migration: block-dirty-bitmap: add missing qemu_mutex_lock_iothread
[qemu/armbru.git] / fpu / softfloat.c
blob6e769f990c2b40232cc9fb50d7cfbbfb854ba158
1 /*
2 * QEMU float support
4 * The code in this source file is derived from release 2a of the SoftFloat
5 * IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
6 * some later contributions) are provided under that license, as detailed below.
7 * It has subsequently been modified by contributors to the QEMU Project,
8 * so some portions are provided under:
9 * the SoftFloat-2a license
10 * the BSD license
11 * GPL-v2-or-later
13 * Any future contributions to this file after December 1st 2014 will be
14 * taken to be licensed under the Softfloat-2a license unless specifically
15 * indicated otherwise.
19 ===============================================================================
20 This C source file is part of the SoftFloat IEC/IEEE Floating-point
21 Arithmetic Package, Release 2a.
23 Written by John R. Hauser. This work was made possible in part by the
24 International Computer Science Institute, located at Suite 600, 1947 Center
25 Street, Berkeley, California 94704. Funding was partially provided by the
26 National Science Foundation under grant MIP-9311980. The original version
27 of this code was written as part of a project to build a fixed-point vector
28 processor in collaboration with the University of California at Berkeley,
29 overseen by Profs. Nelson Morgan and John Wawrzynek. More information
30 is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
31 arithmetic/SoftFloat.html'.
33 THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
34 has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
35 TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
36 PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
37 AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
39 Derivative works are acceptable, even for commercial purposes, so long as
40 (1) they include prominent notice that the work is derivative, and (2) they
41 include prominent notice akin to these four paragraphs for those parts of
42 this code that are retained.
44 ===============================================================================
47 /* BSD licensing:
48 * Copyright (c) 2006, Fabrice Bellard
49 * All rights reserved.
51 * Redistribution and use in source and binary forms, with or without
52 * modification, are permitted provided that the following conditions are met:
54 * 1. Redistributions of source code must retain the above copyright notice,
55 * this list of conditions and the following disclaimer.
57 * 2. Redistributions in binary form must reproduce the above copyright notice,
58 * this list of conditions and the following disclaimer in the documentation
59 * and/or other materials provided with the distribution.
61 * 3. Neither the name of the copyright holder nor the names of its contributors
62 * may be used to endorse or promote products derived from this software without
63 * specific prior written permission.
65 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
66 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
67 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
68 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
69 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
70 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
71 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
72 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
73 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
74 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
75 * THE POSSIBILITY OF SUCH DAMAGE.
78 /* Portions of this work are licensed under the terms of the GNU GPL,
79 * version 2 or later. See the COPYING file in the top-level directory.
82 /* softfloat (and in particular the code in softfloat-specialize.h) is
83 * target-dependent and needs the TARGET_* macros.
85 #include "qemu/osdep.h"
86 #include <math.h>
87 #include "qemu/bitops.h"
88 #include "fpu/softfloat.h"
90 /* We only need stdlib for abort() */
92 /*----------------------------------------------------------------------------
93 | Primitive arithmetic functions, including multi-word arithmetic, and
94 | division and square root approximations. (Can be specialized to target if
95 | desired.)
96 *----------------------------------------------------------------------------*/
97 #include "fpu/softfloat-macros.h"
100 * Hardfloat
102 * Fast emulation of guest FP instructions is challenging for two reasons.
103 * First, FP instruction semantics are similar but not identical, particularly
104 * when handling NaNs. Second, emulating at reasonable speed the guest FP
105 * exception flags is not trivial: reading the host's flags register with a
106 * feclearexcept & fetestexcept pair is slow [slightly slower than soft-fp],
107 * and trapping on every FP exception is not fast nor pleasant to work with.
109 * We address these challenges by leveraging the host FPU for a subset of the
110 * operations. To do this we expand on the idea presented in this paper:
112 * Guo, Yu-Chuan, et al. "Translating the ARM Neon and VFP instructions in a
113 * binary translator." Software: Practice and Experience 46.12 (2016):1591-1615.
115 * The idea is thus to leverage the host FPU to (1) compute FP operations
116 * and (2) identify whether FP exceptions occurred while avoiding
117 * expensive exception flag register accesses.
119 * An important optimization shown in the paper is that given that exception
120 * flags are rarely cleared by the guest, we can avoid recomputing some flags.
121 * This is particularly useful for the inexact flag, which is very frequently
122 * raised in floating-point workloads.
124 * We optimize the code further by deferring to soft-fp whenever FP exception
125 * detection might get hairy. Two examples: (1) when at least one operand is
126 * denormal/inf/NaN; (2) when operands are not guaranteed to lead to a 0 result
127 * and the result is < the minimum normal.
129 #define GEN_INPUT_FLUSH__NOCHECK(name, soft_t) \
130 static inline void name(soft_t *a, float_status *s) \
132 if (unlikely(soft_t ## _is_denormal(*a))) { \
133 *a = soft_t ## _set_sign(soft_t ## _zero, \
134 soft_t ## _is_neg(*a)); \
135 float_raise(float_flag_input_denormal, s); \
139 GEN_INPUT_FLUSH__NOCHECK(float32_input_flush__nocheck, float32)
140 GEN_INPUT_FLUSH__NOCHECK(float64_input_flush__nocheck, float64)
141 #undef GEN_INPUT_FLUSH__NOCHECK
143 #define GEN_INPUT_FLUSH1(name, soft_t) \
144 static inline void name(soft_t *a, float_status *s) \
146 if (likely(!s->flush_inputs_to_zero)) { \
147 return; \
149 soft_t ## _input_flush__nocheck(a, s); \
152 GEN_INPUT_FLUSH1(float32_input_flush1, float32)
153 GEN_INPUT_FLUSH1(float64_input_flush1, float64)
154 #undef GEN_INPUT_FLUSH1
156 #define GEN_INPUT_FLUSH2(name, soft_t) \
157 static inline void name(soft_t *a, soft_t *b, float_status *s) \
159 if (likely(!s->flush_inputs_to_zero)) { \
160 return; \
162 soft_t ## _input_flush__nocheck(a, s); \
163 soft_t ## _input_flush__nocheck(b, s); \
166 GEN_INPUT_FLUSH2(float32_input_flush2, float32)
167 GEN_INPUT_FLUSH2(float64_input_flush2, float64)
168 #undef GEN_INPUT_FLUSH2
170 #define GEN_INPUT_FLUSH3(name, soft_t) \
171 static inline void name(soft_t *a, soft_t *b, soft_t *c, float_status *s) \
173 if (likely(!s->flush_inputs_to_zero)) { \
174 return; \
176 soft_t ## _input_flush__nocheck(a, s); \
177 soft_t ## _input_flush__nocheck(b, s); \
178 soft_t ## _input_flush__nocheck(c, s); \
181 GEN_INPUT_FLUSH3(float32_input_flush3, float32)
182 GEN_INPUT_FLUSH3(float64_input_flush3, float64)
183 #undef GEN_INPUT_FLUSH3
186 * Choose whether to use fpclassify or float32/64_* primitives in the generated
187 * hardfloat functions. Each combination of number of inputs and float size
188 * gets its own value.
190 #if defined(__x86_64__)
191 # define QEMU_HARDFLOAT_1F32_USE_FP 0
192 # define QEMU_HARDFLOAT_1F64_USE_FP 1
193 # define QEMU_HARDFLOAT_2F32_USE_FP 0
194 # define QEMU_HARDFLOAT_2F64_USE_FP 1
195 # define QEMU_HARDFLOAT_3F32_USE_FP 0
196 # define QEMU_HARDFLOAT_3F64_USE_FP 1
197 #else
198 # define QEMU_HARDFLOAT_1F32_USE_FP 0
199 # define QEMU_HARDFLOAT_1F64_USE_FP 0
200 # define QEMU_HARDFLOAT_2F32_USE_FP 0
201 # define QEMU_HARDFLOAT_2F64_USE_FP 0
202 # define QEMU_HARDFLOAT_3F32_USE_FP 0
203 # define QEMU_HARDFLOAT_3F64_USE_FP 0
204 #endif
207 * QEMU_HARDFLOAT_USE_ISINF chooses whether to use isinf() over
208 * float{32,64}_is_infinity when !USE_FP.
209 * On x86_64/aarch64, using the former over the latter can yield a ~6% speedup.
210 * On power64 however, using isinf() reduces fp-bench performance by up to 50%.
212 #if defined(__x86_64__) || defined(__aarch64__)
213 # define QEMU_HARDFLOAT_USE_ISINF 1
214 #else
215 # define QEMU_HARDFLOAT_USE_ISINF 0
216 #endif
219 * Some targets clear the FP flags before most FP operations. This prevents
220 * the use of hardfloat, since hardfloat relies on the inexact flag being
221 * already set.
223 #if defined(TARGET_PPC) || defined(__FAST_MATH__)
224 # if defined(__FAST_MATH__)
225 # warning disabling hardfloat due to -ffast-math: hardfloat requires an exact \
226 IEEE implementation
227 # endif
228 # define QEMU_NO_HARDFLOAT 1
229 # define QEMU_SOFTFLOAT_ATTR QEMU_FLATTEN
230 #else
231 # define QEMU_NO_HARDFLOAT 0
232 # define QEMU_SOFTFLOAT_ATTR QEMU_FLATTEN __attribute__((noinline))
233 #endif
235 static inline bool can_use_fpu(const float_status *s)
237 if (QEMU_NO_HARDFLOAT) {
238 return false;
240 return likely(s->float_exception_flags & float_flag_inexact &&
241 s->float_rounding_mode == float_round_nearest_even);
245 * Hardfloat generation functions. Each operation can have two flavors:
246 * either using softfloat primitives (e.g. float32_is_zero_or_normal) for
247 * most condition checks, or native ones (e.g. fpclassify).
249 * The flavor is chosen by the callers. Instead of using macros, we rely on the
250 * compiler to propagate constants and inline everything into the callers.
252 * We only generate functions for operations with two inputs, since only
253 * these are common enough to justify consolidating them into common code.
256 typedef union {
257 float32 s;
258 float h;
259 } union_float32;
261 typedef union {
262 float64 s;
263 double h;
264 } union_float64;
266 typedef bool (*f32_check_fn)(union_float32 a, union_float32 b);
267 typedef bool (*f64_check_fn)(union_float64 a, union_float64 b);
269 typedef float32 (*soft_f32_op2_fn)(float32 a, float32 b, float_status *s);
270 typedef float64 (*soft_f64_op2_fn)(float64 a, float64 b, float_status *s);
271 typedef float (*hard_f32_op2_fn)(float a, float b);
272 typedef double (*hard_f64_op2_fn)(double a, double b);
274 /* 2-input is-zero-or-normal */
275 static inline bool f32_is_zon2(union_float32 a, union_float32 b)
277 if (QEMU_HARDFLOAT_2F32_USE_FP) {
279 * Not using a temp variable for consecutive fpclassify calls ends up
280 * generating faster code.
282 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
283 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO);
285 return float32_is_zero_or_normal(a.s) &&
286 float32_is_zero_or_normal(b.s);
289 static inline bool f64_is_zon2(union_float64 a, union_float64 b)
291 if (QEMU_HARDFLOAT_2F64_USE_FP) {
292 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
293 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO);
295 return float64_is_zero_or_normal(a.s) &&
296 float64_is_zero_or_normal(b.s);
299 /* 3-input is-zero-or-normal */
300 static inline
301 bool f32_is_zon3(union_float32 a, union_float32 b, union_float32 c)
303 if (QEMU_HARDFLOAT_3F32_USE_FP) {
304 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
305 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO) &&
306 (fpclassify(c.h) == FP_NORMAL || fpclassify(c.h) == FP_ZERO);
308 return float32_is_zero_or_normal(a.s) &&
309 float32_is_zero_or_normal(b.s) &&
310 float32_is_zero_or_normal(c.s);
313 static inline
314 bool f64_is_zon3(union_float64 a, union_float64 b, union_float64 c)
316 if (QEMU_HARDFLOAT_3F64_USE_FP) {
317 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
318 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO) &&
319 (fpclassify(c.h) == FP_NORMAL || fpclassify(c.h) == FP_ZERO);
321 return float64_is_zero_or_normal(a.s) &&
322 float64_is_zero_or_normal(b.s) &&
323 float64_is_zero_or_normal(c.s);
326 static inline bool f32_is_inf(union_float32 a)
328 if (QEMU_HARDFLOAT_USE_ISINF) {
329 return isinf(a.h);
331 return float32_is_infinity(a.s);
334 static inline bool f64_is_inf(union_float64 a)
336 if (QEMU_HARDFLOAT_USE_ISINF) {
337 return isinf(a.h);
339 return float64_is_infinity(a.s);
342 static inline float32
343 float32_gen2(float32 xa, float32 xb, float_status *s,
344 hard_f32_op2_fn hard, soft_f32_op2_fn soft,
345 f32_check_fn pre, f32_check_fn post)
347 union_float32 ua, ub, ur;
349 ua.s = xa;
350 ub.s = xb;
352 if (unlikely(!can_use_fpu(s))) {
353 goto soft;
356 float32_input_flush2(&ua.s, &ub.s, s);
357 if (unlikely(!pre(ua, ub))) {
358 goto soft;
361 ur.h = hard(ua.h, ub.h);
362 if (unlikely(f32_is_inf(ur))) {
363 float_raise(float_flag_overflow, s);
364 } else if (unlikely(fabsf(ur.h) <= FLT_MIN) && post(ua, ub)) {
365 goto soft;
367 return ur.s;
369 soft:
370 return soft(ua.s, ub.s, s);
373 static inline float64
374 float64_gen2(float64 xa, float64 xb, float_status *s,
375 hard_f64_op2_fn hard, soft_f64_op2_fn soft,
376 f64_check_fn pre, f64_check_fn post)
378 union_float64 ua, ub, ur;
380 ua.s = xa;
381 ub.s = xb;
383 if (unlikely(!can_use_fpu(s))) {
384 goto soft;
387 float64_input_flush2(&ua.s, &ub.s, s);
388 if (unlikely(!pre(ua, ub))) {
389 goto soft;
392 ur.h = hard(ua.h, ub.h);
393 if (unlikely(f64_is_inf(ur))) {
394 float_raise(float_flag_overflow, s);
395 } else if (unlikely(fabs(ur.h) <= DBL_MIN) && post(ua, ub)) {
396 goto soft;
398 return ur.s;
400 soft:
401 return soft(ua.s, ub.s, s);
405 * Classify a floating point number. Everything above float_class_qnan
406 * is a NaN so cls >= float_class_qnan is any NaN.
409 typedef enum __attribute__ ((__packed__)) {
410 float_class_unclassified,
411 float_class_zero,
412 float_class_normal,
413 float_class_inf,
414 float_class_qnan, /* all NaNs from here */
415 float_class_snan,
416 } FloatClass;
418 #define float_cmask(bit) (1u << (bit))
420 enum {
421 float_cmask_zero = float_cmask(float_class_zero),
422 float_cmask_normal = float_cmask(float_class_normal),
423 float_cmask_inf = float_cmask(float_class_inf),
424 float_cmask_qnan = float_cmask(float_class_qnan),
425 float_cmask_snan = float_cmask(float_class_snan),
427 float_cmask_infzero = float_cmask_zero | float_cmask_inf,
428 float_cmask_anynan = float_cmask_qnan | float_cmask_snan,
431 /* Flags for parts_minmax. */
432 enum {
433 /* Set for minimum; clear for maximum. */
434 minmax_ismin = 1,
435 /* Set for the IEEE 754-2008 minNum() and maxNum() operations. */
436 minmax_isnum = 2,
437 /* Set for the IEEE 754-2008 minNumMag() and minNumMag() operations. */
438 minmax_ismag = 4,
441 /* Simple helpers for checking if, or what kind of, NaN we have */
442 static inline __attribute__((unused)) bool is_nan(FloatClass c)
444 return unlikely(c >= float_class_qnan);
447 static inline __attribute__((unused)) bool is_snan(FloatClass c)
449 return c == float_class_snan;
452 static inline __attribute__((unused)) bool is_qnan(FloatClass c)
454 return c == float_class_qnan;
458 * Structure holding all of the decomposed parts of a float.
459 * The exponent is unbiased and the fraction is normalized.
461 * The fraction words are stored in big-endian word ordering,
462 * so that truncation from a larger format to a smaller format
463 * can be done simply by ignoring subsequent elements.
466 typedef struct {
467 FloatClass cls;
468 bool sign;
469 int32_t exp;
470 union {
471 /* Routines that know the structure may reference the singular name. */
472 uint64_t frac;
474 * Routines expanded with multiple structures reference "hi" and "lo"
475 * depending on the operation. In FloatParts64, "hi" and "lo" are
476 * both the same word and aliased here.
478 uint64_t frac_hi;
479 uint64_t frac_lo;
481 } FloatParts64;
483 typedef struct {
484 FloatClass cls;
485 bool sign;
486 int32_t exp;
487 uint64_t frac_hi;
488 uint64_t frac_lo;
489 } FloatParts128;
491 typedef struct {
492 FloatClass cls;
493 bool sign;
494 int32_t exp;
495 uint64_t frac_hi;
496 uint64_t frac_hm; /* high-middle */
497 uint64_t frac_lm; /* low-middle */
498 uint64_t frac_lo;
499 } FloatParts256;
501 /* These apply to the most significant word of each FloatPartsN. */
502 #define DECOMPOSED_BINARY_POINT 63
503 #define DECOMPOSED_IMPLICIT_BIT (1ull << DECOMPOSED_BINARY_POINT)
505 /* Structure holding all of the relevant parameters for a format.
