hw/misc/mps2-fpgaio: Make number of LEDs configurable by board
[qemu/ar7.git] / contrib / vhost-user-gpu / virgl.c
blob8bb3c563d975092843e55a43633a2418c77be8a0
1 /*
2 * Virtio vhost-user GPU Device
4 * Copyright Red Hat, Inc. 2013-2018
6 * Authors:
7 * Dave Airlie <airlied@redhat.com>
8 * Gerd Hoffmann <kraxel@redhat.com>
9 * Marc-André Lureau <marcandre.lureau@redhat.com>
11 * This work is licensed under the terms of the GNU GPL, version 2 or later.
12 * See the COPYING file in the top-level directory.
15 #include "qemu/osdep.h"
16 #include <virglrenderer.h>
17 #include "virgl.h"
19 void
20 vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
21 gpointer data)
23 uint32_t width, height;
24 uint32_t *cursor;
26 cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
27 g_return_if_fail(cursor != NULL);
28 g_return_if_fail(width == 64);
29 g_return_if_fail(height == 64);
31 memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
32 free(cursor);
35 static void
36 virgl_cmd_context_create(VuGpu *g,
37 struct virtio_gpu_ctrl_command *cmd)
39 struct virtio_gpu_ctx_create cc;
41 VUGPU_FILL_CMD(cc);
43 virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
44 cc.debug_name);
47 static void
48 virgl_cmd_context_destroy(VuGpu *g,
49 struct virtio_gpu_ctrl_command *cmd)
51 struct virtio_gpu_ctx_destroy cd;
53 VUGPU_FILL_CMD(cd);
55 virgl_renderer_context_destroy(cd.hdr.ctx_id);
58 static void
59 virgl_cmd_create_resource_2d(VuGpu *g,
60 struct virtio_gpu_ctrl_command *cmd)
62 struct virtio_gpu_resource_create_2d c2d;
63 struct virgl_renderer_resource_create_args args;
65 VUGPU_FILL_CMD(c2d);
67 args.handle = c2d.resource_id;
68 args.target = 2;
69 args.format = c2d.format;
70 args.bind = (1 << 1);
71 args.width = c2d.width;
72 args.height = c2d.height;
73 args.depth = 1;
74 args.array_size = 1;
75 args.last_level = 0;
76 args.nr_samples = 0;
77 args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
78 virgl_renderer_resource_create(&args, NULL, 0);
81 static void
82 virgl_cmd_create_resource_3d(VuGpu *g,
83 struct virtio_gpu_ctrl_command *cmd)
85 struct virtio_gpu_resource_create_3d c3d;
86 struct virgl_renderer_resource_create_args args;
88 VUGPU_FILL_CMD(c3d);
90 args.handle = c3d.resource_id;
91 args.target = c3d.target;
92 args.format = c3d.format;
93 args.bind = c3d.bind;
94 args.width = c3d.width;
95 args.height = c3d.height;
96 args.depth = c3d.depth;
97 args.array_size = c3d.array_size;
98 args.last_level = c3d.last_level;
99 args.nr_samples = c3d.nr_samples;
100 args.flags = c3d.flags;
101 virgl_renderer_resource_create(&args, NULL, 0);
104 static void
105 virgl_cmd_resource_unref(VuGpu *g,
106 struct virtio_gpu_ctrl_command *cmd)
108 struct virtio_gpu_resource_unref unref;
110 VUGPU_FILL_CMD(unref);
112 virgl_renderer_resource_unref(unref.resource_id);
115 /* Not yet(?) defined in standard-headers, remove when possible */
116 #ifndef VIRTIO_GPU_CAPSET_VIRGL2
117 #define VIRTIO_GPU_CAPSET_VIRGL2 2
118 #endif
120 static void
121 virgl_cmd_get_capset_info(VuGpu *g,
122 struct virtio_gpu_ctrl_command *cmd)
124 struct virtio_gpu_get_capset_info info;
125 struct virtio_gpu_resp_capset_info resp;
127 VUGPU_FILL_CMD(info);
129 if (info.capset_index == 0) {
130 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
131 virgl_renderer_get_cap_set(resp.capset_id,
132 &resp.capset_max_version,
133 &resp.capset_max_size);
134 } else if (info.capset_index == 1) {
135 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
136 virgl_renderer_get_cap_set(resp.capset_id,
137 &resp.capset_max_version,
138 &resp.capset_max_size);
139 } else {
140 resp.capset_max_version = 0;
141 resp.capset_max_size = 0;
143 resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
