2 * Memory region management for Tiny Code Generator for QEMU
4 * Copyright (c) 2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 #include "qemu/osdep.h"
26 #include "qemu/units.h"
27 #include "qemu/madvise.h"
28 #include "qemu/mprotect.h"
29 #include "qemu/memalign.h"
30 #include "qemu/cacheinfo.h"
31 #include "qemu/qtree.h"
32 #include "qapi/error.h"
34 #include "exec/translation-block.h"
35 #include "tcg-internal.h"
38 struct tcg_region_tree
{
41 /* padding to avoid false sharing is computed at run-time */
45 * We divide code_gen_buffer into equally-sized "regions" that TCG threads
46 * dynamically allocate from as demand dictates. Given appropriate region
47 * sizing, this minimizes flushes even when some TCG threads generate a lot
48 * more code than others.
50 struct tcg_region_state
{
53 /* fields set at init time */
57 size_t size
; /* size of one region */
58 size_t stride
; /* .size + guard size */
59 size_t total_size
; /* size of entire buffer, >= n * stride */
61 /* fields protected by the lock */
62 size_t current
; /* current region index */
63 size_t agg_size_full
; /* aggregate size of full regions */
66 static struct tcg_region_state region
;
69 * This is an array of struct tcg_region_tree's, with padding.
70 * We use void * to simplify the computation of region_trees[i]; each
71 * struct is found every tree_size bytes.
73 static void *region_trees
;
74 static size_t tree_size
;
76 bool in_code_gen_buffer(const void *p
)
79 * Much like it is valid to have a pointer to the byte past the
80 * end of an array (so long as you don't dereference it), allow
81 * a pointer to the byte past the end of the code gen buffer.
83 return (size_t)(p
- region
.start_aligned
) <= region
.total_size
;
86 #ifdef CONFIG_DEBUG_TCG
87 const void *tcg_splitwx_to_rx(void *rw
)
89 /* Pass NULL pointers unchanged. */
91 g_assert(in_code_gen_buffer(rw
));
92 rw
+= tcg_splitwx_diff
;
97 void *tcg_splitwx_to_rw(const void *rx
)
99 /* Pass NULL pointers unchanged. */
101 rx
-= tcg_splitwx_diff
;
102 /* Assert that we end with a pointer in the rw region. */
103 g_assert(in_code_gen_buffer(rx
));
107 #endif /* CONFIG_DEBUG_TCG */
109 /* compare a pointer @ptr and a tb_tc @s */
110 static int ptr_cmp_tb_tc(const void *ptr
, const struct tb_tc
*s
)
112 if (ptr
>= s
->ptr
+ s
->size
) {
114 } else if (ptr
< s
->ptr
) {
120 static gint
tb_tc_cmp(gconstpointer ap
, gconstpointer bp
, gpointer userdata
)
122 const struct tb_tc
*a
= ap
;
123 const struct tb_tc
*b
= bp
;
126 * When both sizes are set, we know this isn't a lookup.
127 * This is the most likely case: every TB must be inserted; lookups
128 * are a lot less frequent.
130 if (likely(a
->size
&& b
->size
)) {
131 if (a
->ptr
> b
->ptr
) {
133 } else if (a
->ptr
< b
->ptr
) {
136 /* a->ptr == b->ptr should happen only on deletions */
137 g_assert(a
->size
== b
->size
);
141 * All lookups have either .size field set to 0.
142 * From the glib sources we see that @ap is always the lookup key. However
143 * the docs provide no guarantee, so we just mark this case as likely.
145 if (likely(a
->size
== 0)) {
146 return ptr_cmp_tb_tc(a
->ptr
, b
);
148 return ptr_cmp_tb_tc(b
->ptr
, a
);
151 static void tb_destroy(gpointer value
)
153 TranslationBlock
*tb
= value
;
154 qemu_spin_destroy(&tb
->jmp_lock
);
157 static void tcg_region_trees_init(void)
161 tree_size
= ROUND_UP(sizeof(struct tcg_region_tree
), qemu_dcache_linesize
);
162 region_trees
= qemu_memalign(qemu_dcache_linesize
, region
.n
* tree_size
);
163 for (i
= 0; i
< region
.n
; i
++) {
164 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
166 qemu_mutex_init(&rt
->lock
);
167 rt
->tree
= q_tree_new_full(tb_tc_cmp
, NULL
, NULL
, tb_destroy
);
171 static struct tcg_region_tree
*tc_ptr_to_region_tree(const void *p
)
176 * Like tcg_splitwx_to_rw, with no assert. The pc may come from
177 * a signal handler over which the caller has no control.