506 * exp_size: the size of the exponent field
507 * exp_bias: the offset applied to the exponent field
508 * exp_max: the maximum normalised exponent
509 * frac_size: the size of the fraction field
510 * frac_shift: shift to normalise the fraction with DECOMPOSED_BINARY_POINT
511 * The following are computed based the size of fraction
512 * round_mask: bits below lsb which must be rounded
513 * The following optional modifiers are available:
514 * arm_althp: handle ARM Alternative Half Precision
516 typedef struct {
517 int exp_size;
518 int exp_bias;
519 int exp_max;
520 int frac_size;
521 int frac_shift;
522 bool arm_althp;
523 uint64_t round_mask;
524 } FloatFmt;
526 /* Expand fields based on the size of exponent and fraction */
527 #define FLOAT_PARAMS_(E) \
528 .exp_size = E, \
529 .exp_bias = ((1 << E) - 1) >> 1, \
530 .exp_max = (1 << E) - 1
532 #define FLOAT_PARAMS(E, F) \
533 FLOAT_PARAMS_(E), \
534 .frac_size = F, \
535 .frac_shift = (-F - 1) & 63, \
536 .round_mask = (1ull << ((-F - 1) & 63)) - 1
538 static const FloatFmt float16_params = {
539 FLOAT_PARAMS(5, 10)
542 static const FloatFmt float16_params_ahp = {
543 FLOAT_PARAMS(5, 10),
544 .arm_althp = true
547 static const FloatFmt bfloat16_params = {
548 FLOAT_PARAMS(8, 7)
551 static const FloatFmt float32_params = {
552 FLOAT_PARAMS(8, 23)
555 static const FloatFmt float64_params = {
556 FLOAT_PARAMS(11, 52)
559 static const FloatFmt float128_params = {
560 FLOAT_PARAMS(15, 112)
563 #define FLOATX80_PARAMS(R) \
564 FLOAT_PARAMS_(15), \
565 .frac_size = R == 64 ? 63 : R, \
566 .frac_shift = 0, \
567 .round_mask = R == 64 ? -1 : (1ull << ((-R - 1) & 63)) - 1
569 static const FloatFmt floatx80_params[3] = {
570 [floatx80_precision_s] = { FLOATX80_PARAMS(23) },
571 [floatx80_precision_d] = { FLOATX80_PARAMS(52) },
572 [floatx80_precision_x] = { FLOATX80_PARAMS(64) },
575 /* Unpack a float to parts, but do not canonicalize. */
576 static void unpack_raw64(FloatParts64 *r, const FloatFmt *fmt, uint64_t raw)
578 const int f_size = fmt->frac_size;
579 const int e_size = fmt->exp_size;
581 *r = (FloatParts64) {
582 .cls = float_class_unclassified,
583 .sign = extract64(raw, f_size + e_size, 1),
584 .exp = extract64(raw, f_size, e_size),
585 .frac = extract64(raw, 0, f_size)
589 static inline void float16_unpack_raw(FloatParts64 *p, float16 f)
591 unpack_raw64(p, &float16_params, f);
594 static inline void bfloat16_unpack_raw(FloatParts64 *p, bfloat16 f)
596 unpack_raw64(p, &bfloat16_params, f);
599 static inline void float32_unpack_raw(FloatParts64 *p, float32 f)
601 unpack_raw64(p, &float32_params, f);
604 static inline void float64_unpack_raw(FloatParts64 *p, float64 f)
606 unpack_raw64(p, &float64_params, f);
609 static void floatx80_unpack_raw(FloatParts128 *p, floatx80 f)
611 *p = (FloatParts128) {
612 .cls = float_class_unclassified,
613 .sign = extract32(f.high, 15, 1),
614 .exp = extract32(f.high, 0, 15),
615 .frac_hi = f.low
619 static void float128_unpack_raw(FloatParts128 *p, float128 f)
621 const int f_size = float128_params.frac_size - 64;
622 const int e_size = float128_params.exp_size;
624 *p = (FloatParts128) {
625 .cls = float_class_unclassified,
626 .sign = extract64(f.high, f_size + e_size, 1),
627 .exp = extract64(f.high, f_size, e_size),
628 .frac_hi = extract64(f.high, 0, f_size),
629 .frac_lo = f.low,
633 /* Pack a float from parts, but do not canonicalize. */
634 static uint64_t pack_raw64(const FloatParts64 *p, const FloatFmt *fmt)
636 const int f_size = fmt->frac_size;
637 const int e_size = fmt->exp_size;
638 uint64_t ret;
640 ret = (uint64_t)p->sign << (f_size + e_size);
641 ret = deposit64(ret, f_size, e_size, p->exp);
642 ret = deposit64(ret, 0, f_size, p->frac);
643 return ret;
646 static inline float16 float16_pack_raw(const FloatParts64 *p)
648 return make_float16(pack_raw64(p, &float16_params));
651 static inline bfloat16 bfloat16_pack_raw(const FloatParts64 *p)
653 return pack_raw64(p, &bfloat16_params);
656 static inline float32 float32_pack_raw(const FloatParts64 *p)
658 return make_float32(pack_raw64(p, &float32_params));
661 static inline float64 float64_pack_raw(const FloatParts64 *p)
663 return make_float64(pack_raw64(p, &float64_params));
666 static float128 float128_pack_raw(const FloatParts128 *p)
668 const int f_size = float128_params.frac_size - 64;
669 const int e_size = float128_params.exp_size;
670 uint64_t hi;
672 hi = (uint64_t)p->sign << (f_size + e_size);
673 hi = deposit64(hi, f_size, e_size, p->exp);
674 hi = deposit64(hi, 0, f_size, p->frac_hi);
675 return make_float128(hi, p->frac_lo);
678 /*----------------------------------------------------------------------------
679 | Functions and definitions to determine: (1) whether tininess for underflow
680 | is detected before or after rounding by default, (2) what (if anything)
681 | happens when exceptions are raised, (3) how signaling NaNs are distinguished
682 | from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
683 | are propagated from function inputs to output. These details are target-
684 | specific.
685 *----------------------------------------------------------------------------*/
686 #include "softfloat-specialize.c.inc"
688 #define PARTS_GENERIC_64_128(NAME, P) \
689 _Generic((P), FloatParts64 *: parts64_##NAME, \
690 FloatParts128 *: parts128_##NAME)
692 #define PARTS_GENERIC_64_128_256(NAME, P) \
693 _Generic((P), FloatParts64 *: parts64_##NAME, \
694 FloatParts128 *: parts128_##NAME, \
695 FloatParts256 *: parts256_##NAME)
697 #define parts_default_nan(P, S) PARTS_GENERIC_64_128(default_nan, P)(P, S)
698 #define parts_silence_nan(P, S) PARTS_GENERIC_64_128(silence_nan, P)(P, S)
700 static void parts64_return_nan(FloatParts64 *a, float_status *s);
701 static void parts128_return_nan(FloatParts128 *a, float_status *s);
703 #define parts_return_nan(P, S) PARTS_GENERIC_64_128(return_nan, P)(P, S)
705 static FloatParts64 *parts64_pick_nan(FloatParts64 *a, FloatParts64 *b,
706 float_status *s);
707 static FloatParts128 *parts128_pick_nan(FloatParts128 *a, FloatParts128 *b,
708 float_status *s);
710 #define parts_pick_nan(A, B, S) PARTS_GENERIC_64_128(pick_nan, A)(A, B, S)
712 static FloatParts64 *parts64_pick_nan_muladd(FloatParts64 *a, FloatParts64 *b,
713 FloatParts64 *c, float_status *s,
714 int ab_mask, int abc_mask);
715 static FloatParts128 *parts128_pick_nan_muladd(FloatParts128 *a,
716 FloatParts128 *b,
717 FloatParts128 *c,
718 float_status *s,
719 int ab_mask, int abc_mask);
721 #define parts_pick_nan_muladd(A, B, C, S, ABM, ABCM) \
722 PARTS_GENERIC_64_128(pick_nan_muladd, A)(A, B, C, S, ABM, ABCM)
724 static void parts64_canonicalize(FloatParts64 *p, float_status *status,
725 const FloatFmt *fmt);
726 static void parts128_canonicalize(FloatParts128 *p, float_status *status,
727 const FloatFmt *fmt);
729 #define parts_canonicalize(A, S, F) \
730 PARTS_GENERIC_64_128(canonicalize, A)(A, S, F)
732 static void parts64_uncanon_normal(FloatParts64 *p, float_status *status,
733 const FloatFmt *fmt);
734 static void parts128_uncanon_normal(FloatParts128 *p, float_status *status,
735 const FloatFmt *fmt);
737 #define parts_uncanon_normal(A, S, F) \
738 PARTS_GENERIC_64_128(uncanon_normal, A)(A, S, F)
740 static void parts64_uncanon(FloatParts64 *p, float_status *status,
741 const FloatFmt *fmt);
742 static void parts128_uncanon(FloatParts128 *p, float_status *status,
743 const FloatFmt *fmt);
745 #define parts_uncanon(A, S, F) \
746 PARTS_GENERIC_64_128(uncanon, A)(A, S, F)
748 static void parts64_add_normal(FloatParts64 *a, FloatParts64 *b);
749 static void parts128_add_normal(FloatParts128 *a, FloatParts128 *b);
750 static void parts256_add_normal(FloatParts256 *a, FloatParts256 *b);
752 #define parts_add_normal(A, B) \
753 PARTS_GENERIC_64_128_256(add_normal, A)(A, B)
755 static bool parts64_sub_normal(FloatParts64 *a, FloatParts64 *b);
756 static bool parts128_sub_normal(FloatParts128 *a, FloatParts128 *b);
757 static bool parts256_sub_normal(FloatParts256 *a, FloatParts256 *b);
759 #define parts_sub_normal(A, B) \
760 PARTS_GENERIC_64_128_256(sub_normal, A)(A, B)
762 static FloatParts64 *parts64_addsub(FloatParts64 *a, FloatParts64 *b,
763 float_status *s, bool subtract);
764 static FloatParts128 *parts128_addsub(FloatParts128 *a, FloatParts128 *b,
765 float_status *s, bool subtract);
767 #define parts_addsub(A, B, S, Z) \
768 PARTS_GENERIC_64_128(addsub, A)(A, B, S, Z)
770 static FloatParts64 *parts64_mul(FloatParts64 *a, FloatParts64 *b,
771 float_status *s);
772 static FloatParts128 *parts128_mul(FloatParts128 *a, FloatParts128 *b,
773 float_status *s);
775 #define parts_mul(A, B, S) \
776 PARTS_GENERIC_64_128(mul, A)(A, B, S)
778 static FloatParts64 *parts64_muladd(FloatParts64 *a, FloatParts64 *b,
779 FloatParts64 *c, int flags,
780 float_status *s);
781 static FloatParts128 *parts128_muladd(FloatParts128 *a, FloatParts128 *b,
782 FloatParts128 *c, int flags,
783 float_status *s);
785 #define parts_muladd(A, B, C, Z, S) \
786 PARTS_GENERIC_64_128(muladd, A)(A, B, C, Z, S)
788 static FloatParts64 *parts64_div(FloatParts64 *a, FloatParts64 *b,
789 float_status *s);
790 static FloatParts128 *parts128_div(FloatParts128 *a, FloatParts128 *b,
791 float_status *s);
793 #define parts_div(A, B, S) \
794 PARTS_GENERIC_64_128(div, A)(A, B, S)
796 static FloatParts64 *parts64_modrem(FloatParts64 *a, FloatParts64 *b,
797 uint64_t *mod_quot, float_status *s);
798 static FloatParts128 *parts128_modrem(FloatParts128 *a, FloatParts128 *b,
799 uint64_t *mod_quot, float_status *s);
801 #define parts_modrem(A, B, Q, S) \
802 PARTS_GENERIC_64_128(modrem, A)(A, B, Q, S)
804 static void parts64_sqrt(FloatParts64 *a, float_status *s, const FloatFmt *f);
805 static void parts128_sqrt(FloatParts128 *a, float_status *s, const FloatFmt *f);
807 #define parts_sqrt(A, S, F) \
808 PARTS_GENERIC_64_128(sqrt, A)(A, S, F)
810 static bool parts64_round_to_int_normal(FloatParts64 *a, FloatRoundMode rm,
811 int scale, int frac_size);
812 static bool parts128_round_to_int_normal(FloatParts128 *a, FloatRoundMode r,
813 int scale, int frac_size);
815 #define parts_round_to_int_normal(A, R, C, F) \
816 PARTS_GENERIC_64_128(round_to_int_normal, A)(A, R, C, F)
818 static void parts64_round_to_int(FloatParts64 *a, FloatRoundMode rm,
819 int scale, float_status *s,
820 const FloatFmt *fmt);
821 static void parts128_round_to_int(FloatParts128 *a, FloatRoundMode r,
822 int scale, float_status *s,
823 const FloatFmt *fmt);
825 #define parts_round_to_int(A, R, C, S, F) \
826 PARTS_GENERIC_64_128(round_to_int, A)(A, R, C, S, F)
828 static int64_t parts64_float_to_sint(FloatParts64 *p, FloatRoundMode rmode,
829 int scale, int64_t min, int64_t max,
830 float_status *s);
831 static int64_t parts128_float_to_sint(FloatParts128 *p, FloatRoundMode rmode,
832 int scale, int64_t min, int64_t max,
833 float_status *s);
835 #define parts_float_to_sint(P, R, Z, MN, MX, S) \
836 PARTS_GENERIC_64_128(float_to_sint, P)(P, R, Z, MN, MX, S)
838 static uint64_t parts64_float_to_uint(FloatParts64 *p, FloatRoundMode rmode,
839 int scale, uint64_t max,
840 float_status *s);
841 static uint64_t parts128_float_to_uint(FloatParts128 *p, FloatRoundMode rmode,
842 int scale, uint64_t max,
843 float_status *s);
845 #define parts_float_to_uint(P, R, Z, M, S) \
846 PARTS_GENERIC_64_128(float_to_uint, P)(P, R, Z, M, S)
848 static void parts64_sint_to_float(FloatParts64 *p, int64_t a,
849 int scale, float_status *s);
850 static void parts128_sint_to_float(FloatParts128 *p, int64_t a,
851 int scale, float_status *s);
853 #define parts_sint_to_float(P, I, Z, S) \
854 PARTS_GENERIC_64_128(sint_to_float, P)(P, I, Z, S)
856 static void parts64_uint_to_float(FloatParts64 *p, uint64_t a,
857 int scale, float_status *s);
858 static void parts128_uint_to_float(FloatParts128 *p, uint64_t a,
859 int scale, float_status *s);
861 #define parts_uint_to_float(P, I, Z, S) \
862 PARTS_GENERIC_64_128(uint_to_float, P)(P, I, Z, S)
864 static FloatParts64 *parts64_minmax(FloatParts64 *a, FloatParts64 *b,
865 float_status *s, int flags);
866 static FloatParts128 *parts128_minmax(FloatParts128 *a, FloatParts128 *b,
867 float_status *s, int flags);
869 #define parts_minmax(A, B, S, F) \
870 PARTS_GENERIC_64_128(minmax, A)(A, B, S, F)
872 static int parts64_compare(FloatParts64 *a, FloatParts64 *b,
873 float_status *s, bool q);
874 static int parts128_compare(FloatParts128 *a, FloatParts128 *b,
875 float_status *s, bool q);
877 #define parts_compare(A, B, S, Q) \
878 PARTS_GENERIC_64_128(compare, A)(A, B, S, Q)
880 static void parts64_scalbn(FloatParts64 *a, int n, float_status *s);
881 static void parts128_scalbn(FloatParts128 *a, int n, float_status *s);
883 #define parts_scalbn(A, N, S) \
884 PARTS_GENERIC_64_128(scalbn, A)(A, N, S)
886 static void parts64_log2(FloatParts64 *a, float_status *s, const FloatFmt *f);
887 static void parts128_log2(FloatParts128 *a, float_status *s, const FloatFmt *f);
889 #define parts_log2(A, S, F) \
890 PARTS_GENERIC_64_128(log2, A)(A, S, F)
893 * Helper functions for softfloat-parts.c.inc, per-size operations.
896 #define FRAC_GENERIC_64_128(NAME, P) \
897 _Generic((P), FloatParts64 *: frac64_##NAME, \
898 FloatParts128 *: frac128_##NAME)
900 #define FRAC_GENERIC_64_128_256(NAME, P) \
901 _Generic((P), FloatParts64 *: frac64_##NAME, \
902 FloatParts128 *: frac128_##NAME, \
903 FloatParts256 *: frac256_##NAME)
905 static bool frac64_add(FloatParts64 *r, FloatParts64 *a, FloatParts64 *b)
907 return uadd64_overflow(a->frac, b->frac, &r->frac);
910 static bool frac128_add(FloatParts128 *r, FloatParts128 *a, FloatParts128 *b)
912 bool c = 0;
913 r->frac_lo = uadd64_carry(a->frac_lo, b->frac_lo, &c);
914 r->frac_hi = uadd64_carry(a->frac_hi, b->frac_hi, &c);
915 return c;
918 static bool frac256_add(FloatParts256 *r, FloatParts256 *a, FloatParts256 *b)
920 bool c = 0;
921 r->frac_lo = uadd64_carry(a->frac_lo, b->frac_lo, &c);
922 r->frac_lm = uadd64_carry(a->frac_lm, b->frac_lm, &c);
923 r->frac_hm = uadd64_carry(a->frac_hm, b->frac_hm, &c);
924 r->frac_hi = uadd64_carry(a->frac_hi, b->frac_hi, &c);
925 return c;
928 #define frac_add(R, A, B) FRAC_GENERIC_64_128_256(add, R)(R, A, B)
930 static bool frac64_addi(FloatParts64 *r, FloatParts64 *a, uint64_t c)
932 return uadd64_overflow(a->frac, c, &r->frac);
935 static bool frac128_addi(FloatParts128 *r, FloatParts128 *a, uint64_t c)
937 c = uadd64_overflow(a->frac_lo, c, &r->frac_lo);
938 return uadd64_overflow(a->frac_hi, c, &r->frac_hi);
941 #define frac_addi(R, A, C) FRAC_GENERIC_64_128(addi, R)(R, A, C)
943 static void frac64_allones(FloatParts64 *a)
945 a->frac = -1;
948 static void frac128_allones(FloatParts128 *a)
950 a->frac_hi = a->frac_lo = -1;
953 #define frac_allones(A) FRAC_GENERIC_64_128(allones, A)(A)
955 static int frac64_cmp(FloatParts64 *a, FloatParts64 *b)
957 return a->frac == b->frac ? 0 : a->frac < b->frac ? -1 : 1;
960 static int frac128_cmp(FloatParts128 *a, FloatParts128 *b)
962 uint64_t ta = a->frac_hi, tb = b->frac_hi;
963 if (ta == tb) {
964 ta = a->frac_lo, tb = b->frac_lo;
965 if (ta == tb) {
966 return 0;
969 return ta < tb ? -1 : 1;
972 #define frac_cmp(A, B) FRAC_GENERIC_64_128(cmp, A)(A, B)
974 static void frac64_clear(FloatParts64 *a)
976 a->frac = 0;
979 static void frac128_clear(FloatParts128 *a)
981 a->frac_hi = a->frac_lo = 0;
984 #define frac_clear(A) FRAC_GENERIC_64_128(clear, A)(A)
986 static bool frac64_div(FloatParts64 *a, FloatParts64 *b)
988 uint64_t n1, n0, r, q;
989 bool ret;
992 * We want a 2*N / N-bit division to produce exactly an N-bit
993 * result, so that we do not lose any precision and so that we
994 * do not have to renormalize afterward. If A.frac < B.frac,
995 * then division would produce an (N-1)-bit result; shift A left
996 * by one to produce the an N-bit result, and return true to
997 * decrement the exponent to match.
999 * The udiv_qrnnd algorithm that we're using requires normalization,
1000 * i.e. the msb of the denominator must be set, which is already true.
1002 ret = a->frac < b->frac;
1003 if (ret) {
1004 n0 = a->frac;
1005 n1 = 0;
1006 } else {
1007 n0 = a->frac >> 1;
1008 n1 = a->frac << 63;
1010 q = udiv_qrnnd(&r, n0, n1, b->frac);
1012 /* Set lsb if there is a remainder, to set inexact. */
1013 a->frac = q | (r != 0);
1015 return ret;
1018 static bool frac128_div(FloatParts128 *a, FloatParts128 *b)
1020 uint64_t q0, q1, a0, a1, b0, b1;
1021 uint64_t r0, r1, r2, r3, t0, t1, t2, t3;
1022 bool ret = false;
1024 a0 = a->frac_hi, a1 = a->frac_lo;
1025 b0 = b->frac_hi, b1 = b->frac_lo;
1027 ret = lt128(a0, a1, b0, b1);
1028 if (!ret) {
1029 a1 = shr_double(a0, a1, 1);
1030 a0 = a0 >> 1;
1033 /* Use 128/64 -> 64 division as estimate for 192/128 -> 128 division. */
1034 q0 = estimateDiv128To64(a0, a1, b0);
1037 * Estimate is high because B1 was not included (unless B1 == 0).
1038 * Reduce quotient and increase remainder until remainder is non-negative.
1039 * This loop will execute 0 to 2 times.
