2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "ui/console.h"
31 #include "sysemu/runstate.h"
32 #include "sysemu/sysemu.h"
33 #include "ui/win32-kbd-hook.h"
35 static int sdl2_num_outputs
;
36 static struct sdl2_console
*sdl2_console
;
38 static SDL_Surface
*guest_sprite_surface
;
39 static int gui_grab
; /* if true, all keyboard/mouse events are grabbed */
41 static int gui_saved_grab
;
42 static int gui_fullscreen
;
43 static int gui_grab_code
= KMOD_LALT
| KMOD_LCTRL
;
44 static SDL_Cursor
*sdl_cursor_normal
;
45 static SDL_Cursor
*sdl_cursor_hidden
;
46 static int absolute_enabled
;
47 static int guest_cursor
;
48 static int guest_x
, guest_y
;
49 static SDL_Cursor
*guest_sprite
;
50 static Notifier mouse_mode_notifier
;
52 #define SDL2_REFRESH_INTERVAL_BUSY 10
53 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
54 / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 static void sdl_update_caption(struct sdl2_console
*scon
);
58 static struct sdl2_console
*get_scon_from_window(uint32_t window_id
)
61 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
62 if (sdl2_console
[i
].real_window
== SDL_GetWindowFromID(window_id
)) {
63 return &sdl2_console
[i
];
69 void sdl2_window_create(struct sdl2_console
*scon
)
76 assert(!scon
->real_window
);
79 flags
|= SDL_WINDOW_FULLSCREEN_DESKTOP
;
81 flags
|= SDL_WINDOW_RESIZABLE
;
84 flags
|= SDL_WINDOW_HIDDEN
;
87 scon
->real_window
= SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED
,
88 SDL_WINDOWPOS_UNDEFINED
,
89 surface_width(scon
->surface
),
90 surface_height(scon
->surface
),
92 scon
->real_renderer
= SDL_CreateRenderer(scon
->real_window
, -1, 0);
94 scon
->winctx
= SDL_GL_GetCurrentContext();
96 sdl_update_caption(scon
);
99 void sdl2_window_destroy(struct sdl2_console
*scon
)
101 if (!scon
->real_window
) {
105 SDL_DestroyRenderer(scon
->real_renderer
);
106 scon
->real_renderer
= NULL
;
107 SDL_DestroyWindow(scon
->real_window
);
108 scon
->real_window
= NULL
;
111 void sdl2_window_resize(struct sdl2_console
*scon
)
113 if (!scon
->real_window
) {
117 SDL_SetWindowSize(scon
->real_window
,
118 surface_width(scon
->surface
),
119 surface_height(scon
->surface
));
122 static void sdl2_redraw(struct sdl2_console
*scon
)
126 sdl2_gl_redraw(scon
);
129 sdl2_2d_redraw(scon
);
133 static void sdl_update_caption(struct sdl2_console
*scon
)
135 char win_title
[1024];
136 char icon_title
[1024];
137 const char *status
= "";
139 if (!runstate_is_running()) {
140 status
= " [Stopped]";
141 } else if (gui_grab
) {
143 status
= " - Press Ctrl-Alt-Shift-G to exit grab";
144 } else if (ctrl_grab
) {
145 status
= " - Press Right-Ctrl-G to exit grab";
147 status
= " - Press Ctrl-Alt-G to exit grab";
152 snprintf(win_title
, sizeof(win_title
), "QEMU (%s-%d)%s", qemu_name
,
154 snprintf(icon_title
, sizeof(icon_title
), "QEMU (%s)", qemu_name
);
156 snprintf(win_title
, sizeof(win_title
), "QEMU%s", status
);
157 snprintf(icon_title
, sizeof(icon_title
), "QEMU");
160 if (scon
->real_window
) {
161 SDL_SetWindowTitle(scon
->real_window
, win_title
);
165 static void sdl_hide_cursor(struct sdl2_console
*scon
)
167 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
171 SDL_ShowCursor(SDL_DISABLE
);
172 SDL_SetCursor(sdl_cursor_hidden
);
174 if (!qemu_input_is_absolute()) {
175 SDL_SetRelativeMouseMode(SDL_TRUE
);
179 static void sdl_show_cursor(struct sdl2_console
*scon
)
181 if (scon
->opts
->has_show_cursor
&& scon
->opts
->show_cursor
) {
185 if (!qemu_input_is_absolute()) {
186 SDL_SetRelativeMouseMode(SDL_FALSE
);
190 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
191 SDL_SetCursor(guest_sprite
);
193 SDL_SetCursor(sdl_cursor_normal
);
196 SDL_ShowCursor(SDL_ENABLE
);
199 static void sdl_grab_start(struct sdl2_console
*scon
)
201 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
203 if (!con
|| !qemu_console_is_graphic(con
)) {
207 * If the application is not active, do not try to enter grab state. This
208 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
209 * application (SDL bug).