144 vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
147 uint32_t
148 vg_virgl_get_num_capsets(void)
150 uint32_t capset2_max_ver, capset2_max_size;
151 virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
152 &capset2_max_ver,
153 &capset2_max_size);
155 return capset2_max_ver ? 2 : 1;
158 static void
159 virgl_cmd_get_capset(VuGpu *g,
160 struct virtio_gpu_ctrl_command *cmd)
162 struct virtio_gpu_get_capset gc;
163 struct virtio_gpu_resp_capset *resp;
164 uint32_t max_ver, max_size;
166 VUGPU_FILL_CMD(gc);
168 virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
169 &max_size);
170 resp = g_malloc0(sizeof(*resp) + max_size);
172 resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
173 virgl_renderer_fill_caps(gc.capset_id,
174 gc.capset_version,
175 (void *)resp->capset_data);
176 vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
177 g_free(resp);
180 static void
181 virgl_cmd_submit_3d(VuGpu *g,
182 struct virtio_gpu_ctrl_command *cmd)
184 struct virtio_gpu_cmd_submit cs;
185 void *buf;
186 size_t s;
188 VUGPU_FILL_CMD(cs);
190 buf = g_malloc(cs.size);
191 s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
192 sizeof(cs), buf, cs.size);
193 if (s != cs.size) {
194 g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
195 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
196 goto out;
199 virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
201 out:
202 g_free(buf);
205 static void
206 virgl_cmd_transfer_to_host_2d(VuGpu *g,
207 struct virtio_gpu_ctrl_command *cmd)
209 struct virtio_gpu_transfer_to_host_2d t2d;
210 struct virtio_gpu_box box;
212 VUGPU_FILL_CMD(t2d);
214 box.x = t2d.r.x;
215 box.y = t2d.r.y;
216 box.z = 0;
217 box.w = t2d.r.width;
218 box.h = t2d.r.height;
219 box.d = 1;
221 virgl_renderer_transfer_write_iov(t2d.resource_id,
226 (struct virgl_box *)&box,
227 t2d.offset, NULL, 0);
230 static void
231 virgl_cmd_transfer_to_host_3d(VuGpu *g,
232 struct virtio_gpu_ctrl_command *cmd)
234 struct virtio_gpu_transfer_host_3d t3d;
236 VUGPU_FILL_CMD(t3d);
238 virgl_renderer_transfer_write_iov(t3d.resource_id,
239 t3d.hdr.ctx_id,
240 t3d.level,
241 t3d.stride,
242 t3d.layer_stride,
243 (struct virgl_box *)&t3d.box,
244 t3d.offset, NULL, 0);
247 static void
248 virgl_cmd_transfer_from_host_3d(VuGpu *g,
249 struct virtio_gpu_ctrl_command *cmd)
251 struct virtio_gpu_transfer_host_3d tf3d;
253 VUGPU_FILL_CMD(tf3d);
255 virgl_renderer_transfer_read_iov(tf3d.resource_id,
256 tf3d.hdr.ctx_id,
257 tf3d.level,
258 tf3d.stride,
259 tf3d.layer_stride,
260 (struct virgl_box *)&tf3d.box,
261 tf3d.offset, NULL, 0);
264 static void
265 virgl_resource_attach_backing(VuGpu *g,
266 struct virtio_gpu_ctrl_command *cmd)
268 struct virtio_gpu_resource_attach_backing att_rb;
269 struct iovec *res_iovs;
270 int ret;
272 VUGPU_FILL_CMD(att_rb);
274 ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
275 if (ret != 0) {
276 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
277 return;
280 virgl_renderer_resource_attach_iov(att_rb.resource_id,
281 res_iovs, att_rb.nr_entries);
284 static void
285 virgl_resource_detach_backing(VuGpu *g,
286 struct virtio_gpu_ctrl_command *cmd)
288 struct virtio_gpu_resource_detach_backing detach_rb;
289 struct iovec *res_iovs = NULL;
290 int num_iovs = 0;
292 VUGPU_FILL_CMD(detach_rb);
294 virgl_renderer_resource_detach_iov(detach_rb.resource_id,
295 &res_iovs,
296 &num_iovs);
297 if (res_iovs == NULL || num_iovs == 0) {
298 return;
300 g_free(res_iovs);
303 static void
304 virgl_cmd_set_scanout(VuGpu *g,
305 struct virtio_gpu_ctrl_command *cmd)
307 struct virtio_gpu_set_scanout ss;
308 struct virgl_renderer_resource_info info;
309 int ret;