1041 mul128By64To192(b0, b1, q0, &t0, &t1, &t2);
1042 sub192(a0, a1, 0, t0, t1, t2, &r0, &r1, &r2);
1043 while (r0 != 0) {
1044 q0--;
1045 add192(r0, r1, r2, 0, b0, b1, &r0, &r1, &r2);
1048 /* Repeat using the remainder, producing a second word of quotient. */
1049 q1 = estimateDiv128To64(r1, r2, b0);
1050 mul128By64To192(b0, b1, q1, &t1, &t2, &t3);
1051 sub192(r1, r2, 0, t1, t2, t3, &r1, &r2, &r3);
1052 while (r1 != 0) {
1053 q1--;
1054 add192(r1, r2, r3, 0, b0, b1, &r1, &r2, &r3);
1057 /* Any remainder indicates inexact; set sticky bit. */
1058 q1 |= (r2 | r3) != 0;
1060 a->frac_hi = q0;
1061 a->frac_lo = q1;
1062 return ret;
1065 #define frac_div(A, B) FRAC_GENERIC_64_128(div, A)(A, B)
1067 static bool frac64_eqz(FloatParts64 *a)
1069 return a->frac == 0;
1072 static bool frac128_eqz(FloatParts128 *a)
1074 return (a->frac_hi | a->frac_lo) == 0;
1077 #define frac_eqz(A) FRAC_GENERIC_64_128(eqz, A)(A)
1079 static void frac64_mulw(FloatParts128 *r, FloatParts64 *a, FloatParts64 *b)
1081 mulu64(&r->frac_lo, &r->frac_hi, a->frac, b->frac);
1084 static void frac128_mulw(FloatParts256 *r, FloatParts128 *a, FloatParts128 *b)
1086 mul128To256(a->frac_hi, a->frac_lo, b->frac_hi, b->frac_lo,
1087 &r->frac_hi, &r->frac_hm, &r->frac_lm, &r->frac_lo);
1090 #define frac_mulw(R, A, B) FRAC_GENERIC_64_128(mulw, A)(R, A, B)
1092 static void frac64_neg(FloatParts64 *a)
1094 a->frac = -a->frac;
1097 static void frac128_neg(FloatParts128 *a)
1099 bool c = 0;
1100 a->frac_lo = usub64_borrow(0, a->frac_lo, &c);
1101 a->frac_hi = usub64_borrow(0, a->frac_hi, &c);
1104 static void frac256_neg(FloatParts256 *a)
1106 bool c = 0;
1107 a->frac_lo = usub64_borrow(0, a->frac_lo, &c);
1108 a->frac_lm = usub64_borrow(0, a->frac_lm, &c);
1109 a->frac_hm = usub64_borrow(0, a->frac_hm, &c);
1110 a->frac_hi = usub64_borrow(0, a->frac_hi, &c);
1113 #define frac_neg(A) FRAC_GENERIC_64_128_256(neg, A)(A)
1115 static int frac64_normalize(FloatParts64 *a)
1117 if (a->frac) {
1118 int shift = clz64(a->frac);
1119 a->frac <<= shift;
1120 return shift;
1122 return 64;
1125 static int frac128_normalize(FloatParts128 *a)
1127 if (a->frac_hi) {
1128 int shl = clz64(a->frac_hi);
1129 a->frac_hi = shl_double(a->frac_hi, a->frac_lo, shl);
1130 a->frac_lo <<= shl;
1131 return shl;
1132 } else if (a->frac_lo) {
1133 int shl = clz64(a->frac_lo);
1134 a->frac_hi = a->frac_lo << shl;
1135 a->frac_lo = 0;
1136 return shl + 64;
1138 return 128;
1141 static int frac256_normalize(FloatParts256 *a)
1143 uint64_t a0 = a->frac_hi, a1 = a->frac_hm;
1144 uint64_t a2 = a->frac_lm, a3 = a->frac_lo;
1145 int ret, shl;
1147 if (likely(a0)) {
1148 shl = clz64(a0);
1149 if (shl == 0) {
1150 return 0;
1152 ret = shl;
1153 } else {
1154 if (a1) {
1155 ret = 64;
1156 a0 = a1, a1 = a2, a2 = a3, a3 = 0;
1157 } else if (a2) {
1158 ret = 128;
1159 a0 = a2, a1 = a3, a2 = 0, a3 = 0;
1160 } else if (a3) {
1161 ret = 192;
1162 a0 = a3, a1 = 0, a2 = 0, a3 = 0;
1163 } else {
1164 ret = 256;
1165 a0 = 0, a1 = 0, a2 = 0, a3 = 0;
1166 goto done;
1168 shl = clz64(a0);
1169 if (shl == 0) {
1170 goto done;
1172 ret += shl;
1175 a0 = shl_double(a0, a1, shl);
1176 a1 = shl_double(a1, a2, shl);
1177 a2 = shl_double(a2, a3, shl);
1178 a3 <<= shl;
1180 done:
1181 a->frac_hi = a0;
1182 a->frac_hm = a1;
1183 a->frac_lm = a2;
1184 a->frac_lo = a3;
1185 return ret;
1188 #define frac_normalize(A) FRAC_GENERIC_64_128_256(normalize, A)(A)
1190 static void frac64_modrem(FloatParts64 *a, FloatParts64 *b, uint64_t *mod_quot)
1192 uint64_t a0, a1, b0, t0, t1, q, quot;
1193 int exp_diff = a->exp - b->exp;
1194 int shift;
1196 a0 = a->frac;
1197 a1 = 0;
1199 if (exp_diff < -1) {
1200 if (mod_quot) {
1201 *mod_quot = 0;
1203 return;
1205 if (exp_diff == -1) {
1206 a0 >>= 1;
1207 exp_diff = 0;
1210 b0 = b->frac;
1211 quot = q = b0 <= a0;
1212 if (q) {
1213 a0 -= b0;
1216 exp_diff -= 64;
1217 while (exp_diff > 0) {
1218 q = estimateDiv128To64(a0, a1, b0);
1219 q = q > 2 ? q - 2 : 0;
1220 mul64To128(b0, q, &t0, &t1);
1221 sub128(a0, a1, t0, t1, &a0, &a1);
1222 shortShift128Left(a0, a1, 62, &a0, &a1);
1223 exp_diff -= 62;
1224 quot = (quot << 62) + q;
1227 exp_diff += 64;
1228 if (exp_diff > 0) {
1229 q = estimateDiv128To64(a0, a1, b0);
1230 q = q > 2 ? (q - 2) >> (64 - exp_diff) : 0;
1231 mul64To128(b0, q << (64 - exp_diff), &t0, &t1);
1232 sub128(a0, a1, t0, t1, &a0, &a1);
1233 shortShift128Left(0, b0, 64 - exp_diff, &t0, &t1);
1234 while (le128(t0, t1, a0, a1)) {
1235 ++q;
1236 sub128(a0, a1, t0, t1, &a0, &a1);
1238 quot = (exp_diff < 64 ? quot << exp_diff : 0) + q;
1239 } else {
1240 t0 = b0;
1241 t1 = 0;
1244 if (mod_quot) {
1245 *mod_quot = quot;
1246 } else {
1247 sub128(t0, t1, a0, a1, &t0, &t1);
1248 if (lt128(t0, t1, a0, a1) ||
1249 (eq128(t0, t1, a0, a1) && (q & 1))) {
1250 a0 = t0;
1251 a1 = t1;
1252 a->sign = !a->sign;
1256 if (likely(a0)) {
1257 shift = clz64(a0);
1258 shortShift128Left(a0, a1, shift, &a0, &a1);
1259 } else if (likely(a1)) {
1260 shift = clz64(a1);
1261 a0 = a1 << shift;
1262 a1 = 0;
1263 shift += 64;
1264 } else {
1265 a->cls = float_class_zero;
1266 return;
1269 a->exp = b->exp + exp_diff - shift;
1270 a->frac = a0 | (a1 != 0);
1273 static void frac128_modrem(FloatParts128 *a, FloatParts128 *b,
1274 uint64_t *mod_quot)
1276 uint64_t a0, a1, a2, b0, b1, t0, t1, t2, q, quot;
1277 int exp_diff = a->exp - b->exp;
1278 int shift;
1280 a0 = a->frac_hi;
1281 a1 = a->frac_lo;
1282 a2 = 0;
1284 if (exp_diff < -1) {
1285 if (mod_quot) {
1286 *mod_quot = 0;
1288 return;
1290 if (exp_diff == -1) {
1291 shift128Right(a0, a1, 1, &a0, &a1);
1292 exp_diff = 0;
1295 b0 = b->frac_hi;
1296 b1 = b->frac_lo;
1298 quot = q = le128(b0, b1, a0, a1);
1299 if (q) {
1300 sub128(a0, a1, b0, b1, &a0, &a1);
1303 exp_diff -= 64;
1304 while (exp_diff > 0) {
1305 q = estimateDiv128To64(a0, a1, b0);
1306 q = q > 4 ? q - 4 : 0;
1307 mul128By64To192(b0, b1, q, &t0, &t1, &t2);
1308 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2);
1309 shortShift192Left(a0, a1, a2, 61, &a0, &a1, &a2);
1310 exp_diff -= 61;
1311 quot = (quot << 61) + q;
1314 exp_diff += 64;
1315 if (exp_diff > 0) {
1316 q = estimateDiv128To64(a0, a1, b0);
1317 q = q > 4 ? (q - 4) >> (64 - exp_diff) : 0;
1318 mul128By64To192(b0, b1, q << (64 - exp_diff), &t0, &t1, &t2);
1319 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2);
1320 shortShift192Left(0, b0, b1, 64 - exp_diff, &t0, &t1, &t2);
1321 while (le192(t0, t1, t2, a0, a1, a2)) {
1322 ++q;
1323 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2);
1325 quot = (exp_diff < 64 ? quot << exp_diff : 0) + q;
1326 } else {
1327 t0 = b0;
1328 t1 = b1;
1329 t2 = 0;
1332 if (mod_quot) {
1333 *mod_quot = quot;
1334 } else {
1335 sub192(t0, t1, t2, a0, a1, a2, &t0, &t1, &t2);
1336 if (lt192(t0, t1, t2, a0, a1, a2) ||
1337 (eq192(t0, t1, t2, a0, a1, a2) && (q & 1))) {
1338 a0 = t0;
1339 a1 = t1;
1340 a2 = t2;
1341 a->sign = !a->sign;
1345 if (likely(a0)) {
1346 shift = clz64(a0);
1347 shortShift192Left(a0, a1, a2, shift, &a0, &a1, &a2);
1348 } else if (likely(a1)) {
1349 shift = clz64(a1);
1350 shortShift128Left(a1, a2, shift, &a0, &a1);
1351 a2 = 0;
1352 shift += 64;
1353 } else if (likely(a2)) {
1354 shift = clz64(a2);
1355 a0 = a2 << shift;
1356 a1 = a2 = 0;
1357 shift += 128;
1358 } else {
1359 a->cls = float_class_zero;
1360 return;
1363 a->exp = b->exp + exp_diff - shift;
1364 a->frac_hi = a0;
1365 a->frac_lo = a1 | (a2 != 0);
1368 #define frac_modrem(A, B, Q) FRAC_GENERIC_64_128(modrem, A)(A, B, Q)
1370 static void frac64_shl(FloatParts64 *a, int c)
1372 a->frac <<= c;
1375 static void frac128_shl(FloatParts128 *a, int c)
1377 uint64_t a0 = a->frac_hi, a1 = a->frac_lo;
1379 if (c & 64) {
1380 a0 = a1, a1 = 0;
1383 c &= 63;
1384 if (c) {
1385 a0 = shl_double(a0, a1, c);
1386 a1 = a1 << c;
1389 a->frac_hi = a0;
1390 a->frac_lo = a1;
1393 #define frac_shl(A, C) FRAC_GENERIC_64_128(shl, A)(A, C)
1395 static void frac64_shr(FloatParts64 *a, int c)
1397 a->frac >>= c;
1400 static void frac128_shr(FloatParts128 *a, int c)
1402 uint64_t a0 = a->frac_hi, a1 = a->frac_lo;
1404 if (c & 64) {
1405 a1 = a0, a0 = 0;
1408 c &= 63;
1409 if (c) {
1410 a1 = shr_double(a0, a1, c);
1411 a0 = a0 >> c;
1414 a->frac_hi = a0;
1415 a->frac_lo = a1;
1418 #define frac_shr(A, C) FRAC_GENERIC_64_128(shr, A)(A, C)
1420 static void frac64_shrjam(FloatParts64 *a, int c)
1422 uint64_t a0 = a->frac;
1424 if (likely(c != 0)) {
1425 if (likely(c < 64)) {
1426 a0 = (a0 >> c) | (shr_double(a0, 0, c) != 0);
1427 } else {
1428 a0 = a0 != 0;
1430 a->frac = a0;
1434 static void frac128_shrjam(FloatParts128 *a, int c)
1436 uint64_t a0 = a->frac_hi, a1 = a->frac_lo;
1437 uint64_t sticky = 0;
1439 if (unlikely(c == 0)) {
1440 return;
1441 } else if (likely(c < 64)) {
1442 /* nothing */
1443 } else if (likely(c < 128)) {
1444 sticky = a1;
1445 a1 = a0;
1446 a0 = 0;
1447 c &= 63;
1448 if (c == 0) {
1449 goto done;
1451 } else {
1452 sticky = a0 | a1;
1453 a0 = a1 = 0;
1454 goto done;
1457 sticky |= shr_double(a1, 0, c);
1458 a1 = shr_double(a0, a1, c);
1459 a0 = a0 >> c;
1461 done:
1462 a->frac_lo = a1 | (sticky != 0);
1463 a->frac_hi = a0;
1466 static void frac256_shrjam(FloatParts256 *a, int c)
1468 uint64_t a0 = a->frac_hi, a1 = a->frac_hm;
1469 uint64_t a2 = a->frac_lm, a3 = a->frac_lo;
1470 uint64_t sticky = 0;
1472 if (unlikely(c == 0)) {
1473 return;
1474 } else if (likely(c < 64)) {
1475 /* nothing */
1476 } else if (likely(c < 256)) {
1477 if (unlikely(c & 128)) {
1478 sticky |= a2 | a3;
1479 a3 = a1, a2 = a0, a1 = 0, a0 = 0;
1481 if (unlikely(c & 64)) {
1482 sticky |= a3;
1483 a3 = a2, a2 = a1, a1 = a0, a0 = 0;
1485 c &= 63;
1486 if (c == 0) {
1487 goto done;
1489 } else {
1490 sticky = a0 | a1 | a2 | a3;
1491 a0 = a1 = a2 = a3 = 0;
1492 goto done;
1495 sticky |= shr_double(a3, 0, c);
1496 a3 = shr_double(a2, a3, c);
1497 a2 = shr_double(a1, a2, c);
1498 a1 = shr_double(a0, a1, c);
1499 a0 = a0 >> c;
1501 done:
1502 a->frac_lo = a3 | (sticky != 0);
1503 a->frac_lm = a2;
1504 a->frac_hm = a1;
1505 a->frac_hi = a0;
1508 #define frac_shrjam(A, C) FRAC_GENERIC_64_128_256(shrjam, A)(A, C)
1510 static bool frac64_sub(FloatParts64 *r, FloatParts64 *a, FloatParts64 *b)
1512 return usub64_overflow(a->frac, b->frac, &r->frac);
1515 static bool frac128_sub(FloatParts128 *r, FloatParts128 *a, FloatParts128 *b)
1517 bool c = 0;
1518 r->frac_lo = usub64_borrow(a->frac_lo, b->frac_lo, &c);
1519 r->frac_hi = usub64_borrow(a->frac_hi, b->frac_hi, &c);
1520 return c;
1523 static bool frac256_sub(FloatParts256 *r, FloatParts256 *a, FloatParts256 *b)
1525 bool c = 0;
1526 r->frac_lo = usub64_borrow(a->frac_lo, b->frac_lo, &c);
1527 r->frac_lm = usub64_borrow(a->frac_lm, b->frac_lm, &c);
1528 r->frac_hm = usub64_borrow(a->frac_hm, b->frac_hm, &c);
1529 r->frac_hi = usub64_borrow(a->frac_hi, b->frac_hi, &c);
1530 return c;
1533 #define frac_sub(R, A, B) FRAC_GENERIC_64_128_256(sub, R)(R, A, B)
1535 static void frac64_truncjam(FloatParts64 *r, FloatParts128 *a)
1537 r->frac = a->frac_hi | (a->frac_lo != 0);
1540 static void frac128_truncjam(FloatParts128 *r, FloatParts256 *a)
1542 r->frac_hi = a->frac_hi;
1543 r->frac_lo = a->frac_hm | ((a->frac_lm | a->frac_lo) != 0);
1546 #define frac_truncjam(R, A) FRAC_GENERIC_64_128(truncjam, R)(R, A)
1548 static void frac64_widen(FloatParts128 *r, FloatParts64 *a)
1550 r->frac_hi = a->frac;
1551 r->frac_lo = 0;
1554 static void frac128_widen(FloatParts256 *r, FloatParts128 *a)
1556 r->frac_hi = a->frac_hi;
1557 r->frac_hm = a->frac_lo;
1558 r->frac_lm = 0;
1559 r->frac_lo = 0;
1562 #define frac_widen(A, B) FRAC_GENERIC_64_128(widen, B)(A, B)
1565 * Reciprocal sqrt table. 1 bit of exponent, 6-bits of mantessa.
1566 * From https://git.musl-libc.org/cgit/musl/tree/src/math/sqrt_data.c
1567 * and thus MIT licenced.
1569 static const uint16_t rsqrt_tab[128] = {
1570 0xb451, 0xb2f0, 0xb196, 0xb044, 0xaef9, 0xadb6, 0xac79, 0xab43,
1571 0xaa14, 0xa8eb, 0xa7c8, 0xa6aa, 0xa592, 0xa480, 0xa373, 0xa26b,
1572 0xa168, 0xa06a, 0x9f70, 0x9e7b, 0x9d8a, 0x9c9d, 0x9bb5, 0x9ad1,
1573 0x99f0, 0x9913, 0x983a, 0x9765, 0x9693, 0x95c4, 0x94f8, 0x9430,
1574 0x936b, 0x92a9, 0x91ea, 0x912e, 0x9075, 0x8fbe, 0x8f0a, 0x8e59,
1575 0x8daa, 0x8cfe, 0x8c54, 0x8bac, 0x8b07, 0x8a64, 0x89c4, 0x8925,
1576 0x8889, 0x87ee, 0x8756, 0x86c0, 0x862b, 0x8599, 0x8508, 0x8479,
1577 0x83ec, 0x8361, 0x82d8, 0x8250, 0x81c9, 0x8145, 0x80c2, 0x8040,
1578 0xff02, 0xfd0e, 0xfb25, 0xf947, 0xf773, 0xf5aa, 0xf3ea, 0xf234,
1579 0xf087, 0xeee3, 0xed47, 0xebb3, 0xea27, 0xe8a3, 0xe727, 0xe5b2,
1580 0xe443, 0xe2dc, 0xe17a, 0xe020, 0xdecb, 0xdd7d, 0xdc34, 0xdaf1,
1581 0xd9b3, 0xd87b, 0xd748, 0xd61a, 0xd4f1, 0xd3cd, 0xd2ad, 0xd192,
1582 0xd07b, 0xcf69, 0xce5b, 0xcd51, 0xcc4a, 0xcb48, 0xca4a, 0xc94f,
1583 0xc858, 0xc764, 0xc674, 0xc587, 0xc49d, 0xc3b7, 0xc2d4, 0xc1f4,
1584 0xc116, 0xc03c, 0xbf65, 0xbe90, 0xbdbe, 0xbcef, 0xbc23, 0xbb59,
1585 0xba91, 0xb9cc, 0xb90a, 0xb84a, 0xb78c, 0xb6d0, 0xb617, 0xb560,
1588 #define partsN(NAME) glue(glue(glue(parts,N),_),NAME)
1589 #define FloatPartsN glue(FloatParts,N)
1590 #define FloatPartsW glue(FloatParts,W)
1592 #define N 64
1593 #define W 128
1595 #include "softfloat-parts-addsub.c.inc"
1596 #include "softfloat-parts.c.inc"
1598 #undef N
1599 #undef W
1600 #define N 128
1601 #define W 256
1603 #include "softfloat-parts-addsub.c.inc"
1604 #include "softfloat-parts.c.inc"
1606 #undef N
1607 #undef W
1608 #define N 256
1610 #include "softfloat-parts-addsub.c.inc"
1612 #undef N
1613 #undef W
1614 #undef partsN
1615 #undef FloatPartsN
1616 #undef FloatPartsW
1619 * Pack/unpack routines with a specific FloatFmt.