179 if (!in_code_gen_buffer(p
)) {
180 p
-= tcg_splitwx_diff
;
181 if (!in_code_gen_buffer(p
)) {
186 if (p
< region
.start_aligned
) {
189 ptrdiff_t offset
= p
- region
.start_aligned
;
191 if (offset
> region
.stride
* (region
.n
- 1)) {
192 region_idx
= region
.n
- 1;
194 region_idx
= offset
/ region
.stride
;
197 return region_trees
+ region_idx
* tree_size
;
200 void tcg_tb_insert(TranslationBlock
*tb
)
202 struct tcg_region_tree
*rt
= tc_ptr_to_region_tree(tb
->tc
.ptr
);
204 g_assert(rt
!= NULL
);
205 qemu_mutex_lock(&rt
->lock
);
206 q_tree_insert(rt
->tree
, &tb
->tc
, tb
);
207 qemu_mutex_unlock(&rt
->lock
);
210 void tcg_tb_remove(TranslationBlock
*tb
)
212 struct tcg_region_tree
*rt
= tc_ptr_to_region_tree(tb
->tc
.ptr
);
214 g_assert(rt
!= NULL
);
215 qemu_mutex_lock(&rt
->lock
);
216 q_tree_remove(rt
->tree
, &tb
->tc
);
217 qemu_mutex_unlock(&rt
->lock
);
221 * Find the TB 'tb' such that
222 * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size
223 * Return NULL if not found.
225 TranslationBlock
*tcg_tb_lookup(uintptr_t tc_ptr
)
227 struct tcg_region_tree
*rt
= tc_ptr_to_region_tree((void *)tc_ptr
);
228 TranslationBlock
*tb
;
229 struct tb_tc s
= { .ptr
= (void *)tc_ptr
};
235 qemu_mutex_lock(&rt
->lock
);
236 tb
= q_tree_lookup(rt
->tree
, &s
);
237 qemu_mutex_unlock(&rt
->lock
);
241 static void tcg_region_tree_lock_all(void)
245 for (i
= 0; i
< region
.n
; i
++) {
246 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
248 qemu_mutex_lock(&rt
->lock
);
252 static void tcg_region_tree_unlock_all(void)
256 for (i
= 0; i
< region
.n
; i
++) {
257 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
259 qemu_mutex_unlock(&rt
->lock
);
263 void tcg_tb_foreach(GTraverseFunc func
, gpointer user_data
)
267 tcg_region_tree_lock_all();
268 for (i
= 0; i
< region
.n
; i
++) {
269 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
271 q_tree_foreach(rt
->tree
, func
, user_data
);
273 tcg_region_tree_unlock_all();
276 size_t tcg_nb_tbs(void)
281 tcg_region_tree_lock_all();
282 for (i
= 0; i
< region
.n
; i
++) {
283 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
285 nb_tbs
+= q_tree_nnodes(rt
->tree
);
287 tcg_region_tree_unlock_all();
291 static void tcg_region_tree_reset_all(void)
295 tcg_region_tree_lock_all();
296 for (i
= 0; i
< region
.n
; i
++) {
297 struct tcg_region_tree
*rt
= region_trees
+ i
* tree_size
;
299 /* Increment the refcount first so that destroy acts as a reset */
300 q_tree_ref(rt
->tree
);
301 q_tree_destroy(rt
->tree
);
303 tcg_region_tree_unlock_all();
306 static void tcg_region_bounds(size_t curr_region
, void **pstart
, void **pend
)
310 start
= region
.start_aligned
+ curr_region
* region
.stride
;
311 end
= start
+ region
.size
;
313 if (curr_region
== 0) {
314 start
= region
.after_prologue
;
316 /* The final region may have a few extra pages due to earlier rounding. */
317 if (curr_region
== region
.n
- 1) {
318 end
= region
.start_aligned
+ region
.total_size
;
325 static void tcg_region_assign(TCGContext
*s
, size_t curr_region
)
329 tcg_region_bounds(curr_region
, &start
, &end
);
331 s
->code_gen_buffer
= start
;
332 s
->code_gen_ptr
= start
;
333 s
->code_gen_buffer_size
= end
- start
;
334 s
->code_gen_highwater
= end
- TCG_HIGHWATER
;
337 static bool tcg_region_alloc__locked(TCGContext
*s
)
339 if (region
.current
== region
.n
) {
342 tcg_region_assign(s
, region
.current
);
348 * Request a new region once the one in use has filled up.
