2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
34 #include "qemu-common.h"
35 #include "ui/console.h"
37 #include "sysemu/sysemu.h"
40 #include "sdl2-keymap.h"
42 static int sdl2_num_outputs
;
43 static struct sdl2_state
{
44 DisplayChangeListener dcl
;
45 DisplaySurface
*surface
;
47 SDL_Window
*real_window
;
48 SDL_Renderer
*real_renderer
;
50 int last_vm_running
; /* per console for caption reasons */
54 static SDL_Surface
*guest_sprite_surface
;
55 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
57 static bool gui_saved_scaling
;
58 static int gui_saved_width
;
59 static int gui_saved_height
;
60 static int gui_saved_grab
;
61 static int gui_fullscreen
;
62 static int gui_noframe
;
63 static int gui_key_modifier_pressed
;
64 static int gui_keysym
;
65 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
66 static uint8_t modifiers_state
[SDL_NUM_SCANCODES
];
67 static SDL_Cursor
*sdl_cursor_normal
;
68 static SDL_Cursor
*sdl_cursor_hidden
;
69 static int absolute_enabled
;
70 static int guest_cursor
;
71 static int guest_x
, guest_y
;
72 static SDL_Cursor
*guest_sprite
;
73 static int scaling_active
;
74 static Notifier mouse_mode_notifier
;
76 static void sdl_update_caption(struct sdl2_state
*scon
);
78 static struct sdl2_state
*get_scon_from_window(uint32_t window_id
)
81 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
82 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
83 return &sdl2_console
[i
];
89 static void sdl_update(DisplayChangeListener
*dcl
,
90 int x
, int y
, int w
, int h
)
92 struct sdl2_state
*scon
= container_of(dcl
, struct sdl2_state
, dcl
);
94 DisplaySurface
*surf
= qemu_console_surface(dcl
->con
);
108 SDL_UpdateTexture(scon
->texture
, NULL
, surface_data(surf
),
109 surface_stride(surf
));
110 SDL_RenderCopy(scon
->real_renderer
, scon
->texture
, &rect
, &rect
);
111 SDL_RenderPresent(scon
->real_renderer
);
114 static void do_sdl_resize(struct sdl2_state
*scon
, int width
, int height
,
119 if (scon
->real_window
&& scon
->real_renderer
) {
120 if (width
&& height
) {
121 SDL_RenderSetLogicalSize(scon
->real_renderer
, width
, height
);
122 SDL_SetWindowSize(scon
->real_window
, width
, height
);
124 SDL_DestroyRenderer(scon
->real_renderer
);
125 SDL_DestroyWindow(scon
->real_window
);
126 scon
->real_renderer
= NULL
;
127 scon
->real_window
= NULL
;
130 if (!width
|| !height
) {
134 if (gui_fullscreen
) {
135 flags
|= SDL_WINDOW_FULLSCREEN
;
137 flags
|= SDL_WINDOW_RESIZABLE
;
140 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
141 SDL_WINDOWPOS_UNDEFINED
,
142 width
, height
, flags
);
143 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
144 sdl_update_caption(scon
);
148 static void sdl_switch(DisplayChangeListener
*dcl
,
149 DisplaySurface
*new_surface
)
151 struct sdl2_state
*scon
= container_of(dcl
, struct sdl2_state
, dcl
);
154 DisplaySurface
*old_surface
= scon
->surface
;
156 /* temporary hack: allows to call sdl_switch to handle scaling changes */
158 scon
->surface
= new_surface
;
161 if (!new_surface
&& idx
> 0) {
162 scon
->surface
= NULL
;
165 if (new_surface
== NULL
) {