1622 static void float16a_unpack_canonical(FloatParts64 *p, float16 f,
1623 float_status *s, const FloatFmt *params)
1625 float16_unpack_raw(p, f);
1626 parts_canonicalize(p, s, params);
1629 static void float16_unpack_canonical(FloatParts64 *p, float16 f,
1630 float_status *s)
1632 float16a_unpack_canonical(p, f, s, &float16_params);
1635 static void bfloat16_unpack_canonical(FloatParts64 *p, bfloat16 f,
1636 float_status *s)
1638 bfloat16_unpack_raw(p, f);
1639 parts_canonicalize(p, s, &bfloat16_params);
1642 static float16 float16a_round_pack_canonical(FloatParts64 *p,
1643 float_status *s,
1644 const FloatFmt *params)
1646 parts_uncanon(p, s, params);
1647 return float16_pack_raw(p);
1650 static float16 float16_round_pack_canonical(FloatParts64 *p,
1651 float_status *s)
1653 return float16a_round_pack_canonical(p, s, &float16_params);
1656 static bfloat16 bfloat16_round_pack_canonical(FloatParts64 *p,
1657 float_status *s)
1659 parts_uncanon(p, s, &bfloat16_params);
1660 return bfloat16_pack_raw(p);
1663 static void float32_unpack_canonical(FloatParts64 *p, float32 f,
1664 float_status *s)
1666 float32_unpack_raw(p, f);
1667 parts_canonicalize(p, s, &float32_params);
1670 static float32 float32_round_pack_canonical(FloatParts64 *p,
1671 float_status *s)
1673 parts_uncanon(p, s, &float32_params);
1674 return float32_pack_raw(p);
1677 static void float64_unpack_canonical(FloatParts64 *p, float64 f,
1678 float_status *s)
1680 float64_unpack_raw(p, f);
1681 parts_canonicalize(p, s, &float64_params);
1684 static float64 float64_round_pack_canonical(FloatParts64 *p,
1685 float_status *s)
1687 parts_uncanon(p, s, &float64_params);
1688 return float64_pack_raw(p);
1691 static void float128_unpack_canonical(FloatParts128 *p, float128 f,
1692 float_status *s)
1694 float128_unpack_raw(p, f);
1695 parts_canonicalize(p, s, &float128_params);
1698 static float128 float128_round_pack_canonical(FloatParts128 *p,
1699 float_status *s)
1701 parts_uncanon(p, s, &float128_params);
1702 return float128_pack_raw(p);
1705 /* Returns false if the encoding is invalid. */
1706 static bool floatx80_unpack_canonical(FloatParts128 *p, floatx80 f,
1707 float_status *s)
1709 /* Ensure rounding precision is set before beginning. */
1710 switch (s->floatx80_rounding_precision) {
1711 case floatx80_precision_x:
1712 case floatx80_precision_d:
1713 case floatx80_precision_s:
1714 break;
1715 default:
1716 g_assert_not_reached();
1719 if (unlikely(floatx80_invalid_encoding(f))) {
1720 float_raise(float_flag_invalid, s);
1721 return false;
1724 floatx80_unpack_raw(p, f);
1726 if (likely(p->exp != floatx80_params[floatx80_precision_x].exp_max)) {
1727 parts_canonicalize(p, s, &floatx80_params[floatx80_precision_x]);
1728 } else {
1729 /* The explicit integer bit is ignored, after invalid checks. */
1730 p->frac_hi &= MAKE_64BIT_MASK(0, 63);
1731 p->cls = (p->frac_hi == 0 ? float_class_inf
1732 : parts_is_snan_frac(p->frac_hi, s)
1733 ? float_class_snan : float_class_qnan);
1735 return true;
1738 static floatx80 floatx80_round_pack_canonical(FloatParts128 *p,
1739 float_status *s)
1741 const FloatFmt *fmt = &floatx80_params[s->floatx80_rounding_precision];
1742 uint64_t frac;
1743 int exp;
1745 switch (p->cls) {
1746 case float_class_normal:
1747 if (s->floatx80_rounding_precision == floatx80_precision_x) {
1748 parts_uncanon_normal(p, s, fmt);
1749 frac = p->frac_hi;
1750 exp = p->exp;
1751 } else {
1752 FloatParts64 p64;
1754 p64.sign = p->sign;
1755 p64.exp = p->exp;
1756 frac_truncjam(&p64, p);
1757 parts_uncanon_normal(&p64, s, fmt);
1758 frac = p64.frac;
1759 exp = p64.exp;
1761 if (exp != fmt->exp_max) {
1762 break;
1764 /* rounded to inf -- fall through to set frac correctly */
1766 case float_class_inf:
1767 /* x86 and m68k differ in the setting of the integer bit. */
1768 frac = floatx80_infinity_low;
1769 exp = fmt->exp_max;
1770 break;
1772 case float_class_zero:
1773 frac = 0;
1774 exp = 0;
1775 break;
1777 case float_class_snan:
1778 case float_class_qnan:
1779 /* NaNs have the integer bit set. */
1780 frac = p->frac_hi | (1ull << 63);
1781 exp = fmt->exp_max;
1782 break;
1784 default:
1785 g_assert_not_reached();
1788 return packFloatx80(p->sign, exp, frac);
1792 * Addition and subtraction
1795 static float16 QEMU_FLATTEN
1796 float16_addsub(float16 a, float16 b, float_status *status, bool subtract)
1798 FloatParts64 pa, pb, *pr;
1800 float16_unpack_canonical(&pa, a, status);
1801 float16_unpack_canonical(&pb, b, status);
1802 pr = parts_addsub(&pa, &pb, status, subtract);
1804 return float16_round_pack_canonical(pr, status);
1807 float16 float16_add(float16 a, float16 b, float_status *status)
1809 return float16_addsub(a, b, status, false);
1812 float16 float16_sub(float16 a, float16 b, float_status *status)
1814 return float16_addsub(a, b, status, true);
1817 static float32 QEMU_SOFTFLOAT_ATTR
1818 soft_f32_addsub(float32 a, float32 b, float_status *status, bool subtract)
1820 FloatParts64 pa, pb, *pr;
1822 float32_unpack_canonical(&pa, a, status);
1823 float32_unpack_canonical(&pb, b, status);
1824 pr = parts_addsub(&pa, &pb, status, subtract);
1826 return float32_round_pack_canonical(pr, status);
1829 static float32 soft_f32_add(float32 a, float32 b, float_status *status)
1831 return soft_f32_addsub(a, b, status, false);
1834 static float32 soft_f32_sub(float32 a, float32 b, float_status *status)
1836 return soft_f32_addsub(a, b, status, true);
1839 static float64 QEMU_SOFTFLOAT_ATTR
1840 soft_f64_addsub(float64 a, float64 b, float_status *status, bool subtract)
1842 FloatParts64 pa, pb, *pr;
1844 float64_unpack_canonical(&pa, a, status);
1845 float64_unpack_canonical(&pb, b, status);
1846 pr = parts_addsub(&pa, &pb, status, subtract);
1848 return float64_round_pack_canonical(pr, status);
1851 static float64 soft_f64_add(float64 a, float64 b, float_status *status)
1853 return soft_f64_addsub(a, b, status, false);
1856 static float64 soft_f64_sub(float64 a, float64 b, float_status *status)
1858 return soft_f64_addsub(a, b, status, true);
1861 static float hard_f32_add(float a, float b)
1863 return a + b;
1866 static float hard_f32_sub(float a, float b)
1868 return a - b;
1871 static double hard_f64_add(double a, double b)
1873 return a + b;
1876 static double hard_f64_sub(double a, double b)
1878 return a - b;
1881 static bool f32_addsubmul_post(union_float32 a, union_float32 b)
1883 if (QEMU_HARDFLOAT_2F32_USE_FP) {
1884 return !(fpclassify(a.h) == FP_ZERO && fpclassify(b.h) == FP_ZERO);
1886 return !(float32_is_zero(a.s) && float32_is_zero(b.s));
1889 static bool f64_addsubmul_post(union_float64 a, union_float64 b)
1891 if (QEMU_HARDFLOAT_2F64_USE_FP) {
1892 return !(fpclassify(a.h) == FP_ZERO && fpclassify(b.h) == FP_ZERO);
1893 } else {
1894 return !(float64_is_zero(a.s) && float64_is_zero(b.s));
1898 static float32 float32_addsub(float32 a, float32 b, float_status *s,
1899 hard_f32_op2_fn hard, soft_f32_op2_fn soft)
1901 return float32_gen2(a, b, s, hard, soft,
1902 f32_is_zon2, f32_addsubmul_post);
1905 static float64 float64_addsub(float64 a, float64 b, float_status *s,
1906 hard_f64_op2_fn hard, soft_f64_op2_fn soft)
1908 return float64_gen2(a, b, s, hard, soft,
1909 f64_is_zon2, f64_addsubmul_post);
1912 float32 QEMU_FLATTEN
1913 float32_add(float32 a, float32 b, float_status *s)
1915 return float32_addsub(a, b, s, hard_f32_add, soft_f32_add);
1918 float32 QEMU_FLATTEN
1919 float32_sub(float32 a, float32 b, float_status *s)
1921 return float32_addsub(a, b, s, hard_f32_sub, soft_f32_sub);
1924 float64 QEMU_FLATTEN
1925 float64_add(float64 a, float64 b, float_status *s)
1927 return float64_addsub(a, b, s, hard_f64_add, soft_f64_add);
1930 float64 QEMU_FLATTEN
1931 float64_sub(float64 a, float64 b, float_status *s)
1933 return float64_addsub(a, b, s, hard_f64_sub, soft_f64_sub);
1936 static bfloat16 QEMU_FLATTEN
1937 bfloat16_addsub(bfloat16 a, bfloat16 b, float_status *status, bool subtract)
1939 FloatParts64 pa, pb, *pr;
1941 bfloat16_unpack_canonical(&pa, a, status);
1942 bfloat16_unpack_canonical(&pb, b, status);
1943 pr = parts_addsub(&pa, &pb, status, subtract);
1945 return bfloat16_round_pack_canonical(pr, status);
1948 bfloat16 bfloat16_add(bfloat16 a, bfloat16 b, float_status *status)
1950 return bfloat16_addsub(a, b, status, false);
1953 bfloat16 bfloat16_sub(bfloat16 a, bfloat16 b, float_status *status)
1955 return bfloat16_addsub(a, b, status, true);
1958 static float128 QEMU_FLATTEN
1959 float128_addsub(float128 a, float128 b, float_status *status, bool subtract)
1961 FloatParts128 pa, pb, *pr;
1963 float128_unpack_canonical(&pa, a, status);
1964 float128_unpack_canonical(&pb, b, status);
1965 pr = parts_addsub(&pa, &pb, status, subtract);
1967 return float128_round_pack_canonical(pr, status);
1970 float128 float128_add(float128 a, float128 b, float_status *status)
1972 return float128_addsub(a, b, status, false);
1975 float128 float128_sub(float128 a, float128 b, float_status *status)
1977 return float128_addsub(a, b, status, true);
1980 static floatx80 QEMU_FLATTEN
1981 floatx80_addsub(floatx80 a, floatx80 b, float_status *status, bool subtract)
1983 FloatParts128 pa, pb, *pr;
1985 if (!floatx80_unpack_canonical(&pa, a, status) ||
1986 !floatx80_unpack_canonical(&pb, b, status)) {
1987 return floatx80_default_nan(status);
1990 pr = parts_addsub(&pa, &pb, status, subtract);
1991 return floatx80_round_pack_canonical(pr, status);
1994 floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status)
1996 return floatx80_addsub(a, b, status, false);
1999 floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status)
2001 return floatx80_addsub(a, b, status, true);
2005 * Multiplication
2008 float16 QEMU_FLATTEN float16_mul(float16 a, float16 b, float_status *status)
2010 FloatParts64 pa, pb, *pr;
2012 float16_unpack_canonical(&pa, a, status);
2013 float16_unpack_canonical(&pb, b, status);
2014 pr = parts_mul(&pa, &pb, status);
2016 return float16_round_pack_canonical(pr, status);
2019 static float32 QEMU_SOFTFLOAT_ATTR
2020 soft_f32_mul(float32 a, float32 b, float_status *status)
2022 FloatParts64 pa, pb, *pr;
2024 float32_unpack_canonical(&pa, a, status);
2025 float32_unpack_canonical(&pb, b, status);
2026 pr = parts_mul(&pa, &pb, status);
2028 return float32_round_pack_canonical(pr, status);
2031 static float64 QEMU_SOFTFLOAT_ATTR
2032 soft_f64_mul(float64 a, float64 b, float_status *status)
2034 FloatParts64 pa, pb, *pr;
2036 float64_unpack_canonical(&pa, a, status);
2037 float64_unpack_canonical(&pb, b, status);
2038 pr = parts_mul(&pa, &pb, status);
2040 return float64_round_pack_canonical(pr, status);
2043 static float hard_f32_mul(float a, float b)
2045 return a * b;
2048 static double hard_f64_mul(double a, double b)
2050 return a * b;
2053 float32 QEMU_FLATTEN
2054 float32_mul(float32 a, float32 b, float_status *s)
2056 return float32_gen2(a, b, s, hard_f32_mul, soft_f32_mul,
2057 f32_is_zon2, f32_addsubmul_post);
2060 float64 QEMU_FLATTEN
2061 float64_mul(float64 a, float64 b, float_status *s)
2063 return float64_gen2(a, b, s, hard_f64_mul, soft_f64_mul,
2064 f64_is_zon2, f64_addsubmul_post);
2067 bfloat16 QEMU_FLATTEN
2068 bfloat16_mul(bfloat16 a, bfloat16 b, float_status *status)
2070 FloatParts64 pa, pb, *pr;
2072 bfloat16_unpack_canonical(&pa, a, status);
2073 bfloat16_unpack_canonical(&pb, b, status);
2074 pr = parts_mul(&pa, &pb, status);
2076 return bfloat16_round_pack_canonical(pr, status);
2079 float128 QEMU_FLATTEN
2080 float128_mul(float128 a, float128 b, float_status *status)
2082 FloatParts128 pa, pb, *pr;
2084 float128_unpack_canonical(&pa, a, status);
2085 float128_unpack_canonical(&pb, b, status);
2086 pr = parts_mul(&pa, &pb, status);
2088 return float128_round_pack_canonical(pr, status);
2091 floatx80 QEMU_FLATTEN
2092 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
2094 FloatParts128 pa, pb, *pr;
2096 if (!floatx80_unpack_canonical(&pa, a, status) ||
2097 !floatx80_unpack_canonical(&pb, b, status)) {
2098 return floatx80_default_nan(status);
2101 pr = parts_mul(&pa, &pb, status);
2102 return floatx80_round_pack_canonical(pr, status);
2106 * Fused multiply-add
2109 float16 QEMU_FLATTEN float16_muladd(float16 a, float16 b, float16 c,
2110 int flags, float_status *status)
2112 FloatParts64 pa, pb, pc, *pr;
2114 float16_unpack_canonical(&pa, a, status);
2115 float16_unpack_canonical(&pb, b, status);
2116 float16_unpack_canonical(&pc, c, status);
2117 pr = parts_muladd(&pa, &pb, &pc, flags, status);
2119 return float16_round_pack_canonical(pr, status);
2122 static float32 QEMU_SOFTFLOAT_ATTR
2123 soft_f32_muladd(float32 a, float32 b, float32 c, int flags,
2124 float_status *status)
2126 FloatParts64 pa, pb, pc, *pr;
2128 float32_unpack_canonical(&pa, a, status);
2129 float32_unpack_canonical(&pb, b, status);
2130 float32_unpack_canonical(&pc, c, status);
2131 pr = parts_muladd(&pa, &pb, &pc, flags, status);
2133 return float32_round_pack_canonical(pr, status);
2136 static float64 QEMU_SOFTFLOAT_ATTR
2137 soft_f64_muladd(float64 a, float64 b, float64 c, int flags,
2138 float_status *status)
2140 FloatParts64 pa, pb, pc, *pr;
2142 float64_unpack_canonical(&pa, a, status);
2143 float64_unpack_canonical(&pb, b, status);
2144 float64_unpack_canonical(&pc, c, status);
2145 pr = parts_muladd(&pa, &pb, &pc, flags, status);
2147 return float64_round_pack_canonical(pr, status);
2150 static bool force_soft_fma;
2152 float32 QEMU_FLATTEN
2153 float32_muladd(float32 xa, float32 xb, float32 xc, int flags, float_status *s)
2155 union_float32 ua, ub, uc, ur;
2157 ua.s = xa;
2158 ub.s = xb;
2159 uc.s = xc;
2161 if (unlikely(!can_use_fpu(s))) {
2162 goto soft;
2164 if (unlikely(flags & float_muladd_halve_result)) {
2165 goto soft;
2168 float32_input_flush3(&ua.s, &ub.s, &uc.s, s);
2169 if (unlikely(!f32_is_zon3(ua, ub, uc))) {
2170 goto soft;
2173 if (unlikely(force_soft_fma)) {
2174 goto soft;
2178 * When (a || b) == 0, there's no need to check for under/over flow,
2179 * since we know the addend is (normal || 0) and the product is 0.
2181 if (float32_is_zero(ua.s) || float32_is_zero(ub.s)) {
2182 union_float32 up;
2183 bool prod_sign;
2185 prod_sign = float32_is_neg(ua.s) ^ float32_is_neg(ub.s);
2186 prod_sign ^= !!(flags & float_muladd_negate_product);
2187 up.s = float32_set_sign(float32_zero, prod_sign);
2189 if (flags & float_muladd_negate_c) {
2190 uc.h = -uc.h;
2192 ur.h = up.h + uc.h;
2193 } else {
2194 union_float32 ua_orig = ua;
2195 union_float32 uc_orig = uc;
2197 if (flags & float_muladd_negate_product) {
2198 ua.h = -ua.h;
2200 if (flags & float_muladd_negate_c) {
2201 uc.h = -uc.h;
2204 ur.h = fmaf(ua.h, ub.h, uc.h);
2206 if (unlikely(f32_is_inf(ur))) {
2207 float_raise(float_flag_overflow, s);
2208 } else if (unlikely(fabsf(ur.h) <= FLT_MIN)) {
2209 ua = ua_orig;
2210 uc = uc_orig;
2211 goto soft;
2214 if (flags & float_muladd_negate_result) {
2215 return float32_chs(ur.s);
2217 return ur.s;
2219 soft:
2220 return soft_f32_muladd(ua.s, ub.s, uc.s, flags, s);
2223 float64 QEMU_FLATTEN
2224 float64_muladd(float64 xa, float64 xb, float64 xc, int flags, float_status *s)
2226 union_float64 ua, ub, uc, ur;
2228 ua.s = xa;
2229 ub.s = xb;
2230 uc.s = xc;
2232 if (unlikely(!can_use_fpu(s))) {
2233 goto soft;
2235 if (unlikely(flags & float_muladd_halve_result)) {
2236 goto soft;
2239 float64_input_flush3(&ua.s, &ub.s, &uc.s, s);
2240 if (unlikely(!f64_is_zon3(ua, ub, uc))) {
2241 goto soft;
2244 if (unlikely(force_soft_fma)) {
2245 goto soft;
2249 * When (a || b) == 0, there's no need to check for under/over flow,
2250 * since we know the addend is (normal || 0) and the product is 0.