311 VUGPU_FILL_CMD(ss);
313 if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
314 g_critical("%s: illegal scanout id specified %d",
315 __func__, ss.scanout_id);
316 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
317 return;
320 memset(&info, 0, sizeof(info));
322 if (ss.resource_id && ss.r.width && ss.r.height) {
323 ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
324 if (ret == -1) {
325 g_critical("%s: illegal resource specified %d\n",
326 __func__, ss.resource_id);
327 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
328 return;
331 int fd = -1;
332 if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
333 g_critical("%s: failed to get fd for texture\n", __func__);
334 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
335 return;
337 assert(fd >= 0);
338 VhostUserGpuMsg msg = {
339 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
340 .size = sizeof(VhostUserGpuDMABUFScanout),
341 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
342 .payload.dmabuf_scanout.x = ss.r.x,
343 .payload.dmabuf_scanout.y = ss.r.y,
344 .payload.dmabuf_scanout.width = ss.r.width,
345 .payload.dmabuf_scanout.height = ss.r.height,
346 .payload.dmabuf_scanout.fd_width = info.width,
347 .payload.dmabuf_scanout.fd_height = info.height,
348 .payload.dmabuf_scanout.fd_stride = info.stride,
349 .payload.dmabuf_scanout.fd_flags = info.flags,
350 .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
352 vg_send_msg(g, &msg, fd);
353 close(fd);
354 } else {
355 VhostUserGpuMsg msg = {
356 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
357 .size = sizeof(VhostUserGpuDMABUFScanout),
358 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
360 g_debug("disable scanout");
361 vg_send_msg(g, &msg, -1);
363 g->scanout[ss.scanout_id].resource_id = ss.resource_id;
366 static void
367 virgl_cmd_resource_flush(VuGpu *g,
368 struct virtio_gpu_ctrl_command *cmd)
370 struct virtio_gpu_resource_flush rf;
371 int i;
373 VUGPU_FILL_CMD(rf);
375 if (!rf.resource_id) {
376 g_debug("bad resource id for flush..?");
377 return;
379 for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
380 if (g->scanout[i].resource_id != rf.resource_id) {
381 continue;
383 VhostUserGpuMsg msg = {
384 .request = VHOST_USER_GPU_DMABUF_UPDATE,
385 .size = sizeof(VhostUserGpuUpdate),
386 .payload.update.scanout_id = i,
387 .payload.update.x = rf.r.x,
388 .payload.update.y = rf.r.y,
389 .payload.update.width = rf.r.width,
390 .payload.update.height = rf.r.height
392 vg_send_msg(g, &msg, -1);
393 vg_wait_ok(g);
397 static void
398 virgl_cmd_ctx_attach_resource(VuGpu *g,
399 struct virtio_gpu_ctrl_command *cmd)
401 struct virtio_gpu_ctx_resource att_res;
403 VUGPU_FILL_CMD(att_res);
405 virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
408 static void
409 virgl_cmd_ctx_detach_resource(VuGpu *g,
410 struct virtio_gpu_ctrl_command *cmd)
412 struct virtio_gpu_ctx_resource det_res;
414 VUGPU_FILL_CMD(det_res);
416 virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
419 void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
421 virgl_renderer_force_ctx_0();
422 switch (cmd->cmd_hdr.type) {
423 case VIRTIO_GPU_CMD_CTX_CREATE:
424 virgl_cmd_context_create(g, cmd);
425 break;
426 case VIRTIO_GPU_CMD_CTX_DESTROY:
427 virgl_cmd_context_destroy(g, cmd);
428 break;
429 case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
430 virgl_cmd_create_resource_2d(g, cmd);
431 break;
432 case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
433 virgl_cmd_create_resource_3d(g, cmd);
434 break;
435 case VIRTIO_GPU_CMD_SUBMIT_3D:
436 virgl_cmd_submit_3d(g, cmd);
437 break;
438 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
439 virgl_cmd_transfer_to_host_2d(g, cmd);
