target/hppa: Use TCG_COND_TST* in do_unit_addsub
[qemu/armbru.git] / ui / gtk-gl-area.c
blob52dcac161e25759e06460109430f4a8ce993895e
1 /*
2 * GTK UI -- glarea opengl code.
4 * Requires 3.16+ (GtkGLArea widget).
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
10 #include "qemu/osdep.h"
11 #include "qemu/main-loop.h"
13 #include "trace.h"
15 #include "ui/console.h"
16 #include "ui/gtk.h"
17 #include "ui/egl-helpers.h"
19 #include "sysemu/sysemu.h"
21 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
23 if (vc->gfx.scanout_mode == scanout) {
24 return;
27 vc->gfx.scanout_mode = scanout;
28 if (!vc->gfx.scanout_mode) {
29 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
30 egl_fb_destroy(&vc->gfx.guest_fb);
31 if (vc->gfx.surface) {
32 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
33 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38 /** DisplayState Callbacks (opengl version) **/
40 void gd_gl_area_draw(VirtualConsole *vc)
42 #ifdef CONFIG_GBM
43 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
44 #endif
45 int ww, wh, ws, y1, y2;
47 if (!vc->gfx.gls) {
48 return;
51 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
52 ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
53 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
54 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
56 if (vc->gfx.scanout_mode) {
57 if (!vc->gfx.guest_fb.framebuffer) {
58 return;
61 #ifdef CONFIG_GBM
62 if (dmabuf) {
63 if (!dmabuf->draw_submitted) {
64 return;
65 } else {
66 dmabuf->draw_submitted = false;
69 #endif
71 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
72 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
74 glViewport(0, 0, ww, wh);
75 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
76 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
77 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
78 0, 0, ww, wh,
79 GL_COLOR_BUFFER_BIT, GL_NEAREST);
80 #ifdef CONFIG_GBM
81 if (dmabuf) {
82 egl_dmabuf_create_sync(dmabuf);
84 #endif
85 glFlush();
86 #ifdef CONFIG_GBM
87 if (dmabuf) {
88 egl_dmabuf_create_fence(dmabuf);
89 if (dmabuf->fence_fd > 0) {
90 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
91 return;
93 graphic_hw_gl_block(vc->gfx.dcl.con, false);
95 #endif
96 } else {
97 if (!vc->gfx.ds) {
98 return;
100 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
102 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
103 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
107 void gd_gl_area_update(DisplayChangeListener *dcl,
108 int x, int y, int w, int h)
110 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
112 if (!vc->gfx.gls || !vc->gfx.ds) {
113 return;
116 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
117 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
118 vc->gfx.glupdates++;
119 gdk_gl_context_clear_current();
122 void gd_gl_area_refresh(DisplayChangeListener *dcl)
124 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
126 gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
128 if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) {
129 return;
132 if (!vc->gfx.gls) {
133 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
134 return;
136 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
137 vc->gfx.gls = qemu_gl_init_shader();
138 if (vc->gfx.ds) {
139 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
143 graphic_hw_update(dcl->con);
145 if (vc->gfx.glupdates) {
146 vc->gfx.glupdates = 0;
147 gtk_gl_area_set_scanout_mode(vc, false);
148 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
152 void gd_gl_area_switch(DisplayChangeListener *dcl,
153 DisplaySurface *surface)
155 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
156 bool resized = true;
158 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
160 if (vc->gfx.ds &&
161 surface_width(vc->gfx.ds) == surface_width(surface) &&
162 surface_height(vc->gfx.ds) == surface_height(surface)) {
163 resized = false;
166 if (vc->gfx.gls) {
167 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
168 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
169 surface_gl_create_texture(vc->gfx.gls, surface);
171 vc->gfx.ds = surface;
173 if (resized) {
174 gd_update_windowsize(vc);
178 static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
180 if (major > params->major_ver) {
181 return 1;
183 if (major < params->major_ver) {
184 return -1;
186 if (minor > params->minor_ver) {
187 return 1;
189 if (minor < params->minor_ver) {
190 return -1;
192 return 0;
195 QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
196 QEMUGLParams *params)
198 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
199 GdkWindow *window;
200 GdkGLContext *ctx;
201 GError *err = NULL;
202 int major, minor;
204 window = gtk_widget_get_window(vc->gfx.drawing_area);
205 ctx = gdk_window_create_gl_context(window, &err);
206 if (err) {
207 g_printerr("Create gdk gl context failed: %s\n", err->message);
208 g_error_free(err);
209 return NULL;
211 gdk_gl_context_set_required_version(ctx,
212 params->major_ver,
213 params->minor_ver);
214 gdk_gl_context_realize(ctx, &err);
215 if (err) {
216 g_printerr("Realize gdk gl context failed: %s\n", err->message);
217 g_error_free(err);
218 g_clear_object(&ctx);
219 return NULL;
222 gdk_gl_context_make_current(ctx);
223 gdk_gl_context_get_version(ctx, &major, &minor);
224 gdk_gl_context_clear_current();
225 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
227 if (gd_cmp_gl_context_version(major, minor, params) == -1) {
228 /* created ctx version < requested version */
229 g_clear_object(&ctx);
232 trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
233 return ctx;
236 void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
238 GdkGLContext *current_ctx = gdk_gl_context_get_current();
240 trace_gd_gl_area_destroy_context(ctx, current_ctx);
241 if (ctx == current_ctx) {
242 gdk_gl_context_clear_current();
244 g_clear_object(&ctx);
247 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
248 uint32_t backing_id,
249 bool backing_y_0_top,
250 uint32_t backing_width,
251 uint32_t backing_height,
252 uint32_t x, uint32_t y,
253 uint32_t w, uint32_t h,
254 void *d3d_tex2d)
256 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
258 vc->gfx.x = x;
259 vc->gfx.y = y;
260 vc->gfx.w = w;
261 vc->gfx.h = h;
262 vc->gfx.y0_top = backing_y_0_top;
264 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
266 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
267 gtk_gl_area_set_scanout_mode(vc, false);
268 return;
271 gtk_gl_area_set_scanout_mode(vc, true);
272 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
273 backing_id, false);
276 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
278 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
280 gtk_gl_area_set_scanout_mode(vc, false);
283 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
284 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
286 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
288 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
289 graphic_hw_gl_block(vc->gfx.dcl.con, true);
290 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
291 gtk_gl_area_set_scanout_mode(vc, true);
293 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
296 void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
297 QemuDmaBuf *dmabuf)
299 #ifdef CONFIG_GBM
300 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
302 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
303 egl_dmabuf_import_texture(dmabuf);
304 if (!dmabuf->texture) {
305 return;
308 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
309 dmabuf->y0_top,
310 dmabuf->backing_width, dmabuf->backing_height,
311 dmabuf->x, dmabuf->y, dmabuf->width,
312 dmabuf->height, NULL);
314 if (dmabuf->allow_fences) {
315 vc->gfx.guest_fb.dmabuf = dmabuf;
317 #endif
320 void gtk_gl_area_init(void)
322 display_opengl = 1;
325 int gd_gl_area_make_current(DisplayGLCtx *dgc,
326 QEMUGLContext ctx)
328 gdk_gl_context_make_current(ctx);
329 return 0;