2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
38 static int sdl2_num_outputs
;
39 static struct sdl2_console
*sdl2_console
;
41 static SDL_Surface
*guest_sprite_surface
;
42 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
44 static bool ctrl_grab
;
46 static int gui_saved_grab
;
47 static int gui_fullscreen
;
48 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
49 static SDL_Cursor
*sdl_cursor_normal
;
50 static SDL_Cursor
*sdl_cursor_hidden
;
51 static int absolute_enabled
;
52 static int guest_cursor
;
53 static int guest_x
, guest_y
;
54 static SDL_Cursor
*guest_sprite
;
55 static Notifier mouse_mode_notifier
;
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59 / SDL2_REFRESH_INTERVAL_BUSY + 1)
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
66 static void sdl_update_caption(struct sdl2_console
*scon
);
68 static struct sdl2_console
*get_scon_from_window(uint32_t window_id
)
71 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
72 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
73 return &sdl2_console
[i
];
79 void sdl2_window_create(struct sdl2_console
*scon
)
86 assert(!scon
->real_window
);
89 flags
|= SDL_WINDOW_FULLSCREEN_DESKTOP
;
91 flags
|= SDL_WINDOW_RESIZABLE
;
94 flags
|= SDL_WINDOW_HIDDEN
;
98 flags
|= SDL_WINDOW_OPENGL
;
102 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
103 SDL_WINDOWPOS_UNDEFINED
,
104 surface_width(scon
->surface
),
105 surface_height(scon
->surface
),
108 const char *driver
= "opengl";
110 if (scon
->opts
->gl
== DISPLAYGL_MODE_ES
) {
111 driver
= "opengles2";
114 SDL_SetHint(SDL_HINT_RENDER_DRIVER
, driver
);
115 SDL_SetHint(SDL_HINT_RENDER_BATCHING
, "1");
117 scon
->winctx
= SDL_GL_CreateContext(scon
->real_window
);
119 /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
120 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
122 sdl_update_caption(scon
);
125 void sdl2_window_destroy(struct sdl2_console
*scon
)
127 if (!scon
->real_window
) {
132 SDL_GL_DeleteContext(scon
->winctx
);
135 if (scon
->real_renderer
) {
136 SDL_DestroyRenderer(scon
->real_renderer
);
137 scon
->real_renderer
= NULL
;
139 SDL_DestroyWindow(scon
->real_window
);
140 scon
->real_window
= NULL
;
143 void sdl2_window_resize(struct sdl2_console
*scon
)
145 if (!scon
->real_window
) {
149 SDL_SetWindowSize(scon
->real_window
,
150 surface_width(scon
->surface
),
151 surface_height(scon
->surface
));
154 static void sdl2_redraw(struct sdl2_console
*scon
)
158 sdl2_gl_redraw(scon
);
161 sdl2_2d_redraw(scon
);
165 static void sdl_update_caption(struct sdl2_console
*scon
)
167 char win_title
[1024];
168 char icon_title
[1024];
169 const char *status
= "";
171 if (!runstate_is_running()) {
172 status
= " [Stopped]";
173 } else if (gui_grab
) {
175 status
= " - Press Ctrl-Alt-Shift-G to exit grab";
176 } else if (ctrl_grab
) {
177 status
= " - Press Right-Ctrl-G to exit grab";
179 status
= " - Press Ctrl-Alt-G to exit grab";
184 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
186 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
188 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
189 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
192 if (scon
->real_window
) {
193 SDL_SetWindowTitle(scon
->real_window
, win_title
);
197 static void sdl_hide_cursor(struct sdl2_console
*scon
)
199 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
203 SDL_ShowCursor(SDL_DISABLE
);
204 SDL_SetCursor(sdl_cursor_hidden
);
206 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
207 SDL_SetRelativeMouseMode(SDL_TRUE
);
211 static void sdl_show_cursor(struct sdl2_console
*scon
)
213 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
217 if (!qemu_input_is_absolute(scon
->dcl
.con
)) {
218 SDL_SetRelativeMouseMode(SDL_FALSE
);
222 (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
223 SDL_SetCursor(guest_sprite
);
225 SDL_SetCursor(sdl_cursor_normal
);
228 SDL_ShowCursor(SDL_ENABLE
);
231 static void sdl_grab_start(struct sdl2_console
*scon
)
233 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
235 if (!con
|| !qemu_console_is_graphic(con
)) {
239 * If the application is not active, do not try to enter grab state. This
240 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
241 * application (SDL bug).
