MAINTAINERS: mark megasas as maintained
[qemu/ar7.git] / ui / sdl2.c
blob7506e2e13f2724377b1e6ab4a6bb6100dd08c160
1 /*
2 * QEMU SDL display driver
4 * Copyright (c) 2003 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
29 #include <SDL.h>
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
40 #include "sdl2-keymap.h"
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44 DisplayChangeListener dcl;
45 DisplaySurface *surface;
46 SDL_Texture *texture;
47 SDL_Window *real_window;
48 SDL_Renderer *real_renderer;
49 int idx;
50 int last_vm_running; /* per console for caption reasons */
51 int x, y;
52 } *sdl2_console;
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
76 static void sdl_update_caption(struct sdl2_state *scon);
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
80 int i;
81 for (i = 0; i < sdl2_num_outputs; i++) {
82 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83 return &sdl2_console[i];
86 return NULL;
89 static void sdl_update(DisplayChangeListener *dcl,
90 int x, int y, int w, int h)
92 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93 SDL_Rect rect;
94 DisplaySurface *surf = qemu_console_surface(dcl->con);
96 if (!surf) {
97 return;
99 if (!scon->texture) {
100 return;
103 rect.x = x;
104 rect.y = y;
105 rect.w = w;
106 rect.h = h;
108 SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109 surface_stride(surf));
110 SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111 SDL_RenderPresent(scon->real_renderer);
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115 int bpp)
117 int flags;
119 if (scon->real_window && scon->real_renderer) {
120 if (width && height) {
121 SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122 SDL_SetWindowSize(scon->real_window, width, height);
123 } else {
124 SDL_DestroyRenderer(scon->real_renderer);
125 SDL_DestroyWindow(scon->real_window);
126 scon->real_renderer = NULL;
127 scon->real_window = NULL;
129 } else {
130 if (!width || !height) {
131 return;
133 flags = 0;
134 if (gui_fullscreen) {
135 flags |= SDL_WINDOW_FULLSCREEN;
136 } else {
137 flags |= SDL_WINDOW_RESIZABLE;
140 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141 SDL_WINDOWPOS_UNDEFINED,
142 width, height, flags);
143 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144 sdl_update_caption(scon);
148 static void sdl_switch(DisplayChangeListener *dcl,
149 DisplaySurface *new_surface)
151 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152 int format = 0;
153 int idx = scon->idx;
154 DisplaySurface *old_surface = scon->surface;
156 /* temporary hack: allows to call sdl_switch to handle scaling changes */
157 if (new_surface) {
158 scon->surface = new_surface;
161 if (!new_surface && idx > 0) {
162 scon->surface = NULL;
165 if (new_surface == NULL) {
166 do_sdl_resize(scon, 0, 0, 0);
167 } else {
168 do_sdl_resize(scon, surface_width(scon->surface),
169 surface_height(scon->surface), 0);
172 if (old_surface && scon->texture) {
173 SDL_DestroyTexture(scon->texture);
174 scon->texture = NULL;
177 if (new_surface) {
178 if (!scon->texture) {
179 if (surface_bits_per_pixel(scon->surface) == 16) {
180 format = SDL_PIXELFORMAT_RGB565;
181 } else if (surface_bits_per_pixel(scon->surface) == 32) {
182 format = SDL_PIXELFORMAT_ARGB8888;
185 scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186 SDL_TEXTUREACCESS_STREAMING,
187 surface_width(new_surface),
188 surface_height(new_surface));
193 static void reset_keys(void)
195 int i;
197 for (i = 0; i < 256; i++) {
198 if (modifiers_state[i]) {
199 int qcode = sdl2_scancode_to_qcode[i];
200 qemu_input_event_send_key_qcode(NULL, qcode, false);
201 modifiers_state[i] = 0;
206 static void sdl_process_key(SDL_KeyboardEvent *ev)
208 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
210 switch (ev->keysym.scancode) {
211 #if 0
212 case SDL_SCANCODE_NUMLOCKCLEAR:
213 case SDL_SCANCODE_CAPSLOCK:
214 /* SDL does not send the key up event, so we generate it */
215 qemu_input_event_send_key_qcode(NULL, qcode, true);
216 qemu_input_event_send_key_qcode(NULL, qcode, false);
217 return;
218 #endif
219 case SDL_SCANCODE_LCTRL:
220 case SDL_SCANCODE_LSHIFT:
221 case SDL_SCANCODE_LALT:
222 case SDL_SCANCODE_LGUI:
223 case SDL_SCANCODE_RCTRL:
224 case SDL_SCANCODE_RSHIFT:
225 case SDL_SCANCODE_RALT:
226 case SDL_SCANCODE_RGUI:
227 if (ev->type == SDL_KEYUP) {
228 modifiers_state[ev->keysym.scancode] = 0;
229 } else {
230 modifiers_state[ev->keysym.scancode] = 1;
232 /* fall though */
233 default:
234 qemu_input_event_send_key_qcode(NULL, qcode,
235 ev->type == SDL_KEYDOWN);
239 static void sdl_update_caption(struct sdl2_state *scon)
241 char win_title[1024];
242 char icon_title[1024];
243 const char *status = "";
245 if (!runstate_is_running()) {
246 status = " [Stopped]";
247 } else if (gui_grab) {
248 if (alt_grab) {
249 status = " - Press Ctrl-Alt-Shift to exit mouse grab";
250 } else if (ctrl_grab) {
251 status = " - Press Right-Ctrl to exit mouse grab";
252 } else {
253 status = " - Press Ctrl-Alt to exit mouse grab";
257 if (qemu_name) {
258 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
259 scon->idx, status);
260 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
261 } else {
262 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
263 snprintf(icon_title, sizeof(icon_title), "QEMU");
266 if (scon->real_window) {
267 SDL_SetWindowTitle(scon->real_window, win_title);
271 static void sdl_hide_cursor(void)
273 if (!cursor_hide) {
274 return;
277 if (qemu_input_is_absolute()) {
278 SDL_ShowCursor(1);
279 SDL_SetCursor(sdl_cursor_hidden);
280 } else {
281 SDL_SetRelativeMouseMode(SDL_TRUE);
285 static void sdl_show_cursor(void)
287 if (!cursor_hide) {
288 return;
291 if (!qemu_input_is_absolute()) {
292 SDL_SetRelativeMouseMode(SDL_FALSE);
293 SDL_ShowCursor(1);
294 if (guest_cursor &&
295 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
296 SDL_SetCursor(guest_sprite);
297 } else {
298 SDL_SetCursor(sdl_cursor_normal);
303 static void sdl_grab_start(struct sdl2_state *scon)
306 * If the application is not active, do not try to enter grab state. This
307 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
308 * application (SDL bug).
310 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
311 return;
313 if (guest_cursor) {
314 SDL_SetCursor(guest_sprite);
315 if (!qemu_input_is_absolute() && !absolute_enabled) {
316 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
318 } else {
319 sdl_hide_cursor();
321 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
322 gui_grab = 1;
323 sdl_update_caption(scon);
326 static void sdl_grab_end(struct sdl2_state *scon)
328 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
329 gui_grab = 0;
330 sdl_show_cursor();
331 sdl_update_caption(scon);
334 static void absolute_mouse_grab(struct sdl2_state *scon)
336 int mouse_x, mouse_y;
337 int scr_w, scr_h;
338 SDL_GetMouseState(&mouse_x, &mouse_y);
339 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
340 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
341 mouse_y > 0 && mouse_y < scr_h - 1) {
342 sdl_grab_start(scon);
346 static void sdl_mouse_mode_change(Notifier *notify, void *data)
348 if (qemu_input_is_absolute()) {
349 if (!absolute_enabled) {
350 absolute_enabled = 1;
351 absolute_mouse_grab(&sdl2_console[0]);
353 } else if (absolute_enabled) {
354 if (!gui_fullscreen) {
355 sdl_grab_end(&sdl2_console[0]);
357 absolute_enabled = 0;
361 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
362 int dz, int x, int y, int state)
364 static uint32_t bmap[INPUT_BUTTON_MAX] = {
365 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
366 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
367 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
368 #if 0
369 [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