166 do_sdl_resize(scon
, 0, 0, 0);
168 do_sdl_resize(scon
, surface_width(scon
->surface
),
169 surface_height(scon
->surface
), 0);
172 if (old_surface
&& scon
->texture
) {
173 SDL_DestroyTexture(scon
->texture
);
174 scon
->texture
= NULL
;
178 if (!scon
->texture
) {
179 if (surface_bits_per_pixel(scon
->surface
) == 16) {
180 format
= SDL_PIXELFORMAT_RGB565
;
181 } else if (surface_bits_per_pixel(scon
->surface
) == 32) {
182 format
= SDL_PIXELFORMAT_ARGB8888
;
185 scon
->texture
= SDL_CreateTexture(scon
->real_renderer
, format
,
186 SDL_TEXTUREACCESS_STREAMING
,
187 surface_width(new_surface
),
188 surface_height(new_surface
));
193 static void reset_keys(void)
197 for (i
= 0; i
< 256; i
++) {
198 if (modifiers_state
[i
]) {
199 int qcode
= sdl2_scancode_to_qcode
[i
];
200 qemu_input_event_send_key_qcode(NULL
, qcode
, false);
201 modifiers_state
[i
] = 0;
206 static void sdl_process_key(SDL_KeyboardEvent
*ev
)
208 int qcode
= sdl2_scancode_to_qcode
[ev
->keysym
.scancode
];
210 switch (ev
->keysym
.scancode
) {
212 case SDL_SCANCODE_NUMLOCKCLEAR
:
213 case SDL_SCANCODE_CAPSLOCK
:
214 /* SDL does not send the key up event, so we generate it */
215 qemu_input_event_send_key_qcode(NULL
, qcode
, true);
216 qemu_input_event_send_key_qcode(NULL
, qcode
, false);
219 case SDL_SCANCODE_LCTRL
:
220 case SDL_SCANCODE_LSHIFT
:
221 case SDL_SCANCODE_LALT
:
222 case SDL_SCANCODE_LGUI
:
223 case SDL_SCANCODE_RCTRL
:
224 case SDL_SCANCODE_RSHIFT
:
225 case SDL_SCANCODE_RALT
:
226 case SDL_SCANCODE_RGUI
:
227 if (ev
->type
== SDL_KEYUP
) {
228 modifiers_state
[ev
->keysym
.scancode
] = 0;
230 modifiers_state
[ev
->keysym
.scancode
] = 1;
234 qemu_input_event_send_key_qcode(NULL
, qcode
,
235 ev
->type
== SDL_KEYDOWN
);
239 static void sdl_update_caption(struct sdl2_state
*scon
)
241 char win_title
[1024];
242 char icon_title
[1024];
243 const char *status
= "";
245 if (!runstate_is_running()) {
246 status
= " [Stopped]";
247 } else if (gui_grab
) {
249 status
= " - Press Ctrl-Alt-Shift to exit mouse grab";
250 } else if (ctrl_grab
) {
251 status
= " - Press Right-Ctrl to exit mouse grab";
253 status
= " - Press Ctrl-Alt to exit mouse grab";
258 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
260 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
262 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
263 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
266 if (scon
->real_window
) {
267 SDL_SetWindowTitle(scon
->real_window
, win_title
);
271 static void sdl_hide_cursor(void)
277 if (qemu_input_is_absolute()) {
279 SDL_SetCursor(sdl_cursor_hidden
);
281 SDL_SetRelativeMouseMode(SDL_TRUE
);
285 static void sdl_show_cursor(void)
291 if (!qemu_input_is_absolute()) {
292 SDL_SetRelativeMouseMode(SDL_FALSE
);
295 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
296 SDL_SetCursor(guest_sprite
);
298 SDL_SetCursor(sdl_cursor_normal
);
303 static void sdl_grab_start(struct sdl2_state
*scon
)
306 * If the application is not active, do not try to enter grab state. This
307 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
308 * application (SDL bug).