243 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
247 SDL_SetCursor(guest_sprite
);
248 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
249 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
252 sdl_hide_cursor(scon
);
254 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
256 win32_kbd_set_grab(true);
257 sdl_update_caption(scon
);
260 static void sdl_grab_end(struct sdl2_console
*scon
)
262 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
264 win32_kbd_set_grab(false);
265 sdl_show_cursor(scon
);
266 sdl_update_caption(scon
);
269 static void absolute_mouse_grab(struct sdl2_console
*scon
)
271 int mouse_x
, mouse_y
;
273 SDL_GetMouseState(&mouse_x
, &mouse_y
);
274 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
275 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
276 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
277 sdl_grab_start(scon
);
281 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
283 if (qemu_input_is_absolute(sdl2_console
[0].dcl
.con
)) {
284 if (!absolute_enabled
) {
285 absolute_enabled
= 1;
286 SDL_SetRelativeMouseMode(SDL_FALSE
);
287 absolute_mouse_grab(&sdl2_console
[0]);
289 } else if (absolute_enabled
) {
290 if (!gui_fullscreen
) {
291 sdl_grab_end(&sdl2_console
[0]);
293 absolute_enabled
= 0;
297 static void sdl_send_mouse_event(struct sdl2_console
*scon
, int dx
, int dy
,
298 int x
, int y
, int state
)
300 static uint32_t bmap
[INPUT_BUTTON__MAX
] = {
301 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
302 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
303 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
304 [INPUT_BUTTON_SIDE
] = SDL_BUTTON(SDL_BUTTON_X1
),
305 [INPUT_BUTTON_EXTRA
] = SDL_BUTTON(SDL_BUTTON_X2
)
307 static uint32_t prev_state
;
309 if (prev_state
!= state
) {
310 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
314 if (qemu_input_is_absolute(scon
->dcl
.con
)) {
315 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
,
316 x
, 0, surface_width(scon
->surface
));
317 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
,
318 y
, 0, surface_height(scon
->surface
));
328 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
329 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
331 qemu_input_event_sync();
334 static void toggle_full_screen(struct sdl2_console
*scon
)
336 gui_fullscreen
= !gui_fullscreen
;
337 if (gui_fullscreen
) {
338 SDL_SetWindowFullscreen(scon
->real_window
,
339 SDL_WINDOW_FULLSCREEN_DESKTOP
);
340 gui_saved_grab
= gui_grab
;
341 sdl_grab_start(scon
);
343 if (!gui_saved_grab
) {
346 SDL_SetWindowFullscreen(scon
->real_window
, 0);
351 static int get_mod_state(void)
353 SDL_Keymod mod
= SDL_GetModState();
356 return (mod
& (gui_grab_code
| KMOD_LSHIFT
)) ==
357 (gui_grab_code
| KMOD_LSHIFT
);
358 } else if (ctrl_grab
) {
359 return (mod
& KMOD_RCTRL
) == KMOD_RCTRL
;
361 return (mod
& gui_grab_code
) == gui_grab_code
;
365 static void *sdl2_win32_get_hwnd(struct sdl2_console
*scon
)
370 SDL_VERSION(&info
.version
);
371 if (SDL_GetWindowWMInfo(scon
->real_window
, &info
)) {
372 return info
.info
.win
.window
;
378 static void handle_keydown(SDL_Event
*ev
)
381 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
382 int gui_key_modifier_pressed
= get_mod_state();
389 if (!scon
->ignore_hotkeys
&& gui_key_modifier_pressed
&& !ev
->key
.repeat
) {
390 switch (ev
->key
.keysym
.scancode
) {
403 win
= ev
->key
.keysym
.scancode
- SDL_SCANCODE_1
;
404 if (win
< sdl2_num_outputs
) {
405 sdl2_console
[win
].hidden
= !sdl2_console
[win
].hidden
;
406 if (sdl2_console
[win
].real_window
) {
407 if (sdl2_console
[win
].hidden
) {
408 SDL_HideWindow(sdl2_console
[win
].real_window
);
410 SDL_ShowWindow(sdl2_console
[win
].real_window
);
417 toggle_full_screen(scon
);
423 sdl_grab_start(scon
);
424 } else if (!gui_fullscreen
) {
429 sdl2_window_resize(scon
);
431 /* re-create scon->texture */
432 sdl2_2d_switch(&scon
->dcl
, scon
->surface
);
437 case SDL_SCANCODE_KP_PLUS
:
438 case SDL_SCANCODE_KP_MINUS