370 [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
371 #endif
373 static uint32_t prev_state;
375 if (prev_state != state) {
376 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
377 prev_state = state;
380 if (qemu_input_is_absolute()) {
381 int scr_w, scr_h;
382 int max_w = 0, max_h = 0;
383 int off_x = 0, off_y = 0;
384 int cur_off_x = 0, cur_off_y = 0;
385 int i;
387 for (i = 0; i < sdl2_num_outputs; i++) {
388 struct sdl2_state *thiscon = &sdl2_console[i];
389 if (thiscon->real_window && thiscon->surface) {
390 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
391 cur_off_x = thiscon->x;
392 cur_off_y = thiscon->y;
393 if (scr_w + cur_off_x > max_w) {
394 max_w = scr_w + cur_off_x;
396 if (scr_h + cur_off_y > max_h) {
397 max_h = scr_h + cur_off_y;
399 if (i == scon->idx) {
400 off_x = cur_off_x;
401 off_y = cur_off_y;
405 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
406 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
407 } else {
408 if (guest_cursor) {
409 x -= guest_x;
410 y -= guest_y;
411 guest_x += x;
412 guest_y += y;
413 dx = x;
414 dy = y;
416 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
417 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
419 qemu_input_event_sync();
422 static void sdl_scale(struct sdl2_state *scon, int width, int height)
424 int bpp = 0;
425 do_sdl_resize(scon, width, height, bpp);
426 scaling_active = 1;
429 static void toggle_full_screen(struct sdl2_state *scon)
431 int width = surface_width(scon->surface);
432 int height = surface_height(scon->surface);
433 int bpp = surface_bits_per_pixel(scon->surface);
435 gui_fullscreen = !gui_fullscreen;
436 if (gui_fullscreen) {
437 SDL_GetWindowSize(scon->real_window,
438 &gui_saved_width, &gui_saved_height);
439 gui_saved_scaling = scaling_active;
441 do_sdl_resize(scon, width, height, bpp);
442 scaling_active = 0;
444 gui_saved_grab = gui_grab;
445 sdl_grab_start(scon);
446 } else {
447 if (gui_saved_scaling) {
448 sdl_scale(scon, gui_saved_width, gui_saved_height);
449 } else {
450 do_sdl_resize(scon, width, height, 0);
452 if (!gui_saved_grab) {
453 sdl_grab_end(scon);
456 graphic_hw_invalidate(scon->dcl.con);
457 graphic_hw_update(scon->dcl.con);
460 static void handle_keydown(SDL_Event *ev)
462 int mod_state;
463 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
465 if (alt_grab) {
466 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
467 (gui_grab_code | KMOD_LSHIFT);
468 } else if (ctrl_grab) {
469 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
470 } else {
471 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
473 gui_key_modifier_pressed = mod_state;
475 if (gui_key_modifier_pressed) {
476 switch (ev->key.keysym.scancode) {
477 case SDL_SCANCODE_F:
478 toggle_full_screen(scon);
479 gui_keysym = 1;
480 break;
481 case SDL_SCANCODE_U:
482 if (scaling_active) {
483 scaling_active = 0;
484 sdl_switch(&scon->dcl, NULL);
485 graphic_hw_invalidate(scon->dcl.con);
486 graphic_hw_update(scon->dcl.con);
488 gui_keysym = 1;
489 break;
490 case SDL_SCANCODE_KP_PLUS:
491 case SDL_SCANCODE_KP_MINUS:
492 if (!gui_fullscreen) {
493 int scr_w, scr_h;
494 int width, height;
495 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
497 width = MAX(scr_w + (ev->key.keysym.scancode ==
498 SDL_SCANCODE_KP_PLUS ? 50 : -50),
499 160);
500 height = (surface_height(scon->surface) * width) /
501 surface_width(scon->surface);
503 sdl_scale(scon, width, height);
504 graphic_hw_invalidate(NULL);
505 graphic_hw_update(NULL);
506 gui_keysym = 1;
508 default:
509 break;
512 if (!gui_keysym) {
513 sdl_process_key(&ev->key);
517 static void handle_keyup(SDL_Event *ev)
519 int mod_state;
520 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
522 if (!alt_grab) {
523 mod_state = (ev->key.keysym.mod & gui_grab_code);
524 } else {
525 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
527 if (!mod_state && gui_key_modifier_pressed) {