211 if (!(SDL_GetWindowFlags(scon
->real_window
) & SDL_WINDOW_INPUT_FOCUS
)) {
215 SDL_SetCursor(guest_sprite
);
216 if (!qemu_input_is_absolute() && !absolute_enabled
) {
217 SDL_WarpMouseInWindow(scon
->real_window
, guest_x
, guest_y
);
220 sdl_hide_cursor(scon
);
222 SDL_SetWindowGrab(scon
->real_window
, SDL_TRUE
);
224 win32_kbd_set_grab(true);
225 sdl_update_caption(scon
);
228 static void sdl_grab_end(struct sdl2_console
*scon
)
230 SDL_SetWindowGrab(scon
->real_window
, SDL_FALSE
);
232 win32_kbd_set_grab(false);
233 sdl_show_cursor(scon
);
234 sdl_update_caption(scon
);
237 static void absolute_mouse_grab(struct sdl2_console
*scon
)
239 int mouse_x
, mouse_y
;
241 SDL_GetMouseState(&mouse_x
, &mouse_y
);
242 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
243 if (mouse_x
> 0 && mouse_x
< scr_w
- 1 &&
244 mouse_y
> 0 && mouse_y
< scr_h
- 1) {
245 sdl_grab_start(scon
);
249 static void sdl_mouse_mode_change(Notifier
*notify
, void *data
)
251 if (qemu_input_is_absolute()) {
252 if (!absolute_enabled
) {
253 absolute_enabled
= 1;
254 SDL_SetRelativeMouseMode(SDL_FALSE
);
255 absolute_mouse_grab(&sdl2_console
[0]);
257 } else if (absolute_enabled
) {
258 if (!gui_fullscreen
) {
259 sdl_grab_end(&sdl2_console
[0]);
261 absolute_enabled
= 0;
265 static void sdl_send_mouse_event(struct sdl2_console
*scon
, int dx
, int dy
,
266 int x
, int y
, int state
)
268 static uint32_t bmap
[INPUT_BUTTON__MAX
] = {
269 [INPUT_BUTTON_LEFT
] = SDL_BUTTON(SDL_BUTTON_LEFT
),
270 [INPUT_BUTTON_MIDDLE
] = SDL_BUTTON(SDL_BUTTON_MIDDLE
),
271 [INPUT_BUTTON_RIGHT
] = SDL_BUTTON(SDL_BUTTON_RIGHT
),
273 static uint32_t prev_state
;
275 if (prev_state
!= state
) {
276 qemu_input_update_buttons(scon
->dcl
.con
, bmap
, prev_state
, state
);
280 if (qemu_input_is_absolute()) {
281 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_X
,
282 x
, 0, surface_width(scon
->surface
));
283 qemu_input_queue_abs(scon
->dcl
.con
, INPUT_AXIS_Y
,
284 y
, 0, surface_height(scon
->surface
));
294 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_X
, dx
);
295 qemu_input_queue_rel(scon
->dcl
.con
, INPUT_AXIS_Y
, dy
);
297 qemu_input_event_sync();
300 static void toggle_full_screen(struct sdl2_console
*scon
)
302 gui_fullscreen
= !gui_fullscreen
;
303 if (gui_fullscreen
) {
304 SDL_SetWindowFullscreen(scon
->real_window
,
305 SDL_WINDOW_FULLSCREEN_DESKTOP
);
306 gui_saved_grab
= gui_grab
;
307 sdl_grab_start(scon
);
309 if (!gui_saved_grab
) {
312 SDL_SetWindowFullscreen(scon
->real_window
, 0);
317 static int get_mod_state(void)
319 SDL_Keymod mod
= SDL_GetModState();
322 return (mod
& (gui_grab_code
| KMOD_LSHIFT
)) ==
323 (gui_grab_code
| KMOD_LSHIFT
);
324 } else if (ctrl_grab
) {
325 return (mod
& KMOD_RCTRL
) == KMOD_RCTRL
;
327 return (mod
& gui_grab_code
) == gui_grab_code
;
331 static void *sdl2_win32_get_hwnd(struct sdl2_console
*scon
)
336 SDL_VERSION(&info
.version
);
337 if (SDL_GetWindowWMInfo(scon
->real_window
, &info
)) {
338 return info
.info
.win
.window
;
344 static void handle_keydown(SDL_Event
*ev
)
347 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