:
439 if (!gui_fullscreen
) {
442 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
444 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
445 SDL_SCANCODE_KP_PLUS
? 50 : -50),
447 height
= (surface_height(scon
->surface
) * width
) /
448 surface_width(scon
->surface
);
449 fprintf(stderr
, "%s: scale to %dx%d\n",
450 __func__
, width
, height
);
451 sdl_scale(scon
, width
, height
);
461 sdl2_process_key(scon
, &ev
->key
);
465 static void handle_keyup(SDL_Event
*ev
)
467 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
473 scon
->ignore_hotkeys
= false;
474 sdl2_process_key(scon
, &ev
->key
);
477 static void handle_textinput(SDL_Event
*ev
)
479 struct sdl2_console
*scon
= get_scon_from_window(ev
->text
.windowID
);
480 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
486 if (QEMU_IS_TEXT_CONSOLE(con
)) {
487 qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con
), ev
->text
.text
, strlen(ev
->text
.text
));
491 static void handle_mousemotion(SDL_Event
*ev
)
494 struct sdl2_console
*scon
= get_scon_from_window(ev
->motion
.windowID
);
496 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
500 if (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
502 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
505 if (gui_grab
&& !gui_fullscreen
506 && (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
507 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
511 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
512 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
513 sdl_grab_start(scon
);
516 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
517 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
,
518 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
522 static void handle_mousebutton(SDL_Event
*ev
)
524 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
525 SDL_MouseButtonEvent
*bev
;
526 struct sdl2_console
*scon
= get_scon_from_window(ev
->button
.windowID
);
528 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
533 if (!gui_grab
&& !qemu_input_is_absolute(scon
->dcl
.con
)) {
534 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
535 /* start grabbing all events */
536 sdl_grab_start(scon
);
539 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
540 buttonstate
|= SDL_BUTTON(bev
->button
);
542 buttonstate
&= ~SDL_BUTTON(bev
->button
);
544 sdl_send_mouse_event(scon
, 0, 0, bev
->x
, bev
->y
, buttonstate
);
548 static void handle_mousewheel(SDL_Event
*ev
)
550 struct sdl2_console
*scon
= get_scon_from_window(ev
->wheel
.windowID
);
551 SDL_MouseWheelEvent
*wev
= &ev
->wheel
;
554 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
559 btn
= INPUT_BUTTON_WHEEL_UP
;
560 } else if (wev
->y
< 0) {
561 btn
= INPUT_BUTTON_WHEEL_DOWN
;
562 } else if (wev
->x
< 0) {
563 btn
= INPUT_BUTTON_WHEEL_RIGHT
;
564 } else if (wev
->x
> 0) {
565 btn
= INPUT_BUTTON_WHEEL_LEFT
;
570 qemu_input_queue_btn(scon
->dcl
.con
, btn
, true);
571 qemu_input_event_sync();
572 qemu_input_queue_btn(scon
->dcl
.con
, btn
, false);
573 qemu_input_event_sync();
576 static void handle_windowevent(SDL_Event
*ev
)
578 struct sdl2_console
*scon
= get_scon_from_window(ev
->window
.windowID
);
579 bool allow_close
= true;
585 switch (ev
->window
.event
) {
586 case SDL_WINDOWEVENT_RESIZED
:
589 memset(&info
, 0, sizeof(info
));
590 info
.width
= ev
->window
.data1
;
591 info
.height
= ev
->window
.data2
;
592 dpy_set_ui_info(scon
->dcl
.con
, &info
, true);
596 case SDL_WINDOWEVENT_EXPOSED
:
599 case SDL_WINDOWEVENT_FOCUS_GAINED
:
600 win32_kbd_set_grab(gui_grab
);
601 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
602 win32_kbd_set_window(sdl2_win32_get_hwnd(scon
));
605 case SDL_WINDOWEVENT_ENTER
:
606 if (!gui_grab
&& (qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
)) {
607 absolute_mouse_grab(scon
);
609 /* If a new console window opened using a hotkey receives the
610 * focus, SDL sends another KEYDOWN event to the new window,
611 * closing the console window immediately after.