2252 if (float64_is_zero(ua.s) || float64_is_zero(ub.s)) {
2253 union_float64 up;
2254 bool prod_sign;
2256 prod_sign = float64_is_neg(ua.s) ^ float64_is_neg(ub.s);
2257 prod_sign ^= !!(flags & float_muladd_negate_product);
2258 up.s = float64_set_sign(float64_zero, prod_sign);
2260 if (flags & float_muladd_negate_c) {
2261 uc.h = -uc.h;
2263 ur.h = up.h + uc.h;
2264 } else {
2265 union_float64 ua_orig = ua;
2266 union_float64 uc_orig = uc;
2268 if (flags & float_muladd_negate_product) {
2269 ua.h = -ua.h;
2271 if (flags & float_muladd_negate_c) {
2272 uc.h = -uc.h;
2275 ur.h = fma(ua.h, ub.h, uc.h);
2277 if (unlikely(f64_is_inf(ur))) {
2278 float_raise(float_flag_overflow, s);
2279 } else if (unlikely(fabs(ur.h) <= FLT_MIN)) {
2280 ua = ua_orig;
2281 uc = uc_orig;
2282 goto soft;
2285 if (flags & float_muladd_negate_result) {
2286 return float64_chs(ur.s);
2288 return ur.s;
2290 soft:
2291 return soft_f64_muladd(ua.s, ub.s, uc.s, flags, s);
2294 bfloat16 QEMU_FLATTEN bfloat16_muladd(bfloat16 a, bfloat16 b, bfloat16 c,
2295 int flags, float_status *status)
2297 FloatParts64 pa, pb, pc, *pr;
2299 bfloat16_unpack_canonical(&pa, a, status);
2300 bfloat16_unpack_canonical(&pb, b, status);
2301 bfloat16_unpack_canonical(&pc, c, status);
2302 pr = parts_muladd(&pa, &pb, &pc, flags, status);
2304 return bfloat16_round_pack_canonical(pr, status);
2307 float128 QEMU_FLATTEN float128_muladd(float128 a, float128 b, float128 c,
2308 int flags, float_status *status)
2310 FloatParts128 pa, pb, pc, *pr;
2312 float128_unpack_canonical(&pa, a, status);
2313 float128_unpack_canonical(&pb, b, status);
2314 float128_unpack_canonical(&pc, c, status);
2315 pr = parts_muladd(&pa, &pb, &pc, flags, status);
2317 return float128_round_pack_canonical(pr, status);
2321 * Division
2324 float16 float16_div(float16 a, float16 b, float_status *status)
2326 FloatParts64 pa, pb, *pr;
2328 float16_unpack_canonical(&pa, a, status);
2329 float16_unpack_canonical(&pb, b, status);
2330 pr = parts_div(&pa, &pb, status);
2332 return float16_round_pack_canonical(pr, status);
2335 static float32 QEMU_SOFTFLOAT_ATTR
2336 soft_f32_div(float32 a, float32 b, float_status *status)
2338 FloatParts64 pa, pb, *pr;
2340 float32_unpack_canonical(&pa, a, status);
2341 float32_unpack_canonical(&pb, b, status);
2342 pr = parts_div(&pa, &pb, status);
2344 return float32_round_pack_canonical(pr, status);
2347 static float64 QEMU_SOFTFLOAT_ATTR
2348 soft_f64_div(float64 a, float64 b, float_status *status)
2350 FloatParts64 pa, pb, *pr;
2352 float64_unpack_canonical(&pa, a, status);
2353 float64_unpack_canonical(&pb, b, status);
2354 pr = parts_div(&pa, &pb, status);
2356 return float64_round_pack_canonical(pr, status);
2359 static float hard_f32_div(float a, float b)
2361 return a / b;
2364 static double hard_f64_div(double a, double b)
2366 return a / b;
2369 static bool f32_div_pre(union_float32 a, union_float32 b)
2371 if (QEMU_HARDFLOAT_2F32_USE_FP) {
2372 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
2373 fpclassify(b.h) == FP_NORMAL;
2375 return float32_is_zero_or_normal(a.s) && float32_is_normal(b.s);
2378 static bool f64_div_pre(union_float64 a, union_float64 b)
2380 if (QEMU_HARDFLOAT_2F64_USE_FP) {
2381 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) &&
2382 fpclassify(b.h) == FP_NORMAL;
2384 return float64_is_zero_or_normal(a.s) && float64_is_normal(b.s);
2387 static bool f32_div_post(union_float32 a, union_float32 b)
2389 if (QEMU_HARDFLOAT_2F32_USE_FP) {
2390 return fpclassify(a.h) != FP_ZERO;
2392 return !float32_is_zero(a.s);
2395 static bool f64_div_post(union_float64 a, union_float64 b)
2397 if (QEMU_HARDFLOAT_2F64_USE_FP) {
2398 return fpclassify(a.h) != FP_ZERO;
2400 return !float64_is_zero(a.s);
2403 float32 QEMU_FLATTEN
2404 float32_div(float32 a, float32 b, float_status *s)
2406 return float32_gen2(a, b, s, hard_f32_div, soft_f32_div,
2407 f32_div_pre, f32_div_post);
2410 float64 QEMU_FLATTEN
2411 float64_div(float64 a, float64 b, float_status *s)
2413 return float64_gen2(a, b, s, hard_f64_div, soft_f64_div,
2414 f64_div_pre, f64_div_post);
2417 bfloat16 QEMU_FLATTEN
2418 bfloat16_div(bfloat16 a, bfloat16 b, float_status *status)
2420 FloatParts64 pa, pb, *pr;
2422 bfloat16_unpack_canonical(&pa, a, status);
2423 bfloat16_unpack_canonical(&pb, b, status);
2424 pr = parts_div(&pa, &pb, status);
2426 return bfloat16_round_pack_canonical(pr, status);
2429 float128 QEMU_FLATTEN
2430 float128_div(float128 a, float128 b, float_status *status)
2432 FloatParts128 pa, pb, *pr;
2434 float128_unpack_canonical(&pa, a, status);
2435 float128_unpack_canonical(&pb, b, status);
2436 pr = parts_div(&pa, &pb, status);
2438 return float128_round_pack_canonical(pr, status);
2441 floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
2443 FloatParts128 pa, pb, *pr;
2445 if (!floatx80_unpack_canonical(&pa, a, status) ||
2446 !floatx80_unpack_canonical(&pb, b, status)) {
2447 return floatx80_default_nan(status);
2450 pr = parts_div(&pa, &pb, status);
2451 return floatx80_round_pack_canonical(pr, status);
2455 * Remainder
2458 float32 float32_rem(float32 a, float32 b, float_status *status)
2460 FloatParts64 pa, pb, *pr;
2462 float32_unpack_canonical(&pa, a, status);
2463 float32_unpack_canonical(&pb, b, status);
2464 pr = parts_modrem(&pa, &pb, NULL, status);
2466 return float32_round_pack_canonical(pr, status);
2469 float64 float64_rem(float64 a, float64 b, float_status *status)
2471 FloatParts64 pa, pb, *pr;
2473 float64_unpack_canonical(&pa, a, status);
2474 float64_unpack_canonical(&pb, b, status);
2475 pr = parts_modrem(&pa, &pb, NULL, status);
2477 return float64_round_pack_canonical(pr, status);
2480 float128 float128_rem(float128 a, float128 b, float_status *status)
2482 FloatParts128 pa, pb, *pr;
2484 float128_unpack_canonical(&pa, a, status);
2485 float128_unpack_canonical(&pb, b, status);
2486 pr = parts_modrem(&pa, &pb, NULL, status);
2488 return float128_round_pack_canonical(pr, status);
2492 * Returns the remainder of the extended double-precision floating-point value
2493 * `a' with respect to the corresponding value `b'.
2494 * If 'mod' is false, the operation is performed according to the IEC/IEEE
2495 * Standard for Binary Floating-Point Arithmetic. If 'mod' is true, return
2496 * the remainder based on truncating the quotient toward zero instead and
2497 * *quotient is set to the low 64 bits of the absolute value of the integer
2498 * quotient.
2500 floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod,
2501 uint64_t *quotient, float_status *status)
2503 FloatParts128 pa, pb, *pr;
2505 *quotient = 0;
2506 if (!floatx80_unpack_canonical(&pa, a, status) ||
2507 !floatx80_unpack_canonical(&pb, b, status)) {
2508 return floatx80_default_nan(status);
2510 pr = parts_modrem(&pa, &pb, mod ? quotient : NULL, status);
2512 return floatx80_round_pack_canonical(pr, status);
2515 floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
2517 uint64_t quotient;
2518 return floatx80_modrem(a, b, false, &quotient, status);
2521 floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status)
2523 uint64_t quotient;
2524 return floatx80_modrem(a, b, true, &quotient, status);
2528 * Float to Float conversions
2530 * Returns the result of converting one float format to another. The
2531 * conversion is performed according to the IEC/IEEE Standard for
2532 * Binary Floating-Point Arithmetic.
2534 * Usually this only needs to take care of raising invalid exceptions
2535 * and handling the conversion on NaNs.
2538 static void parts_float_to_ahp(FloatParts64 *a, float_status *s)
2540 switch (a->cls) {
2541 case float_class_qnan:
2542 case float_class_snan:
2544 * There is no NaN in the destination format. Raise Invalid
2545 * and return a zero with the sign of the input NaN.
2547 float_raise(float_flag_invalid, s);
2548 a->cls = float_class_zero;
2549 break;
2551 case float_class_inf:
2553 * There is no Inf in the destination format. Raise Invalid
2554 * and return the maximum normal with the correct sign.
2556 float_raise(float_flag_invalid, s);
2557 a->cls = float_class_normal;
2558 a->exp = float16_params_ahp.exp_max;
2559 a->frac = MAKE_64BIT_MASK(float16_params_ahp.frac_shift,
2560 float16_params_ahp.frac_size + 1);
2561 break;
2563 case float_class_normal:
2564 case float_class_zero:
2565 break;
2567 default:
2568 g_assert_not_reached();
2572 static void parts64_float_to_float(FloatParts64 *a, float_status *s)
2574 if (is_nan(a->cls)) {
2575 parts_return_nan(a, s);
2579 static void parts128_float_to_float(FloatParts128 *a, float_status *s)
2581 if (is_nan(a->cls)) {
2582 parts_return_nan(a, s);
2586 #define parts_float_to_float(P, S) \
2587 PARTS_GENERIC_64_128(float_to_float, P)(P, S)
2589 static void parts_float_to_float_narrow(FloatParts64 *a, FloatParts128 *b,
2590 float_status *s)
2592 a->cls = b->cls;
2593 a->sign = b->sign;
2594 a->exp = b->exp;
2596 if (a->cls == float_class_normal) {
2597 frac_truncjam(a, b);
2598 } else if (is_nan(a->cls)) {
2599 /* Discard the low bits of the NaN. */
2600 a->frac = b->frac_hi;
2601 parts_return_nan(a, s);
2605 static void parts_float_to_float_widen(FloatParts128 *a, FloatParts64 *b,
2606 float_status *s)
2608 a->cls = b->cls;
2609 a->sign = b->sign;
2610 a->exp = b->exp;
2611 frac_widen(a, b);
2613 if (is_nan(a->cls)) {
2614 parts_return_nan(a, s);
2618 float32 float16_to_float32(float16 a, bool ieee, float_status *s)
2620 const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
2621 FloatParts64 p;
2623 float16a_unpack_canonical(&p, a, s, fmt16);
2624 parts_float_to_float(&p, s);
2625 return float32_round_pack_canonical(&p, s);
2628 float64 float16_to_float64(float16 a, bool ieee, float_status *s)
2630 const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
2631 FloatParts64 p;
2633 float16a_unpack_canonical(&p, a, s, fmt16);
2634 parts_float_to_float(&p, s);
2635 return float64_round_pack_canonical(&p, s);
2638 float16 float32_to_float16(float32 a, bool ieee, float_status *s)
2640 FloatParts64 p;
2641 const FloatFmt *fmt;
2643 float32_unpack_canonical(&p, a, s);
2644 if (ieee) {
2645 parts_float_to_float(&p, s);
2646 fmt = &float16_params;
2647 } else {
2648 parts_float_to_ahp(&p, s);
2649 fmt = &float16_params_ahp;
2651 return float16a_round_pack_canonical(&p, s, fmt);
2654 static float64 QEMU_SOFTFLOAT_ATTR
2655 soft_float32_to_float64(float32 a, float_status *s)
2657 FloatParts64 p;
2659 float32_unpack_canonical(&p, a, s);
2660 parts_float_to_float(&p, s);
2661 return float64_round_pack_canonical(&p, s);
2664 float64 float32_to_float64(float32 a, float_status *s)
2666 if (likely(float32_is_normal(a))) {
2667 /* Widening conversion can never produce inexact results. */
2668 union_float32 uf;
2669 union_float64 ud;
2670 uf.s = a;
2671 ud.h = uf.h;
2672 return ud.s;
2673 } else if (float32_is_zero(a)) {
2674 return float64_set_sign(float64_zero, float32_is_neg(a));
2675 } else {
2676 return soft_float32_to_float64(a, s);
2680 float16 float64_to_float16(float64 a, bool ieee, float_status *s)
2682 FloatParts64 p;
2683 const FloatFmt *fmt;
2685 float64_unpack_canonical(&p, a, s);
2686 if (ieee) {
2687 parts_float_to_float(&p, s);
2688 fmt = &float16_params;
2689 } else {
2690 parts_float_to_ahp(&p, s);
2691 fmt = &float16_params_ahp;
2693 return float16a_round_pack_canonical(&p, s, fmt);
2696 float32 float64_to_float32(float64 a, float_status *s)
2698 FloatParts64 p;
2700 float64_unpack_canonical(&p, a, s);
2701 parts_float_to_float(&p, s);
2702 return float32_round_pack_canonical(&p, s);
2705 float32 bfloat16_to_float32(bfloat16 a, float_status *s)
2707 FloatParts64 p;
2709 bfloat16_unpack_canonical(&p, a, s);
2710 parts_float_to_float(&p, s);
2711 return float32_round_pack_canonical(&p, s);
2714 float64 bfloat16_to_float64(bfloat16 a, float_status *s)
2716 FloatParts64 p;
2718 bfloat16_unpack_canonical(&p, a, s);
2719 parts_float_to_float(&p, s);
2720 return float64_round_pack_canonical(&p, s);
2723 bfloat16 float32_to_bfloat16(float32 a, float_status *s)
2725 FloatParts64 p;
2727 float32_unpack_canonical(&p, a, s);
2728 parts_float_to_float(&p, s);
2729 return bfloat16_round_pack_canonical(&p, s);
2732 bfloat16 float64_to_bfloat16(float64 a, float_status *s)
2734 FloatParts64 p;
2736 float64_unpack_canonical(&p, a, s);
2737 parts_float_to_float(&p, s);
2738 return bfloat16_round_pack_canonical(&p, s);
2741 float32 float128_to_float32(float128 a, float_status *s)
2743 FloatParts64 p64;
2744 FloatParts128 p128;
2746 float128_unpack_canonical(&p128, a, s);
2747 parts_float_to_float_narrow(&p64, &p128, s);
2748 return float32_round_pack_canonical(&p64, s);
2751 float64 float128_to_float64(float128 a, float_status *s)
2753 FloatParts64 p64;
2754 FloatParts128 p128;
2756 float128_unpack_canonical(&p128, a, s);
2757 parts_float_to_float_narrow(&p64, &p128, s);
2758 return float64_round_pack_canonical(&p64, s);
2761 float128 float32_to_float128(float32 a, float_status *s)
2763 FloatParts64 p64;
2764 FloatParts128 p128;
2766 float32_unpack_canonical(&p64, a, s);
2767 parts_float_to_float_widen(&p128, &p64, s);
2768 return float128_round_pack_canonical(&p128, s);
2771 float128 float64_to_float128(float64 a, float_status *s)
2773 FloatParts64 p64;
2774 FloatParts128 p128;
2776 float64_unpack_canonical(&p64, a, s);
2777 parts_float_to_float_widen(&p128, &p64, s);
2778 return float128_round_pack_canonical(&p128, s);
2781 float32 floatx80_to_float32(floatx80 a, float_status *s)
2783 FloatParts64 p64;
2784 FloatParts128 p128;
2786 if (floatx80_unpack_canonical(&p128, a, s)) {
2787 parts_float_to_float_narrow(&p64, &p128, s);
2788 } else {
2789 parts_default_nan(&p64, s);
2791 return float32_round_pack_canonical(&p64, s);
2794 float64 floatx80_to_float64(floatx80 a, float_status *s)
2796 FloatParts64 p64;
2797 FloatParts128 p128;
2799 if (floatx80_unpack_canonical(&p128, a, s)) {
2800 parts_float_to_float_narrow(&p64, &p128, s);
2801 } else {
2802 parts_default_nan(&p64, s);
2804 return float64_round_pack_canonical(&p64, s);
2807 float128 floatx80_to_float128(floatx80 a, float_status *s)
2809 FloatParts128 p;
2811 if (floatx80_unpack_canonical(&p, a, s)) {
2812 parts_float_to_float(&p, s);
2813 } else {
2814 parts_default_nan(&p, s);
2816 return float128_round_pack_canonical(&p, s);
2819 floatx80 float32_to_floatx80(float32 a, float_status *s)
2821 FloatParts64 p64;
2822 FloatParts128 p128;
2824 float32_unpack_canonical(&p64, a, s);
2825 parts_float_to_float_widen(&p128, &p64, s);
2826 return floatx80_round_pack_canonical(&p128, s);
2829 floatx80 float64_to_floatx80(float64 a, float_status *s)
2831 FloatParts64 p64;
2832 FloatParts128 p128;
2834 float64_unpack_canonical(&p64, a, s);
2835 parts_float_to_float_widen(&p128, &p64, s);
2836 return floatx80_round_pack_canonical(&p128, s);
2839 floatx80 float128_to_floatx80(float128 a, float_status *s)
2841 FloatParts128 p;
2843 float128_unpack_canonical(&p, a, s);
2844 parts_float_to_float(&p, s);
2845 return floatx80_round_pack_canonical(&p, s);
2849 * Round to integral value
2852 float16 float16_round_to_int(float16 a, float_status *s)
2854 FloatParts64 p;
2856 float16_unpack_canonical(&p, a, s);
2857 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float16_params);
2858 return float16_round_pack_canonical(&p, s);
2861 float32 float32_round_to_int(float32 a, float_status *s)
2863 FloatParts64 p;
2865 float32_unpack_canonical(&p, a, s);
2866 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float32_params);
2867 return float32_round_pack_canonical(&p, s);
2870 float64 float64_round_to_int(float64 a, float_status *s)
2872 FloatParts64 p;
2874 float64_unpack_canonical(&p, a, s);
2875 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float64_params);
2876 return float64_round_pack_canonical(&p, s);
2879 bfloat16 bfloat16_round_to_int(bfloat16 a, float_status *s)
2881 FloatParts64 p;
2883 bfloat16_unpack_canonical(&p, a, s);
2884 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &bfloat16_params);
2885 return bfloat16_round_pack_canonical(&p, s);
2888 float128 float128_round_to_int(float128 a, float_status *s)
2890 FloatParts128 p;
2892 float128_unpack_canonical(&p, a, s);
2893 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float128_params);
2894 return float128_round_pack_canonical(&p, s);
2897 floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
2899 FloatParts128 p;
2901 if (!floatx80_unpack_canonical(&p, a, status)) {
2902 return floatx80_default_nan(status);
2905 parts_round_to_int(&p, status->float_rounding_mode, 0, status,
2906 &floatx80_params[status->floatx80_rounding_precision]);
2907 return floatx80_round_pack_canonical(&p, status);
2911 * Floating-point to signed integer conversions
2914 int8_t float16_to_int8_scalbn(float16 a, FloatRoundMode rmode, int scale,
2915 float_status *s)
2917 FloatParts64 p;
2919 float16_unpack_canonical(&p, a, s);
2920 return parts_float_to_sint(&p, rmode, scale, INT8_MIN, INT8_MAX, s);
2923 int16_t float16_to_int16_scalbn(float16 a, FloatRoundMode rmode, int scale,
2924 float_status *s)
2926 FloatParts64 p;
2928 float16_unpack_canonical(&p, a, s);
2929 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s);
2932 int32_t float16_to_int32_scalbn(float16 a, FloatRoundMode rmode, int scale,
2933 float_status *s)
2935 FloatParts64 p;
2937 float16_unpack_canonical(&p, a, s);
2938 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
2941 int64_t float16_to_int64_scalbn(float16 a, FloatRoundMode rmode, int scale,