348 int gui_key_modifier_pressed
= get_mod_state();
355 if (!scon
->ignore_hotkeys
&& gui_key_modifier_pressed
&& !ev
->key
.repeat
) {
356 switch (ev
->key
.keysym
.scancode
) {
369 win
= ev
->key
.keysym
.scancode
- SDL_SCANCODE_1
;
370 if (win
< sdl2_num_outputs
) {
371 sdl2_console
[win
].hidden
= !sdl2_console
[win
].hidden
;
372 if (sdl2_console
[win
].real_window
) {
373 if (sdl2_console
[win
].hidden
) {
374 SDL_HideWindow(sdl2_console
[win
].real_window
);
376 SDL_ShowWindow(sdl2_console
[win
].real_window
);
383 toggle_full_screen(scon
);
389 sdl_grab_start(scon
);
390 } else if (!gui_fullscreen
) {
395 sdl2_window_resize(scon
);
397 /* re-create scon->texture */
398 sdl2_2d_switch(&scon
->dcl
, scon
->surface
);
403 case SDL_SCANCODE_KP_PLUS
:
404 case SDL_SCANCODE_KP_MINUS
:
405 if (!gui_fullscreen
) {
408 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
410 width
= MAX(scr_w
+ (ev
->key
.keysym
.scancode
==
411 SDL_SCANCODE_KP_PLUS
? 50 : -50),
413 height
= (surface_height(scon
->surface
) * width
) /
414 surface_width(scon
->surface
);
415 fprintf(stderr
, "%s: scale to %dx%d\n",
416 __func__
, width
, height
);
417 sdl_scale(scon
, width
, height
);
427 sdl2_process_key(scon
, &ev
->key
);
431 static void handle_keyup(SDL_Event
*ev
)
433 struct sdl2_console
*scon
= get_scon_from_window(ev
->key
.windowID
);
439 scon
->ignore_hotkeys
= false;
440 sdl2_process_key(scon
, &ev
->key
);
443 static void handle_textinput(SDL_Event
*ev
)
445 struct sdl2_console
*scon
= get_scon_from_window(ev
->text
.windowID
);
446 QemuConsole
*con
= scon
? scon
->dcl
.con
: NULL
;
452 if (qemu_console_is_graphic(con
)) {
455 kbd_put_string_console(con
, ev
->text
.text
, strlen(ev
->text
.text
));
458 static void handle_mousemotion(SDL_Event
*ev
)
461 struct sdl2_console
*scon
= get_scon_from_window(ev
->motion
.windowID
);
463 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
467 if (qemu_input_is_absolute() || absolute_enabled
) {
469 SDL_GetWindowSize(scon
->real_window
, &scr_w
, &scr_h
);
472 if (gui_grab
&& !gui_fullscreen
473 && (ev
->motion
.x
== 0 || ev
->motion
.y
== 0 ||
474 ev
->motion
.x
== max_x
|| ev
->motion
.y
== max_y
)) {
478 (ev
->motion
.x
> 0 && ev
->motion
.x
< max_x
&&
479 ev
->motion
.y
> 0 && ev
->motion
.y
< max_y
)) {
480 sdl_grab_start(scon
);
483 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
484 sdl_send_mouse_event(scon
, ev
->motion
.xrel
, ev
->motion
.yrel
,
485 ev
->motion
.x
, ev
->motion
.y
, ev
->motion
.state
);
489 static void handle_mousebutton(SDL_Event
*ev
)
491 int buttonstate
= SDL_GetMouseState(NULL
, NULL
);
492 SDL_MouseButtonEvent
*bev
;
493 struct sdl2_console
*scon
= get_scon_from_window(ev
->button
.windowID
);
495 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
500 if (!gui_grab
&& !qemu_input_is_absolute()) {
501 if (ev
->type
== SDL_MOUSEBUTTONUP
&& bev
->button
== SDL_BUTTON_LEFT
) {
502 /* start grabbing all events */
503 sdl_grab_start(scon
);
506 if (ev
->type
== SDL_MOUSEBUTTONDOWN
) {
507 buttonstate
|= SDL_BUTTON(bev
->button
);
509 buttonstate
&= ~SDL_BUTTON(bev
->button
);
511 sdl_send_mouse_event(scon
, 0, 0, bev