613 * Work around this by ignoring further hotkey events until a
616 scon
->ignore_hotkeys
= get_mod_state();
618 case SDL_WINDOWEVENT_FOCUS_LOST
:
619 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
620 win32_kbd_set_window(NULL
);
622 if (gui_grab
&& !gui_fullscreen
) {
626 case SDL_WINDOWEVENT_RESTORED
:
627 update_displaychangelistener(&scon
->dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
629 case SDL_WINDOWEVENT_MINIMIZED
:
630 update_displaychangelistener(&scon
->dcl
, 500);
632 case SDL_WINDOWEVENT_CLOSE
:
633 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
634 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
638 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
639 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
642 SDL_HideWindow(scon
->real_window
);
646 case SDL_WINDOWEVENT_SHOWN
:
647 scon
->hidden
= false;
649 case SDL_WINDOWEVENT_HIDDEN
:
655 void sdl2_poll_events(struct sdl2_console
*scon
)
657 SDL_Event ev1
, *ev
= &ev1
;
658 bool allow_close
= true;
661 if (scon
->last_vm_running
!= runstate_is_running()) {
662 scon
->last_vm_running
= runstate_is_running();
663 sdl_update_caption(scon
);
666 while (SDL_PollEvent(ev
)) {
678 handle_textinput(ev
);
681 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
685 shutdown_action
= SHUTDOWN_ACTION_POWEROFF
;
686 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
689 case SDL_MOUSEMOTION
:
691 handle_mousemotion(ev
);
693 case SDL_MOUSEBUTTONDOWN
:
694 case SDL_MOUSEBUTTONUP
:
696 handle_mousebutton(ev
);
700 handle_mousewheel(ev
);
702 case SDL_WINDOWEVENT
:
703 handle_windowevent(ev
);
711 if (scon
->idle_counter
< SDL2_MAX_IDLE_COUNT
) {
712 scon
->idle_counter
++;
713 if (scon
->idle_counter
>= SDL2_MAX_IDLE_COUNT
) {
714 scon
->dcl
.update_interval
= GUI_REFRESH_INTERVAL_DEFAULT
;
718 scon
->idle_counter
= 0;
719 scon
->dcl
.update_interval
= SDL2_REFRESH_INTERVAL_BUSY
;
723 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
724 int x
, int y
, int on
)
726 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
728 if (!qemu_console_is_graphic(scon
->dcl
.con
)) {
734 sdl_show_cursor(scon
);
736 if (gui_grab
|| qemu_input_is_absolute(scon
->dcl
.con
) || absolute_enabled
) {
737 SDL_SetCursor(guest_sprite
);
738 if (!qemu_input_is_absolute(scon
->dcl
.con
) && !absolute_enabled
) {
739 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
742 } else if (gui_grab
) {
743 sdl_hide_cursor(scon
);
746 guest_x
= x
, guest_y
= y
;
749 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
754 SDL_FreeCursor(guest_sprite
);
757 if (guest_sprite_surface
) {
758 SDL_FreeSurface(guest_sprite_surface
);
761 guest_sprite_surface
=
762 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
763 0xff0000, 0x00ff00, 0xff, 0xff000000);
765 if (!guest_sprite_surface
) {
766 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
769 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
772 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
776 (gui_grab
|| qemu_input_is_absolute(dcl
->con
) || absolute_enabled
)) {
777 SDL_SetCursor(guest_sprite
);
781 static void sdl_cleanup(void)
784 SDL_FreeCursor(guest_sprite
);
786 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
789 static const DisplayChangeListenerOps dcl_2d_ops
= {
790 .dpy_name
= "sdl2-2d",
791 .dpy_gfx_update
= sdl2_2d_update
,
792 .dpy_gfx_switch
= sdl2_2d_switch
,
793 .dpy_gfx_check_format
= sdl2_2d_check_format
,
794 .dpy_refresh
= sdl2_2d_refresh
,
795 .dpy_mouse_set
= sdl_mouse_warp
,
796 .dpy_cursor_define
= sdl_mouse_define
,
800 static const DisplayChangeListenerOps dcl_gl_ops
= {
801 .dpy_name
= "sdl2-gl",
802 .dpy_gfx_update
= sdl2_gl_update
,
803 .dpy_gfx_switch
= sdl2_gl_switch
,
804 .dpy_gfx_check_format
= console_gl_check_format
,
805 .dpy_refresh
= sdl2_gl_refresh
,
806 .dpy_mouse_set
= sdl_mouse_warp
,
807 .dpy_cursor_define
= sdl_mouse_define
,
809 .dpy_gl_scanout_disable
= sdl2_gl_scanout_disable
,
810 .dpy_gl_scanout_texture
= sdl2_gl_scanout_texture
,
811 .dpy_gl_update
= sdl2_gl_scanout_flush
,
815 sdl2_gl_is_compatible_dcl(DisplayGLCtx
