linux-headers: update
[qemu/ar7.git] / include / standard-headers / drm / drm_fourcc.h
blobb53f8d7c8cfa50218de0cb30c14ac30f646771a2
1 /*
2 * Copyright 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
28 #if defined(__cplusplus)
29 extern "C" {
30 #endif
32 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
33 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
35 #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
37 /* color index */
38 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
40 /* 8 bpp Red */
41 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
43 /* 16 bpp Red */
44 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
46 /* 16 bpp RG */
47 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
48 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
50 /* 32 bpp RG */
51 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
52 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
54 /* 8 bpp RGB */
55 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
56 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
58 /* 16 bpp RGB */
59 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
60 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
61 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
62 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
64 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
65 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
66 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
67 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
69 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
70 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
71 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
72 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
74 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
75 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
76 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
77 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
79 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
80 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
82 /* 24 bpp RGB */
83 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
84 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
86 /* 32 bpp RGB */
87 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
88 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
89 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
90 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
92 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
93 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
94 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
95 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
97 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
98 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
99 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
100 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
102 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
103 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
104 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
105 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
107 /* packed YCbCr */
108 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
109 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
110 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
111 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
113 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
116 * 2 plane RGB + A
117 * index 0 = RGB plane, same format as the corresponding non _A8 format has
118 * index 1 = A plane, [7:0] A
120 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
121 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
122 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
123 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
124 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
125 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
126 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
127 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
130 * 2 plane YCbCr
131 * index 0 = Y plane, [7:0] Y
132 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
133 * or
134 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
136 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
137 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
138 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
139 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
140 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
141 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
144 * 3 plane YCbCr
145 * index 0: Y plane, [7:0] Y
146 * index 1: Cb plane, [7:0] Cb
147 * index 2: Cr plane, [7:0] Cr
148 * or
149 * index 1: Cr plane, [7:0] Cr
150 * index 2: Cb plane, [7:0] Cb
152 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
153 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
154 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
155 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
156 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
157 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
158 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
159 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
160 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
161 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
165 * Format Modifiers:
167 * Format modifiers describe, typically, a re-ordering or modification
168 * of the data in a plane of an FB. This can be used to express tiled/
169 * swizzled formats, or compression, or a combination of the two.
171 * The upper 8 bits of the format modifier are a vendor-id as assigned
172 * below. The lower 56 bits are assigned as vendor sees fit.
175 /* Vendor Ids: */
176 #define DRM_FORMAT_MOD_NONE 0
177 #define DRM_FORMAT_MOD_VENDOR_NONE 0
178 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
179 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
180 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
181 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
182 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
183 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
184 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
185 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08
186 /* add more to the end as needed */
188 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
190 #define fourcc_mod_code(vendor, val) \
191 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
194 * Format Modifier tokens:
196 * When adding a new token please document the layout with a code comment,
197 * similar to the fourcc codes above. drm_fourcc.h is considered the
198 * authoritative source for all of these.
202 * Invalid Modifier
204 * This modifier can be used as a sentinel to terminate the format modifiers
205 * list, or to initialize a variable with an invalid modifier. It might also be
206 * used to report an error back to userspace for certain APIs.
208 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
211 * Linear Layout
213 * Just plain linear layout. Note that this is different from no specifying any
214 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
215 * which tells the driver to also take driver-internal information into account
216 * and so might actually result in a tiled framebuffer.
218 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
220 /* Intel framebuffer modifiers */
223 * Intel X-tiling layout
225 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
226 * in row-major layout. Within the tile bytes are laid out row-major, with
227 * a platform-dependent stride. On top of that the memory can apply
228 * platform-depending swizzling of some higher address bits into bit6.
230 * This format is highly platforms specific and not useful for cross-driver
231 * sharing. It exists since on a given platform it does uniquely identify the
232 * layout in a simple way for i915-specific userspace.
234 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
237 * Intel Y-tiling layout
239 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
240 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
241 * chunks column-major, with a platform-dependent height. On top of that the
242 * memory can apply platform-depending swizzling of some higher address bits
243 * into bit6.
245 * This format is highly platforms specific and not useful for cross-driver
246 * sharing. It exists since on a given platform it does uniquely identify the
247 * layout in a simple way for i915-specific userspace.