->x
, bev
->y
, buttonstate
);
515 static void handle_mousewheel(SDL_Event
*ev
)
517 struct sdl2_console
*scon
= get_scon_from_window(ev
->wheel
.windowID
);
518 SDL_MouseWheelEvent
*wev
= &ev
->wheel
;
521 if (!scon
|| !qemu_console_is_graphic(scon
->dcl
.con
)) {
526 btn
= INPUT_BUTTON_WHEEL_UP
;
527 } else if (wev
->y
< 0) {
528 btn
= INPUT_BUTTON_WHEEL_DOWN
;
533 qemu_input_queue_btn(scon
->dcl
.con
, btn
, true);
534 qemu_input_event_sync();
535 qemu_input_queue_btn(scon
->dcl
.con
, btn
, false);
536 qemu_input_event_sync();
539 static void handle_windowevent(SDL_Event
*ev
)
541 struct sdl2_console
*scon
= get_scon_from_window(ev
->window
.windowID
);
542 bool allow_close
= true;
548 switch (ev
->window
.event
) {
549 case SDL_WINDOWEVENT_RESIZED
:
552 memset(&info
, 0, sizeof(info
));
553 info
.width
= ev
->window
.data1
;
554 info
.height
= ev
->window
.data2
;
555 dpy_set_ui_info(scon
->dcl
.con
, &info
);
559 case SDL_WINDOWEVENT_EXPOSED
:
562 case SDL_WINDOWEVENT_FOCUS_GAINED
:
563 win32_kbd_set_grab(gui_grab
);
564 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
565 win32_kbd_set_window(sdl2_win32_get_hwnd(scon
));
568 case SDL_WINDOWEVENT_ENTER
:
569 if (!gui_grab
&& (qemu_input_is_absolute() || absolute_enabled
)) {
570 absolute_mouse_grab(scon
);
572 /* If a new console window opened using a hotkey receives the
573 * focus, SDL sends another KEYDOWN event to the new window,
574 * closing the console window immediately after.
576 * Work around this by ignoring further hotkey events until a
579 scon
->ignore_hotkeys
= get_mod_state();
581 case SDL_WINDOWEVENT_FOCUS_LOST
:
582 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
583 win32_kbd_set_window(NULL
);
585 if (gui_grab
&& !gui_fullscreen
) {
589 case SDL_WINDOWEVENT_RESTORED
:
590 update_displaychangelistener(&scon
->dcl
, GUI_REFRESH_INTERVAL_DEFAULT
);
592 case SDL_WINDOWEVENT_MINIMIZED
:
593 update_displaychangelistener(&scon
->dcl
, 500);
595 case SDL_WINDOWEVENT_CLOSE
:
596 if (qemu_console_is_graphic(scon
->dcl
.con
)) {
597 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
602 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
605 SDL_HideWindow(scon
->real_window
);
609 case SDL_WINDOWEVENT_SHOWN
:
610 scon
->hidden
= false;
612 case SDL_WINDOWEVENT_HIDDEN
:
618 void sdl2_poll_events(struct sdl2_console
*scon
)
620 SDL_Event ev1
, *ev
= &ev1
;
621 bool allow_close
= true;
624 if (scon
->last_vm_running
!= runstate_is_running()) {
625 scon
->last_vm_running
= runstate_is_running();
626 sdl_update_caption(scon
);
629 while (SDL_PollEvent(ev
)) {
641 handle_textinput(ev
);
644 if (scon
->opts
->has_window_close
&& !scon
->opts
->window_close
) {
649 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI
);
652 case SDL_MOUSEMOTION
:
654 handle_mousemotion(ev
);
656 case SDL_MOUSEBUTTONDOWN
:
657 case SDL_MOUSEBUTTONUP
:
659 handle_mousebutton(ev
);
663 handle_mousewheel(ev
);
665 case SDL_WINDOWEVENT
:
666 handle_windowevent(ev
);
674 if (scon
->idle_counter
< SDL2_MAX_IDLE_COUNT
) {
675 scon
->idle_counter
++;
676 if (scon
->idle_counter
>= SDL2_MAX_IDLE_COUNT
) {
677 scon
->dcl