2942 float_status *s)
2944 FloatParts64 p;
2946 float16_unpack_canonical(&p, a, s);
2947 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
2950 int16_t float32_to_int16_scalbn(float32 a, FloatRoundMode rmode, int scale,
2951 float_status *s)
2953 FloatParts64 p;
2955 float32_unpack_canonical(&p, a, s);
2956 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s);
2959 int32_t float32_to_int32_scalbn(float32 a, FloatRoundMode rmode, int scale,
2960 float_status *s)
2962 FloatParts64 p;
2964 float32_unpack_canonical(&p, a, s);
2965 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
2968 int64_t float32_to_int64_scalbn(float32 a, FloatRoundMode rmode, int scale,
2969 float_status *s)
2971 FloatParts64 p;
2973 float32_unpack_canonical(&p, a, s);
2974 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
2977 int16_t float64_to_int16_scalbn(float64 a, FloatRoundMode rmode, int scale,
2978 float_status *s)
2980 FloatParts64 p;
2982 float64_unpack_canonical(&p, a, s);
2983 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s);
2986 int32_t float64_to_int32_scalbn(float64 a, FloatRoundMode rmode, int scale,
2987 float_status *s)
2989 FloatParts64 p;
2991 float64_unpack_canonical(&p, a, s);
2992 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
2995 int64_t float64_to_int64_scalbn(float64 a, FloatRoundMode rmode, int scale,
2996 float_status *s)
2998 FloatParts64 p;
3000 float64_unpack_canonical(&p, a, s);
3001 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
3004 int16_t bfloat16_to_int16_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
3005 float_status *s)
3007 FloatParts64 p;
3009 bfloat16_unpack_canonical(&p, a, s);
3010 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s);
3013 int32_t bfloat16_to_int32_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
3014 float_status *s)
3016 FloatParts64 p;
3018 bfloat16_unpack_canonical(&p, a, s);
3019 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
3022 int64_t bfloat16_to_int64_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
3023 float_status *s)
3025 FloatParts64 p;
3027 bfloat16_unpack_canonical(&p, a, s);
3028 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
3031 static int32_t float128_to_int32_scalbn(float128 a, FloatRoundMode rmode,
3032 int scale, float_status *s)
3034 FloatParts128 p;
3036 float128_unpack_canonical(&p, a, s);
3037 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
3040 static int64_t float128_to_int64_scalbn(float128 a, FloatRoundMode rmode,
3041 int scale, float_status *s)
3043 FloatParts128 p;
3045 float128_unpack_canonical(&p, a, s);
3046 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
3049 static int32_t floatx80_to_int32_scalbn(floatx80 a, FloatRoundMode rmode,
3050 int scale, float_status *s)
3052 FloatParts128 p;
3054 if (!floatx80_unpack_canonical(&p, a, s)) {
3055 parts_default_nan(&p, s);
3057 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s);
3060 static int64_t floatx80_to_int64_scalbn(floatx80 a, FloatRoundMode rmode,
3061 int scale, float_status *s)
3063 FloatParts128 p;
3065 if (!floatx80_unpack_canonical(&p, a, s)) {
3066 parts_default_nan(&p, s);
3068 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
3071 int8_t float16_to_int8(float16 a, float_status *s)
3073 return float16_to_int8_scalbn(a, s->float_rounding_mode, 0, s);
3076 int16_t float16_to_int16(float16 a, float_status *s)
3078 return float16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
3081 int32_t float16_to_int32(float16 a, float_status *s)
3083 return float16_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3086 int64_t float16_to_int64(float16 a, float_status *s)
3088 return float16_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3091 int16_t float32_to_int16(float32 a, float_status *s)
3093 return float32_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
3096 int32_t float32_to_int32(float32 a, float_status *s)
3098 return float32_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3101 int64_t float32_to_int64(float32 a, float_status *s)
3103 return float32_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3106 int16_t float64_to_int16(float64 a, float_status *s)
3108 return float64_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
3111 int32_t float64_to_int32(float64 a, float_status *s)
3113 return float64_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3116 int64_t float64_to_int64(float64 a, float_status *s)
3118 return float64_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3121 int32_t float128_to_int32(float128 a, float_status *s)
3123 return float128_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3126 int64_t float128_to_int64(float128 a, float_status *s)
3128 return float128_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3131 int32_t floatx80_to_int32(floatx80 a, float_status *s)
3133 return floatx80_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3136 int64_t floatx80_to_int64(floatx80 a, float_status *s)
3138 return floatx80_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3141 int16_t float16_to_int16_round_to_zero(float16 a, float_status *s)
3143 return float16_to_int16_scalbn(a, float_round_to_zero, 0, s);
3146 int32_t float16_to_int32_round_to_zero(float16 a, float_status *s)
3148 return float16_to_int32_scalbn(a, float_round_to_zero, 0, s);
3151 int64_t float16_to_int64_round_to_zero(float16 a, float_status *s)
3153 return float16_to_int64_scalbn(a, float_round_to_zero, 0, s);
3156 int16_t float32_to_int16_round_to_zero(float32 a, float_status *s)
3158 return float32_to_int16_scalbn(a, float_round_to_zero, 0, s);
3161 int32_t float32_to_int32_round_to_zero(float32 a, float_status *s)
3163 return float32_to_int32_scalbn(a, float_round_to_zero, 0, s);
3166 int64_t float32_to_int64_round_to_zero(float32 a, float_status *s)
3168 return float32_to_int64_scalbn(a, float_round_to_zero, 0, s);
3171 int16_t float64_to_int16_round_to_zero(float64 a, float_status *s)
3173 return float64_to_int16_scalbn(a, float_round_to_zero, 0, s);
3176 int32_t float64_to_int32_round_to_zero(float64 a, float_status *s)
3178 return float64_to_int32_scalbn(a, float_round_to_zero, 0, s);
3181 int64_t float64_to_int64_round_to_zero(float64 a, float_status *s)
3183 return float64_to_int64_scalbn(a, float_round_to_zero, 0, s);
3186 int32_t float128_to_int32_round_to_zero(float128 a, float_status *s)
3188 return float128_to_int32_scalbn(a, float_round_to_zero, 0, s);
3191 int64_t float128_to_int64_round_to_zero(float128 a, float_status *s)
3193 return float128_to_int64_scalbn(a, float_round_to_zero, 0, s);
3196 int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *s)
3198 return floatx80_to_int32_scalbn(a, float_round_to_zero, 0, s);
3201 int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *s)
3203 return floatx80_to_int64_scalbn(a, float_round_to_zero, 0, s);
3206 int16_t bfloat16_to_int16(bfloat16 a, float_status *s)
3208 return bfloat16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
3211 int32_t bfloat16_to_int32(bfloat16 a, float_status *s)
3213 return bfloat16_to_int32_scalbn(a, s->float_rounding_mode, 0, s);
3216 int64_t bfloat16_to_int64(bfloat16 a, float_status *s)
3218 return bfloat16_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
3221 int16_t bfloat16_to_int16_round_to_zero(bfloat16 a, float_status *s)
3223 return bfloat16_to_int16_scalbn(a, float_round_to_zero, 0, s);
3226 int32_t bfloat16_to_int32_round_to_zero(bfloat16 a, float_status *s)
3228 return bfloat16_to_int32_scalbn(a, float_round_to_zero, 0, s);
3231 int64_t bfloat16_to_int64_round_to_zero(bfloat16 a, float_status *s)
3233 return bfloat16_to_int64_scalbn(a, float_round_to_zero, 0, s);
3237 * Floating-point to unsigned integer conversions
3240 uint8_t float16_to_uint8_scalbn(float16 a, FloatRoundMode rmode, int scale,
3241 float_status *s)
3243 FloatParts64 p;
3245 float16_unpack_canonical(&p, a, s);
3246 return parts_float_to_uint(&p, rmode, scale, UINT8_MAX, s);
3249 uint16_t float16_to_uint16_scalbn(float16 a, FloatRoundMode rmode, int scale,
3250 float_status *s)
3252 FloatParts64 p;
3254 float16_unpack_canonical(&p, a, s);
3255 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s);
3258 uint32_t float16_to_uint32_scalbn(float16 a, FloatRoundMode rmode, int scale,
3259 float_status *s)
3261 FloatParts64 p;
3263 float16_unpack_canonical(&p, a, s);
3264 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s);
3267 uint64_t float16_to_uint64_scalbn(float16 a, FloatRoundMode rmode, int scale,
3268 float_status *s)
3270 FloatParts64 p;
3272 float16_unpack_canonical(&p, a, s);
3273 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
3276 uint16_t float32_to_uint16_scalbn(float32 a, FloatRoundMode rmode, int scale,
3277 float_status *s)
3279 FloatParts64 p;
3281 float32_unpack_canonical(&p, a, s);
3282 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s);
3285 uint32_t float32_to_uint32_scalbn(float32 a, FloatRoundMode rmode, int scale,
3286 float_status *s)
3288 FloatParts64 p;
3290 float32_unpack_canonical(&p, a, s);
3291 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s);
3294 uint64_t float32_to_uint64_scalbn(float32 a, FloatRoundMode rmode, int scale,
3295 float_status *s)
3297 FloatParts64 p;
3299 float32_unpack_canonical(&p, a, s);
3300 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
3303 uint16_t float64_to_uint16_scalbn(float64 a, FloatRoundMode rmode, int scale,
3304 float_status *s)
3306 FloatParts64 p;
3308 float64_unpack_canonical(&p, a, s);
3309 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s);
3312 uint32_t float64_to_uint32_scalbn(float64 a, FloatRoundMode rmode, int scale,
3313 float_status *s)
3315 FloatParts64 p;
3317 float64_unpack_canonical(&p, a, s);
3318 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s);
3321 uint64_t float64_to_uint64_scalbn(float64 a, FloatRoundMode rmode, int scale,
3322 float_status *s)
3324 FloatParts64 p;
3326 float64_unpack_canonical(&p, a, s);
3327 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
3330 uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode rmode,
3331 int scale, float_status *s)
3333 FloatParts64 p;
3335 bfloat16_unpack_canonical(&p, a, s);
3336 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s);
3339 uint32_t bfloat16_to_uint32_scalbn(bfloat16 a, FloatRoundMode rmode,
3340 int scale, float_status *s)
3342 FloatParts64 p;
3344 bfloat16_unpack_canonical(&p, a, s);
3345 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s);
3348 uint64_t bfloat16_to_uint64_scalbn(bfloat16 a, FloatRoundMode rmode,
3349 int scale, float_status *s)
3351 FloatParts64 p;
3353 bfloat16_unpack_canonical(&p, a, s);
3354 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
3357 static uint32_t float128_to_uint32_scalbn(float128 a, FloatRoundMode rmode,
3358 int scale, float_status *s)
3360 FloatParts128 p;
3362 float128_unpack_canonical(&p, a, s);
3363 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s);
3366 static uint64_t float128_to_uint64_scalbn(float128 a, FloatRoundMode rmode,
3367 int scale, float_status *s)
3369 FloatParts128 p;
3371 float128_unpack_canonical(&p, a, s);
3372 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
3375 uint8_t float16_to_uint8(float16 a, float_status *s)
3377 return float16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s);
3380 uint16_t float16_to_uint16(float16 a, float_status *s)
3382 return float16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
3385 uint32_t float16_to_uint32(float16 a, float_status *s)
3387 return float16_to_uint32_scalbn(a, s->float_rounding_mode, 0, s);
3390 uint64_t float16_to_uint64(float16 a, float_status *s)
3392 return float16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
3395 uint16_t float32_to_uint16(float32 a, float_status *s)
3397 return float32_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
3400 uint32_t float32_to_uint32(float32 a, float_status *s)
3402 return float32_to_uint32_scalbn(a, s->float_rounding_mode, 0, s);
3405 uint64_t float32_to_uint64(float32 a, float_status *s)
3407 return float32_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
3410 uint16_t float64_to_uint16(float64 a, float_status *s)
3412 return float64_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
3415 uint32_t float64_to_uint32(float64 a, float_status *s)
3417 return float64_to_uint32_scalbn(a, s->float_rounding_mode, 0, s);
3420 uint64_t float64_to_uint64(float64 a, float_status *s)
3422 return float64_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
3425 uint32_t float128_to_uint32(float128 a, float_status *s)
3427 return float128_to_uint32_scalbn(a, s->float_rounding_mode, 0, s);
3430 uint64_t float128_to_uint64(float128 a, float_status *s)
3432 return float128_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
3435 uint16_t float16_to_uint16_round_to_zero(float16 a, float_status *s)
3437 return float16_to_uint16_scalbn(a, float_round_to_zero, 0, s);
3440 uint32_t float16_to_uint32_round_to_zero(float16 a, float_status *s)
3442 return float16_to_uint32_scalbn(a, float_round_to_zero, 0, s);
3445 uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *s)
3447 return float16_to_uint64_scalbn(a, float_round_to_zero, 0, s);
3450 uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *s)
3452 return float32_to_uint16_scalbn(a, float_round_to_zero, 0, s);
3455 uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *s)
3457 return float32_to_uint32_scalbn(a, float_round_to_zero, 0, s);
3460 uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *s)
3462 return float32_to_uint64_scalbn(a, float_round_to_zero, 0, s);
3465 uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *s)
3467 return float64_to_uint16_scalbn(a, float_round_to_zero, 0, s);
3470 uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *s)
3472 return float64_to_uint32_scalbn(a, float_round_to_zero, 0, s);
3475 uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *s)
3477 return float64_to_uint64_scalbn(a, float_round_to_zero, 0, s);
3480 uint32_t float128_to_uint32_round_to_zero(float128 a, float_status *s)
3482 return float128_to_uint32_scalbn(a, float_round_to_zero, 0, s);
3485 uint64_t float128_to_uint64_round_to_zero(float128 a, float_status *s)
3487 return float128_to_uint64_scalbn(a, float_round_to_zero, 0, s);
3490 uint16_t bfloat16_to_uint16(bfloat16 a, float_status *s)
3492 return bfloat16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
3495 uint32_t bfloat16_to_uint32(bfloat16 a, float_status *s)
3497 return bfloat16_to_uint32_scalbn(a, s->float_rounding_mode, 0, s);
3500 uint64_t bfloat16_to_uint64(bfloat16 a, float_status *s)
3502 return bfloat16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
3505 uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *s)
3507 return bfloat16_to_uint16_scalbn(a, float_round_to_zero, 0, s);
3510 uint32_t bfloat16_to_uint32_round_to_zero(bfloat16 a, float_status *s)
3512 return bfloat16_to_uint32_scalbn(a, float_round_to_zero, 0, s);
3515 uint64_t bfloat16_to_uint64_round_to_zero(bfloat16 a, float_status *s)
3517 return bfloat16_to_uint64_scalbn(a, float_round_to_zero, 0, s);
3521 * Signed integer to floating-point conversions
3524 float16 int64_to_float16_scalbn(int64_t a, int scale, float_status *status)
3526 FloatParts64 p;
3528 parts_sint_to_float(&p, a, scale, status);
3529 return float16_round_pack_canonical(&p, status);
3532 float16 int32_to_float16_scalbn(int32_t a, int scale, float_status *status)
3534 return int64_to_float16_scalbn(a, scale, status);
3537 float16 int16_to_float16_scalbn(int16_t a, int scale, float_status *status)
3539 return int64_to_float16_scalbn(a, scale, status);
3542 float16 int64_to_float16(int64_t a, float_status *status)
3544 return int64_to_float16_scalbn(a, 0, status);
3547 float16 int32_to_float16(int32_t a, float_status *status)
3549 return int64_to_float16_scalbn(a, 0, status);
3552 float16 int16_to_float16(int16_t a, float_status *status)
3554 return int64_to_float16_scalbn(a, 0, status);
3557 float16 int8_to_float16(int8_t a, float_status *status)
3559 return int64_to_float16_scalbn(a, 0, status);
3562 float32 int64_to_float32_scalbn(int64_t a, int scale, float_status *status)
3564 FloatParts64 p;
3566 /* Without scaling, there are no overflow concerns. */
3567 if (likely(scale == 0) && can_use_fpu(status)) {
3568 union_float32 ur;
3569 ur.h = a;
3570 return ur.s;
3573 parts64_sint_to_float(&p, a, scale, status);
3574 return float32_round_pack_canonical(&p, status);
3577 float32 int32_to_float32_scalbn(int32_t a, int scale, float_status *status)
3579 return int64_to_float32_scalbn(a, scale, status);
3582 float32 int16_to_float32_scalbn(int16_t a, int scale, float_status *status)
3584 return int64_to_float32_scalbn(a, scale, status);
3587 float32 int64_to_float32(int64_t a, float_status *status)
3589 return int64_to_float32_scalbn(a, 0, status);
3592 float32 int32_to_float32(int32_t a, float_status *status)
3594 return int64_to_float32_scalbn(a, 0, status);
3597 float32 int16_to_float32(int16_t a, float_status *status)
3599 return int64_to_float32_scalbn(a, 0, status);
3602 float64 int64_to_float64_scalbn(int64_t a, int scale, float_status *status)
3604 FloatParts64 p;
3606 /* Without scaling, there are no overflow concerns. */
3607 if (likely(scale == 0) && can_use_fpu(status)) {
3608 union_float64 ur;
3609 ur.h = a;
3610 return ur.s;
3613 parts_sint_to_float(&p, a, scale, status);
3614 return float64_round_pack_canonical(&p, status);