310 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
314 SDL_SetCursor(guest_sprite
);
315 if (!qemu_input_is_absolute() && !absolute_enabled
) {
316 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
321 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
323 sdl_update_caption(scon
);
326 static void sdl_grab_end(struct sdl2_state
*scon
)
328 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
331 sdl_update_caption(scon
);
334 static void absolute_mouse_grab(struct sdl2_state
*scon
)
336 int mouse_x
, mouse_y
;
338 SDL_GetMouseState(&mouse_x
, &mouse_y
);
339 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
340 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
341 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
342 sdl_grab_start(scon
);
346 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
348 if (qemu_input_is_absolute()) {
349 if (!absolute_enabled
) {
350 absolute_enabled
= 1;
351 absolute_mouse_grab(&sdl2_console
[0]);
353 } else if (absolute_enabled
) {
354 if (!gui_fullscreen
) {
355 sdl_grab_end(&sdl2_console
[0]);
357 absolute_enabled
= 0;
361 static void sdl_send_mouse_event(struct sdl2_state
*scon
, int dx
, int dy
,
362 int dz
, int x
, int y
, int state
)
364 static uint32_t bmap
[INPUT_BUTTON_MAX
] = {
365 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
366 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
367 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
369 [INPUT_BUTTON_WHEEL_UP
] = SDL_BUTTON(SDL_BUTTON_WHEELUP
),
370 [INPUT_BUTTON_WHEEL_DOWN
] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN
),
373 static uint32_t prev_state
;
375 if (prev_state
!= state
) {
376 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
380 if (qemu_input_is_absolute()) {
382 int max_w
= 0, max_h
= 0;
383 int off_x
= 0, off_y
= 0;
384 int cur_off_x
= 0, cur_off_y
= 0;
387 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
388 struct sdl2_state
*thiscon
= &sdl2_console
[i
];
389 if (thiscon
->real_window
&& thiscon
->surface
) {
390 SDL_GetWindowSize(thiscon
->real_window
, &scr_w
, &scr_h
);
391 cur_off_x
= thiscon
->x
;
392 cur_off_y
= thiscon
->y
;
393 if (scr_w
+ cur_off_x
> max_w
) {
394 max_w
= scr_w
+ cur_off_x
;
396 if (scr_h
+ cur_off_y
> max_h
) {
397 max_h
= scr_h
+ cur_off_y
;
399 if (i
== scon
->idx
) {
405 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
, off_x
+ x
, max_w
);
406 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
, off_y
+ y
, max_h
);
416 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
417 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
419 qemu_input_event_sync();
422 static void sdl_scale(struct sdl2_state
*scon
, int width
, int height
)
425 do_sdl_resize(scon
, width
, height
, bpp
);
429 static void toggle_full_screen(struct sdl2_state
*scon
)
431 int width
= surface_width(scon
->surface
);
432 int height
= surface_height(scon
->surface
);
433 int bpp
= surface_bits_per_pixel(scon
->surface
);
435 gui_fullscreen
= !gui_fullscreen
;
436 if (gui_fullscreen
) {
437 SDL_GetWindowSize(scon
->real_window
,
438 &gui_saved_width
, &gui_saved_height
);
439 gui_saved_scaling
= scaling_active
;
441 do_sdl_resize(scon
, width
, height
, bpp
);
444 gui_saved_grab
= gui_grab
;
445 sdl_grab_start(scon
);
447 if (gui_saved_scaling
) {
448 sdl_scale(scon
, gui_saved_width
, gui_saved_height
);
450 do_sdl_resize(scon
, width
, height
, 0);
452 if (!gui_saved_grab
) {
456 graphic_hw_invalidate(scon
->dcl
.con
);
457 graphic_hw_update(scon
->dcl
.con
);
460 static void handle_keydown(SDL_Event
*ev
)
463 struct sdl2_state
*scon
= get_scon_from_window(ev
->key
.windowID
);
466 mod_state
= (SDL_GetModState() & (gui_grab_code
| KMOD_LSHIFT
)) ==
467 (gui_grab_code
| KMOD_LSHIFT
);
468 } else if (ctrl_grab
) {
469 mod_state
= (SDL_GetModState() & KMOD_RCTRL
) == KMOD_RCTRL
;
471 mod_state
= (SDL_GetModState() & gui_grab_code
) == gui_grab_code