528 gui_key_modifier_pressed = 0;
529 if (gui_keysym == 0) {
530 /* exit/enter grab if pressing Ctrl-Alt */
531 if (!gui_grab) {
532 sdl_grab_start(scon);
533 } else if (!gui_fullscreen) {
534 sdl_grab_end(scon);
536 /* SDL does not send back all the modifiers key, so we must
537 * correct it. */
538 reset_keys();
539 return;
541 gui_keysym = 0;
543 if (!gui_keysym) {
544 sdl_process_key(&ev->key);
548 static void handle_mousemotion(SDL_Event *ev)
550 int max_x, max_y;
551 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
553 if (qemu_input_is_absolute() || absolute_enabled) {
554 int scr_w, scr_h;
555 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
556 max_x = scr_w - 1;
557 max_y = scr_h - 1;
558 if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
559 ev->motion.x == max_x || ev->motion.y == max_y)) {
560 sdl_grab_end(scon);
562 if (!gui_grab &&
563 (ev->motion.x > 0 && ev->motion.x < max_x &&
564 ev->motion.y > 0 && ev->motion.y < max_y)) {
565 sdl_grab_start(scon);
568 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
569 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
570 ev->motion.x, ev->motion.y, ev->motion.state);
574 static void handle_mousebutton(SDL_Event *ev)
576 int buttonstate = SDL_GetMouseState(NULL, NULL);
577 SDL_MouseButtonEvent *bev;
578 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
579 int dz;
581 bev = &ev->button;
582 if (!gui_grab && !qemu_input_is_absolute()) {
583 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
584 /* start grabbing all events */
585 sdl_grab_start(scon);
587 } else {
588 dz = 0;
589 if (ev->type == SDL_MOUSEBUTTONDOWN) {
590 buttonstate |= SDL_BUTTON(bev->button);
591 } else {
592 buttonstate &= ~SDL_BUTTON(bev->button);
594 #ifdef SDL_BUTTON_WHEELUP
595 if (bev->button == SDL_BUTTON_WHEELUP &&
596 ev->type == SDL_MOUSEBUTTONDOWN) {
597 dz = -1;
598 } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
599 ev->type == SDL_MOUSEBUTTONDOWN) {
600 dz = 1;
602 #endif
603 sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
607 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
609 int w, h;
610 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
612 switch (ev->window.event) {
613 case SDL_WINDOWEVENT_RESIZED:
614 sdl_scale(scon, ev->window.data1, ev->window.data2);
615 graphic_hw_invalidate(scon->dcl.con);
616 graphic_hw_update(scon->dcl.con);
617 break;
618 case SDL_WINDOWEVENT_EXPOSED:
619 SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
620 sdl_update(dcl, 0, 0, w, h);
621 break;
622 case SDL_WINDOWEVENT_FOCUS_GAINED:
623 case SDL_WINDOWEVENT_ENTER:
624 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
625 absolute_mouse_grab(scon);
627 break;
628 case SDL_WINDOWEVENT_FOCUS_LOST:
629 if (gui_grab && !gui_fullscreen) {
630 sdl_grab_end(scon);
632 break;
633 case SDL_WINDOWEVENT_RESTORED:
634 update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
635 break;
636 case SDL_WINDOWEVENT_MINIMIZED:
637 update_displaychangelistener(dcl, 500);
638 break;
639 case SDL_WINDOWEVENT_CLOSE:
640 if (!no_quit) {
641 no_shutdown = 0;
642 qemu_system_shutdown_request();
644 break;
648 static void sdl_refresh(DisplayChangeListener *dcl)
650 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
651 SDL_Event ev1, *ev = &ev1;
653 if (scon->last_vm_running != runstate_is_running()) {
654 scon->last_vm_running = runstate_is_running();
655 sdl_update_caption(scon);
658 graphic_hw_update(dcl->con);
660 while (SDL_PollEvent(ev)) {
661 switch (ev->type) {
662 case SDL_KEYDOWN:
663 handle_keydown(ev);
664 break;
665 case SDL_KEYUP:
666 handle_keyup(ev);
667 break;
668 case SDL_QUIT:
669 if (!no_quit) {
670 no_shutdown = 0;
671 qemu_system_shutdown_request();
673 break;
674 case SDL_MOUSEMOTION:
675 handle_mousemotion(ev);
676 break;
677 case SDL_MOUSEBUTTONDOWN:
678 case SDL_MOUSEBUTTONUP:
679 handle_mousebutton(ev);
680 break;