.update_interval
= GUI_REFRESH_INTERVAL_DEFAULT
;
681 scon
->idle_counter
= 0;
682 scon
->dcl
.update_interval
= SDL2_REFRESH_INTERVAL_BUSY
;
686 static void sdl_mouse_warp(DisplayChangeListener
*dcl
,
687 int x
, int y
, int on
)
689 struct sdl2_console
*scon
= container_of(dcl
, struct sdl2_console
, dcl
);
691 if (!qemu_console_is_graphic(scon
->dcl
.con
)) {
697 sdl_show_cursor(scon
);
699 if (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
) {
700 SDL_SetCursor(guest_sprite
);
701 if (!qemu_input_is_absolute() && !absolute_enabled
) {
702 SDL_WarpMouseInWindow(scon
->real_window
, x
, y
);
705 } else if (gui_grab
) {
706 sdl_hide_cursor(scon
);
709 guest_x
= x
, guest_y
= y
;
712 static void sdl_mouse_define(DisplayChangeListener
*dcl
,
717 SDL_FreeCursor(guest_sprite
);
720 if (guest_sprite_surface
) {
721 SDL_FreeSurface(guest_sprite_surface
);
724 guest_sprite_surface
=
725 SDL_CreateRGBSurfaceFrom(c
->data
, c
->width
, c
->height
, 32, c
->width
* 4,
726 0xff0000, 0x00ff00, 0xff, 0xff000000);
728 if (!guest_sprite_surface
) {
729 fprintf(stderr
, "Failed to make rgb surface from %p\n", c
);
732 guest_sprite
= SDL_CreateColorCursor(guest_sprite_surface
,
735 fprintf(stderr
, "Failed to make color cursor from %p\n", c
);
739 (gui_grab
|| qemu_input_is_absolute() || absolute_enabled
)) {
740 SDL_SetCursor(guest_sprite
);
744 static void sdl_cleanup(void)
747 SDL_FreeCursor(guest_sprite
);
749 SDL_QuitSubSystem(SDL_INIT_VIDEO
);
752 static const DisplayChangeListenerOps dcl_2d_ops
= {
753 .dpy_name
= "sdl2-2d",
754 .dpy_gfx_update
= sdl2_2d_update
,
755 .dpy_gfx_switch
= sdl2_2d_switch
,
756 .dpy_gfx_check_format
= sdl2_2d_check_format
,
757 .dpy_refresh
= sdl2_2d_refresh
,
758 .dpy_mouse_set
= sdl_mouse_warp
,
759 .dpy_cursor_define
= sdl_mouse_define
,
763 static const DisplayChangeListenerOps dcl_gl_ops
= {
764 .dpy_name
= "sdl2-gl",
765 .dpy_gfx_update
= sdl2_gl_update
,
766 .dpy_gfx_switch
= sdl2_gl_switch
,
767 .dpy_gfx_check_format
= console_gl_check_format
,
768 .dpy_refresh
= sdl2_gl_refresh
,
769 .dpy_mouse_set
= sdl_mouse_warp
,
770 .dpy_cursor_define
= sdl_mouse_define
,
772 .dpy_gl_ctx_create
= sdl2_gl_create_context
,
773 .dpy_gl_ctx_destroy
= sdl2_gl_destroy_context
,
774 .dpy_gl_ctx_make_current
= sdl2_gl_make_context_current
,
775 .dpy_gl_ctx_get_current
= sdl2_gl_get_current_context
,
776 .dpy_gl_scanout_disable
= sdl2_gl_scanout_disable
,
777 .dpy_gl_scanout_texture
= sdl2_gl_scanout_texture
,
778 .dpy_gl_update
= sdl2_gl_scanout_flush
,
782 static void sdl2_display_early_init(DisplayOptions
*o
)
784 assert(o
->type
== DISPLAY_TYPE_SDL
);
785 if (o
->has_gl
&& o
->gl
) {
792 static void sdl2_display_init(DisplayState
*ds
, DisplayOptions
*o
)
797 SDL_Surface
*icon
= NULL
;
799 assert(o
->type
== DISPLAY_TYPE_SDL
);
802 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
803 * accessible $DISPLAY to open X11 window. This is often the case
804 * when qemu is run using sudo. But in this case, and when actually
805 * run in X11 environment, SDL fights with X11 for the video card,
806 * making current display unavailable, often until reboot.