349 * Returns true on error.
351 bool tcg_region_alloc(TCGContext
*s
)
354 /* read the region size now; alloc__locked will overwrite it on success */
355 size_t size_full
= s
->code_gen_buffer_size
;
357 qemu_mutex_lock(®ion
.lock
);
358 err
= tcg_region_alloc__locked(s
);
360 region
.agg_size_full
+= size_full
- TCG_HIGHWATER
;
362 qemu_mutex_unlock(®ion
.lock
);
367 * Perform a context's first region allocation.
368 * This function does _not_ increment region.agg_size_full.
370 static void tcg_region_initial_alloc__locked(TCGContext
*s
)
372 bool err
= tcg_region_alloc__locked(s
);
376 void tcg_region_initial_alloc(TCGContext
*s
)
378 qemu_mutex_lock(®ion
.lock
);
379 tcg_region_initial_alloc__locked(s
);
380 qemu_mutex_unlock(®ion
.lock
);
383 /* Call from a safe-work context */
384 void tcg_region_reset_all(void)
386 unsigned int n_ctxs
= qatomic_read(&tcg_cur_ctxs
);
389 qemu_mutex_lock(®ion
.lock
);
391 region
.agg_size_full
= 0;
393 for (i
= 0; i
< n_ctxs
; i
++) {
394 TCGContext
*s
= qatomic_read(&tcg_ctxs
[i
]);
395 tcg_region_initial_alloc__locked(s
);
397 qemu_mutex_unlock(®ion
.lock
);
399 tcg_region_tree_reset_all();
402 static size_t tcg_n_regions(size_t tb_size
, unsigned max_cpus
)
404 #ifdef CONFIG_USER_ONLY
410 * It is likely that some vCPUs will translate more code than others,
411 * so we first try to set more regions than max_cpus, with those regions
412 * being of reasonable size. If that's not possible we make do by evenly
413 * dividing the code_gen_buffer among the vCPUs.
415 /* Use a single region if all we have is one vCPU thread */
416 if (max_cpus
== 1 || !qemu_tcg_mttcg_enabled()) {
421 * Try to have more regions than max_cpus, with each region being >= 2 MB.
422 * If we can't, then just allocate one region per vCPU thread.
424 n_regions
= tb_size
/ (2 * MiB
);
425 if (n_regions
<= max_cpus
) {
428 return MIN(n_regions
, max_cpus
* 8);
433 * Minimum size of the code gen buffer. This number is randomly chosen,
434 * but not so small that we can't have a fair number of TB's live.
436 * Maximum size, MAX_CODE_GEN_BUFFER_SIZE, is defined in tcg-target.h.
437 * Unless otherwise indicated, this is constrained by the range of
438 * direct branches on the host cpu, as used by the TCG implementation
441 #define MIN_CODE_GEN_BUFFER_SIZE (1 * MiB)
443 #if TCG_TARGET_REG_BITS == 32
444 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB)
445 #ifdef CONFIG_USER_ONLY
447 * For user mode on smaller 32 bit systems we may run into trouble
448 * allocating big chunks of data in the right place. On these systems
449 * we utilise a static code generation buffer directly in the binary.
451 #define USE_STATIC_CODE_GEN_BUFFER
453 #else /* TCG_TARGET_REG_BITS == 64 */
454 #ifdef CONFIG_USER_ONLY
456 * As user-mode emulation typically means running multiple instances
457 * of the translator don't go too nuts with our default code gen
458 * buffer lest we make things too hard for the OS.
460 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (128 * MiB)
463 * We expect most system emulation to run one or two guests per host.
464 * Users running large scale system emulation may want to tweak their
465 * runtime setup via the tb-size control on the command line.