681 case SDL_WINDOWEVENT:
682 handle_windowevent(dcl, ev);
683 break;
684 default:
685 break;
690 static void sdl_mouse_warp(DisplayChangeListener *dcl,
691 int x, int y, int on)
693 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
694 if (on) {
695 if (!guest_cursor) {
696 sdl_show_cursor();
698 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
699 SDL_SetCursor(guest_sprite);
700 if (!qemu_input_is_absolute() && !absolute_enabled) {
701 SDL_WarpMouseInWindow(scon->real_window, x, y);
704 } else if (gui_grab) {
705 sdl_hide_cursor();
707 guest_cursor = on;
708 guest_x = x, guest_y = y;
711 static void sdl_mouse_define(DisplayChangeListener *dcl,
712 QEMUCursor *c)
715 if (guest_sprite) {
716 SDL_FreeCursor(guest_sprite);
719 if (guest_sprite_surface) {
720 SDL_FreeSurface(guest_sprite_surface);
723 guest_sprite_surface =
724 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
725 0xff0000, 0x00ff00, 0xff, 0xff000000);
727 if (!guest_sprite_surface) {
728 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
729 return;
731 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
732 c->hot_x, c->hot_y);
733 if (!guest_sprite) {
734 fprintf(stderr, "Failed to make color cursor from %p\n", c);
735 return;
737 if (guest_cursor &&
738 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
739 SDL_SetCursor(guest_sprite);
743 static void sdl_cleanup(void)
745 if (guest_sprite) {
746 SDL_FreeCursor(guest_sprite);
748 SDL_QuitSubSystem(SDL_INIT_VIDEO);
751 static const DisplayChangeListenerOps dcl_ops = {
752 .dpy_name = "sdl",
753 .dpy_gfx_update = sdl_update,
754 .dpy_gfx_switch = sdl_switch,
755 .dpy_refresh = sdl_refresh,
756 .dpy_mouse_set = sdl_mouse_warp,
757 .dpy_cursor_define = sdl_mouse_define,
760 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
762 int flags;
763 uint8_t data = 0;
764 char *filename;
765 int i;
767 if (no_frame) {
768 gui_noframe = 1;
771 #ifdef __linux__
772 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
773 * accessible $DISPLAY to open X11 window. This is often the case
774 * when qemu is run using sudo. But in this case, and when actually
775 * run in X11 environment, SDL fights with X11 for the video card,
776 * making current display unavailable, often until reboot.
777 * So make x11 the default SDL video driver if this variable is unset.
778 * This is a bit hackish but saves us from bigger problem.
779 * Maybe it's a good idea to fix this in SDL instead.
781 setenv("SDL_VIDEODRIVER", "x11", 0);
782 #endif
784 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
785 if (SDL_Init(flags)) {
786 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
787 SDL_GetError());
788 exit(1);
791 for (i = 0;; i++) {
792 QemuConsole *con = qemu_console_lookup_by_index(i);
793 if (!con || !qemu_console_is_graphic(con)) {
794 break;
797 sdl2_num_outputs = i;
798 sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
799 for (i = 0; i < sdl2_num_outputs; i++) {
800 QemuConsole *con = qemu_console_lookup_by_index(i);
801 sdl2_console[i].dcl.ops = &dcl_ops;
802 sdl2_console[i].dcl.con = con;
803 register_displaychangelistener(&sdl2_console[i].dcl);
804 sdl2_console[i].idx = i;
807 /* Load a 32x32x4 image. White pixels are transparent. */
808 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
809 if (filename) {
810 SDL_Surface *image = SDL_LoadBMP(filename);
811 if (image) {
812 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
813 SDL_SetColorKey(image, SDL_TRUE, colorkey);
814 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
816 g_free(filename);
819 if (full_screen) {
820 gui_fullscreen = 1;
821 sdl_grab_start(0);
824 mouse_mode_notifier.notify = sdl_mouse_mode_change;
825 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
827 gui_grab = 0;
829 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
830 sdl_cursor_normal = SDL_GetCursor();
832 atexit(sdl_cleanup);
834 #endif