249 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
252 * Intel Yf-tiling layout
254 * This is a tiled layout using 4Kb tiles in row-major layout.
255 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
256 * are arranged in four groups (two wide, two high) with column-major layout.
257 * Each group therefore consits out of four 256 byte units, which are also laid
258 * out as 2x2 column-major.
259 * 256 byte units are made out of four 64 byte blocks of pixels, producing
260 * either a square block or a 2:1 unit.
261 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
262 * in pixel depends on the pixel depth.
264 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
267 * Intel color control surface (CCS) for render compression
269 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
270 * The main surface will be plane index 0 and must be Y/Yf-tiled,
271 * the CCS will be plane index 1.
273 * Each CCS tile matches a 1024x512 pixel area of the main surface.
274 * To match certain aspects of the 3D hardware the CCS is
275 * considered to be made up of normal 128Bx32 Y tiles, Thus
276 * the CCS pitch must be specified in multiples of 128 bytes.
278 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
279 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
280 * But that fact is not relevant unless the memory is accessed
281 * directly.
283 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
284 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
287 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
289 * Macroblocks are laid in a Z-shape, and each pixel data is following the
290 * standard NV12 style.
291 * As for NV12, an image is the result of two frame buffers: one for Y,
292 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
293 * Alignment requirements are (for each buffer):
294 * - multiple of 128 pixels for the width
295 * - multiple of 32 pixels for the height
297 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
299 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
302 * Qualcomm Compressed Format
304 * Refers to a compressed variant of the base format that is compressed.
305 * Implementation may be platform and base-format specific.
307 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
308 * Pixel data pitch/stride is aligned with macrotile width.
309 * Pixel data height is aligned with macrotile height.
310 * Entire pixel data buffer is aligned with 4k(bytes).
312 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
314 /* Vivante framebuffer modifiers */
317 * Vivante 4x4 tiling layout
319 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
320 * layout.
322 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
325 * Vivante 64x64 super-tiling layout
327 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
328 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
329 * major layout.
331 * For more information: see
332 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
334 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
337 * Vivante 4x4 tiling layout for dual-pipe
339 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
340 * different base address. Offsets from the base addresses are therefore halved
341 * compared to the non-split tiled layout.
343 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
346 * Vivante 64x64 super-tiling layout for dual-pipe
348 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
349 * starts at a different base address. Offsets from the base addresses are
350 * therefore halved compared to the non-split super-tiled layout.
352 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
354 /* NVIDIA frame buffer modifiers */
357 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
359 * Pixels are arranged in simple tiles of 16 x 16 bytes.
361 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
364 * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later
366 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
367 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
369 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
371 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
372 * Valid values are:
374 * 0 == ONE_GOB
375 * 1 == TWO_GOBS
376 * 2 == FOUR_GOBS
377 * 3 == EIGHT_GOBS
378 * 4 == SIXTEEN_GOBS
379 * 5 == THIRTYTWO_GOBS
381 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
382 * in full detail.
384 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
385 fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf))
387 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
388 fourcc_mod_code(NVIDIA, 0x10)
389 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
390 fourcc_mod_code(NVIDIA, 0x11)
391 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
392 fourcc_mod_code(NVIDIA, 0x12)
393 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
394 fourcc_mod_code(NVIDIA, 0x13)
395 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
396 fourcc_mod_code(NVIDIA, 0x14)
397 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
398 fourcc_mod_code(NVIDIA, 0x15)
401 * Some Broadcom modifiers take parameters, for example the number of
402 * vertical lines in the image. Reserve the lower 32 bits for modifier
403 * type, and the next 24 bits for parameters. Top 8 bits are the
404 * vendor code.
406 #define __fourcc_mod_broadcom_param_shift 8
407 #define __fourcc_mod_broadcom_param_bits 48
408 #define fourcc_mod_broadcom_code(val, params) \
409 fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
410 #define fourcc_mod_broadcom_param(m) \
411 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
412 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
413 #define fourcc_mod_broadcom_mod(m) \
414 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
415 __fourcc_mod_broadcom_param_shift))
418 * Broadcom VC4 "T" format
420 * This is the primary layout that the V3D GPU can texture from (it
421 * can't do linear). The T format has:
423 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
424 * pixels at 32 bit depth.
426 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
427 * 16x16 pixels).