467 #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB)
471 #define DEFAULT_CODE_GEN_BUFFER_SIZE \
472 (DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \
473 ? DEFAULT_CODE_GEN_BUFFER_SIZE_1 : MAX_CODE_GEN_BUFFER_SIZE)
475 #ifdef USE_STATIC_CODE_GEN_BUFFER
476 static uint8_t static_code_gen_buffer
[DEFAULT_CODE_GEN_BUFFER_SIZE
]
477 __attribute__((aligned(CODE_GEN_ALIGN
)));
479 static int alloc_code_gen_buffer(size_t tb_size
, int splitwx
, Error
**errp
)
485 error_setg(errp
, "jit split-wx not supported");
489 /* page-align the beginning and end of the buffer */
490 buf
= static_code_gen_buffer
;
491 end
= static_code_gen_buffer
+ sizeof(static_code_gen_buffer
);
492 buf
= QEMU_ALIGN_PTR_UP(buf
, qemu_real_host_page_size());
493 end
= QEMU_ALIGN_PTR_DOWN(end
, qemu_real_host_page_size());
497 /* Honor a command-line option limiting the size of the buffer. */
498 if (size
> tb_size
) {
499 size
= QEMU_ALIGN_DOWN(tb_size
, qemu_real_host_page_size());
502 region
.start_aligned
= buf
;
503 region
.total_size
= size
;
505 return PROT_READ
| PROT_WRITE
;
507 #elif defined(_WIN32)
509 * Local source-level compatibility with Unix.
510 * Used by tcg_region_init below.
516 static int alloc_code_gen_buffer(size_t size
, int splitwx
, Error
**errp
)
521 error_setg(errp
, "jit split-wx not supported");
525 buf
= VirtualAlloc(NULL
, size
, MEM_RESERVE
| MEM_COMMIT
,
526 PAGE_EXECUTE_READWRITE
);
528 error_setg_win32(errp
, GetLastError(),
529 "allocate %zu bytes for jit buffer", size
);
533 region
.start_aligned
= buf
;
534 region
.total_size
= size
;
536 return PROT_READ
| PROT_WRITE
| PROT_EXEC
;
539 static int alloc_code_gen_buffer_anon(size_t size
, int prot
,
540 int flags
, Error
**errp
)
544 buf
= mmap(NULL
, size
, prot
, flags
, -1, 0);
545 if (buf
== MAP_FAILED
) {
546 error_setg_errno(errp
, errno
,
547 "allocate %zu bytes for jit buffer", size
);
551 region
.start_aligned
= buf
;
552 region
.total_size
= size
;
556 #ifndef CONFIG_TCG_INTERPRETER
558 #include "qemu/memfd.h"
560 static int alloc_code_gen_buffer_splitwx_memfd(size_t size
, Error
**errp
)
562 void *buf_rw
= NULL
, *buf_rx
= MAP_FAILED
;
565 buf_rw
= qemu_memfd_alloc("tcg-jit", size
, 0, &fd
, errp
);
566 if (buf_rw
== NULL
) {
570 buf_rx
= mmap(NULL
, size
, PROT_READ
| PROT_EXEC
, MAP_SHARED
, fd
, 0);
571 if (buf_rx
== MAP_FAILED
) {
576 region
.start_aligned
= buf_rw
;
577 region
.total_size
= size
;
578 tcg_splitwx_diff
= buf_rx
- buf_rw
;
580 return PROT_READ
| PROT_WRITE
;
583 error_setg_errno(errp
, errno
, "failed to map shared memory for execute");
585 if (buf_rx
!= MAP_FAILED
) {
586 munmap(buf_rx
, size
);
589 munmap(buf_rw
, size
);
596 #endif /* CONFIG_POSIX */
599 #include <mach/mach.h>
601 extern kern_return_t
mach_vm_remap(vm_map_t target_task
,
602 mach_vm_address_t
*target_address
,
604 mach_vm_offset_t mask
,
607 mach_vm_address_t src_address
,
609 vm_prot_t
*cur_protection
,
610 vm_prot_t
*max_protection
,
611 vm_inherit_t inheritance
);
613 static int alloc_code_gen_buffer_splitwx_vmremap(size_t size
, Error
**errp
)
616 mach_vm_address_t buf_rw
, buf_rx
;
617 vm_prot_t cur_prot
, max_prot
;
619 /* Map the read-write portion via normal anon memory. */
620 if (!alloc_code_gen_buffer_anon(size
, PROT_READ
| PROT_WRITE
,
621 MAP_PRIVATE
| MAP_ANONYMOUS
, errp
)) {
625 buf_rw
= (mach_vm_address_t
)region
.start_aligned
;
627 ret
= mach_vm_remap(mach_task_self(),
638 if (ret
!= KERN_SUCCESS
) {
639 /* TODO: Convert "ret" to a human readable error message. */
640 error_setg(errp
, "vm_remap for jit splitwx failed");
641 munmap((void *)buf_rw
, size
);
645 if (mprotect((void *)buf_rx
, size
, PROT_READ
| PROT_EXEC
) != 0) {
646 error_setg_errno(errp
, errno
, "mprotect for jit splitwx");
647 munmap((void *)buf_rx
, size
);
648 munmap((void *)buf_rw
, size
);
652 tcg_splitwx_diff
= buf_rx
- buf_rw
;
653 return PROT_READ
| PROT_WRITE
;
655 #endif /* CONFIG_DARWIN */
656 #endif /* CONFIG_TCG_INTERPRETER */
658 static int alloc_code_gen_buffer_splitwx(size_t size
, Error
**errp
)
660 #ifndef CONFIG_TCG_INTERPRETER
661 # ifdef CONFIG_DARWIN
662 return alloc_code_gen_buffer_splitwx_vmremap(size
, errp
);
665 return alloc_code_gen_buffer_splitwx_memfd(size
, errp
);
668 error_setg(errp
, "jit split-wx not supported");
672 static int alloc_code_gen_buffer(size_t size
, int splitwx
, Error
**errp
)
678 prot
= alloc_code_gen_buffer_splitwx(size
, errp
);
683 * If splitwx force-on (1), fail;
684 * if splitwx default-on (-1), fall through to splitwx off.