3617 float64 int32_to_float64_scalbn(int32_t a, int scale, float_status *status)
3619 return int64_to_float64_scalbn(a, scale, status);
3622 float64 int16_to_float64_scalbn(int16_t a, int scale, float_status *status)
3624 return int64_to_float64_scalbn(a, scale, status);
3627 float64 int64_to_float64(int64_t a, float_status *status)
3629 return int64_to_float64_scalbn(a, 0, status);
3632 float64 int32_to_float64(int32_t a, float_status *status)
3634 return int64_to_float64_scalbn(a, 0, status);
3637 float64 int16_to_float64(int16_t a, float_status *status)
3639 return int64_to_float64_scalbn(a, 0, status);
3642 bfloat16 int64_to_bfloat16_scalbn(int64_t a, int scale, float_status *status)
3644 FloatParts64 p;
3646 parts_sint_to_float(&p, a, scale, status);
3647 return bfloat16_round_pack_canonical(&p, status);
3650 bfloat16 int32_to_bfloat16_scalbn(int32_t a, int scale, float_status *status)
3652 return int64_to_bfloat16_scalbn(a, scale, status);
3655 bfloat16 int16_to_bfloat16_scalbn(int16_t a, int scale, float_status *status)
3657 return int64_to_bfloat16_scalbn(a, scale, status);
3660 bfloat16 int64_to_bfloat16(int64_t a, float_status *status)
3662 return int64_to_bfloat16_scalbn(a, 0, status);
3665 bfloat16 int32_to_bfloat16(int32_t a, float_status *status)
3667 return int64_to_bfloat16_scalbn(a, 0, status);
3670 bfloat16 int16_to_bfloat16(int16_t a, float_status *status)
3672 return int64_to_bfloat16_scalbn(a, 0, status);
3675 float128 int64_to_float128(int64_t a, float_status *status)
3677 FloatParts128 p;
3679 parts_sint_to_float(&p, a, 0, status);
3680 return float128_round_pack_canonical(&p, status);
3683 float128 int32_to_float128(int32_t a, float_status *status)
3685 return int64_to_float128(a, status);
3688 floatx80 int64_to_floatx80(int64_t a, float_status *status)
3690 FloatParts128 p;
3692 parts_sint_to_float(&p, a, 0, status);
3693 return floatx80_round_pack_canonical(&p, status);
3696 floatx80 int32_to_floatx80(int32_t a, float_status *status)
3698 return int64_to_floatx80(a, status);
3702 * Unsigned Integer to floating-point conversions
3705 float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
3707 FloatParts64 p;
3709 parts_uint_to_float(&p, a, scale, status);
3710 return float16_round_pack_canonical(&p, status);
3713 float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status)
3715 return uint64_to_float16_scalbn(a, scale, status);
3718 float16 uint16_to_float16_scalbn(uint16_t a, int scale, float_status *status)
3720 return uint64_to_float16_scalbn(a, scale, status);
3723 float16 uint64_to_float16(uint64_t a, float_status *status)
3725 return uint64_to_float16_scalbn(a, 0, status);
3728 float16 uint32_to_float16(uint32_t a, float_status *status)
3730 return uint64_to_float16_scalbn(a, 0, status);
3733 float16 uint16_to_float16(uint16_t a, float_status *status)
3735 return uint64_to_float16_scalbn(a, 0, status);
3738 float16 uint8_to_float16(uint8_t a, float_status *status)
3740 return uint64_to_float16_scalbn(a, 0, status);
3743 float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
3745 FloatParts64 p;
3747 /* Without scaling, there are no overflow concerns. */
3748 if (likely(scale == 0) && can_use_fpu(status)) {
3749 union_float32 ur;
3750 ur.h = a;
3751 return ur.s;
3754 parts_uint_to_float(&p, a, scale, status);
3755 return float32_round_pack_canonical(&p, status);
3758 float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status)
3760 return uint64_to_float32_scalbn(a, scale, status);
3763 float32 uint16_to_float32_scalbn(uint16_t a, int scale, float_status *status)
3765 return uint64_to_float32_scalbn(a, scale, status);
3768 float32 uint64_to_float32(uint64_t a, float_status *status)
3770 return uint64_to_float32_scalbn(a, 0, status);
3773 float32 uint32_to_float32(uint32_t a, float_status *status)
3775 return uint64_to_float32_scalbn(a, 0, status);
3778 float32 uint16_to_float32(uint16_t a, float_status *status)
3780 return uint64_to_float32_scalbn(a, 0, status);
3783 float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
3785 FloatParts64 p;
3787 /* Without scaling, there are no overflow concerns. */
3788 if (likely(scale == 0) && can_use_fpu(status)) {
3789 union_float64 ur;
3790 ur.h = a;
3791 return ur.s;
3794 parts_uint_to_float(&p, a, scale, status);
3795 return float64_round_pack_canonical(&p, status);
3798 float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status)
3800 return uint64_to_float64_scalbn(a, scale, status);
3803 float64 uint16_to_float64_scalbn(uint16_t a, int scale, float_status *status)
3805 return uint64_to_float64_scalbn(a, scale, status);
3808 float64 uint64_to_float64(uint64_t a, float_status *status)
3810 return uint64_to_float64_scalbn(a, 0, status);
3813 float64 uint32_to_float64(uint32_t a, float_status *status)
3815 return uint64_to_float64_scalbn(a, 0, status);
3818 float64 uint16_to_float64(uint16_t a, float_status *status)
3820 return uint64_to_float64_scalbn(a, 0, status);
3823 bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int scale, float_status *status)
3825 FloatParts64 p;
3827 parts_uint_to_float(&p, a, scale, status);
3828 return bfloat16_round_pack_canonical(&p, status);
3831 bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int scale, float_status *status)
3833 return uint64_to_bfloat16_scalbn(a, scale, status);
3836 bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int scale, float_status *status)
3838 return uint64_to_bfloat16_scalbn(a, scale, status);
3841 bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status)
3843 return uint64_to_bfloat16_scalbn(a, 0, status);
3846 bfloat16 uint32_to_bfloat16(uint32_t a, float_status *status)
3848 return uint64_to_bfloat16_scalbn(a, 0, status);
3851 bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status)
3853 return uint64_to_bfloat16_scalbn(a, 0, status);
3856 float128 uint64_to_float128(uint64_t a, float_status *status)
3858 FloatParts128 p;
3860 parts_uint_to_float(&p, a, 0, status);
3861 return float128_round_pack_canonical(&p, status);
3865 * Minimum and maximum
3868 static float16 float16_minmax(float16 a, float16 b, float_status *s, int flags)
3870 FloatParts64 pa, pb, *pr;
3872 float16_unpack_canonical(&pa, a, s);
3873 float16_unpack_canonical(&pb, b, s);
3874 pr = parts_minmax(&pa, &pb, s, flags);
3876 return float16_round_pack_canonical(pr, s);
3879 static bfloat16 bfloat16_minmax(bfloat16 a, bfloat16 b,
3880 float_status *s, int flags)
3882 FloatParts64 pa, pb, *pr;
3884 bfloat16_unpack_canonical(&pa, a, s);
3885 bfloat16_unpack_canonical(&pb, b, s);
3886 pr = parts_minmax(&pa, &pb, s, flags);
3888 return bfloat16_round_pack_canonical(pr, s);
3891 static float32 float32_minmax(float32 a, float32 b, float_status *s, int flags)
3893 FloatParts64 pa, pb, *pr;
3895 float32_unpack_canonical(&pa, a, s);
3896 float32_unpack_canonical(&pb, b, s);
3897 pr = parts_minmax(&pa, &pb, s, flags);
3899 return float32_round_pack_canonical(pr, s);
3902 static float64 float64_minmax(float64 a, float64 b, float_status *s, int flags)
3904 FloatParts64 pa, pb, *pr;
3906 float64_unpack_canonical(&pa, a, s);
3907 float64_unpack_canonical(&pb, b, s);
3908 pr = parts_minmax(&pa, &pb, s, flags);
3910 return float64_round_pack_canonical(pr, s);
3913 static float128 float128_minmax(float128 a, float128 b,
3914 float_status *s, int flags)
3916 FloatParts128 pa, pb, *pr;
3918 float128_unpack_canonical(&pa, a, s);
3919 float128_unpack_canonical(&pb, b, s);
3920 pr = parts_minmax(&pa, &pb, s, flags);
3922 return float128_round_pack_canonical(pr, s);
3925 #define MINMAX_1(type, name, flags) \
3926 type type##_##name(type a, type b, float_status *s) \
3927 { return type##_minmax(a, b, s, flags); }
3929 #define MINMAX_2(type) \
3930 MINMAX_1(type, max, 0) \
3931 MINMAX_1(type, maxnum, minmax_isnum) \
3932 MINMAX_1(type, maxnummag, minmax_isnum | minmax_ismag) \
3933 MINMAX_1(type, min, minmax_ismin) \
3934 MINMAX_1(type, minnum, minmax_ismin | minmax_isnum) \
3935 MINMAX_1(type, minnummag, minmax_ismin | minmax_isnum | minmax_ismag)
3937 MINMAX_2(float16)
3938 MINMAX_2(bfloat16)
3939 MINMAX_2(float32)
3940 MINMAX_2(float64)
3941 MINMAX_2(float128)
3943 #undef MINMAX_1
3944 #undef MINMAX_2
3947 * Floating point compare
3950 static FloatRelation QEMU_FLATTEN
3951 float16_do_compare(float16 a, float16 b, float_status *s, bool is_quiet)
3953 FloatParts64 pa, pb;
3955 float16_unpack_canonical(&pa, a, s);
3956 float16_unpack_canonical(&pb, b, s);
3957 return parts_compare(&pa, &pb, s, is_quiet);
3960 FloatRelation float16_compare(float16 a, float16 b, float_status *s)
3962 return float16_do_compare(a, b, s, false);
3965 FloatRelation float16_compare_quiet(float16 a, float16 b, float_status *s)
3967 return float16_do_compare(a, b, s, true);
3970 static FloatRelation QEMU_SOFTFLOAT_ATTR
3971 float32_do_compare(float32 a, float32 b, float_status *s, bool is_quiet)
3973 FloatParts64 pa, pb;
3975 float32_unpack_canonical(&pa, a, s);
3976 float32_unpack_canonical(&pb, b, s);
3977 return parts_compare(&pa, &pb, s, is_quiet);
3980 static FloatRelation QEMU_FLATTEN
3981 float32_hs_compare(float32 xa, float32 xb, float_status *s, bool is_quiet)
3983 union_float32 ua, ub;
3985 ua.s = xa;
3986 ub.s = xb;
3988 if (QEMU_NO_HARDFLOAT) {
3989 goto soft;
3992 float32_input_flush2(&ua.s, &ub.s, s);
3993 if (isgreaterequal(ua.h, ub.h)) {
3994 if (isgreater(ua.h, ub.h)) {
3995 return float_relation_greater;
3997 return float_relation_equal;
3999 if (likely(isless(ua.h, ub.h))) {
4000 return float_relation_less;
4003 * The only condition remaining is unordered.
4004 * Fall through to set flags.
4006 soft:
4007 return float32_do_compare(ua.s, ub.s, s, is_quiet);
4010 FloatRelation float32_compare(float32 a, float32 b, float_status *s)
4012 return float32_hs_compare(a, b, s, false);
4015 FloatRelation float32_compare_quiet(float32 a, float32 b, float_status *s)
4017 return float32_hs_compare(a, b, s, true);
4020 static FloatRelation QEMU_SOFTFLOAT_ATTR
4021 float64_do_compare(float64 a, float64 b, float_status *s, bool is_quiet)
4023 FloatParts64 pa, pb;
4025 float64_unpack_canonical(&pa, a, s);
4026 float64_unpack_canonical(&pb, b, s);
4027 return parts_compare(&pa, &pb, s, is_quiet);
4030 static FloatRelation QEMU_FLATTEN
4031 float64_hs_compare(float64 xa, float64 xb, float_status *s, bool is_quiet)
4033 union_float64 ua, ub;
4035 ua.s = xa;
4036 ub.s = xb;
4038 if (QEMU_NO_HARDFLOAT) {
4039 goto soft;
4042 float64_input_flush2(&ua.s, &ub.s, s);
4043 if (isgreaterequal(ua.h, ub.h)) {
4044 if (isgreater(ua.h, ub.h)) {
4045 return float_relation_greater;
4047 return float_relation_equal;
4049 if (likely(isless(ua.h, ub.h))) {
4050 return float_relation_less;
4053 * The only condition remaining is unordered.
4054 * Fall through to set flags.
4056 soft:
4057 return float64_do_compare(ua.s, ub.s, s, is_quiet);
4060 FloatRelation float64_compare(float64 a, float64 b, float_status *s)
4062 return float64_hs_compare(a, b, s, false);
4065 FloatRelation float64_compare_quiet(float64 a, float64 b, float_status *s)
4067 return float64_hs_compare(a, b, s, true);
4070 static FloatRelation QEMU_FLATTEN
4071 bfloat16_do_compare(bfloat16 a, bfloat16 b, float_status *s, bool is_quiet)
4073 FloatParts64 pa, pb;
4075 bfloat16_unpack_canonical(&pa, a, s);
4076 bfloat16_unpack_canonical(&pb, b, s);
4077 return parts_compare(&pa, &pb, s, is_quiet);
4080 FloatRelation bfloat16_compare(bfloat16 a, bfloat16 b, float_status *s)
4082 return bfloat16_do_compare(a, b, s, false);
4085 FloatRelation bfloat16_compare_quiet(bfloat16 a, bfloat16 b, float_status *s)
4087 return bfloat16_do_compare(a, b, s, true);
4090 static FloatRelation QEMU_FLATTEN
4091 float128_do_compare(float128 a, float128 b, float_status *s, bool is_quiet)
4093 FloatParts128 pa, pb;
4095 float128_unpack_canonical(&pa, a, s);
4096 float128_unpack_canonical(&pb, b, s);
4097 return parts_compare(&pa, &pb, s, is_quiet);
4100 FloatRelation float128_compare(float128 a, float128 b, float_status *s)
4102 return float128_do_compare(a, b, s, false);
4105 FloatRelation float128_compare_quiet(float128 a, float128 b, float_status *s)
4107 return float128_do_compare(a, b, s, true);
4110 static FloatRelation QEMU_FLATTEN
4111 floatx80_do_compare(floatx80 a, floatx80 b, float_status *s, bool is_quiet)
4113 FloatParts128 pa, pb;
4115 if (!floatx80_unpack_canonical(&pa, a, s) ||
4116 !floatx80_unpack_canonical(&pb, b, s)) {
4117 return float_relation_unordered;
4119 return parts_compare(&pa, &pb, s, is_quiet);
4122 FloatRelation floatx80_compare(floatx80 a, floatx80 b, float_status *s)
4124 return floatx80_do_compare(a, b, s, false);
4127 FloatRelation floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *s)
4129 return floatx80_do_compare(a, b, s, true);
4133 * Scale by 2**N
4136 float16 float16_scalbn(float16 a, int n, float_status *status)
4138 FloatParts64 p;
4140 float16_unpack_canonical(&p, a, status);
4141 parts_scalbn(&p, n, status);
4142 return float16_round_pack_canonical(&p, status);
4145 float32 float32_scalbn(float32 a, int n, float_status *status)
4147 FloatParts64 p;
4149 float32_unpack_canonical(&p, a, status);
4150 parts_scalbn(&p, n, status);
4151 return float32_round_pack_canonical(&p, status);
4154 float64 float64_scalbn(float64 a, int n, float_status *status)
4156 FloatParts64 p;
4158 float64_unpack_canonical(&p, a, status);
4159 parts_scalbn(&p, n, status);
4160 return float64_round_pack_canonical(&p, status);
4163 bfloat16 bfloat16_scalbn(bfloat16 a, int n, float_status *status)
4165 FloatParts64 p;
4167 bfloat16_unpack_canonical(&p, a, status);
4168 parts_scalbn(&p, n, status);
4169 return bfloat16_round_pack_canonical(&p, status);
4172 float128 float128_scalbn(float128 a, int n, float_status *status)
4174 FloatParts128 p;
4176 float128_unpack_canonical(&p, a, status);
4177 parts_scalbn(&p, n, status);
4178 return float128_round_pack_canonical(&p, status);
4181 floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status)
4183 FloatParts128 p;
4185 if (!floatx80_unpack_canonical(&p, a, status)) {
4186 return floatx80_default_nan(status);
4188 parts_scalbn(&p, n, status);
4189 return floatx80_round_pack_canonical(&p, status);
4193 * Square Root
4196 float16 QEMU_FLATTEN float16_sqrt(float16 a, float_status *status)
4198 FloatParts64 p;
4200 float16_unpack_canonical(&p, a, status);
4201 parts_sqrt(&p, status, &float16_params);
4202 return float16_round_pack_canonical(&p, status);
4205 static float32 QEMU_SOFTFLOAT_ATTR
4206 soft_f32_sqrt(float32 a, float_status *status)
4208 FloatParts64 p;
4210 float32_unpack_canonical(&p, a, status);
4211 parts_sqrt(&p, status, &float32_params);
4212 return float32_round_pack_canonical(&p, status);
4215 static float64 QEMU_SOFTFLOAT_ATTR
4216 soft_f64_sqrt(float64 a, float_status *status)
4218 FloatParts64 p;
4220 float64_unpack_canonical(&p, a, status);
4221 parts_sqrt(&p, status, &float64_params);
4222 return float64_round_pack_canonical(&p, status);
4225 float32 QEMU_FLATTEN float32_sqrt(float32 xa, float_status *s)
4227 union_float32 ua, ur;
4229 ua.s = xa;
4230 if (unlikely(!can_use_fpu(s))) {
4231 goto soft;
4234 float32_input_flush1(&ua.s, s);
4235 if (QEMU_HARDFLOAT_1F32_USE_FP) {
4236 if (unlikely(!(fpclassify(ua.h) == FP_NORMAL ||
4237 fpclassify(ua.h) == FP_ZERO) ||
4238 signbit(ua.h))) {
4239 goto soft;
4241 } else if (unlikely(!float32_is_zero_or_normal(ua.s) ||
4242 float32_is_neg(ua.s))) {
4243 goto soft;
4245 ur.h = sqrtf(ua.h);
4246 return ur.s;
4248 soft:
4249 return soft_f32_sqrt(ua.s, s);
4252 float64 QEMU_FLATTEN float64_sqrt(float64 xa, float_status *s)
4254 union_float64 ua, ur;
4256 ua.s = xa;
4257 if (unlikely(!can_use_fpu(s))) {
4258 goto soft;
4261 float64_input_flush1(&ua.s, s);
4262 if (QEMU_HARDFLOAT_1F64_USE_FP) {
4263 if (unlikely(!(fpclassify(ua.h) == FP_NORMAL ||
4264 fpclassify(ua.h) == FP_ZERO) ||
4265 signbit(ua.h))) {
4266 goto soft;
4268 } else if (unlikely(!float64_is_zero_or_normal(ua.s) ||
4269 float64_is_neg(ua.s))) {
4270 goto soft;
4272 ur.h = sqrt(ua.h);
4273 return ur.s;
4275 soft:
4276 return soft_f64_sqrt(ua.s, s);
4279 bfloat16 QEMU_FLATTEN bfloat16_sqrt(bfloat16 a, float_status *status)
4281 FloatParts64 p;
4283 bfloat16_unpack_canonical(&p, a, status);
4284 parts_sqrt(&p, status, &bfloat16_params);
4285 return bfloat16_round_pack_canonical(&p, status);
4288 float128 QEMU_FLATTEN float128_sqrt(float128 a, float_status *status)
4290 FloatParts128 p;
4292 float128_unpack_canonical(&p, a, status);
4293 parts_sqrt(&p, status, &float128_params);
4294 return float128_round_pack_canonical(&p, status);
4297 floatx80 floatx80_sqrt(floatx80 a, float_status *s)
4299 FloatParts128 p;
4301 if (!floatx80_unpack_canonical(&p, a, s)) {
4302 return floatx80_default_nan(s);
4304 parts_sqrt(&p, s, &floatx80_params[s->floatx80_rounding_precision]);
4305 return floatx80_round_pack_canonical(&p, s);
4309 * log2
4311 float32 float32_log2(float32 a, float_status *status)
4313 FloatParts64 p;
4315 float32_unpack_canonical(&p, a, status);
4316 parts_log2(&p, status, &float32_params);
4317 return float32_round_pack_canonical(&p, status);
4320 float64 float64_log2(float64 a, float_status *status)
4322 FloatParts64 p;
4324 float64_unpack_canonical(&p, a, status);
4325 parts_log2(&p, status, &float64_params);
4326 return float64_round_pack_canonical(&p, status);
4329 /*----------------------------------------------------------------------------
4330 | The pattern for a default generated NaN.