429 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
430 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
431 * they're (TR, BR, BL, TL), where bottom left is start of memory.
433 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
434 * tiles) or right-to-left (odd rows of 4k tiles).
436 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
439 * Broadcom SAND format
441 * This is the native format that the H.264 codec block uses. For VC4
442 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
444 * The image can be considered to be split into columns, and the
445 * columns are placed consecutively into memory. The width of those
446 * columns can be either 32, 64, 128, or 256 pixels, but in practice
447 * only 128 pixel columns are used.
449 * The pitch between the start of each column is set to optimally
450 * switch between SDRAM banks. This is passed as the number of lines
451 * of column width in the modifier (we can't use the stride value due
452 * to various core checks that look at it , so you should set the
453 * stride to width*cpp).
455 * Note that the column height for this format modifier is the same
456 * for all of the planes, assuming that each column contains both Y
457 * and UV. Some SAND-using hardware stores UV in a separate tiled
458 * image from Y to reduce the column height, which is not supported
459 * with these modifiers.
462 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
463 fourcc_mod_broadcom_code(2, v)
464 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
465 fourcc_mod_broadcom_code(3, v)
466 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
467 fourcc_mod_broadcom_code(4, v)
468 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
469 fourcc_mod_broadcom_code(5, v)
471 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
472 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
473 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
474 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
475 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
476 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
477 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
478 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
480 /* Broadcom UIF format
482 * This is the common format for the current Broadcom multimedia
483 * blocks, including V3D 3.x and newer, newer video codecs, and
484 * displays.
486 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
487 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
488 * stored in columns, with padding between the columns to ensure that
489 * moving from one column to the next doesn't hit the same SDRAM page
490 * bank.
492 * To calculate the padding, it is assumed that each hardware block
493 * and the software driving it knows the platform's SDRAM page size,
494 * number of banks, and XOR address, and that it's identical between
495 * all blocks using the format. This tiling modifier will use XOR as
496 * necessary to reduce the padding. If a hardware block can't do XOR,
497 * the assumption is that a no-XOR tiling modifier will be created.
499 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
502 * Arm Framebuffer Compression (AFBC) modifiers
504 * AFBC is a proprietary lossless image compression protocol and format.
505 * It provides fine-grained random access and minimizes the amount of data
506 * transferred between IP blocks.
508 * AFBC has several features which may be supported and/or used, which are
509 * represented using bits in the modifier. Not all combinations are valid,
510 * and different devices or use-cases may support different combinations.
512 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
515 * AFBC superblock size
517 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
518 * size (in pixels) must be aligned to a multiple of the superblock size.
519 * Four lowest significant bits(LSBs) are reserved for block size.
521 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
522 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
523 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
526 * AFBC lossless colorspace transform
528 * Indicates that the buffer makes use of the AFBC lossless colorspace
529 * transform.
531 #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
534 * AFBC block-split
536 * Indicates that the payload of each superblock is split. The second
537 * half of the payload is positioned at a predefined offset from the start
538 * of the superblock payload.
540 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
543 * AFBC sparse layout
545 * This flag indicates that the payload of each superblock must be stored at a
546 * predefined position relative to the other superblocks in the same AFBC
547 * buffer. This order is the same order used by the header buffer. In this mode
548 * each superblock is given the same amount of space as an uncompressed
549 * superblock of the particular format would require, rounding up to the next
550 * multiple of 128 bytes in size.
552 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
555 * AFBC copy-block restrict
557 * Buffers with this flag must obey the copy-block restriction. The restriction
558 * is such that there are no copy-blocks referring across the border of 8x8
559 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
561 #define AFBC_FORMAT_MOD_CBR (1ULL << 7)
564 * AFBC tiled layout
566 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
567 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
568 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
569 * larger bpp formats. The order between the tiles is scan line.
570 * When the tiled layout is used, the buffer size (in pixels) must be aligned
571 * to the tile size.
573 #define AFBC_FORMAT_MOD_TILED (1ULL << 8)
576 * AFBC solid color blocks
578 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
579 * can be reduced if a whole superblock is a single color.
581 #define AFBC_FORMAT_MOD_SC (1ULL << 9)
583 #if defined(__cplusplus)
585 #endif
587 #endif /* DRM_FOURCC_H */