440 break;
441 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
442 virgl_cmd_transfer_to_host_3d(g, cmd);
443 break;
444 case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
445 virgl_cmd_transfer_from_host_3d(g, cmd);
446 break;
447 case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
448 virgl_resource_attach_backing(g, cmd);
449 break;
450 case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
451 virgl_resource_detach_backing(g, cmd);
452 break;
453 case VIRTIO_GPU_CMD_SET_SCANOUT:
454 virgl_cmd_set_scanout(g, cmd);
455 break;
456 case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
457 virgl_cmd_resource_flush(g, cmd);
458 break;
459 case VIRTIO_GPU_CMD_RESOURCE_UNREF:
460 virgl_cmd_resource_unref(g, cmd);
461 break;
462 case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
463 /* TODO add security */
464 virgl_cmd_ctx_attach_resource(g, cmd);
465 break;
466 case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
467 /* TODO add security */
468 virgl_cmd_ctx_detach_resource(g, cmd);
469 break;
470 case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
471 virgl_cmd_get_capset_info(g, cmd);
472 break;
473 case VIRTIO_GPU_CMD_GET_CAPSET:
474 virgl_cmd_get_capset(g, cmd);
475 break;
476 case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
477 vg_get_display_info(g, cmd);
478 break;
479 default:
480 g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
481 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
482 break;
485 if (cmd->state != VG_CMD_STATE_NEW) {
486 return;
489 if (cmd->error) {
490 g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
491 cmd->cmd_hdr.type, cmd->error);
492 vg_ctrl_response_nodata(g, cmd, cmd->error);
493 return;
496 if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
497 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
498 return;
501 g_debug("Creating fence id:%" PRId64 " type:%d",
502 cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
503 virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
506 static void
507 virgl_write_fence(void *opaque, uint32_t fence)
509 VuGpu *g = opaque;
510 struct virtio_gpu_ctrl_command *cmd, *tmp;
512 QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
514 * the guest can end up emitting fences out of order
515 * so we should check all fenced cmds not just the first one.
517 if (cmd->cmd_hdr.fence_id > fence) {
518 continue;
520 g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
521 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
522 QTAILQ_REMOVE(&g->fenceq, cmd, next);
523 free(cmd);
524 g->inflight--;
528 #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
529 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
530 static int
531 virgl_get_drm_fd(void *opaque)
533 VuGpu *g = opaque;
535 return g->drm_rnode_fd;
537 #endif
539 static struct virgl_renderer_callbacks virgl_cbs = {
540 #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
541 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
542 .get_drm_fd = virgl_get_drm_fd,
543 .version = 2,
544 #else
545 .version = 1,
546 #endif
547 .write_fence = virgl_write_fence,
550 static void
551 vg_virgl_poll(VuDev *dev, int condition, void *data)
553 virgl_renderer_poll();
556 bool
557 vg_virgl_init(VuGpu *g)
559 int ret;
561 if (g->drm_rnode_fd && virgl_cbs.version == 1) {
562 g_warning("virgl will use the default rendernode");
565 ret = virgl_renderer_init(g,
566 VIRGL_RENDERER_USE_EGL |
567 VIRGL_RENDERER_THREAD_SYNC,
568 &virgl_cbs);
569 if (ret != 0) {
570 return false;
573 ret = virgl_renderer_get_poll_fd();
574 if (ret != -1) {
575 g->renderer_source =
576 vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
579 return true;