807 * So make x11 the default SDL video driver if this variable is unset.
808 * This is a bit hackish but saves us from bigger problem.
809 * Maybe it's a good idea to fix this in SDL instead.
811 g_setenv("SDL_VIDEODRIVER", "x11", 0);
814 if (SDL_Init(SDL_INIT_VIDEO
)) {
815 fprintf(stderr
, "Could not initialize SDL(%s) - exiting\n",
819 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
820 SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
, "0");
822 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD
, "1");
823 memset(&info
, 0, sizeof(info
));
824 SDL_VERSION(&info
.version
);
826 gui_fullscreen
= o
->has_full_screen
&& o
->full_screen
;
829 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
834 sdl2_num_outputs
= i
;
835 if (sdl2_num_outputs
== 0) {
838 sdl2_console
= g_new0(struct sdl2_console
, sdl2_num_outputs
);
839 for (i
= 0; i
< sdl2_num_outputs
; i
++) {
840 QemuConsole
*con
= qemu_console_lookup_by_index(i
);
842 if (!qemu_console_is_graphic(con
) &&
843 qemu_console_get_index(con
) != 0) {
844 sdl2_console
[i
].hidden
= true;
846 sdl2_console
[i
].idx
= i
;
847 sdl2_console
[i
].opts
= o
;
849 sdl2_console
[i
].opengl
= display_opengl
;
850 sdl2_console
[i
].dcl
.ops
= display_opengl
? &dcl_gl_ops
: &dcl_2d_ops
;
852 sdl2_console
[i
].opengl
= 0;
853 sdl2_console
[i
].dcl
.ops
= &dcl_2d_ops
;
855 sdl2_console
[i
].dcl
.con
= con
;
856 sdl2_console
[i
].kbd
= qkbd_state_init(con
);
857 register_displaychangelistener(&sdl2_console
[i
].dcl
);
859 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
860 if (SDL_GetWindowWMInfo(sdl2_console
[i
].real_window
, &info
)) {
861 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
862 qemu_console_set_window_id(con
, (uintptr_t)info
.info
.win
.window
);
863 #elif defined(SDL_VIDEO_DRIVER_X11)
864 qemu_console_set_window_id(con
, info
.info
.x11
.window
);
870 #ifdef CONFIG_SDL_IMAGE
871 icon
= IMG_Load(CONFIG_QEMU_ICONDIR
"/hicolor/128x128/apps/qemu.png");
873 /* Load a 32x32x4 image. White pixels are transparent. */
874 icon
= SDL_LoadBMP(CONFIG_QEMU_ICONDIR
"/hicolor/32x32/apps/qemu.bmp");
876 uint32_t colorkey
= SDL_MapRGB(icon
->format
, 255, 255, 255);
877 SDL_SetColorKey(icon
, SDL_TRUE
, colorkey
);
881 SDL_SetWindowIcon(sdl2_console
[0].real_window
, icon
);
884 mouse_mode_notifier
.notify
= sdl_mouse_mode_change
;
885 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier
);
887 sdl_cursor_hidden
= SDL_CreateCursor(&data
, &data
, 8, 1, 0, 0);
888 sdl_cursor_normal
= SDL_GetCursor();
890 if (gui_fullscreen
) {
891 sdl_grab_start(&sdl2_console
[0]);
897 static QemuDisplay qemu_display_sdl2
= {
898 .type
= DISPLAY_TYPE_SDL
,
899 .early_init
= sdl2_display_early_init
,
900 .init
= sdl2_display_init
,
903 static void register_sdl1(void)
905 qemu_display_register(&qemu_display_sdl2
);
908 type_init(register_sdl1
);