689 error_free_or_abort(errp
);
693 * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect
694 * rejects a permission change from RWX -> NONE when reserving the
695 * guard pages later. We can go the other way with the same number
696 * of syscalls, so always begin with PROT_NONE.
699 flags
= MAP_PRIVATE
| MAP_ANONYMOUS
;
701 /* Applicable to both iOS and macOS (Apple Silicon). */
707 return alloc_code_gen_buffer_anon(size
, prot
, flags
, errp
);
709 #endif /* USE_STATIC_CODE_GEN_BUFFER, WIN32, POSIX */
712 * Initializes region partitioning.
714 * Called at init time from the parent thread (i.e. the one calling
715 * tcg_context_init), after the target's TCG globals have been set.
717 * Region partitioning works by splitting code_gen_buffer into separate regions,
718 * and then assigning regions to TCG threads so that the threads can translate
719 * code in parallel without synchronization.
721 * In softmmu the number of TCG threads is bounded by max_cpus, so we use at
722 * least max_cpus regions in MTTCG. In !MTTCG we use a single region.
723 * Note that the TCG options from the command-line (i.e. -accel accel=tcg,[...])
724 * must have been parsed before calling this function, since it calls
725 * qemu_tcg_mttcg_enabled().
727 * In user-mode we use a single region. Having multiple regions in user-mode
728 * is not supported, because the number of vCPU threads (recall that each thread
729 * spawned by the guest corresponds to a vCPU thread) is only bounded by the
730 * OS, and usually this number is huge (tens of thousands is not uncommon).
731 * Thus, given this large bound on the number of vCPU threads and the fact
732 * that code_gen_buffer is allocated at compile-time, we cannot guarantee
733 * that the availability of at least one region per vCPU thread.
735 * However, this user-mode limitation is unlikely to be a significant problem
736 * in practice. Multi-threaded guests share most if not all of their translated
737 * code, which makes parallel code generation less appealing than in softmmu.
739 void tcg_region_init(size_t tb_size
, int splitwx
, unsigned max_cpus
)
741 const size_t page_size
= qemu_real_host_page_size();
743 int have_prot
, need_prot
;
745 /* Size the buffer. */
747 size_t phys_mem
= qemu_get_host_physmem();
749 tb_size
= DEFAULT_CODE_GEN_BUFFER_SIZE
;
751 tb_size
= QEMU_ALIGN_DOWN(phys_mem
/ 8, page_size
);
752 tb_size
= MIN(DEFAULT_CODE_GEN_BUFFER_SIZE
, tb_size
);
755 if (tb_size
< MIN_CODE_GEN_BUFFER_SIZE
) {
756 tb_size
= MIN_CODE_GEN_BUFFER_SIZE
;
758 if (tb_size
> MAX_CODE_GEN_BUFFER_SIZE
) {
759 tb_size
= MAX_CODE_GEN_BUFFER_SIZE
;
762 have_prot
= alloc_code_gen_buffer(tb_size
, splitwx
, &error_fatal
);
763 assert(have_prot
>= 0);
765 /* Request large pages for the buffer and the splitwx. */
766 qemu_madvise(region
.start_aligned
, region
.total_size
, QEMU_MADV_HUGEPAGE
);
767 if (tcg_splitwx_diff
) {
768 qemu_madvise(region
.start_aligned
+ tcg_splitwx_diff
,
769 region
.total_size
, QEMU_MADV_HUGEPAGE
);
773 * Make region_size a multiple of page_size, using aligned as the start.