;
473 gui_key_modifier_pressed
= mod_state
;
475 if (gui_key_modifier_pressed
) {
476 switch (ev
->key
.keysym
.scancode
) {
478 toggle_full_screen(scon
);
482 if (scaling_active
) {
484 sdl_switch(&scon
->dcl
, NULL
);
485 graphic_hw_invalidate(scon
->dcl
.con
);
486 graphic_hw_update(scon
->dcl
.con
);
490 case SDL_SCANCODE_KP_PLUS
:
491 case SDL_SCANCODE_KP_MINUS
:
492 if (!gui_fullscreen
) {
495 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
497 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
498 SDL_SCANCODE_KP_PLUS
? 50 : -50),
500 height
= (surface_height(scon
->surface
) * width
) /
501 surface_width(scon
->surface
);
503 sdl_scale(scon
, width
, height
);
504 graphic_hw_invalidate(NULL
);
505 graphic_hw_update(NULL
);
513 sdl_process_key(&ev
->key
);
517 static void handle_keyup(SDL_Event
*ev
)
520 struct sdl2_state
*scon
= get_scon_from_window(ev
->key
.windowID
);
523 mod_state
= (ev
->key
.keysym
.mod
& gui_grab_code
);
525 mod_state
= (ev
->key
.keysym
.mod
& (gui_grab_code
| KMOD_LSHIFT
));
527 if (!mod_state
&& gui_key_modifier_pressed
) {
528 gui_key_modifier_pressed
= 0;
529 if (gui_keysym
== 0) {
530 /* exit/enter grab if pressing Ctrl-Alt */
532 sdl_grab_start(scon
);
533 } else if (!gui_fullscreen
) {
536 /* SDL does not send back all the modifiers key, so we must
544 sdl_process_key(&ev
->key
);
548 static void handle_mousemotion(SDL_Event
*ev
)
551 struct sdl2_state
*scon
= get_scon_from_window(ev
->key
.windowID
);
553 if (qemu_input_is_absolute() || absolute_enabled
) {
555 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
558 if (gui_grab
&& (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
559 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
563 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
564 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
565 sdl_grab_start(scon
);
568 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
569 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
, 0,
570 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
574 static void handle_mousebutton(SDL_Event
*ev
)
576 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
577 SDL_MouseButtonEvent
*bev
;
578 struct sdl2_state
*scon
= get_scon_from_window(ev
->key
.windowID
);
582 if (!gui_grab
&& !qemu_input_is_absolute()) {
583 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
584 /* start grabbing all events */
585 sdl_grab_start(scon
);
589 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
590 buttonstate
|= SDL_BUTTON(bev
->button
);
592 buttonstate
&= ~SDL_BUTTON(bev
->button
);
594 #ifdef SDL_BUTTON_WHEELUP
595 if (bev
->button
== SDL_BUTTON_WHEELUP
&&
596 ev
->type
== SDL_MOUSEBUTTONDOWN
) {
598 } else if (bev
->button
== SDL_BUTTON_WHEELDOWN
&&
599 ev
->type
== SDL_MOUSEBUTTONDOWN
) {
603 sdl_send_mouse_event(scon
, 0, 0, dz
, bev
->x
, bev
->y
, buttonstate
);
607 static void handle_windowevent(DisplayChangeListener
*dcl
, SDL_Event
*ev
)
610 struct sdl2_state
*scon
= get_scon_from_window(ev
->key
.windowID
);
612 switch (ev
->window
.event
) {
613 case SDL_WINDOWEVENT_RESIZED
:
614 sdl_scale(scon
, ev
->window
.data1
, ev
->window
.data2
);
615 graphic_hw_invalidate(scon
->dcl
.con
);
616 graphic_hw_update(scon
->dcl
.con
);
618 case SDL_WINDOWEVENT_EXPOSED
:
619 SDL_GetWindowSize(SDL_GetWindowFromID(ev
->window
.windowID
), &w
, &h
);
620 sdl_update(dcl
, 0, 0, w
, h
);
622 case SDL_WINDOWEVENT_FOCUS_GAINED
:
623 case SDL_WINDOWEVENT_ENTER
:
624 if (!gui_grab
&& (qemu_input_is_absolute() || absolute_enabled
)) {
625 absolute_mouse_grab(scon
);
628 case SDL_WINDOWEVENT_FOCUS_LOST
:
629 if (gui_grab
&& !gui_fullscreen
) {
633 case SDL_WINDOWEVENT_RESTORED
:
634 update_displaychangelistener(dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
636 case SDL_WINDOWEVENT_MINIMIZED
:
637 update_displaychangelistener(dcl
, 500);
639 case SDL_WINDOWEVENT_CLOSE
:
642 qemu_system_shutdown_request();
648 static void sdl_refresh(DisplayChangeListener
*dcl
)
650 struct sdl2_state
*scon
= container_of(dcl
, struct sdl2_state
, dcl
);
651 SDL_Event ev1
, *ev
= &ev1
;
653 if (scon
->last_vm_running
!= runstate_is_running()) {
654 scon
->last_vm_running
= runstate_is_running();
655 sdl_update_caption(scon
);
658 graphic_hw_update(dcl
->con
);
660 while (SDL_PollEvent(ev
)) {
671 qemu_system_shutdown_request();
674 case SDL_MOUSEMOTION
:
675 handle_mousemotion(ev
);
677 case SDL_MOUSEBUTTONDOWN
:
678 case SDL_MOUSEBUTTONUP
:
679 handle_mousebutton(ev
);
681 case SDL_WINDOWEVENT
:
682 handle_windowevent(dcl
, ev
);
690 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
691 int x
, int y
, int on
)
693 struct sdl2_state
*scon
= container_of(dcl
, struct sdl2_state
, dcl
);
698 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
699 SDL_SetCursor(guest_sprite
);
700 if (!qemu_input_is_absolute() && !absolute_enabled
) {
701 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
704 } else if (gui_grab
) {
708 guest_x
= x
, guest_y
= y
;
711 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
716 SDL_FreeCursor(guest_sprite
);
719 if (guest_sprite_surface
) {
720 SDL_FreeSurface(guest_sprite_surface
);
723 guest_sprite_surface
=
724 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
725 0xff0000, 0x00ff00, 0xff, 0xff000000);
727 if (!guest_sprite_surface
) {
728 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
731 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
734 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
738 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
739 SDL_SetCursor(guest_sprite
);
743 static void sdl_cleanup(void)
746 SDL_FreeCursor(guest_sprite
);
748 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
751 static const DisplayChangeListenerOps dcl_ops
= {
753 .dpy_gfx_update
= sdl_update
,
754 .dpy_gfx_switch
= sdl_switch
,
755 .dpy_refresh
= sdl_refresh
,
756 .dpy_mouse_set
= sdl_mouse_warp
,
757 .dpy_cursor_define
= sdl_mouse_define
,
760 void sdl_display_init(DisplayState
*ds
, int full_screen
, int no_frame
)
772 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
773 * accessible $DISPLAY to open X11 window. This is often the case
774 * when qemu is run using sudo. But in this case, and when actually
775 * run in X11 environment, SDL fights with X11 for the video card,
776 * making current display unavailable, often until reboot.
777 * So make x11 the default SDL video driver if this variable is unset.
778 * This is a bit hackish but saves us from bigger problem.
779 * Maybe it's a good idea to fix this in SDL instead.
781 setenv("SDL_VIDEODRIVER", "x11", 0);
784 flags
= SDL_INIT_VIDEO
| SDL_INIT_NOPARACHUTE
;
785 if (SDL_Init(flags
)) {
786 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
792 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
793 if (!con
|| !qemu_console_is_graphic(con
)) {
797 sdl2_num_outputs
= i
;
798 sdl2_console
= g_new0(struct sdl2_state
, sdl2_num_outputs
);
799 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
800 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
801 sdl2_console
[i
].dcl
.ops
= &dcl_ops
;
802 sdl2_console
[i
].dcl
.con
= con
;
803 register_displaychangelistener(&sdl2_console
[i
].dcl
);
804 sdl2_console
[i
].idx
= i
;
807 /* Load a 32x32x4 image. White pixels are transparent. */
808 filename
= qemu_find_file(QEMU_FILE_TYPE_BIOS
, "qemu-icon.bmp");
810 SDL_Surface
*image
= SDL_LoadBMP(filename
);
812 uint32_t colorkey
= SDL_MapRGB(image
->format
, 255, 255, 255);
813 SDL_SetColorKey(image
, SDL_TRUE
, colorkey
);
814 SDL_SetWindowIcon(sdl2_console
[0].real_window
, image
);
824 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
825 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
829 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
830 sdl_cursor_normal
= SDL_GetCursor();