i
].dcl
);
925 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
926 if (SDL_GetWindowWMInfo(sdl2_console
[i
].real_window
, &info
)) {
927 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
928 qemu_console_set_window_id(con
, (uintptr_t)info
.info
.win
.window
);
929 #elif defined(SDL_VIDEO_DRIVER_X11)
930 qemu_console_set_window_id(con
, info
.info
.x11
.window
);
936 #ifdef CONFIG_SDL_IMAGE
937 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/128x128/apps/qemu.png");
938 icon
= IMG_Load(dir
);
940 /* Load a 32x32x4 image. White pixels are transparent. */
941 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/32x32/apps/qemu.bmp");
942 icon
= SDL_LoadBMP(dir
);
944 uint32_t colorkey
= SDL_MapRGB(icon
->format
, 255, 255, 255);
945 SDL_SetColorKey(icon
, SDL_TRUE
, colorkey
);
950 SDL_SetWindowIcon(sdl2_console
[0].real_window
, icon
);
953 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
954 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
956 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
957 sdl_cursor_normal
= SDL_GetCursor();
959 if (gui_fullscreen
) {
960 sdl_grab_start(&sdl2_console
[0]);
966 static QemuDisplay qemu_display_sdl2
= {
967 .type
= DISPLAY_TYPE_SDL
,
968 .early_init
= sdl2_display_early_init
,
969 .init
= sdl2_display_init
,
972 static void register_sdl1(void)
974 qemu_display_register(&qemu_display_sdl2
);
977 type_init(register_sdl1
);
980 module_dep("ui-opengl");