774 * As a result of this we might end up with a few extra pages at the end of
775 * the buffer; we will assign those to the last region.
777 region
.n
= tcg_n_regions(tb_size
, max_cpus
);
778 region_size
= tb_size
/ region
.n
;
779 region_size
= QEMU_ALIGN_DOWN(region_size
, page_size
);
781 /* A region must have at least 2 pages; one code, one guard */
782 g_assert(region_size
>= 2 * page_size
);
783 region
.stride
= region_size
;
785 /* Reserve space for guard pages. */
786 region
.size
= region_size
- page_size
;
787 region
.total_size
-= page_size
;
790 * The first region will be smaller than the others, via the prologue,
791 * which has yet to be allocated. For now, the first region begins at
794 region
.after_prologue
= region
.start_aligned
;
796 /* init the region struct */
797 qemu_mutex_init(®ion
.lock
);
800 * Set guard pages in the rw buffer, as that's the one into which
801 * buffer overruns could occur. Do not set guard pages in the rx
802 * buffer -- let that one use hugepages throughout.
803 * Work with the page protections set up with the initial mapping.
805 need_prot
= PROT_READ
| PROT_WRITE
;
806 #ifndef CONFIG_TCG_INTERPRETER
807 if (tcg_splitwx_diff
== 0) {
808 need_prot
|= PROT_EXEC
;
811 for (size_t i
= 0, n
= region
.n
; i
< n
; i
++) {
814 tcg_region_bounds(i
, &start
, &end
);
815 if (have_prot
!= need_prot
) {
818 if (need_prot
== (PROT_READ
| PROT_WRITE
| PROT_EXEC
)) {
819 rc
= qemu_mprotect_rwx(start
, end
- start
);
820 } else if (need_prot
== (PROT_READ
| PROT_WRITE
)) {
821 rc
= qemu_mprotect_rw(start
, end
- start
);
823 g_assert_not_reached();
826 error_setg_errno(&error_fatal
, errno
,
827 "mprotect of jit buffer");
830 if (have_prot
!= 0) {
831 /* Guard pages are nice for bug detection but are not essential. */
832 (void)qemu_mprotect_none(end
, page_size
);
836 tcg_region_trees_init();
839 * Leave the initial context initialized to the first region.
840 * This will be the context into which we generate the prologue.
841 * It is also the only context for CONFIG_USER_ONLY.
843 tcg_region_initial_alloc__locked(&tcg_init_ctx
);
846 void tcg_region_prologue_set(TCGContext
*s
)
848 /* Deduct the prologue from the first region. */
849 g_assert(region
.start_aligned
== s
->code_gen_buffer
);
850 region
.after_prologue
= s
->code_ptr
;
852 /* Recompute boundaries of the first region. */
853 tcg_region_assign(s
, 0);
855 /* Register the balance of the buffer with gdb. */
856 tcg_register_jit(tcg_splitwx_to_rx(region
.after_prologue
),
857 region
.start_aligned
+ region
.total_size
-
858 region
.after_prologue
);
862 * Returns the size (in bytes) of all translated code (i.e. from all regions)
863 * currently in the cache.
864 * See also: tcg_code_capacity()
865 * Do not confuse with tcg_current_code_size(); that one applies to a single
868 size_t tcg_code_size(void)
870 unsigned int n_ctxs
= qatomic_read(&tcg_cur_ctxs
);
874 qemu_mutex_lock(®ion
.lock
);
875 total
= region
.agg_size_full
;
876 for (i
= 0; i
< n_ctxs
; i
++) {
877 const TCGContext
*s
= qatomic_read(&tcg_ctxs
[i
]);
880 size
= qatomic_read(&s
->code_gen_ptr
) - s
->code_gen_buffer
;
881 g_assert(size
<= s
->code_gen_buffer_size
);
884 qemu_mutex_unlock(®ion
.lock
);
889 * Returns the code capacity (in bytes) of the entire cache, i.e. including all
891 * See also: tcg_code_size()
893 size_t tcg_code_capacity(void)
895 size_t guard_size
, capacity
;
897 /* no need for synchronization; these variables are set at init time */
898 guard_size
= region
.stride
- region
.size
;
899 capacity
= region
.total_size
;
900 capacity
-= (region
.n
- 1) * guard_size
;
901 capacity
-= region
.n
* TCG_HIGHWATER
;