4331 *----------------------------------------------------------------------------*/
4333 float16 float16_default_nan(float_status *status)
4335 FloatParts64 p;
4337 parts_default_nan(&p, status);
4338 p.frac >>= float16_params.frac_shift;
4339 return float16_pack_raw(&p);
4342 float32 float32_default_nan(float_status *status)
4344 FloatParts64 p;
4346 parts_default_nan(&p, status);
4347 p.frac >>= float32_params.frac_shift;
4348 return float32_pack_raw(&p);
4351 float64 float64_default_nan(float_status *status)
4353 FloatParts64 p;
4355 parts_default_nan(&p, status);
4356 p.frac >>= float64_params.frac_shift;
4357 return float64_pack_raw(&p);
4360 float128 float128_default_nan(float_status *status)
4362 FloatParts128 p;
4364 parts_default_nan(&p, status);
4365 frac_shr(&p, float128_params.frac_shift);
4366 return float128_pack_raw(&p);
4369 bfloat16 bfloat16_default_nan(float_status *status)
4371 FloatParts64 p;
4373 parts_default_nan(&p, status);
4374 p.frac >>= bfloat16_params.frac_shift;
4375 return bfloat16_pack_raw(&p);
4378 /*----------------------------------------------------------------------------
4379 | Returns a quiet NaN from a signalling NaN for the floating point value `a'.
4380 *----------------------------------------------------------------------------*/
4382 float16 float16_silence_nan(float16 a, float_status *status)
4384 FloatParts64 p;
4386 float16_unpack_raw(&p, a);
4387 p.frac <<= float16_params.frac_shift;
4388 parts_silence_nan(&p, status);
4389 p.frac >>= float16_params.frac_shift;
4390 return float16_pack_raw(&p);
4393 float32 float32_silence_nan(float32 a, float_status *status)
4395 FloatParts64 p;
4397 float32_unpack_raw(&p, a);
4398 p.frac <<= float32_params.frac_shift;
4399 parts_silence_nan(&p, status);
4400 p.frac >>= float32_params.frac_shift;
4401 return float32_pack_raw(&p);
4404 float64 float64_silence_nan(float64 a, float_status *status)
4406 FloatParts64 p;
4408 float64_unpack_raw(&p, a);
4409 p.frac <<= float64_params.frac_shift;
4410 parts_silence_nan(&p, status);
4411 p.frac >>= float64_params.frac_shift;
4412 return float64_pack_raw(&p);
4415 bfloat16 bfloat16_silence_nan(bfloat16 a, float_status *status)
4417 FloatParts64 p;
4419 bfloat16_unpack_raw(&p, a);
4420 p.frac <<= bfloat16_params.frac_shift;
4421 parts_silence_nan(&p, status);
4422 p.frac >>= bfloat16_params.frac_shift;
4423 return bfloat16_pack_raw(&p);
4426 float128 float128_silence_nan(float128 a, float_status *status)
4428 FloatParts128 p;
4430 float128_unpack_raw(&p, a);
4431 frac_shl(&p, float128_params.frac_shift);
4432 parts_silence_nan(&p, status);
4433 frac_shr(&p, float128_params.frac_shift);
4434 return float128_pack_raw(&p);
4437 /*----------------------------------------------------------------------------
4438 | If `a' is denormal and we are in flush-to-zero mode then set the
4439 | input-denormal exception and return zero. Otherwise just return the value.
4440 *----------------------------------------------------------------------------*/
4442 static bool parts_squash_denormal(FloatParts64 p, float_status *status)
4444 if (p.exp == 0 && p.frac != 0) {
4445 float_raise(float_flag_input_denormal, status);
4446 return true;
4449 return false;
4452 float16 float16_squash_input_denormal(float16 a, float_status *status)
4454 if (status->flush_inputs_to_zero) {
4455 FloatParts64 p;
4457 float16_unpack_raw(&p, a);
4458 if (parts_squash_denormal(p, status)) {
4459 return float16_set_sign(float16_zero, p.sign);
4462 return a;
4465 float32 float32_squash_input_denormal(float32 a, float_status *status)
4467 if (status->flush_inputs_to_zero) {
4468 FloatParts64 p;
4470 float32_unpack_raw(&p, a);
4471 if (parts_squash_denormal(p, status)) {
4472 return float32_set_sign(float32_zero, p.sign);
4475 return a;
4478 float64 float64_squash_input_denormal(float64 a, float_status *status)
4480 if (status->flush_inputs_to_zero) {
4481 FloatParts64 p;
4483 float64_unpack_raw(&p, a);
4484 if (parts_squash_denormal(p, status)) {
4485 return float64_set_sign(float64_zero, p.sign);
4488 return a;
4491 bfloat16 bfloat16_squash_input_denormal(bfloat16 a, float_status *status)
4493 if (status->flush_inputs_to_zero) {
4494 FloatParts64 p;
4496 bfloat16_unpack_raw(&p, a);
4497 if (parts_squash_denormal(p, status)) {
4498 return bfloat16_set_sign(bfloat16_zero, p.sign);
4501 return a;
4504 /*----------------------------------------------------------------------------
4505 | Normalizes the subnormal extended double-precision floating-point value
4506 | represented by the denormalized significand `aSig'. The normalized exponent
4507 | and significand are stored at the locations pointed to by `zExpPtr' and
4508 | `zSigPtr', respectively.
4509 *----------------------------------------------------------------------------*/
4511 void normalizeFloatx80Subnormal(uint64_t aSig, int32_t *zExpPtr,
4512 uint64_t *zSigPtr)
4514 int8_t shiftCount;
4516 shiftCount = clz64(aSig);
4517 *zSigPtr = aSig<<shiftCount;
4518 *zExpPtr = 1 - shiftCount;
4521 /*----------------------------------------------------------------------------
4522 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
4523 | and extended significand formed by the concatenation of `zSig0' and `zSig1',
4524 | and returns the proper extended double-precision floating-point value
4525 | corresponding to the abstract input. Ordinarily, the abstract value is
4526 | rounded and packed into the extended double-precision format, with the
4527 | inexact exception raised if the abstract input cannot be represented
4528 | exactly. However, if the abstract value is too large, the overflow and
4529 | inexact exceptions are raised and an infinity or maximal finite value is
4530 | returned. If the abstract value is too small, the input value is rounded to
4531 | a subnormal number, and the underflow and inexact exceptions are raised if
4532 | the abstract input cannot be represented exactly as a subnormal extended
4533 | double-precision floating-point number.
4534 | If `roundingPrecision' is floatx80_precision_s or floatx80_precision_d,
4535 | the result is rounded to the same number of bits as single or double
4536 | precision, respectively. Otherwise, the result is rounded to the full
4537 | precision of the extended double-precision format.
4538 | The input significand must be normalized or smaller. If the input
4539 | significand is not normalized, `zExp' must be 0; in that case, the result
4540 | returned is a subnormal number, and it must not require rounding. The
4541 | handling of underflow and overflow follows the IEC/IEEE Standard for Binary
4542 | Floating-Point Arithmetic.
4543 *----------------------------------------------------------------------------*/
4545 floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign,
4546 int32_t zExp, uint64_t zSig0, uint64_t zSig1,
4547 float_status *status)
4549 FloatRoundMode roundingMode;
4550 bool roundNearestEven, increment, isTiny;
4551 int64_t roundIncrement, roundMask, roundBits;
4553 roundingMode = status->float_rounding_mode;
4554 roundNearestEven = ( roundingMode == float_round_nearest_even );
4555 switch (roundingPrecision) {
4556 case floatx80_precision_x:
4557 goto precision80;
4558 case floatx80_precision_d:
4559 roundIncrement = UINT64_C(0x0000000000000400);
4560 roundMask = UINT64_C(0x00000000000007FF);
4561 break;
4562 case floatx80_precision_s:
4563 roundIncrement = UINT64_C(0x0000008000000000);
4564 roundMask = UINT64_C(0x000000FFFFFFFFFF);
4565 break;
4566 default:
4567 g_assert_not_reached();
4569 zSig0 |= ( zSig1 != 0 );
4570 switch (roundingMode) {
4571 case float_round_nearest_even:
4572 case float_round_ties_away:
4573 break;
4574 case float_round_to_zero:
4575 roundIncrement = 0;
4576 break;
4577 case float_round_up:
4578 roundIncrement = zSign ? 0 : roundMask;
4579 break;
4580 case float_round_down:
4581 roundIncrement = zSign ? roundMask : 0;
4582 break;
4583 default:
4584 abort();
4586 roundBits = zSig0 & roundMask;
4587 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
4588 if ( ( 0x7FFE < zExp )
4589 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
4591 goto overflow;
4593 if ( zExp <= 0 ) {
4594 if (status->flush_to_zero) {
4595 float_raise(float_flag_output_denormal, status);
4596 return packFloatx80(zSign, 0, 0);
4598 isTiny = status->tininess_before_rounding
4599 || (zExp < 0 )
4600 || (zSig0 <= zSig0 + roundIncrement);
4601 shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
4602 zExp = 0;
4603 roundBits = zSig0 & roundMask;
4604 if (isTiny && roundBits) {
4605 float_raise(float_flag_underflow, status);
4607 if (roundBits) {
4608 float_raise(float_flag_inexact, status);
4610 zSig0 += roundIncrement;
4611 if ( (int64_t) zSig0 < 0 ) zExp = 1;
4612 roundIncrement = roundMask + 1;
4613 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
4614 roundMask |= roundIncrement;
4616 zSig0 &= ~ roundMask;
4617 return packFloatx80( zSign, zExp, zSig0 );
4620 if (roundBits) {
4621 float_raise(float_flag_inexact, status);
4623 zSig0 += roundIncrement;
4624 if ( zSig0 < roundIncrement ) {
4625 ++zExp;
4626 zSig0 = UINT64_C(0x8000000000000000);
4628 roundIncrement = roundMask + 1;
4629 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
4630 roundMask |= roundIncrement;
4632 zSig0 &= ~ roundMask;
4633 if ( zSig0 == 0 ) zExp = 0;
4634 return packFloatx80( zSign, zExp, zSig0 );
4635 precision80:
4636 switch (roundingMode) {
4637 case float_round_nearest_even:
4638 case float_round_ties_away:
4639 increment = ((int64_t)zSig1 < 0);
4640 break;
4641 case float_round_to_zero:
4642 increment = 0;
4643 break;
4644 case float_round_up:
4645 increment = !zSign && zSig1;
4646 break;
4647 case float_round_down:
4648 increment = zSign && zSig1;
4649 break;
4650 default:
4651 abort();
4653 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
4654 if ( ( 0x7FFE < zExp )
4655 || ( ( zExp == 0x7FFE )
4656 && ( zSig0 == UINT64_C(0xFFFFFFFFFFFFFFFF) )
4657 && increment
4660 roundMask = 0;
4661 overflow:
4662 float_raise(float_flag_overflow | float_flag_inexact, status);
4663 if ( ( roundingMode == float_round_to_zero )
4664 || ( zSign && ( roundingMode == float_round_up ) )
4665 || ( ! zSign && ( roundingMode == float_round_down ) )
4667 return packFloatx80( zSign, 0x7FFE, ~ roundMask );
4669 return packFloatx80(zSign,
4670 floatx80_infinity_high,
4671 floatx80_infinity_low);
4673 if ( zExp <= 0 ) {
4674 isTiny = status->tininess_before_rounding
4675 || (zExp < 0)
4676 || !increment
4677 || (zSig0 < UINT64_C(0xFFFFFFFFFFFFFFFF));
4678 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
4679 zExp = 0;
4680 if (isTiny && zSig1) {
4681 float_raise(float_flag_underflow, status);
4683 if (zSig1) {
4684 float_raise(float_flag_inexact, status);
4686 switch (roundingMode) {
4687 case float_round_nearest_even:
4688 case float_round_ties_away:
4689 increment = ((int64_t)zSig1 < 0);
4690 break;
4691 case float_round_to_zero:
4692 increment = 0;
4693 break;
4694 case float_round_up:
4695 increment = !zSign && zSig1;
4696 break;
4697 case float_round_down:
4698 increment = zSign && zSig1;
4699 break;
4700 default:
4701 abort();
4703 if ( increment ) {
4704 ++zSig0;
4705 if (!(zSig1 << 1) && roundNearestEven) {
4706 zSig0 &= ~1;
4708 if ( (int64_t) zSig0 < 0 ) zExp = 1;
4710 return packFloatx80( zSign, zExp, zSig0 );
4713 if (zSig1) {
4714 float_raise(float_flag_inexact, status);
4716 if ( increment ) {
4717 ++zSig0;
4718 if ( zSig0 == 0 ) {
4719 ++zExp;
4720 zSig0 = UINT64_C(0x8000000000000000);
4722 else {
4723 if (!(zSig1 << 1) && roundNearestEven) {
4724 zSig0 &= ~1;
4728 else {
4729 if ( zSig0 == 0 ) zExp = 0;
4731 return packFloatx80( zSign, zExp, zSig0 );
4735 /*----------------------------------------------------------------------------
4736 | Takes an abstract floating-point value having sign `zSign', exponent
4737 | `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
4738 | and returns the proper extended double-precision floating-point value
4739 | corresponding to the abstract input. This routine is just like
4740 | `roundAndPackFloatx80' except that the input significand does not have to be
4741 | normalized.
4742 *----------------------------------------------------------------------------*/
4744 floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision,
4745 bool zSign, int32_t zExp,
4746 uint64_t zSig0, uint64_t zSig1,
4747 float_status *status)
4749 int8_t shiftCount;
4751 if ( zSig0 == 0 ) {
4752 zSig0 = zSig1;
4753 zSig1 = 0;
4754 zExp -= 64;
4756 shiftCount = clz64(zSig0);
4757 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
4758 zExp -= shiftCount;
4759 return roundAndPackFloatx80(roundingPrecision, zSign, zExp,
4760 zSig0, zSig1, status);
4764 /*----------------------------------------------------------------------------
4765 | Returns the binary exponential of the single-precision floating-point value
4766 | `a'. The operation is performed according to the IEC/IEEE Standard for
4767 | Binary Floating-Point Arithmetic.
4769 | Uses the following identities:
4771 | 1. -------------------------------------------------------------------------
4772 | x x*ln(2)
4773 | 2 = e
4775 | 2. -------------------------------------------------------------------------
4776 | 2 3 4 5 n
4777 | x x x x x x x
4778 | e = 1 + --- + --- + --- + --- + --- + ... + --- + ...
4779 | 1! 2! 3! 4! 5! n!
4780 *----------------------------------------------------------------------------*/
4782 static const float64 float32_exp2_coefficients[15] =
4784 const_float64( 0x3ff0000000000000ll ), /* 1 */
4785 const_float64( 0x3fe0000000000000ll ), /* 2 */
4786 const_float64( 0x3fc5555555555555ll ), /* 3 */
4787 const_float64( 0x3fa5555555555555ll ), /* 4 */
4788 const_float64( 0x3f81111111111111ll ), /* 5 */
4789 const_float64( 0x3f56c16c16c16c17ll ), /* 6 */
4790 const_float64( 0x3f2a01a01a01a01all ), /* 7 */
4791 const_float64( 0x3efa01a01a01a01all ), /* 8 */
4792 const_float64( 0x3ec71de3a556c734ll ), /* 9 */
4793 const_float64( 0x3e927e4fb7789f5cll ), /* 10 */
4794 const_float64( 0x3e5ae64567f544e4ll ), /* 11 */
4795 const_float64( 0x3e21eed8eff8d898ll ), /* 12 */
4796 const_float64( 0x3de6124613a86d09ll ), /* 13 */
4797 const_float64( 0x3da93974a8c07c9dll ), /* 14 */
4798 const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */
4801 float32 float32_exp2(float32 a, float_status *status)
4803 FloatParts64 xp, xnp, tp, rp;
4804 int i;
4806 float32_unpack_canonical(&xp, a, status);
4807 if (unlikely(xp.cls != float_class_normal)) {
4808 switch (xp.cls) {
4809 case float_class_snan:
4810 case float_class_qnan:
4811 parts_return_nan(&xp, status);
4812 return float32_round_pack_canonical(&xp, status);
4813 case float_class_inf:
4814 return xp.sign ? float32_zero : a;
4815 case float_class_zero:
4816 return float32_one;
4817 default:
4818 break;
4820 g_assert_not_reached();
4823 float_raise(float_flag_inexact, status);
4825 float64_unpack_canonical(&tp, float64_ln2, status);
4826 xp = *parts_mul(&xp, &tp, status);
4827 xnp = xp;
4829 float64_unpack_canonical(&rp, float64_one, status);
4830 for (i = 0 ; i < 15 ; i++) {
4831 float64_unpack_canonical(&tp, float32_exp2_coefficients[i], status);
4832 rp = *parts_muladd(&tp, &xp, &rp, 0, status);
4833 xnp = *parts_mul(&xnp, &xp, status);
4836 return float32_round_pack_canonical(&rp, status);
4839 /*----------------------------------------------------------------------------
4840 | Rounds the extended double-precision floating-point value `a'
4841 | to the precision provided by floatx80_rounding_precision and returns the
4842 | result as an extended double-precision floating-point value.
4843 | The operation is performed according to the IEC/IEEE Standard for Binary
4844 | Floating-Point Arithmetic.
4845 *----------------------------------------------------------------------------*/
4847 floatx80 floatx80_round(floatx80 a, float_status *status)
4849 FloatParts128 p;
4851 if (!floatx80_unpack_canonical(&p, a, status)) {
4852 return floatx80_default_nan(status);
4854 return floatx80_round_pack_canonical(&p, status);
4857 static void __attribute__((constructor)) softfloat_init(void)
4859 union_float64 ua, ub, uc, ur;
4861 if (QEMU_NO_HARDFLOAT) {
4862 return;
4865 * Test that the host's FMA is not obviously broken. For example,
4866 * glibc < 2.23 can perform an incorrect FMA on certain hosts; see
4867 * https://sourceware.org/bugzilla/show_bug.cgi?id=13304
4869 ua.s = 0x0020000000000001ULL;
4870 ub.s = 0x3ca0000000000000ULL;
4871 uc.s = 0x0020000000000000ULL;
4872 ur.h = fma(ua.h, ub.h, uc.h);
4873 if (ur.s != 0x0020000000000001ULL) {
4874 force_soft_fma = true;