*dgc
,
816 DisplayChangeListener
*dcl
)
818 return dcl
->ops
== &dcl_gl_ops
;
821 static const DisplayGLCtxOps gl_ctx_ops
= {
822 .dpy_gl_ctx_is_compatible_dcl
= sdl2_gl_is_compatible_dcl
,
823 .dpy_gl_ctx_create
= sdl2_gl_create_context
,
824 .dpy_gl_ctx_destroy
= sdl2_gl_destroy_context
,
825 .dpy_gl_ctx_make_current
= sdl2_gl_make_context_current
,
829 static void sdl2_display_early_init(DisplayOptions
*o
)
831 assert(o
->type
== DISPLAY_TYPE_SDL
);
832 if (o
->has_gl
&& o
->gl
) {
839 static void sdl2_display_init(DisplayState
*ds
, DisplayOptions
*o
)
844 SDL_Surface
*icon
= NULL
;
847 assert(o
->type
== DISPLAY_TYPE_SDL
);
849 if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE
)) {
850 SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE
);
853 if (SDL_Init(SDL_INIT_VIDEO
)) {
854 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
858 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
859 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
, "0");
862 /* QEMU uses its own low level keyboard hook procedure on Windows */
863 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD
, "1");
865 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
866 SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
, "0");
868 SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
, "1");
869 memset(&info
, 0, sizeof(info
));
870 SDL_VERSION(&info
.version
);
872 gui_fullscreen
= o
->has_full_screen
&& o
->full_screen
;
874 if (o
->u
.sdl
.has_grab_mod
) {
875 if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_LSHIFT_LCTRL_LALT
) {
877 } else if (o
->u
.sdl
.grab_mod
== HOT_KEY_MOD_RCTRL
) {
883 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
888 sdl2_num_outputs
= i
;
889 if (sdl2_num_outputs
== 0) {
892 sdl2_console
= g_new0(struct sdl2_console
, sdl2_num_outputs
);
893 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
894 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
896 if (!qemu_console_is_graphic(con
) &&
897 qemu_console_get_index(con
) != 0) {
898 sdl2_console
[i
].hidden
= true;
900 sdl2_console
[i
].idx
= i
;
901 sdl2_console
[i
].opts
= o
;
903 sdl2_console
[i
].opengl
= display_opengl
;
904 sdl2_console
[i
].dcl
.ops
= display_opengl
? &dcl_gl_ops
: &dcl_2d_ops
;
905 sdl2_console
[i
].dgc
.ops
= display_opengl
? &gl_ctx_ops
: NULL
;
907 sdl2_console
[i
].opengl
= 0;
908 sdl2_console
[i
].dcl
.ops
= &dcl_2d_ops
;
910 sdl2_console
[i
].dcl
.con
= con
;
911 sdl2_console
[i
].kbd
= qkbd_state_init(con
);
912 if (display_opengl
) {
913 qemu_console_set_display_gl_ctx(con
, &sdl2_console
[i
].dgc
);
915 register_displaychangelistener(&sdl2_console
[i
].dcl
);
917 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
918 if (SDL_GetWindowWMInfo(sdl2_console
[i
].real_window
, &info
)) {
919 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
920 qemu_console_set_window_id(con
, (uintptr_t)info
.info
.win
.window
);
921 #elif defined(SDL_VIDEO_DRIVER_X11)
922 qemu_console_set_window_id(con
, info
.info
.x11
.window
);
928 #ifdef CONFIG_SDL_IMAGE
929 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/128x128/apps/qemu.png");
930 icon
= IMG_Load(dir
);
932 /* Load a 32x32x4 image. White pixels are transparent. */
933 dir
= get_relocated_path(CONFIG_QEMU_ICONDIR
"/hicolor/32x32/apps/qemu.bmp");
934 icon
= SDL_LoadBMP(dir
);
936 uint32_t colorkey
= SDL_MapRGB(icon
->format
, 255, 255, 255);
937 SDL_SetColorKey(icon
, SDL_TRUE
, colorkey
);
942 SDL_SetWindowIcon(sdl2_console
[0].real_window
, icon
);
945 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
946 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
948 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
949 sdl_cursor_normal
= SDL_GetCursor();
951 if (gui_fullscreen
) {
952 sdl_grab_start(&sdl2_console
[0]);
958 static QemuDisplay qemu_display_sdl2
= {
959 .type
= DISPLAY_TYPE_SDL
,
960 .early_init
= sdl2_display_early_init
,
961 .init
= sdl2_display_init
,
964 static void register_sdl1(void)
966 qemu_display_register(&qemu_display_sdl2
);
969 type_init(register_sdl1
);
972 module_dep("ui-opengl");